Integrate BACKBEAT SDK and resolve KACHING license validation
Major integrations and fixes: - Added BACKBEAT SDK integration for P2P operation timing - Implemented beat-aware status tracking for distributed operations - Added Docker secrets support for secure license management - Resolved KACHING license validation via HTTPS/TLS - Updated docker-compose configuration for clean stack deployment - Disabled rollback policies to prevent deployment failures - Added license credential storage (CHORUS-DEV-MULTI-001) Technical improvements: - BACKBEAT P2P operation tracking with phase management - Enhanced configuration system with file-based secrets - Improved error handling for license validation - Clean separation of KACHING and CHORUS deployment stacks 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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36
vendor/github.com/ipld/go-ipld-prime/node/basic/deprecated.go
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vendor/github.com/ipld/go-ipld-prime/node/basic/deprecated.go
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// This is a transitional package: please move your references to `node/basicnode`.
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// The new package is identical: we've renamed the import path only.
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//
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// All content in this package is a thin wrapper around `node/basicnode`.
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// Please update at your earliest convenience.
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//
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// This package will eventually be removed.
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package basicnode
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import (
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"github.com/ipld/go-ipld-prime/datamodel"
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"github.com/ipld/go-ipld-prime/linking"
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"github.com/ipld/go-ipld-prime/node/basicnode"
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)
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var Prototype = basicnode.Prototype
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func Chooser(_ datamodel.Link, _ linking.LinkContext) (datamodel.NodePrototype, error) {
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return basicnode.Chooser(nil, linking.LinkContext{})
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}
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func NewBool(value bool) datamodel.Node { return basicnode.NewBool(value) }
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func NewBytes(value []byte) datamodel.Node { return basicnode.NewBytes(value) }
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func NewFloat(value float64) datamodel.Node { return basicnode.NewFloat(value) }
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func NewInt(value int64) datamodel.Node { return basicnode.NewInt(value) }
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func NewLink(value datamodel.Link) datamodel.Node { return basicnode.NewLink(value) }
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func NewString(value string) datamodel.Node { return basicnode.NewString(value) }
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type Prototype__Any = basicnode.Prototype__Any
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type Prototype__Bool = basicnode.Prototype__Bool
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type Prototype__Bytes = basicnode.Prototype__Bytes
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type Prototype__Float = basicnode.Prototype__Float
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type Prototype__Int = basicnode.Prototype__Int
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type Prototype__Link = basicnode.Prototype__Link
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type Prototype__List = basicnode.Prototype__List
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type Prototype__Map = basicnode.Prototype__Map
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type Prototype__String = basicnode.Prototype__String
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