Integrate BACKBEAT SDK and resolve KACHING license validation
Major integrations and fixes: - Added BACKBEAT SDK integration for P2P operation timing - Implemented beat-aware status tracking for distributed operations - Added Docker secrets support for secure license management - Resolved KACHING license validation via HTTPS/TLS - Updated docker-compose configuration for clean stack deployment - Disabled rollback policies to prevent deployment failures - Added license credential storage (CHORUS-DEV-MULTI-001) Technical improvements: - BACKBEAT P2P operation tracking with phase management - Enhanced configuration system with file-based secrets - Improved error handling for license validation - Clean separation of KACHING and CHORUS deployment stacks 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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69
vendor/github.com/godbus/dbus/v5/call.go
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vendor/github.com/godbus/dbus/v5/call.go
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package dbus
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import (
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"context"
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"errors"
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)
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var errSignature = errors.New("dbus: mismatched signature")
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// Call represents a pending or completed method call.
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type Call struct {
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Destination string
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Path ObjectPath
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Method string
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Args []interface{}
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// Strobes when the call is complete.
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Done chan *Call
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// After completion, the error status. If this is non-nil, it may be an
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// error message from the peer (with Error as its type) or some other error.
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Err error
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// Holds the response once the call is done.
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Body []interface{}
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// ResponseSequence stores the sequence number of the DBus message containing
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// the call response (or error). This can be compared to the sequence number
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// of other call responses and signals on this connection to determine their
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// relative ordering on the underlying DBus connection.
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// For errors, ResponseSequence is populated only if the error came from a
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// DBusMessage that was received or if there was an error receiving. In case of
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// failure to make the call, ResponseSequence will be NoSequence.
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ResponseSequence Sequence
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// tracks context and canceler
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ctx context.Context
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ctxCanceler context.CancelFunc
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}
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func (c *Call) Context() context.Context {
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if c.ctx == nil {
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return context.Background()
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}
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return c.ctx
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}
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func (c *Call) ContextCancel() {
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if c.ctxCanceler != nil {
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c.ctxCanceler()
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}
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}
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// Store stores the body of the reply into the provided pointers. It returns
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// an error if the signatures of the body and retvalues don't match, or if
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// the error status is not nil.
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func (c *Call) Store(retvalues ...interface{}) error {
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if c.Err != nil {
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return c.Err
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}
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return Store(c.Body, retvalues...)
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}
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func (c *Call) done() {
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c.Done <- c
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c.ContextCancel()
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}
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