//go:build !slurp_full // +build !slurp_full package distribution import ( "context" "sync" "time" "chorus/pkg/config" "chorus/pkg/crypto" "chorus/pkg/dht" "chorus/pkg/election" slurpContext "chorus/pkg/slurp/context" "chorus/pkg/ucxl" ) // DHTContextDistributor provides an in-memory stub implementation that satisfies the // ContextDistributor interface when the full libp2p-based stack is unavailable. type DHTContextDistributor struct { mu sync.RWMutex dht dht.DHT config *config.Config storage map[string]*slurpContext.ContextNode stats *DistributionStatistics policy *ReplicationPolicy } // NewDHTContextDistributor returns a stub distributor that stores contexts in-memory. func NewDHTContextDistributor( dhtInstance dht.DHT, roleCrypto *crypto.RoleCrypto, electionManager election.Election, cfg *config.Config, ) (*DHTContextDistributor, error) { return &DHTContextDistributor{ dht: dhtInstance, config: cfg, storage: make(map[string]*slurpContext.ContextNode), stats: &DistributionStatistics{CollectedAt: time.Now()}, policy: &ReplicationPolicy{ DefaultFactor: 1, MinFactor: 1, MaxFactor: 1, }, }, nil } func (d *DHTContextDistributor) Start(ctx context.Context) error { return nil } func (d *DHTContextDistributor) Stop(ctx context.Context) error { return nil } func (d *DHTContextDistributor) DistributeContext(ctx context.Context, node *slurpContext.ContextNode, roles []string) error { if node == nil { return nil } d.mu.Lock() defer d.mu.Unlock() key := node.UCXLAddress.String() d.storage[key] = node d.stats.TotalDistributions++ d.stats.SuccessfulDistributions++ return nil } func (d *DHTContextDistributor) RetrieveContext(ctx context.Context, address ucxl.Address, role string) (*slurpContext.ResolvedContext, error) { d.mu.RLock() defer d.mu.RUnlock() if node, ok := d.storage[address.String()]; ok { return &slurpContext.ResolvedContext{ UCXLAddress: address, Summary: node.Summary, Purpose: node.Purpose, Technologies: append([]string{}, node.Technologies...), Tags: append([]string{}, node.Tags...), Insights: append([]string{}, node.Insights...), ResolvedAt: time.Now(), }, nil } return nil, nil } func (d *DHTContextDistributor) UpdateContext(ctx context.Context, node *slurpContext.ContextNode, roles []string) (*ConflictResolution, error) { if err := d.DistributeContext(ctx, node, roles); err != nil { return nil, err } return &ConflictResolution{Address: node.UCXLAddress, ResolutionType: ResolutionMerged, ResolvedAt: time.Now(), Confidence: 1.0}, nil } func (d *DHTContextDistributor) DeleteContext(ctx context.Context, address ucxl.Address) error { d.mu.Lock() defer d.mu.Unlock() delete(d.storage, address.String()) return nil } func (d *DHTContextDistributor) ListDistributedContexts(ctx context.Context, role string, criteria *DistributionCriteria) ([]*DistributedContextInfo, error) { d.mu.RLock() defer d.mu.RUnlock() infos := make([]*DistributedContextInfo, 0, len(d.storage)) for _, node := range d.storage { infos = append(infos, &DistributedContextInfo{ Address: node.UCXLAddress, Roles: append([]string{}, role), ReplicaCount: 1, HealthyReplicas: 1, LastUpdated: time.Now(), }) } return infos, nil } func (d *DHTContextDistributor) Sync(ctx context.Context) (*SyncResult, error) { return &SyncResult{SyncedContexts: len(d.storage), SyncedAt: time.Now()}, nil } func (d *DHTContextDistributor) Replicate(ctx context.Context, address ucxl.Address, replicationFactor int) error { return nil } func (d *DHTContextDistributor) GetReplicaHealth(ctx context.Context, address ucxl.Address) (*ReplicaHealth, error) { d.mu.RLock() defer d.mu.RUnlock() _, ok := d.storage[address.String()] return &ReplicaHealth{ Address: address, TotalReplicas: boolToInt(ok), HealthyReplicas: boolToInt(ok), FailedReplicas: 0, OverallHealth: healthFromBool(ok), LastChecked: time.Now(), }, nil } func (d *DHTContextDistributor) GetDistributionStats() (*DistributionStatistics, error) { d.mu.RLock() defer d.mu.RUnlock() statsCopy := *d.stats statsCopy.LastSyncTime = time.Now() return &statsCopy, nil } func (d *DHTContextDistributor) SetReplicationPolicy(policy *ReplicationPolicy) error { d.mu.Lock() defer d.mu.Unlock() if policy != nil { d.policy = policy } return nil } func boolToInt(ok bool) int { if ok { return 1 } return 0 } func healthFromBool(ok bool) HealthStatus { if ok { return HealthHealthy } return HealthDegraded } // Replication manager stub ---------------------------------------------------------------------- type stubReplicationManager struct { policy *ReplicationPolicy } func newStubReplicationManager(policy *ReplicationPolicy) *stubReplicationManager { if policy == nil { policy = &ReplicationPolicy{DefaultFactor: 