Files
anthonyrawlins 9bdcbe0447 Integrate BACKBEAT SDK and resolve KACHING license validation
Major integrations and fixes:
- Added BACKBEAT SDK integration for P2P operation timing
- Implemented beat-aware status tracking for distributed operations
- Added Docker secrets support for secure license management
- Resolved KACHING license validation via HTTPS/TLS
- Updated docker-compose configuration for clean stack deployment
- Disabled rollback policies to prevent deployment failures
- Added license credential storage (CHORUS-DEV-MULTI-001)

Technical improvements:
- BACKBEAT P2P operation tracking with phase management
- Enhanced configuration system with file-based secrets
- Improved error handling for license validation
- Clean separation of KACHING and CHORUS deployment stacks

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-06 07:56:26 +10:00

67 lines
1.6 KiB
Go

// Copyright (c) 2023 Couchbase, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package util
import (
"math"
"reflect"
)
// extract numeric value (if possible) and returns a float64
func ExtractNumericValFloat64(v interface{}) (float64, bool) {
val := reflect.ValueOf(v)
if !val.IsValid() {
return 0, false
}
switch {
case val.CanFloat():
return val.Float(), true
case val.CanInt():
return float64(val.Int()), true
case val.CanUint():
return float64(val.Uint()), true
}
return 0, false
}
// extract numeric value (if possible) and returns a float32
func ExtractNumericValFloat32(v interface{}) (float32, bool) {
val := reflect.ValueOf(v)
if !val.IsValid() {
return 0, false
}
switch {
case val.CanFloat():
floatVal := val.Float()
if !IsValidFloat32(floatVal) {
return 0, false
}
return float32(floatVal), true
case val.CanInt():
return float32(val.Int()), true
case val.CanUint():
return float32(val.Uint()), true
}
return 0, false
}
func IsValidFloat32(val float64) bool {
return !math.IsNaN(val) && !math.IsInf(val, 0) && val <= math.MaxFloat32
}