 9bdcbe0447
			
		
	
	9bdcbe0447
	
	
	
		
			
			Major integrations and fixes: - Added BACKBEAT SDK integration for P2P operation timing - Implemented beat-aware status tracking for distributed operations - Added Docker secrets support for secure license management - Resolved KACHING license validation via HTTPS/TLS - Updated docker-compose configuration for clean stack deployment - Disabled rollback policies to prevent deployment failures - Added license credential storage (CHORUS-DEV-MULTI-001) Technical improvements: - BACKBEAT P2P operation tracking with phase management - Enhanced configuration system with file-based secrets - Improved error handling for license validation - Clean separation of KACHING and CHORUS deployment stacks 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
		
			
				
	
	
		
			219 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			219 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package httpu
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| 
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| import (
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| 	"bufio"
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| 	"bytes"
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| 	"context"
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| 	"errors"
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| 	"fmt"
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| 	"log"
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| 	"net"
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| 	"net/http"
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| 	"sync"
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| 	"time"
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| )
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| 
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| // ClientInterface is the general interface provided to perform HTTP-over-UDP
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| // requests.
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| type ClientInterface interface {
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| 	// Do performs a request. The timeout is how long to wait for before returning
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| 	// the responses that were received. An error is only returned for failing to
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| 	// send the request. Failures in receipt simply do not add to the resulting
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| 	// responses.
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| 	Do(
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| 		req *http.Request,
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| 		timeout time.Duration,
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| 		numSends int,
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| 	) ([]*http.Response, error)
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| }
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| 
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| // ClientInterfaceCtx is the equivalent of ClientInterface, except with methods
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| // taking a context.Context parameter.
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| type ClientInterfaceCtx interface {
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| 	// DoWithContext performs a request. If the input request has a
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| 	// deadline, then that value will be used as the timeout for how long
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| 	// to wait before returning the responses that were received. If the
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| 	// request's context is canceled, this method will return immediately.
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| 	//
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| 	// If the request's context is never canceled, and does not have a
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| 	// deadline, then this function WILL NEVER RETURN. You MUST set an
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| 	// appropriate deadline on the context, or otherwise cancel it when you
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| 	// want to finish an operation.
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| 	//
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| 	// An error is only returned for failing to send the request. Failures
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| 	// in receipt simply do not add to the resulting responses.
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| 	DoWithContext(
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| 		req *http.Request,
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| 		numSends int,
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| 	) ([]*http.Response, error)
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| }
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| 
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| // HTTPUClient is a client for dealing with HTTPU (HTTP over UDP). Its typical
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| // function is for HTTPMU, and particularly SSDP.
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| type HTTPUClient struct {
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| 	connLock sync.Mutex // Protects use of conn.
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| 	conn     net.PacketConn
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| }
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| 
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| var _ ClientInterface = &HTTPUClient{}
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| var _ ClientInterfaceCtx = &HTTPUClient{}
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| 
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| // NewHTTPUClient creates a new HTTPUClient, opening up a new UDP socket for the
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| // purpose.
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| func NewHTTPUClient() (*HTTPUClient, error) {
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| 	conn, err := net.ListenPacket("udp", ":0")
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 	return &HTTPUClient{conn: conn}, nil
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| }
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| 
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| // NewHTTPUClientAddr creates a new HTTPUClient which will broadcast packets
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| // from the specified address, opening up a new UDP socket for the purpose
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| func NewHTTPUClientAddr(addr string) (*HTTPUClient, error) {
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| 	ip := net.ParseIP(addr)
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| 	if ip == nil {
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| 		return nil, errors.New("Invalid listening address")
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| 	}
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| 	conn, err := net.ListenPacket("udp", ip.String()+":0")
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 	return &HTTPUClient{conn: conn}, nil
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| }
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| 
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| // Close shuts down the client. The client will no longer be useful following
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| // this.
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| func (httpu *HTTPUClient) Close() error {
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| 	httpu.connLock.Lock()
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| 	defer httpu.connLock.Unlock()
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| 	return httpu.conn.Close()
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| }
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| 
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| // Do implements ClientInterface.Do.
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| //
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| // Note that at present only one concurrent connection will happen per
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| // HTTPUClient.
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| func (httpu *HTTPUClient) Do(
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| 	req *http.Request,
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| 	timeout time.Duration,
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| 	numSends int,
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| ) ([]*http.Response, error) {
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| 	ctx := req.Context()
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| 	if timeout > 0 {
