Files
anthonyrawlins 9bdcbe0447 Integrate BACKBEAT SDK and resolve KACHING license validation
Major integrations and fixes:
- Added BACKBEAT SDK integration for P2P operation timing
- Implemented beat-aware status tracking for distributed operations
- Added Docker secrets support for secure license management
- Resolved KACHING license validation via HTTPS/TLS
- Updated docker-compose configuration for clean stack deployment
- Disabled rollback policies to prevent deployment failures
- Added license credential storage (CHORUS-DEV-MULTI-001)

Technical improvements:
- BACKBEAT P2P operation tracking with phase management
- Enhanced configuration system with file-based secrets
- Improved error handling for license validation
- Clean separation of KACHING and CHORUS deployment stacks

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-06 07:56:26 +10:00

74 lines
1.9 KiB
Go

// Copyright (c) 2013, Suryandaru Triandana <syndtr@gmail.com>
// All rights reserved.
//
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Package util provides utilities used throughout leveldb.
package util
import (
"errors"
)
var (
ErrReleased = errors.New("leveldb: resource already relesed")
ErrHasReleaser = errors.New("leveldb: releaser already defined")
)
// Releaser is the interface that wraps the basic Release method.
type Releaser interface {
// Release releases associated resources. Release should always success
// and can be called multiple times without causing error.
Release()
}
// ReleaseSetter is the interface that wraps the basic SetReleaser method.
type ReleaseSetter interface {
// SetReleaser associates the given releaser to the resources. The
// releaser will be called once coresponding resources released.
// Calling SetReleaser with nil will clear the releaser.
//
// This will panic if a releaser already present or coresponding
// resource is already released. Releaser should be cleared first
// before assigned a new one.
SetReleaser(releaser Releaser)
}
// BasicReleaser provides basic implementation of Releaser and ReleaseSetter.
type BasicReleaser struct {
releaser Releaser
released bool
}
// Released returns whether Release method already called.
func (r *BasicReleaser) Released() bool {
return r.released
}
// Release implements Releaser.Release.
func (r *BasicReleaser) Release() {
if !r.released {
if r.releaser != nil {
r.releaser.Release()
r.releaser = nil
}
r.released = true
}
}
// SetReleaser implements ReleaseSetter.SetReleaser.
func (r *BasicReleaser) SetReleaser(releaser Releaser) {
if r.released {
panic(ErrReleased)
}
if r.releaser != nil && releaser != nil {
panic(ErrHasReleaser)
}
r.releaser = releaser
}
type NoopReleaser struct{}
func (NoopReleaser) Release() {}