 9bdcbe0447
			
		
	
	9bdcbe0447
	
	
	
		
			
			Major integrations and fixes: - Added BACKBEAT SDK integration for P2P operation timing - Implemented beat-aware status tracking for distributed operations - Added Docker secrets support for secure license management - Resolved KACHING license validation via HTTPS/TLS - Updated docker-compose configuration for clean stack deployment - Disabled rollback policies to prevent deployment failures - Added license credential storage (CHORUS-DEV-MULTI-001) Technical improvements: - BACKBEAT P2P operation tracking with phase management - Enhanced configuration system with file-based secrets - Improved error handling for license validation - Clean separation of KACHING and CHORUS deployment stacks 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
		
			
				
	
	
		
			118 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			118 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2012-2023 The NATS Authors
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| // http://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| package builtin
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| 
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| import (
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| 	"bytes"
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| 	"fmt"
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| 	"reflect"
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| 	"strconv"
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| 	"unsafe"
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| )
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| 
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| // DefaultEncoder implementation for EncodedConn.
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| // This encoder will leave []byte and string untouched, but will attempt to
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| // turn numbers into appropriate strings that can be decoded. It will also
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| // properly encoded and decode bools. If will encode a struct, but if you want
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| // to properly handle structures you should use JsonEncoder.
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| type DefaultEncoder struct {
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| 	// Empty
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| }
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| 
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| var trueB = []byte("true")
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| var falseB = []byte("false")
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| var nilB = []byte("")
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| 
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| // Encode
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| func (je *DefaultEncoder) Encode(subject string, v any) ([]byte, error) {
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| 	switch arg := v.(type) {
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| 	case string:
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| 		bytes := *(*[]byte)(unsafe.Pointer(&arg))
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| 		return bytes, nil
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| 	case []byte:
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| 		return arg, nil
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| 	case bool:
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| 		if arg {
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| 			return trueB, nil
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| 		} else {
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| 			return falseB, nil
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| 		}
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| 	case nil:
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| 		return nilB, nil
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| 	default:
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| 		var buf bytes.Buffer
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| 		fmt.Fprintf(&buf, "%+v", arg)
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| 		return buf.Bytes(), nil
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| 	}
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| }
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| 
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| // Decode
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| func (je *DefaultEncoder) Decode(subject string, data []byte, vPtr any) error {
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| 	// Figure out what it's pointing to...
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| 	sData := *(*string)(unsafe.Pointer(&data))
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| 	switch arg := vPtr.(type) {
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| 	case *string:
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| 		*arg = sData
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| 		return nil
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| 	case *[]byte:
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| 		*arg = data
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| 		return nil
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| 	case *int:
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| 		n, err := strconv.ParseInt(sData, 10, 64)
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| 		if err != nil {
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| 			return err
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| 		}
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| 		*arg = int(n)
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| 		return nil
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| 	case *int32:
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| 		n, err := strconv.ParseInt(sData, 10, 64)
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| 		if err != nil {
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| 			return err
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| 		}
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| 		*arg = int32(n)
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| 		return nil
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| 	case *int64:
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| 		n, err := strconv.ParseInt(sData, 10, 64)
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| 		if err != nil {
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| 			return err
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| 		}
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| 		*arg = int64(n)
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| 		return nil
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| 	case *float32:
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| 		n, err := strconv.ParseFloat(sData, 32)
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| 		if err != nil {
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| 			return err
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| 		}
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| 		*arg = float32(n)
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| 		return nil
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| 	case *float64:
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| 		n, err := strconv.ParseFloat(sData, 64)
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| 		if err != nil {
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| 			return err
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| 		}
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| 		*arg = float64(n)
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| 		return nil
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| 	case *bool:
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| 		b, err := strconv.ParseBool(sData)
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| 		if err != nil {
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| 			return err
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| 		}
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| 		*arg = b
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| 		return nil
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| 	default:
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| 		vt := reflect.TypeOf(arg).Elem()
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| 		return fmt.Errorf("nats: Default Encoder can't decode to type %s", vt)
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| 	}
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| }
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