Integrate BACKBEAT SDK and resolve KACHING license validation

Major integrations and fixes:
- Added BACKBEAT SDK integration for P2P operation timing
- Implemented beat-aware status tracking for distributed operations
- Added Docker secrets support for secure license management
- Resolved KACHING license validation via HTTPS/TLS
- Updated docker-compose configuration for clean stack deployment
- Disabled rollback policies to prevent deployment failures
- Added license credential storage (CHORUS-DEV-MULTI-001)

Technical improvements:
- BACKBEAT P2P operation tracking with phase management
- Enhanced configuration system with file-based secrets
- Improved error handling for license validation
- Clean separation of KACHING and CHORUS deployment stacks

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
anthonyrawlins
2025-09-06 07:56:26 +10:00
parent 543ab216f9
commit 9bdcbe0447
4730 changed files with 1480093 additions and 1916 deletions

27
vendor/github.com/multiformats/go-base32/LICENSE generated vendored Normal file
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Copyright (c) 2009 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

509
vendor/github.com/multiformats/go-base32/base32.go generated vendored Normal file
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package base32 implements base32 encoding as specified by RFC 4648.
package base32
import (
"io"
"strconv"
)
/*
* Encodings
*/
// An Encoding is a radix 32 encoding/decoding scheme, defined by a
// 32-character alphabet. The most common is the "base32" encoding
// introduced for SASL GSSAPI and standardized in RFC 4648.
// The alternate "base32hex" encoding is used in DNSSEC.
type Encoding struct {
encode string
decodeMap [256]byte
padChar rune
}
// Alphabet returns the Base32 alphabet used
func (enc *Encoding) Alphabet() string {
return enc.encode
}
const (
StdPadding rune = '='
NoPadding rune = -1
)
const encodeStd = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567"
const encodeHex = "0123456789ABCDEFGHIJKLMNOPQRSTUV"
// NewEncoding returns a new Encoding defined by the given alphabet,
// which must be a 32-byte string.
func NewEncoding(encoder string) *Encoding {
e := new(Encoding)
e.padChar = StdPadding
e.encode = encoder
for i := 0; i < len(e.decodeMap); i++ {
e.decodeMap[i] = 0xFF
}
for i := 0; i < len(encoder); i++ {
e.decodeMap[encoder[i]] = byte(i)
}
return e
}
// NewEncoding returns a new case insensitive Encoding defined by the
// given alphabet, which must be a 32-byte string.
func NewEncodingCI(encoder string) *Encoding {
e := new(Encoding)
e.padChar = StdPadding
e.encode = encoder
for i := 0; i < len(e.decodeMap); i++ {
e.decodeMap[i] = 0xFF
}
for i := 0; i < len(encoder); i++ {
e.decodeMap[asciiToLower(encoder[i])] = byte(i)
e.decodeMap[asciiToUpper(encoder[i])] = byte(i)
}
return e
}
func asciiToLower(c byte) byte {
if c >= 'A' && c <= 'Z' {
return c + 32
}
return c
}
func asciiToUpper(c byte) byte {
if c >= 'a' && c <= 'z' {
return c - 32
}
return c
}
// WithPadding creates a new encoding identical to enc except
// with a specified padding character, or NoPadding to disable padding.
func (enc Encoding) WithPadding(padding rune) *Encoding {
enc.padChar = padding
return &enc
}
