Files
CHORUS/pkg/slurp/distribution/network.go
2025-09-27 21:03:12 +10:00

1077 lines
31 KiB
Go

// Package distribution provides network management for distributed context operations
package distribution
import (
"context"
"fmt"
"net"
"sort"
"sync"
"time"
"chorus/pkg/config"
"chorus/pkg/dht"
"github.com/libp2p/go-libp2p/core/peer"
)
// NetworkManagerImpl implements NetworkManager interface for network topology and partition management
type NetworkManagerImpl struct {
mu sync.RWMutex
dht *dht.DHT
config *config.Config
topology *NetworkTopology
partitionInfo *PartitionInfo
connectivity *ConnectivityMatrix
stats *NetworkStatistics
healthChecker *NetworkHealthChecker
partitionDetector *PartitionDetector
recoveryManager *RecoveryManager
// Configuration
healthCheckInterval time.Duration
partitionCheckInterval time.Duration
connectivityTimeout time.Duration
maxPartitionDuration time.Duration
// State
lastTopologyUpdate time.Time
lastPartitionCheck time.Time
running bool
recoveryInProgress bool
}
// ConnectivityMatrix tracks connectivity between all nodes
type ConnectivityMatrix struct {
Matrix map[string]map[string]*ConnectionInfo `json:"matrix"`
LastUpdated time.Time `json:"last_updated"`
mu sync.RWMutex
}
// ConnectionInfo represents connectivity information between two nodes
type ConnectionInfo struct {
Connected bool `json:"connected"`
Latency time.Duration `json:"latency"`
PacketLoss float64 `json:"packet_loss"`
Bandwidth int64 `json:"bandwidth"`
LastChecked time.Time `json:"last_checked"`
ErrorCount int `json:"error_count"`
LastError string `json:"last_error,omitempty"`
}
// NetworkHealthChecker performs network health checks
type NetworkHealthChecker struct {
mu sync.RWMutex
nodeHealth map[string]*NodeHealth
healthHistory map[string][]*NetworkHealthCheckResult
alertThresholds *NetworkAlertThresholds
}
// NodeHealth represents health status of a network node
type NodeHealth struct {
NodeID string `json:"node_id"`
Status NodeStatus `json:"status"`
HealthScore float64 `json:"health_score"`
LastSeen time.Time `json:"last_seen"`
ResponseTime time.Duration `json:"response_time"`
PacketLossRate float64 `json:"packet_loss_rate"`
BandwidthUtil float64 `json:"bandwidth_utilization"`
Uptime time.Duration `json:"uptime"`
ErrorRate float64 `json:"error_rate"`
}
// NodeStatus represents the status of a network node
type NodeStatus string
const (
NodeStatusHealthy NodeStatus = "healthy"
NodeStatusDegraded NodeStatus = "degraded"
NodeStatusUnreachable NodeStatus = "unreachable"
NodeStatusFailed NodeStatus = "failed"
NodeStatusRecovering NodeStatus = "recovering"
)
// HealthCheckResult represents the result of a health check
type NetworkHealthCheckResult struct {
NodeID string `json:"node_id"`
Timestamp time.Time `json:"timestamp"`
Success bool `json:"success"`
ResponseTime time.Duration `json:"response_time"`
ErrorMessage string `json:"error_message,omitempty"`
NetworkMetrics *NetworkMetrics `json:"network_metrics"`
}
// NetworkAlertThresholds defines thresholds for network alerts
type NetworkAlertThresholds struct {
LatencyWarning time.Duration `json:"latency_warning"`
LatencyCritical time.Duration `json:"latency_critical"`
PacketLossWarning float64 `json:"packet_loss_warning"`
PacketLossCritical float64 `json:"packet_loss_critical"`
HealthScoreWarning float64 `json:"health_score_warning"`
HealthScoreCritical float64 `json:"health_score_critical"`
}
// PartitionDetector detects network partitions
type PartitionDetector struct {
mu sync.RWMutex
detectionAlgorithm PartitionDetectionAlgorithm
partitionHistory []*PartitionEvent
falsePositiveFilter *FalsePositiveFilter
config *PartitionDetectorConfig
}
// PartitionDetectionAlgorithm represents different partition detection algorithms
type PartitionDetectionAlgorithm string