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| 		var cancel func()
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| 		ctx, cancel = context.WithTimeout(ctx, timeout)
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| 		defer cancel()
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| 		req = req.WithContext(ctx)
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| 	}
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| 
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| 	return httpu.DoWithContext(req, numSends)
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| }
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| 
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| // DoWithContext implements ClientInterfaceCtx.DoWithContext.
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| //
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| // Make sure to read the documentation on the ClientInterfaceCtx interface
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| // regarding cancellation!
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| func (httpu *HTTPUClient) DoWithContext(
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| 	req *http.Request,
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| 	numSends int,
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| ) ([]*http.Response, error) {
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| 	httpu.connLock.Lock()
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| 	defer httpu.connLock.Unlock()
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| 
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| 	// Create the request. This is a subset of what http.Request.Write does
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| 	// deliberately to avoid creating extra fields which may confuse some
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| 	// devices.
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| 	var requestBuf bytes.Buffer
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| 	method := req.Method
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| 	if method == "" {
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| 		method = "GET"
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| 	}
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| 	if _, err := fmt.Fprintf(&requestBuf, "%s %s HTTP/1.1\r\n", method, req.URL.RequestURI()); err != nil {
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| 		return nil, err
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| 	}
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| 	if err := req.Header.Write(&requestBuf); err != nil {
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| 		return nil, err
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| 	}
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| 	if _, err := requestBuf.Write([]byte{'\r', '\n'}); err != nil {
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| 		return nil, err
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| 	}
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| 
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| 	destAddr, err := net.ResolveUDPAddr("udp", req.Host)
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 
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| 	// Handle context deadline/timeout
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| 	ctx := req.Context()
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| 	deadline, ok := ctx.Deadline()
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| 	if ok {
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| 		if err = httpu.conn.SetDeadline(deadline); err != nil {
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| 			return nil, err
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| 		}
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| 	}
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| 
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| 	// Handle context cancelation
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| 	done := make(chan struct{})
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| 	defer close(done)
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| 	go func() {
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| 		select {
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| 		case <-ctx.Done():
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| 			// if context is cancelled, stop any connections by setting time in the past.
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| 			httpu.conn.SetDeadline(time.Now().Add(-time.Second))
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| 		case <-done:
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| 		}
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| 	}()
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| 
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| 	// Send request.
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| 	for i := 0; i < numSends; i++ {
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| 		if n, err := httpu.conn.WriteTo(requestBuf.Bytes(), destAddr); err != nil {
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| 			return nil, err
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| 		} else if n < len(requestBuf.Bytes()) {
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| 			return nil, fmt.Errorf("httpu: wrote %d bytes rather than full %d in request",
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| 				n, len(requestBuf.Bytes()))
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| 		}
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| 		time.Sleep(5 * time.Millisecond)
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| 	}
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| 
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| 	// Await responses until timeout.
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| 	var responses []*http.Response
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| 	responseBytes := make([]byte, 2048)
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| 	for {
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| 		// 2048 bytes should be sufficient for most networks.
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| 		n, _, err := httpu.conn.ReadFrom(responseBytes)
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| 		if err != nil {
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| 			if err, ok := err.(net.Error); ok {
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| 				if err.Timeout() {
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| 					break
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| 				}
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| 				if err.Temporary() {
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| 					// Sleep in case this is a persistent error to avoid pegging CPU until deadline.
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| 					time.Sleep(10 * time.Millisecond)
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| 					continue
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| 				}
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| 			}
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| 			return nil, err
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| 		}
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| 
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| 		// Parse response.
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| 		response, err := http.ReadResponse(bufio.NewReader(bytes.NewBuffer(responseBytes[:n])), req)
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| 		if err != nil {
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| 			log.Printf("httpu: error while parsing response: %v", err)
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| 			continue
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| 		}
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| 
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| 		// Set the related local address used to discover the device.
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| 		if a, ok := httpu.conn.LocalAddr().(*net.UDPAddr); ok {
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| 			response.Header.Add(LocalAddressHeader, a.IP.String())
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| 		}
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| 
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| 		responses = append(responses, response)
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| 	}
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| 
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| 	// Timeout reached - return discovered responses.
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| 	return responses, nil
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| }
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| 
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| const LocalAddressHeader = "goupnp-local-address"
 |