Integrate BACKBEAT SDK and resolve KACHING license validation
Major integrations and fixes: - Added BACKBEAT SDK integration for P2P operation timing - Implemented beat-aware status tracking for distributed operations - Added Docker secrets support for secure license management - Resolved KACHING license validation via HTTPS/TLS - Updated docker-compose configuration for clean stack deployment - Disabled rollback policies to prevent deployment failures - Added license credential storage (CHORUS-DEV-MULTI-001) Technical improvements: - BACKBEAT P2P operation tracking with phase management - Enhanced configuration system with file-based secrets - Improved error handling for license validation - Clean separation of KACHING and CHORUS deployment stacks 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
297
vendor/github.com/libp2p/go-libp2p/p2p/host/resource-manager/limit.go
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vendor/github.com/libp2p/go-libp2p/p2p/host/resource-manager/limit.go
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/*
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Package rcmgr is the resource manager for go-libp2p. This allows you to track
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resources being used throughout your go-libp2p process. As well as making sure
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that the process doesn't use more resources than what you define as your
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limits. The resource manager only knows about things it is told about, so it's
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the responsibility of the user of this library (either go-libp2p or a go-libp2p
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user) to make sure they check with the resource manager before actually
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allocating the resource.
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*/
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package rcmgr
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import (
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"encoding/json"
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"io"
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"math"
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"github.com/libp2p/go-libp2p/core/network"
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"github.com/libp2p/go-libp2p/core/peer"
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"github.com/libp2p/go-libp2p/core/protocol"
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)
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// Limit is an object that specifies basic resource limits.
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type Limit interface {
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// GetMemoryLimit returns the (current) memory limit.
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GetMemoryLimit() int64
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// GetStreamLimit returns the stream limit, for inbound or outbound streams.
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GetStreamLimit(network.Direction) int
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// GetStreamTotalLimit returns the total stream limit
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GetStreamTotalLimit() int
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// GetConnLimit returns the connection limit, for inbound or outbound connections.
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GetConnLimit(network.Direction) int
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// GetConnTotalLimit returns the total connection limit
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GetConnTotalLimit() int
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// GetFDLimit returns the file descriptor limit.
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GetFDLimit() int
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}
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// Limiter is the interface for providing limits to the resource manager.
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type Limiter interface {
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GetSystemLimits() Limit
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GetTransientLimits() Limit
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GetAllowlistedSystemLimits() Limit
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GetAllowlistedTransientLimits() Limit
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GetServiceLimits(svc string) Limit
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GetServicePeerLimits(svc string) Limit
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GetProtocolLimits(proto protocol.ID) Limit
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GetProtocolPeerLimits(proto protocol.ID) Limit
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GetPeerLimits(p peer.ID) Limit
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GetStreamLimits(p peer.ID) Limit
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GetConnLimits() Limit
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}
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// NewDefaultLimiterFromJSON creates a new limiter by parsing a json configuration,
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// using the default limits for fallback.
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func NewDefaultLimiterFromJSON(in io.Reader) (Limiter, error) {
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return NewLimiterFromJSON(in, DefaultLimits.AutoScale())
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}
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// NewLimiterFromJSON creates a new limiter by parsing a json configuration.
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func NewLimiterFromJSON(in io.Reader, defaults ConcreteLimitConfig) (Limiter, error) {
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cfg, err := readLimiterConfigFromJSON(in, defaults)
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if err != nil {
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return nil, err
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}
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return &fixedLimiter{cfg}, nil
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}
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func readLimiterConfigFromJSON(in io.Reader, defaults ConcreteLimitConfig) (ConcreteLimitConfig, error) {
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var cfg PartialLimitConfig
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if err := json.NewDecoder(in).Decode(&cfg); err != nil {
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return ConcreteLimitConfig{}, err
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}
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return cfg.Build(defaults), nil
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}
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// fixedLimiter is a limiter with fixed limits.
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type fixedLimiter struct {
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ConcreteLimitConfig
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}
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var _ Limiter = (*fixedLimiter)(nil)
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func NewFixedLimiter(conf ConcreteLimitConfig) Limiter {
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log.Debugw("initializing new limiter with config", "limits", conf)
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return &fixedLimiter{conf}
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}
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// BaseLimit is a mixin type for basic resource limits.
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type BaseLimit struct {
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Streams int `json:",omitempty"`
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StreamsInbound int `json:",omitempty"`
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StreamsOutbound int `json:",omitempty"`
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Conns int `json:",omitempty"`
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ConnsInbound int `json:",omitempty"`
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ConnsOutbound int `json:",omitempty"`
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FD int `json:",omitempty"`
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Memory int64 `json:",omitempty"`
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}
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func valueOrBlockAll(n int) LimitVal {
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if n == 0 {
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return BlockAllLimit
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} else if n == math.MaxInt {
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return Unlimited
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}
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return LimitVal(n)
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}
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func valueOrBlockAll64(n int64) LimitVal64 {
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if n == 0 {
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return BlockAllLimit64
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} else if n == math.MaxInt {
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return Unlimited64
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}
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return LimitVal64(n)
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}
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// ToResourceLimits converts the BaseLimit to a ResourceLimits
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func (l BaseLimit) ToResourceLimits() ResourceLimits {
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return ResourceLimits{
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Streams: valueOrBlockAll(l.Streams),
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StreamsInbound: valueOrBlockAll(l.StreamsInbound),
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StreamsOutbound: valueOrBlockAll(l.StreamsOutbound),
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Conns: valueOrBlockAll(l.Conns),
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ConnsInbound: valueOrBlockAll(l.ConnsInbound),
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ConnsOutbound: valueOrBlockAll(l.ConnsOutbound),
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FD: valueOrBlockAll(l.FD),
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Memory: valueOrBlockAll64(l.Memory),
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}
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}
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// Apply overwrites all zero-valued limits with the values of l2
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// Must not use a pointer receiver.