// StdEncoding is the standard base32 encoding, as defined in
// RFC 4648.
var StdEncoding = NewEncodingCI(encodeStd)
// HexEncoding is the “Extended Hex Alphabet” defined in RFC 4648.
// It is typically used in DNS.
var HexEncoding = NewEncodingCI(encodeHex)
var RawStdEncoding = NewEncodingCI(encodeStd).WithPadding(NoPadding)
var RawHexEncoding = NewEncodingCI(encodeHex).WithPadding(NoPadding)
/*
* Encoder
*/
// Encode encodes src using the encoding enc, writing
// EncodedLen(len(src)) bytes to dst.
//
// The encoding pads the output to a multiple of 8 bytes,
// so Encode is not appropriate for use on individual blocks
// of a large data stream. Use NewEncoder() instead.
func (enc *Encoding) Encode(dst, src []byte) {
if len(src) == 0 {
return
}
// Unpack 8x 5-bit source blocks into a 5 byte
// destination quantum
for len(src) > 4 {
dst[7] = enc.encode[src[4]&0x1F]
dst[6] = enc.encode[(src[4]>>5)|(src[3]<<3)&0x1F]
dst[5] = enc.encode[(src[3]>>2)&0x1F]
dst[4] = enc.encode[(src[3]>>7)|(src[2]<<1)&0x1F]
dst[3] = enc.encode[((src[2]>>4)|(src[1]<<4))&0x1F]
dst[2] = enc.encode[(src[1]>>1)&0x1F]
dst[1] = enc.encode[((src[1]>>6)|(src[0]<<2))&0x1F]
dst[0] = enc.encode[src[0]>>3]
src = src[5:]
dst = dst[8:]
}
var carry byte
switch len(src) {
case 4:
dst[6] = enc.encode[(src[3]<<3)&0x1F]
dst[5] = enc.encode[(src[3]>>2)&0x1F]
carry = src[3] >> 7
fallthrough
case 3:
dst[4] = enc.encode[carry|(src[2]<<1)&0x1F]
carry = (src[2] >> 4) & 0x1F
fallthrough
case 2:
dst[3] = enc.encode[carry|(src[1]<<4)&0x1F]
dst[2] = enc.encode[(src[1]>>1)&0x1F]
carry = (src[1] >> 6) & 0x1F
fallthrough
case 1:
dst[1] = enc.encode[carry|(src[0]<<2)&0x1F]
dst[0] = enc.encode[src[0]>>3]
case 0:
return
}
if enc.padChar != NoPadding {
dst[7] = byte(enc.padChar)
if len(src) < 4 {
dst[6] = byte(enc.padChar)
dst[5] = byte(enc.padChar)
if len(src) < 3 {
dst[4] = byte(enc.padChar)
if len(src) < 2 {
dst[3] = byte(enc.padChar)
dst[2] = byte(enc.padChar)
}
}
}
}
}
// EncodeToString returns the base32 encoding of src.
func (enc *Encoding) EncodeToString(src []byte) string {
buf := make([]byte, enc.EncodedLen(len(src)))
enc.Encode(buf, src)
return string(buf)
}
type encoder struct {
err error
enc *Encoding
w io.Writer
buf [5]byte // buffered data waiting to be encoded
nbuf int // number of bytes in buf
out [1024]byte // output buffer
}
func (e *encoder) Write(p []byte) (n int, err error) {
if e.err != nil {
return 0, e.err
}
// Leading fringe.
if e.nbuf > 0 {
var i int
for i = 0; i < len(p) && e.nbuf < 5; i++ {
e.buf[e.nbuf] = p[i]
e.nbuf++
}
n += i
p = p[i:]
if e.nbuf < 5 {
return
}
e.enc.Encode(e.out[0:], e.buf[0:])
if _, e.err = e.w.Write(e.out[0:8]); e.err != nil {
return n, e.err
}
e.nbuf = 0
}
// Large interior chunks.
for len(p) >= 5 {
nn := len(e.out) / 8 * 5
if nn > len(p) {
nn = len(p)
nn -= nn % 5
}
e.enc.Encode(e.out[0:], p[0:nn])
if _, e.err = e.w.Write(e.out[0 : nn/5*8]); e.err != nil {
return n, e.err
}
n += nn
p = p[nn:]
}
// Trailing fringe.
//lint:ignore S1001 fixed-length 5-byte slice
for i := 0; i < len(p); i++ {
e.buf[i] = p[i]
}
e.nbuf = len(p)
n += len(p)
return
}
// Close flushes any pending output from the encoder.
// It is an error to call Write after calling Close.
func (e *encoder) Close() error {
// If there's anything left in the buffer, flush it out
