Integrate BACKBEAT SDK and resolve KACHING license validation
Major integrations and fixes: - Added BACKBEAT SDK integration for P2P operation timing - Implemented beat-aware status tracking for distributed operations - Added Docker secrets support for secure license management - Resolved KACHING license validation via HTTPS/TLS - Updated docker-compose configuration for clean stack deployment - Disabled rollback policies to prevent deployment failures - Added license credential storage (CHORUS-DEV-MULTI-001) Technical improvements: - BACKBEAT P2P operation tracking with phase management - Enhanced configuration system with file-based secrets - Improved error handling for license validation - Clean separation of KACHING and CHORUS deployment stacks 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
332
vendor/github.com/blevesearch/geo/geojson/geojson_s2_util.go
generated
vendored
Normal file
332
vendor/github.com/blevesearch/geo/geojson/geojson_s2_util.go
generated
vendored
Normal file
@@ -0,0 +1,332 @@
|
||||
// Copyright (c) 2022 Couchbase, Inc.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
package geojson
|
||||
|
||||
import (
|
||||
"strconv"
|
||||
"strings"
|
||||
|
||||
index "github.com/blevesearch/bleve_index_api"
|
||||
"github.com/blevesearch/geo/s1"
|
||||
"github.com/blevesearch/geo/s2"
|
||||
)
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
|
||||
// project the point to all of the linestrings and check if
|
||||
// any of the projections are equal to the point.
|
||||
func polylineIntersectsPoint(pls []*s2.Polyline,
|
||||
point *s2.Point) bool {
|
||||
for _, pl := range pls {
|
||||
closest, _ := pl.Project(*point)
|
||||
if closest.ApproxEqual(*point) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
// check if any of the polyline vertices lie inside or
|
||||
// on the boundary of any of the polygons. Then check if
|
||||
// any of the polylines intersect with any of the edges of
|
||||
// the polygons
|
||||
func polylineIntersectsPolygons(pls []*s2.Polyline,
|
||||
s2pgns []*s2.Polygon) bool {
|
||||
idx := s2.NewShapeIndex()
|
||||
for _, pgn := range s2pgns {
|
||||
idx.Add(pgn)
|
||||
}
|
||||
|
||||
containsQuery := s2.NewContainsPointQuery(idx, s2.VertexModelClosed)
|
||||
for _, pl := range pls {
|
||||
for _, point := range *pl {
|
||||
|
||||
// Precheck points within the bounds of the polygon
|
||||
// and for small polygons, check if the point is contained
|
||||
for _, s2pgn := range s2pgns {
|
||||
if !s2pgn.PointWithinBound(point) {
|
||||
continue
|
||||
}
|
||||
|
||||
if small, inside := s2pgn.SmallPolygonContainsPoint(point); small {
|
||||
if inside {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if containsQuery.Contains(point) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for _, pl := range pls {
|
||||
for _, s2pgn := range s2pgns {
|
||||
for i := 0; i < s2pgn.NumEdges(); i++ {
|
||||
edgeB := s2pgn.Edge(i)
|
||||
latLng1 := s2.LatLngFromPoint(edgeB.V0)
|
||||
latLng2 := s2.LatLngFromPoint(edgeB.V1)
|
||||
pl2 := s2.PolylineFromLatLngs([]s2.LatLng{latLng1, latLng2})
|
||||
|
||||
if pl.Intersects(pl2) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
// check if the point is contained within the polygon.
