Integrate BACKBEAT SDK and resolve KACHING license validation

Major integrations and fixes:
- Added BACKBEAT SDK integration for P2P operation timing
- Implemented beat-aware status tracking for distributed operations
- Added Docker secrets support for secure license management
- Resolved KACHING license validation via HTTPS/TLS
- Updated docker-compose configuration for clean stack deployment
- Disabled rollback policies to prevent deployment failures
- Added license credential storage (CHORUS-DEV-MULTI-001)

Technical improvements:
- BACKBEAT P2P operation tracking with phase management
- Enhanced configuration system with file-based secrets
- Improved error handling for license validation
- Clean separation of KACHING and CHORUS deployment stacks

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
anthonyrawlins
2025-09-06 07:56:26 +10:00
parent 543ab216f9
commit 9bdcbe0447
4730 changed files with 1480093 additions and 1916 deletions

66
vendor/github.com/mikioh/tcpopt/sys.go generated vendored Normal file
View File

@@ -0,0 +1,66 @@
// Copyright 2016 Mikio Hara. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package tcpopt
import (
"encoding/binary"
"time"
"unsafe"
)
var nativeEndian binary.ByteOrder
func init() {
i := uint32(1)
b := (*[4]byte)(unsafe.Pointer(&i))
if b[0] == 1 {
nativeEndian = binary.LittleEndian
} else {
nativeEndian = binary.BigEndian
}
}
func boolint32(b bool) int32 {
if b {
return 1
}
return 0
}
func uint32bool(n uint32) bool {
if n != 0 {
return true
}
return false
}
const (
ianaProtocolIP = 0x0
ianaProtocolTCP = 0x6
ianaProtocolIPv6 = 0x29
)
const (
soNodelay = iota
soSndbuf
soRcvbuf
soKeepalive
soKeepidle
soKeepintvl
soKeepcnt
soCork
soNotsentLOWAT
soError
soECN
soMaxseg
soMax
)
// An option represents a binding for socket option.
type option struct {
level int // option level
name int // option name, must be equal or greater than 1
uot time.Duration // unit of time
}