if e.err == nil && e.nbuf > 0 {
e.enc.Encode(e.out[0:], e.buf[0:e.nbuf])
e.nbuf = 0
_, e.err = e.w.Write(e.out[0:8])
}
return e.err
}
// NewEncoder returns a new base32 stream encoder. Data written to
// the returned writer will be encoded using enc and then written to w.
// Base32 encodings operate in 5-byte blocks; when finished
// writing, the caller must Close the returned encoder to flush any
// partially written blocks.
func NewEncoder(enc *Encoding, w io.Writer) io.WriteCloser {
return &encoder{enc: enc, w: w}
}
// EncodedLen returns the length in bytes of the base32 encoding
// of an input buffer of length n.
func (enc *Encoding) EncodedLen(n int) int {
if enc.padChar == NoPadding {
return (n*8 + 4) / 5 // minimum # chars at 5 bits per char
}
return (n + 4) / 5 * 8
}
/*
* Decoder
*/
type CorruptInputError int64
func (e CorruptInputError) Error() string {
return "illegal base32 data at input byte " + strconv.FormatInt(int64(e), 10)
}
// decode is like Decode but returns an additional 'end' value, which
// indicates if end-of-message padding was encountered and thus any
// additional data is an error. This method assumes that src has been
// stripped of all supported whitespace ('\r' and '\n').
func (enc *Encoding) decode(dst, src []byte) (n int, end bool, err error) {
olen := len(src)
for len(src) > 0 && !end {
// Decode quantum using the base32 alphabet
var dbuf [8]byte
dlen := 8
for j := 0; j < 8; {
if len(src) == 0 {
if enc.padChar != NoPadding {
return n, false, CorruptInputError(olen - len(src) - j)
}
dlen = j
break
}
in := src[0]
src = src[1:]
if in == byte(enc.padChar) && j >= 2 && len(src) < 8 {
if enc.padChar == NoPadding {
return n, false, CorruptInputError(olen)
}
// We've reached the end and there's padding
if len(src)+j < 8-1 {
// not enough padding
return n, false, CorruptInputError(olen)
}
for k := 0; k < 8-1-j; k++ {
if len(src) > k && src[k] != byte(enc.padChar) {
// incorrect padding
return n, false, CorruptInputError(olen - len(src) + k - 1)
}
}
dlen, end = j, true
// 7, 5 and 2 are not valid padding lengths, and so 1, 3 and 6 are not
// valid dlen values. See RFC 4648 Section 6 "Base 32 Encoding" listing
// the five valid padding lengths, and Section 9 "Illustrations and
// Examples" for an illustration for how the 1st, 3rd and 6th base32
// src bytes do not yield enough information to decode a dst byte.
if dlen == 1 || dlen == 3 || dlen == 6 {
return n, false, CorruptInputError(olen - len(src) - 1)
}
break
}
dbuf[j] = enc.decodeMap[in]
if dbuf[j] == 0xFF {
return n, false, CorruptInputError(olen - len(src) - 1)
}
j++
}
// Pack 8x 5-bit source blocks into 5 byte destination
// quantum
switch dlen {
case 8:
dst[4] = dbuf[6]<<5 | dbuf[7]
fallthrough
case 7:
dst[3] = dbuf[4]<<7 | dbuf[5]<<2 | dbuf[6]>>3
fallthrough
case 5:
dst[2] = dbuf[3]<<4 | dbuf[4]>>1
fallthrough
case 4:
dst[1] = dbuf[1]<<6 | dbuf[2]<<1 | dbuf[3]>>4
fallthrough
case 2:
dst[0] = dbuf[0]<<3 | dbuf[1]>>2
}
if len(dst) > 5 {
dst = dst[5:]
}
switch dlen {
case 2:
n += 1
case 4:
n += 2
case 5:
n += 3
case 7:
n += 4
case 8:
n += 5
}
}
return n, end, nil
}
// Decode decodes src using the encoding enc. It writes at most
// DecodedLen(len(src)) bytes to dst and returns the number of bytes