|
||||
// polygon contains point will consider vertices to be outside
|
||||
// so we create a shape index and query it instead
|
||||
// s2.VertexModelClosed will not consider points on the edges, so
|
||||
// behaviour there is arbitrary
|
||||
func polygonsIntersectsPoint(s2pgns []*s2.Polygon,
|
||||
point *s2.Point) bool {
|
||||
idx := s2.NewShapeIndex()
|
||||
for _, pgn := range s2pgns {
|
||||
if !pgn.PointWithinBound(*point) {
|
||||
continue
|
||||
}
|
||||
|
||||
// We don't early exit here because the point may be contained
|
||||
// on the vertices of the polygon, which is not considered
|
||||
if small, inside := pgn.SmallPolygonContainsPoint(*point); small {
|
||||
if inside {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
idx.Add(pgn)
|
||||
}
|
||||
|
||||
if idx.Len() == 0 {
|
||||
return false
|
||||
}
|
||||
|
||||
return s2.NewContainsPointQuery(idx, s2.VertexModelClosed).Contains(*point)
|
||||
}
|
||||
|
||||
func geometryCollectionIntersectsShape(gc *GeometryCollection,
|
||||
shapeIn index.GeoJSON) bool {
|
||||
for _, shape := range gc.Members() {
|
||||
intersects, err := shapeIn.Intersects(shape)
|
||||
if err == nil && intersects {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func polygonsContainsLineStrings(s2pgns []*s2.Polygon,
|
||||
pls []*s2.Polyline) bool {
|
||||
linesWithIn := make(map[int]struct{})
|
||||
checker := s2.NewCrossingEdgeQuery(s2.NewShapeIndex())
|
||||
nextLine:
|
||||
for lineIndex, pl := range pls {
|
||||
for i := 0; i < len(*pl)-1; i++ {
|
||||
start := (*pl)[i]
|
||||
end := (*pl)[i+1]
|
||||
|
||||
for _, s2pgn := range s2pgns {
|
||||
containsStart := s2pgn.ContainsPoint(start)
|
||||
containsEnd := s2pgn.ContainsPoint(end)
|
||||
if containsStart && containsEnd {
|
||||
crossings := checker.Crossings(start, end, s2pgn, s2.CrossingTypeInterior)
|
||||
if len(crossings) > 0 {
|
||||
continue nextLine
|
||||
}
|
||||
linesWithIn[lineIndex] = struct{}{}
|
||||
continue nextLine
|
||||
} else {
|
||||
for _, loop := range s2pgn.Loops() {
|
||||
for i := 0; i < loop.NumVertices(); i++ {
|
||||
if !containsStart && start.ApproxEqual(loop.Vertex(i)) {
|
||||
containsStart = true
|
||||
} else if !containsEnd && end.ApproxEqual(loop.Vertex(i)) {
|
||||
containsEnd = true
|
||||
}
|
||||
if containsStart && containsEnd {
|
||||
linesWithIn[lineIndex] = struct{}{}
|
||||
continue nextLine
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return len(pls) == len(linesWithIn)
|
||||
}
|
||||
|
||||
func rectangleIntersectsWithPolygons(s2rect *s2.Rect,
|
||||
s2pgns []*s2.Polygon) bool {
|
||||
s2pgnFromRect := s2PolygonFromS2Rectangle(s2rect)
|
||||
for _, s2pgn := range s2pgns {
|
||||
if s2pgn.Intersects(s2pgnFromRect) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
func rectangleIntersectsWithLineStrings(s2rect *s2.Rect,
|
||||
polylines []*s2.Polyline) bool {
|
||||
s2pgnFromRect := s2PolygonFromS2Rectangle(s2rect)
|
||||
return polylineIntersectsPolygons(polylines, []*s2.Polygon{s2pgnFromRect})
|
||||
}
|
||||
|
||||
func s2PolygonFromCoordinates(coordinates [][][]float64) *s2.Polygon {
|
||||
loops := make([]*s2.Loop, 0, len(coordinates))
|
||||
for _, loop := range coordinates {
|
||||
var points []s2.Point
|
||||
if loop[0][0] == loop[len(loop)-1][0] && loop[0][1] == loop[len(loop)-1][1] {
|
||||
loop = loop[:len(loop)-1]
|
||||
}
|
||||
for _, point := range loop {
|
||||
p := s2.PointFromLatLng(s2.LatLngFromDegrees(point[1], point[0]))
|
||||
points = append(points, p)
|
||||
}
|
||||
s2loop := s2.LoopFromPoints(points)
|
||||
loops = append(loops, s2loop)
|
||||
}
|
||||
|
||||
rv := s2.PolygonFromOrientedLoops(loops)
|
||||
return rv
|
||||
}
|
||||
|
||||
func s2PolygonFromS2Rectangle(s2rect *s2.Rect) *s2.Polygon {
|
||||
loops := make([]*s2.Loop, 0, 1)
|
||||
var points []s2.Point
|
||||
for j := 0; j < 4; j++ {
|
||||
points = append(points, s2.PointFromLatLng(s2rect.Vertex(j%4)))
|
||||
}
|
||||
|
||||
