Complete BZZZ functionality port to CHORUS
🎭 CHORUS now contains full BZZZ functionality adapted for containers Core systems ported: - P2P networking (libp2p with DHT and PubSub) - Task coordination (COOEE protocol) - HMMM collaborative reasoning - SHHH encryption and security - SLURP admin election system - UCXL content addressing - UCXI server integration - Hypercore logging system - Health monitoring and graceful shutdown - License validation with KACHING Container adaptations: - Environment variable configuration (no YAML files) - Container-optimized logging to stdout/stderr - Auto-generated agent IDs for container deployments - Docker-first architecture All proven BZZZ P2P protocols, AI integration, and collaboration features are now available in containerized form. Next: Build and test container deployment. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
369
pkg/shutdown/components.go
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369
pkg/shutdown/components.go
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package shutdown
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import (
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"context"
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"fmt"
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"net/http"
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"time"
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)
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// HTTPServerComponent wraps an HTTP server for graceful shutdown
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type HTTPServerComponent struct {
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name string
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server *http.Server
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priority int
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}
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// NewHTTPServerComponent creates a new HTTP server component
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func NewHTTPServerComponent(name string, server *http.Server, priority int) *HTTPServerComponent {
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return &HTTPServerComponent{
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name: name,
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server: server,
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priority: priority,
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}
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}
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func (h *HTTPServerComponent) Name() string {
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return h.name
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}
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func (h *HTTPServerComponent) Priority() int {
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return h.priority
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}
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func (h *HTTPServerComponent) CanForceStop() bool {
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return true
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}
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func (h *HTTPServerComponent) Shutdown(ctx context.Context) error {
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if h.server == nil {
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return nil
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}
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return h.server.Shutdown(ctx)
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}
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// P2PNodeComponent wraps a P2P node for graceful shutdown
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type P2PNodeComponent struct {
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name string
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closer func() error
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priority int
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}
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// NewP2PNodeComponent creates a new P2P node component
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func NewP2PNodeComponent(name string, closer func() error, priority int) *P2PNodeComponent {
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return &P2PNodeComponent{
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name: name,
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closer: closer,
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priority: priority,
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}
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}
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func (p *P2PNodeComponent) Name() string {
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return p.name
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}
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func (p *P2PNodeComponent) Priority() int {
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return p.priority
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}
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func (p *P2PNodeComponent) CanForceStop() bool {
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return true
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}
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func (p *P2PNodeComponent) Shutdown(ctx context.Context) error {
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if p.closer == nil {
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return nil
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}
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// P2P nodes typically need time to disconnect gracefully
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done := make(chan error, 1)
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go func() {
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done <- p.closer()
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}()
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select {
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case err := <-done:
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return err
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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// DatabaseComponent wraps a database connection for graceful shutdown
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type DatabaseComponent struct {
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name string
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closer func() error
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priority int
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}
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// NewDatabaseComponent creates a new database component
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func NewDatabaseComponent(name string, closer func() error, priority int) *DatabaseComponent {
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return &DatabaseComponent{
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name: name,
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closer: closer,
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priority: priority,
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}
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}
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func (d *DatabaseComponent) Name() string {
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return d.name
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}
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func (d *DatabaseComponent) Priority() int {
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return d.priority
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}
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func (d *DatabaseComponent) CanForceStop() bool {
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return false // Databases shouldn't be force-stopped
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}
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func (d *DatabaseComponent) Shutdown(ctx context.Context) error {
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if d.closer == nil {
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return nil
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}
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return d.closer()
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}
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// ElectionManagerComponent wraps an election manager for graceful shutdown
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type ElectionManagerComponent struct {
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name string
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stopper func()
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priority int
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}
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// NewElectionManagerComponent creates a new election manager component
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func NewElectionManagerComponent(name string, stopper func(), priority int) *ElectionManagerComponent {
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return &ElectionManagerComponent{
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name: name,
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stopper: stopper,
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priority: priority,
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}
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}
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func (e *ElectionManagerComponent) Name() string {
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return e.name
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}
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func (e *ElectionManagerComponent) Priority() int {
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return e.priority
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}
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func (e *ElectionManagerComponent) CanForceStop() bool {
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return true
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}
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func (e *ElectionManagerComponent) Shutdown(ctx context.Context) error {
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if e.stopper == nil {
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return nil
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}
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// Election managers need special handling to transfer leadership
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done := make(chan struct{})
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go func() {
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e.stopper()
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close(done)
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}()
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select {
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case <-done:
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return nil
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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// PubSubComponent wraps a PubSub system for graceful shutdown
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type PubSubComponent struct {
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name string
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closer func() error