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func (l *BaseLimit) Apply(l2 BaseLimit) {
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if l.Streams == 0 {
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l.Streams = l2.Streams
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}
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if l.StreamsInbound == 0 {
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l.StreamsInbound = l2.StreamsInbound
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}
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if l.StreamsOutbound == 0 {
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l.StreamsOutbound = l2.StreamsOutbound
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}
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if l.Conns == 0 {
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l.Conns = l2.Conns
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}
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if l.ConnsInbound == 0 {
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l.ConnsInbound = l2.ConnsInbound
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}
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if l.ConnsOutbound == 0 {
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l.ConnsOutbound = l2.ConnsOutbound
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}
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if l.Memory == 0 {
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l.Memory = l2.Memory
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}
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if l.FD == 0 {
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l.FD = l2.FD
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}
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}
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// BaseLimitIncrease is the increase per GiB of allowed memory.
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type BaseLimitIncrease struct {
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Streams int `json:",omitempty"`
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StreamsInbound int `json:",omitempty"`
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StreamsOutbound int `json:",omitempty"`
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Conns int `json:",omitempty"`
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ConnsInbound int `json:",omitempty"`
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ConnsOutbound int `json:",omitempty"`
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// Memory is in bytes. Values over 1>>30 (1GiB) don't make sense.
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Memory int64 `json:",omitempty"`
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// FDFraction is expected to be >= 0 and <= 1.
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FDFraction float64 `json:",omitempty"`
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}
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// Apply overwrites all zero-valued limits with the values of l2
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// Must not use a pointer receiver.
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func (l *BaseLimitIncrease) Apply(l2 BaseLimitIncrease) {
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if l.Streams == 0 {
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l.Streams = l2.Streams
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}
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if l.StreamsInbound == 0 {
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l.StreamsInbound = l2.StreamsInbound
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}
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if l.StreamsOutbound == 0 {
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l.StreamsOutbound = l2.StreamsOutbound
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}
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if l.Conns == 0 {
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l.Conns = l2.Conns
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}
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if l.ConnsInbound == 0 {
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l.ConnsInbound = l2.ConnsInbound
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}
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if l.ConnsOutbound == 0 {
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l.ConnsOutbound = l2.ConnsOutbound
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}
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if l.Memory == 0 {
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l.Memory = l2.Memory
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}
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if l.FDFraction == 0 {
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l.FDFraction = l2.FDFraction
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}
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}
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func (l BaseLimit) GetStreamLimit(dir network.Direction) int {
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if dir == network.DirInbound {
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return l.StreamsInbound
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} else {
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return l.StreamsOutbound
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}
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}
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func (l BaseLimit) GetStreamTotalLimit() int {
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return l.Streams
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}
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func (l BaseLimit) GetConnLimit(dir network.Direction) int {
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if dir == network.DirInbound {
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return l.ConnsInbound
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} else {
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return l.ConnsOutbound
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}
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}
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func (l BaseLimit) GetConnTotalLimit() int {
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return l.Conns
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}
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func (l BaseLimit) GetFDLimit() int {
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return l.FD
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}
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func (l BaseLimit) GetMemoryLimit() int64 {
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return l.Memory
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}
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func (l *fixedLimiter) GetSystemLimits() Limit {
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return &l.system
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}
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func (l *fixedLimiter) GetTransientLimits() Limit {
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return &l.transient
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}
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func (l *fixedLimiter) GetAllowlistedSystemLimits() Limit {
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return &l.allowlistedSystem
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}
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func (l *fixedLimiter) GetAllowlistedTransientLimits() Limit {
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return &l.allowlistedTransient
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}
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func (l *fixedLimiter) GetServiceLimits(svc string) Limit {
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sl, ok := l.service[svc]
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if !ok {
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return &l.serviceDefault
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}
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return &sl
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}
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func (l *fixedLimiter) GetServicePeerLimits(svc string) Limit {
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pl, ok := l.servicePeer[svc]
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if !ok {
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return &l.servicePeerDefault
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}
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return &pl
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}
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func (l *fixedLimiter) GetProtocolLimits(proto protocol.ID) Limit {
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pl, ok := l.protocol[proto]
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if !ok {
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return &l.protocolDefault
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}
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return &pl
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}
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func (l *fixedLimiter) GetProtocolPeerLimits(proto protocol.ID) Limit {
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pl, ok := l.protocolPeer[proto]
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if !ok {
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return &l.protocolPeerDefault
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}
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return &pl
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}
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func (l *fixedLimiter) GetPeerLimits(p peer.ID) Limit {
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pl, ok := l.peer[p]
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if !ok {
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return &l.peerDefault
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}
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return &pl
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}
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func (l *fixedLimiter) GetStreamLimits(_ peer.ID) Limit {
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return &l.stream
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}
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func (l *fixedLimiter) GetConnLimits() Limit {
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return &l.conn
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}
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