loops = append(loops, s2.LoopFromPoints(points))
|
||||
return s2.PolygonFromLoops(loops)
|
||||
}
|
||||
|
||||
func DeduplicateTerms(terms []string) []string {
|
||||
var rv []string
|
||||
hash := make(map[string]struct{}, len(terms))
|
||||
for _, term := range terms {
|
||||
if _, exists := hash[term]; !exists {
|
||||
rv = append(rv, term)
|
||||
hash[term] = struct{}{}
|
||||
}
|
||||
}
|
||||
|
||||
return rv
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
var earthRadiusInMeter = 6378137.0
|
||||
|
||||
func radiusInMetersToS1Angle(radius float64) s1.Angle {
|
||||
return s1.Angle(radius / earthRadiusInMeter)
|
||||
}
|
||||
|
||||
func s2PolylinesFromCoordinates(coordinates [][][]float64) []*s2.Polyline {
|
||||
var polylines []*s2.Polyline
|
||||
for _, lines := range coordinates {
|
||||
var latlngs []s2.LatLng
|
||||
for _, line := range lines {
|
||||
v := s2.LatLngFromDegrees(line[1], line[0])
|
||||
latlngs = append(latlngs, v)
|
||||
}
|
||||
polylines = append(polylines, s2.PolylineFromLatLngs(latlngs))
|
||||
}
|
||||
return polylines
|
||||
}
|
||||
|
||||
func s2RectFromBounds(topLeft, bottomRight []float64) *s2.Rect {
|
||||
rect := s2.EmptyRect()
|
||||
rect = rect.AddPoint(s2.LatLngFromDegrees(topLeft[1], topLeft[0]))
|
||||
rect = rect.AddPoint(s2.LatLngFromDegrees(bottomRight[1], bottomRight[0]))
|
||||
return &rect
|
||||
}
|
||||
|
||||
func s2Cap(vertices []float64, radiusInMeter float64) *s2.Cap {
|
||||
cp := s2.PointFromLatLng(s2.LatLngFromDegrees(vertices[1], vertices[0]))
|
||||
angle := radiusInMetersToS1Angle(float64(radiusInMeter))
|
||||
cap := s2.CapFromCenterAngle(cp, angle)
|
||||
return &cap
|
||||
}
|
||||
|
||||
func StripCoveringTerms(terms []string) []string {
|
||||
rv := make([]string, 0, len(terms))
|
||||
for _, term := range terms {
|
||||
if strings.HasPrefix(term, "$") {
|
||||
rv = append(rv, term[1:])
|
||||
continue
|
||||
}
|
||||
rv = append(rv, term)
|
||||
}
|
||||
return DeduplicateTerms(rv)
|
||||
}
|
||||
|
||||
type distanceUnit struct {
|
||||
conv float64
|
||||
suffixes []string
|
||||
}
|
||||
|
||||
var inch = distanceUnit{0.0254, []string{"in", "inch"}}
|
||||
var yard = distanceUnit{0.9144, []string{"yd", "yards"}}
|
||||
var feet = distanceUnit{0.3048, []string{"ft", "feet"}}
|
||||
var kilom = distanceUnit{1000, []string{"km", "kilometers"}}
|
||||
var nauticalm = distanceUnit{1852.0, []string{"nm", "nauticalmiles"}}
|
||||
var millim = distanceUnit{0.001, []string{"mm", "millimeters"}}
|
||||
var centim = distanceUnit{0.01, []string{"cm", "centimeters"}}
|
||||
var miles = distanceUnit{1609.344, []string{"mi", "miles"}}
|
||||
var meters = distanceUnit{1, []string{"m", "meters"}}
|
||||
|
||||
var distanceUnits = []*distanceUnit{
|
||||
&inch, &yard, &feet, &kilom, &nauticalm, &millim, ¢im, &miles, &meters,
|
||||
}
|
||||
|
||||
// ParseDistance attempts to parse a distance string and return distance in
|
||||
// meters. Example formats supported:
|
||||
// "5in" "5inch" "7yd" "7yards" "9ft" "9feet" "11km" "11kilometers"
|
||||
// "3nm" "3nauticalmiles" "13mm" "13millimeters" "15cm" "15centimeters"
|
||||
// "17mi" "17miles" "19m" "19meters"
|
||||
// If the unit cannot be determined, the entire string is parsed and the
|
||||
// unit of meters is assumed.
|
||||
// If the number portion cannot be parsed, 0 and the parse error are returned.
|
||||
func ParseDistance(d string) (float64, error) {
|
||||
for _, unit := range distanceUnits {
|
||||
for _, unitSuffix := range unit.suffixes {
|
||||
if strings.HasSuffix(d, unitSuffix) {
|
||||
parsedNum, err := strconv.ParseFloat(d[0:len(d)-len(unitSuffix)], 64)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
return parsedNum * unit.conv, nil
|
||||
}
|
||||
}
|
||||
}
|
||||
// no unit matched, try assuming meters?
|
||||
parsedNum, err := strconv.ParseFloat(d, 64)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
return parsedNum, nil
|
||||
}
|
||||
Reference in New Issue
Block a user