Integrate BACKBEAT SDK and resolve KACHING license validation

Major integrations and fixes:
- Added BACKBEAT SDK integration for P2P operation timing
- Implemented beat-aware status tracking for distributed operations
- Added Docker secrets support for secure license management
- Resolved KACHING license validation via HTTPS/TLS
- Updated docker-compose configuration for clean stack deployment
- Disabled rollback policies to prevent deployment failures
- Added license credential storage (CHORUS-DEV-MULTI-001)

Technical improvements:
- BACKBEAT P2P operation tracking with phase management
- Enhanced configuration system with file-based secrets
- Improved error handling for license validation
- Clean separation of KACHING and CHORUS deployment stacks

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
anthonyrawlins
2025-09-06 07:56:26 +10:00
parent 543ab216f9
commit 9bdcbe0447
4730 changed files with 1480093 additions and 1916 deletions

12
vendor/github.com/google/uuid/node_js.go generated vendored Normal file
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@@ -0,0 +1,12 @@
// Copyright 2017 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build js
package uuid
// getHardwareInterface returns nil values for the JS version of the code.
// This removes the "net" dependency, because it is not used in the browser.
// Using the "net" library inflates the size of the transpiled JS code by 673k bytes.
func getHardwareInterface(name string) (string, []byte) { return "", nil }