// written. If src contains invalid base32 data, it will return the
// number of bytes successfully written and CorruptInputError.
// New line characters (\r and \n) are ignored.
func (enc *Encoding) Decode(dst, s []byte) (n int, err error) {
// FIXME: if dst is the same as s use decodeInPlace
stripped := make([]byte, 0, len(s))
for _, c := range s {
if c != '\r' && c != '\n' {
stripped = append(stripped, c)
}
}
n, _, err = enc.decode(dst, stripped)
return
}
func (enc *Encoding) decodeInPlace(strb []byte) (n int, err error) {
off := 0
for _, b := range strb {
if b == '\n' || b == '\r' {
continue
}
strb[off] = b
off++
}
n, _, err = enc.decode(strb, strb[:off])
return
}
// DecodeString returns the bytes represented by the base32 string s.
func (enc *Encoding) DecodeString(s string) ([]byte, error) {
strb := []byte(s)
n, err := enc.decodeInPlace(strb)
if err != nil {
return nil, err
}
return strb[:n], nil
}
type decoder struct {
err error
enc *Encoding
r io.Reader
end bool // saw end of message
buf [1024]byte // leftover input
nbuf int
out []byte // leftover decoded output
outbuf [1024 / 8 * 5]byte
}
func (d *decoder) Read(p []byte) (n int, err error) {
if d.err != nil {
return 0, d.err
}
// Use leftover decoded output from last read.
if len(d.out) > 0 {
n = copy(p, d.out)
d.out = d.out[n:]
return n, nil
}
// Read a chunk.
nn := len(p) / 5 * 8
if nn < 8 {
nn = 8
}
if nn > len(d.buf) {
nn = len(d.buf)
}
nn, d.err = io.ReadAtLeast(d.r, d.buf[d.nbuf:nn], 8-d.nbuf)
d.nbuf += nn
if d.nbuf < 8 {
return 0, d.err
}
// Decode chunk into p, or d.out and then p if p is too small.
nr := d.nbuf / 8 * 8
nw := d.nbuf / 8 * 5
if nw > len(p) {
nw, d.end, d.err = d.enc.decode(d.outbuf[0:], d.buf[0:nr])
d.out = d.outbuf[0:nw]
n = copy(p, d.out)
d.out = d.out[n:]
} else {
n, d.end, d.err = d.enc.decode(p, d.buf[0:nr])
}
d.nbuf -= nr
for i := 0; i < d.nbuf; i++ {
d.buf[i] = d.buf[i+nr]
}
if d.err == nil {
d.err = err
}
return n, d.err
}
type newlineFilteringReader struct {
wrapped io.Reader
}
func (r *newlineFilteringReader) Read(p []byte) (int, error) {
n, err := r.wrapped.Read(p)
for n > 0 {
offset := 0
for i, b := range p[0:n] {
if b != '\r' && b != '\n' {
if i != offset {
p[offset] = b
}
offset++
}
}
if offset > 0 {
return offset, err
}
// Previous buffer entirely whitespace, read again
n, err = r.wrapped.Read(p)
}
return n, err
}
// NewDecoder constructs a new base32 stream decoder.
func NewDecoder(enc *Encoding, r io.Reader) io.Reader {
return &decoder{enc: enc, r: &newlineFilteringReader{r}}
}
// DecodedLen returns the maximum length in bytes of the decoded data
// corresponding to n bytes of base32-encoded data.
func (enc *Encoding) DecodedLen(n int) int {
if enc.padChar == NoPadding {
return (n*5 + 7) / 8
}
return n / 8 * 5
}

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vendor/github.com/multiformats/go-base32/package.json generated vendored Normal file
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{
"author": "Golang",
"bugs": {
"url": "https://github.com/multiformats/go-base32"
},
"gx": {
"dvcsimport": "github.com/multiformats/go-base32"
},
"gxVersion": "0.7.0",
"language": "go",
"license": "BSD-3",
"name": "base32",
"version": "0.0.3"
}

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{
"version": "v0.1.0"
}