1, MinFactor: 1, MaxFactor: 1} } return &stubReplicationManager{policy: policy} } func NewReplicationManager(dhtInstance dht.DHT, cfg *config.Config) (ReplicationManager, error) { return newStubReplicationManager(nil), nil } func (rm *stubReplicationManager) EnsureReplication(ctx context.Context, address ucxl.Address, factor int) error { return nil } func (rm *stubReplicationManager) RepairReplicas(ctx context.Context, address ucxl.Address) (*RepairResult, error) { return &RepairResult{ Address: address.String(), RepairSuccessful: true, RepairedAt: time.Now(), }, nil } func (rm *stubReplicationManager) BalanceReplicas(ctx context.Context) (*RebalanceResult, error) { return &RebalanceResult{RebalanceTime: time.Millisecond, RebalanceSuccessful: true}, nil } func (rm *stubReplicationManager) GetReplicationStatus(ctx context.Context, address ucxl.Address) (*ReplicationStatus, error) { return &ReplicationStatus{ Address: address.String(), DesiredReplicas: rm.policy.DefaultFactor, CurrentReplicas: rm.policy.DefaultFactor, HealthyReplicas: rm.policy.DefaultFactor, ReplicaDistribution: map[string]int{}, Status: "nominal", }, nil } func (rm *stubReplicationManager) SetReplicationFactor(factor int) error { if factor < 1 { factor = 1 } rm.policy.DefaultFactor = factor return nil } func (rm *stubReplicationManager) GetReplicationStats() (*ReplicationStatistics, error) { return &ReplicationStatistics{LastUpdated: time.Now()}, nil } // Conflict resolver stub ------------------------------------------------------------------------ type ConflictResolverImpl struct{} func NewConflictResolver(dhtInstance dht.DHT, cfg *config.Config) (ConflictResolver, error) { return &ConflictResolverImpl{}, nil } func (cr *ConflictResolverImpl) ResolveConflict(ctx context.Context, local, remote *slurpContext.ContextNode) (*ConflictResolution, error) { return &ConflictResolution{Address: local.UCXLAddress, ResolutionType: ResolutionMerged, MergedContext: local, ResolvedAt: time.Now(), Confidence: 1.0}, nil } func (cr *ConflictResolverImpl) DetectConflicts(ctx context.Context, update *slurpContext.ContextNode) ([]*PotentialConflict, error) { return []*PotentialConflict{}, nil } func (cr *ConflictResolverImpl) MergeContexts(ctx context.Context, contexts []*slurpContext.ContextNode) (*slurpContext.ContextNode, error) { if len(contexts) == 0 { return nil, nil } return contexts[0], nil } func (cr *ConflictResolverImpl) GetConflictHistory(ctx context.Context, address ucxl.Address) ([]*ConflictResolution, error) { return []*ConflictResolution{}, nil } func (cr *ConflictResolverImpl) SetResolutionStrategy(strategy *ResolutionStrategy) error { return nil } // Gossip protocol stub ------------------------------------------------------------------------- type stubGossipProtocol struct{} func NewGossipProtocol(dhtInstance dht.DHT, cfg *config.Config) (GossipProtocol, error) { return &stubGossipProtocol{}, nil } func (gp *stubGossipProtocol) StartGossip(ctx context.Context) error { return nil } func (gp *stubGossipProtocol) StopGossip(ctx context.Context) error { return nil } func (gp *stubGossipProtocol) GossipMetadata(ctx context.Context, peer string) error { return nil } func (gp *stubGossipProtocol) GetGossipState() (*GossipState, error) { return &GossipState{}, nil } func (gp *stubGossipProtocol) SetGossipInterval(interval time.Duration) error { return nil } func (gp *stubGossipProtocol) GetGossipStats() (*GossipStatistics, error) { return &GossipStatistics{LastUpdated: time.Now()}, nil } // Network manager stub ------------------------------------------------------------------------- type stubNetworkManager struct { dht dht.DHT } func NewNetworkManager(dhtInstance dht.DHT, cfg *config.Config) (NetworkManager, error) { return &stubNetworkManager{dht: dhtInstance}, nil } func (nm *stubNetworkManager) DetectPartition(ctx context.Context) (*PartitionInfo, error) { return &PartitionInfo{DetectedAt: time.Now()}, nil } func (nm *stubNetworkManager) GetTopology(ctx context.Context) (*NetworkTopology, error) { return &NetworkTopology{UpdatedAt: time.Now()}, nil } func (nm *stubNetworkManager) GetPeers(ctx context.Context) ([]*PeerInfo, error) { return []*PeerInfo{}, nil } func (nm *stubNetworkManager) CheckConnectivity(ctx context.Context, peers []string) (*ConnectivityReport, error) { report := &ConnectivityReport{ TotalPeers: len(peers), ReachablePeers: len(peers), PeerResults: make(map[string]*ConnectivityResult), TestedAt: time.Now(), } for _, id := range peers { report.PeerResults[id] = &ConnectivityResult{PeerID: id, Reachable: true, TestedAt: time.Now()} } return report, nil } func (nm *stubNetworkManager) RecoverFromPartition(ctx context.Context) (*RecoveryResult, error) { return &RecoveryResult{RecoverySuccessful: true, RecoveredAt: time.Now()}, nil } func (nm *stubNetworkManager) GetNetworkStats() (*NetworkStatistics, error) { return &NetworkStatistics{LastUpdated: time.Now(), LastHealthCheck: time.Now()}, nil } // Vector clock stub --------------------------------------------------------------------------- type defaultVectorClockManager struct { mu sync.Mutex clocks map[string]*VectorClock } func NewVectorClockManager(dhtInstance dht.DHT, nodeID string) (VectorClockManager, error) { return &defaultVectorClockManager{clocks: make(map[string]*VectorClock)}, nil } func (vcm *defaultVectorClockManager) GetClock(nodeID string) (*VectorClock, error) { vcm.mu.Lock() defer vcm.mu.Unlock() if clock, ok := vcm.clocks[nodeID]; ok { return clock, nil } clock := &VectorClock{Clock: map[string]int64{nodeID: time.Now().Unix()}, UpdatedAt: time.Now()} vcm.clocks[nodeID] = clock return clock, nil } func (vcm *defaultVectorClockManager) UpdateClock(nodeID string, clock *VectorClock) error { vcm.mu.Lock() defer vcm.mu.Unlock() vcm.clocks[nodeID] = clock return nil } func (vcm *defaultVectorClockManager) CompareClock(clock1, clock2 *VectorClock) ClockRelation { return ClockConcurrent } func (vcm *defaultVectorClockManager) MergeClock(clocks []*VectorClock) *VectorClock { return &VectorClock{Clock: make(map[string]int64), UpdatedAt: time.Now()} } // Coordinator stub ---------------------------------------------------------------------------- type DistributionCoordinator struct { config *config.Config distributor ContextDistributor stats *CoordinationStatistics metrics *PerformanceMetrics } func NewDistributionCoordinator( cfg *config.Config, dhtInstance dht.DHT, roleCrypto *crypto.RoleCrypto, electionManager election.Election, ) (*DistributionCoordinator, error) { distributor, err := NewDHTContextDistributor(dhtInstance, roleCrypto, electionManager, cfg) if err != nil { return nil, err } return &DistributionCoordinator{ config: cfg, distributor: distributor, stats: &CoordinationStatistics{LastUpdated: time.Now()}, metrics: &PerformanceMetrics{CollectedAt: time.Now()}, }, nil } func (dc *DistributionCoordinator) Start(ctx context.Context) error { return nil } func (dc *DistributionCoordinator) Stop(ctx context.Context) error { return nil } func (dc *DistributionCoordinator) DistributeContext(ctx context.Context, request *DistributionRequest) (*DistributionResult, error) { if request == nil || request.ContextNode == nil { return &DistributionResult{Success: true, CompletedAt: time.Now()}, nil } if err := dc.distributor.DistributeContext(ctx, request.ContextNode, request.TargetRoles); err != nil { return nil, err } return &DistributionResult{Success: true, DistributedNodes: []string{"local"}, CompletedAt: time.Now()}, nil } func (dc *DistributionCoordinator) CoordinateReplication(ctx context.Context, address ucxl.Address, factor int) (*RebalanceResult, error) { return &RebalanceResult{RebalanceTime: time.Millisecond, RebalanceSuccessful: true}, nil } func (dc *DistributionCoordinator) ResolveConflicts(ctx context.Context, conflicts []*PotentialConflict) ([]*ConflictResolution, error) { resolutions := make([]*ConflictResolution, 0, len(conflicts)) for _, conflict := range conflicts { resolutions = append(resolutions, &ConflictResolution{Address: conflict.Address, ResolutionType: ResolutionMerged, ResolvedAt: time.Now(), Confidence: 1.0}) } return resolutions, nil } func (dc *DistributionCoordinator) GetClusterHealth() (*ClusterHealth, error) { return &ClusterHealth{OverallStatus: HealthHealthy, LastUpdated: time.Now()}, nil } func (dc *DistributionCoordinator) GetCoordinationStats() (*CoordinationStatistics, error) { return dc.stats, nil } func (dc *DistributionCoordinator) GetPerformanceMetrics() (*PerformanceMetrics, error) { return dc.metrics, nil } // Minimal type definitions (mirroring slurp_full variants) -------------------------------------- type CoordinationStatistics struct { TasksProcessed int LastUpdated time.Time } type PerformanceMetrics struct { CollectedAt time.Time } type ClusterHealth struct { OverallStatus HealthStatus HealthyNodes int UnhealthyNodes int LastUpdated time.Time ComponentHealth map[string]*ComponentHealth Alerts []string } type ComponentHealth struct { ComponentType string Status string HealthScore float64 LastCheck time.Time } type DistributionRequest struct { RequestID string ContextNode *slurpContext.ContextNode TargetRoles []string } type DistributionResult struct { RequestID string Success bool DistributedNodes []string CompletedAt time.Time }