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priority int
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}
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// NewPubSubComponent creates a new PubSub component
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func NewPubSubComponent(name string, closer func() error, priority int) *PubSubComponent {
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return &PubSubComponent{
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name: name,
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closer: closer,
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priority: priority,
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}
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}
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func (p *PubSubComponent) Name() string {
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return p.name
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}
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func (p *PubSubComponent) Priority() int {
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return p.priority
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}
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func (p *PubSubComponent) CanForceStop() bool {
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return true
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}
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func (p *PubSubComponent) Shutdown(ctx context.Context) error {
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if p.closer == nil {
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return nil
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}
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return p.closer()
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}
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// MonitoringComponent wraps a monitoring system for graceful shutdown
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type MonitoringComponent struct {
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name string
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closer func() error
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priority int
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}
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// NewMonitoringComponent creates a new monitoring component
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func NewMonitoringComponent(name string, closer func() error, priority int) *MonitoringComponent {
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return &MonitoringComponent{
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name: name,
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closer: closer,
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priority: priority,
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}
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}
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func (m *MonitoringComponent) Name() string {
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return m.name
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}
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func (m *MonitoringComponent) Priority() int {
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return m.priority
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}
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func (m *MonitoringComponent) CanForceStop() bool {
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return true
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}
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func (m *MonitoringComponent) Shutdown(ctx context.Context) error {
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if m.closer == nil {
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return nil
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}
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return m.closer()
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}
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// GenericComponent provides a generic wrapper for any component with a close function
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type GenericComponent struct {
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name string
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closer func() error
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priority int
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canForceStop bool
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shutdownFunc func(ctx context.Context) error
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}
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// NewGenericComponent creates a new generic component
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func NewGenericComponent(name string, priority int, canForceStop bool) *GenericComponent {
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return &GenericComponent{
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name: name,
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priority: priority,
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canForceStop: canForceStop,
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}
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}
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// SetCloser sets a simple closer function
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func (g *GenericComponent) SetCloser(closer func() error) *GenericComponent {
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g.closer = closer
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return g
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}
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// SetShutdownFunc sets a context-aware shutdown function
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func (g *GenericComponent) SetShutdownFunc(shutdownFunc func(ctx context.Context) error) *GenericComponent {
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g.shutdownFunc = shutdownFunc
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return g
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}
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func (g *GenericComponent) Name() string {
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return g.name
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}
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func (g *GenericComponent) Priority() int {
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return g.priority
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}
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func (g *GenericComponent) CanForceStop() bool {
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return g.canForceStop
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}
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func (g *GenericComponent) Shutdown(ctx context.Context) error {
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if g.shutdownFunc != nil {
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return g.shutdownFunc(ctx)
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}
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if g.closer != nil {
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// Wrap simple closer in context-aware function
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done := make(chan error, 1)
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go func() {
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done <- g.closer()
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}()
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select {
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case err := <-done:
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return err
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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return nil
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}
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// WorkerPoolComponent manages a pool of workers for graceful shutdown
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type WorkerPoolComponent struct {
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name string
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stopCh chan struct{}
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workers int
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priority int
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shutdownTime time.Duration
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}
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// NewWorkerPoolComponent creates a new worker pool component
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func NewWorkerPoolComponent(name string, stopCh chan struct{}, workers int, priority int) *WorkerPoolComponent {
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return &WorkerPoolComponent{
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name: name,
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stopCh: stopCh,
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workers: workers,
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priority: priority,
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shutdownTime: 10 * time.Second,
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}
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}
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func (w *WorkerPoolComponent) Name() string {
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return fmt.Sprintf("%s (workers: %d)", w.name, w.workers)
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}
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func (w *WorkerPoolComponent) Priority() int {
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return w.priority
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}
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func (w *WorkerPoolComponent) CanForceStop() bool {
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return true
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}
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func (w *WorkerPoolComponent) Shutdown(ctx context.Context) error {
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if w.stopCh == nil {
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return nil
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}
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// Signal workers to stop
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close(w.stopCh)
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// Wait for workers to finish with timeout
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timeout := w.shutdownTime
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if deadline, ok := ctx.Deadline(); ok {
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if remaining := time.Until(deadline); remaining < timeout {
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timeout = remaining
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}
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}
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// In a real implementation, you would wait for workers to signal completion
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select {
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case <-time.After(timeout):
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return fmt.Errorf("workers did not shut down within %v", timeout)
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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