Integrate BACKBEAT SDK and resolve KACHING license validation
Major integrations and fixes: - Added BACKBEAT SDK integration for P2P operation timing - Implemented beat-aware status tracking for distributed operations - Added Docker secrets support for secure license management - Resolved KACHING license validation via HTTPS/TLS - Updated docker-compose configuration for clean stack deployment - Disabled rollback policies to prevent deployment failures - Added license credential storage (CHORUS-DEV-MULTI-001) Technical improvements: - BACKBEAT P2P operation tracking with phase management - Enhanced configuration system with file-based secrets - Improved error handling for license validation - Clean separation of KACHING and CHORUS deployment stacks 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
215
vendor/github.com/RoaringBitmap/roaring/v2/internal/byte_input.go
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215
vendor/github.com/RoaringBitmap/roaring/v2/internal/byte_input.go
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package internal
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import (
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"encoding/binary"
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"io"
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)
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// ByteInput typed interface around io.Reader or raw bytes
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type ByteInput interface {
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// Next returns a slice containing the next n bytes from the buffer,
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// advancing the buffer as if the bytes had been returned by Read.
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Next(n int) ([]byte, error)
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// NextReturnsSafeSlice returns true if Next() returns a safe slice as opposed
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// to a slice that points to an underlying buffer possibly owned by another system.
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// When NextReturnsSafeSlice returns false, the result from Next() should be copied
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// before it is modified (i.e., it is immutable).
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NextReturnsSafeSlice() bool
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// ReadUInt32 reads uint32 with LittleEndian order
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ReadUInt32() (uint32, error)
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// ReadUInt16 reads uint16 with LittleEndian order
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ReadUInt16() (uint16, error)
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// GetReadBytes returns read bytes
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GetReadBytes() int64
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// SkipBytes skips exactly n bytes
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SkipBytes(n int) error
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}
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// NewByteInputFromReader creates reader wrapper
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func NewByteInputFromReader(reader io.Reader) ByteInput {
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return &ByteInputAdapter{
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r: reader,
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readBytes: 0,
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}
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}
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// NewByteInput creates raw bytes wrapper
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func NewByteInput(buf []byte) ByteInput {
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return &ByteBuffer{
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buf: buf,
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off: 0,
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}
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}
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// ByteBuffer raw bytes wrapper
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type ByteBuffer struct {
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buf []byte
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off int
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}
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// NewByteBuffer creates a new ByteBuffer.
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func NewByteBuffer(buf []byte) *ByteBuffer {
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return &ByteBuffer{
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buf: buf,
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}
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}
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var _ io.Reader = (*ByteBuffer)(nil)
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// Read implements io.Reader.
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func (b *ByteBuffer) Read(p []byte) (int, error) {
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data, err := b.Next(len(p))
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if err != nil {
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return 0, err
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}
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copy(p, data)
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return len(data), nil
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}
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// Next returns a slice containing the next n bytes from the reader
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// If there are fewer bytes than the given n, io.ErrUnexpectedEOF will be returned
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func (b *ByteBuffer) Next(n int) ([]byte, error) {
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m := len(b.buf) - b.off
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if n > m {
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return nil, io.ErrUnexpectedEOF
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}
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data := b.buf[b.off : b.off+n]
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b.off += n
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return data, nil
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}
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// NextReturnsSafeSlice returns false since ByteBuffer might hold
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// an array owned by some other systems.
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func (b *ByteBuffer) NextReturnsSafeSlice() bool {
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return false
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}
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// ReadUInt32 reads uint32 with LittleEndian order
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func (b *ByteBuffer) ReadUInt32() (uint32, error) {
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if len(b.buf)-b.off < 4 {
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return 0, io.ErrUnexpectedEOF
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}
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v := binary.LittleEndian.Uint32(b.buf[b.off:])
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b.off += 4
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return v, nil
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}
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// ReadUInt16 reads uint16 with LittleEndian order
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func (b *ByteBuffer) ReadUInt16() (uint16, error) {
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if len(b.buf)-b.off < 2 {
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return 0, io.ErrUnexpectedEOF
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}
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v := binary.LittleEndian.Uint16(b.buf[b.off:])
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b.off += 2
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return v, nil
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}
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// GetReadBytes returns read bytes
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func (b *ByteBuffer) GetReadBytes() int64 {
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return int64(b.off)
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}
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// SkipBytes skips exactly n bytes
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func (b *ByteBuffer) SkipBytes(n int) error {
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m := len(b.buf) - b.off
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if n > m {
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return io.ErrUnexpectedEOF
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}
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b.off += n
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return nil
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}
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// Reset resets the given buffer with a new byte slice
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func (b *ByteBuffer) Reset(buf []byte) {
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b.buf = buf
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b.off = 0
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}
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// ByteInputAdapter reader wrapper
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type ByteInputAdapter struct {
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r io.Reader
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readBytes int
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buf [4]byte
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}
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var _ io.Reader = (*ByteInputAdapter)(nil)
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// Read implements io.Reader.
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func (b *ByteInputAdapter) Read(buf []byte) (int, error) {
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m, err := io.ReadAtLeast(b.r, buf, len(buf))
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b.readBytes += m
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if err != nil {
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return 0, err
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}
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return m, nil
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}
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// Next returns a slice containing the next n bytes from the buffer,
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// advancing the buffer as if the bytes had been returned by Read.
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func (b *ByteInputAdapter) Next(n int) ([]byte, error) {
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buf := make([]byte, n)
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_, err := b.Read(buf)
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if err != nil {
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return nil, err
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}
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return buf, nil
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}
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// NextReturnsSafeSlice returns true since ByteInputAdapter always returns a slice
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// allocated with make([]byte, ...)
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func (b *ByteInputAdapter) NextReturnsSafeSlice() bool {
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return true
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}
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// ReadUInt32 reads uint32 with LittleEndian order
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func (b *ByteInputAdapter) ReadUInt32() (uint32, error) {
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buf := b.buf[:4]
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_, err := b.Read(buf)
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if err != nil {
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return 0, err
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}
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return binary.LittleEndian.Uint32(buf), nil
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}
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// ReadUInt16 reads uint16 with LittleEndian order
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func (b *ByteInputAdapter) ReadUInt16() (uint16, error) {
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buf := b.buf[:2]
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_, err := b.Read(buf)
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if err != nil {
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return 0, err
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}
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return binary.LittleEndian.Uint16(buf), nil
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}
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// GetReadBytes returns read bytes
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func (b *ByteInputAdapter) GetReadBytes() int64 {
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return int64(b.readBytes)
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}
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// SkipBytes skips exactly n bytes
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func (b *ByteInputAdapter) SkipBytes(n int) error {
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_, err := b.Next(n)
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return err
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}
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// Reset resets the given buffer with a new stream
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func (b *ByteInputAdapter) Reset(stream io.Reader) {
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b.r = stream
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b.readBytes = 0
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}
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