const (
AlgorithmGossipBased PartitionDetectionAlgorithm = "gossip_based"
AlgorithmConnectivityMap PartitionDetectionAlgorithm = "connectivity_map"
AlgorithmHeartbeat PartitionDetectionAlgorithm = "heartbeat"
AlgorithmHybrid PartitionDetectionAlgorithm = "hybrid"
)
// PartitionEvent represents a partition detection event
type PartitionEvent struct {
EventID string `json:"event_id"`
DetectedAt time.Time `json:"detected_at"`
Algorithm PartitionDetectionAlgorithm `json:"algorithm"`
PartitionedNodes []string `json:"partitioned_nodes"`
Confidence float64 `json:"confidence"`
Duration time.Duration `json:"duration"`
Resolved bool `json:"resolved"`
ResolvedAt *time.Time `json:"resolved_at,omitempty"`
}
// FalsePositiveFilter helps reduce false partition detections
type FalsePositiveFilter struct {
consecutiveChecks int
confirmationTime time.Duration
suspectNodes map[string]time.Time
}
// PartitionDetectorConfig configures partition detection behavior
type PartitionDetectorConfig struct {
CheckInterval time.Duration `json:"check_interval"`
ConfidenceThreshold float64 `json:"confidence_threshold"`
MinPartitionSize int `json:"min_partition_size"`
MaxPartitionDuration time.Duration `json:"max_partition_duration"`
FalsePositiveTimeout time.Duration `json:"false_positive_timeout"`
}
// RecoveryManager manages network partition recovery
type RecoveryManager struct {
mu sync.RWMutex
recoveryStrategies map[RecoveryStrategy]*RecoveryStrategyConfig
activeRecoveries map[string]*RecoveryOperation
recoveryHistory []*RecoveryResult
}
// RecoveryStrategy represents different recovery strategies
type RecoveryStrategy string
const (
RecoveryStrategyAutomatic RecoveryStrategy = "automatic"
RecoveryStrategyManual RecoveryStrategy = "manual"
RecoveryStrategyGraceful RecoveryStrategy = "graceful"
RecoveryStrategyForced RecoveryStrategy = "forced"
)
// RecoveryStrategyConfig configures a recovery strategy
type RecoveryStrategyConfig struct {
Strategy RecoveryStrategy `json:"strategy"`
Timeout time.Duration `json:"timeout"`
RetryAttempts int `json:"retry_attempts"`
RetryInterval time.Duration `json:"retry_interval"`
RequireConsensus bool `json:"require_consensus"`
ForcedThreshold time.Duration `json:"forced_threshold"`
}
// RecoveryOperation represents an active recovery operation
type RecoveryOperation struct {
OperationID string `json:"operation_id"`
Strategy RecoveryStrategy `json:"strategy"`
StartedAt time.Time `json:"started_at"`
TargetNodes []string `json:"target_nodes"`
Status RecoveryStatus `json:"status"`
Progress float64 `json:"progress"`
CurrentPhase RecoveryPhase `json:"current_phase"`
Errors []string `json:"errors"`
LastUpdate time.Time `json:"last_update"`
}
// RecoveryStatus represents the status of a recovery operation
type RecoveryStatus string
const (
RecoveryStatusInitiated RecoveryStatus = "initiated"
RecoveryStatusInProgress RecoveryStatus = "in_progress"
RecoveryStatusCompleted RecoveryStatus = "completed"
RecoveryStatusFailed RecoveryStatus = "failed"
RecoveryStatusAborted RecoveryStatus = "aborted"
)
// RecoveryPhase represents different phases of recovery
type RecoveryPhase string
const (
RecoveryPhaseAssessment RecoveryPhase = "assessment"
RecoveryPhasePreparation RecoveryPhase = "preparation"
RecoveryPhaseReconnection RecoveryPhase = "reconnection"
RecoveryPhaseSynchronization RecoveryPhase = "synchronization"
RecoveryPhaseValidation RecoveryPhase = "validation"
RecoveryPhaseCompletion RecoveryPhase = "completion"
)
// NewNetworkManagerImpl creates a new network manager implementation
func NewNetworkManagerImpl(dht *dht.DHT, config *config.Config) (*NetworkManagerImpl, error) {
if dht == nil {
return nil, fmt.Errorf("DHT instance is required")
}
if config == nil {
return nil, fmt.Errorf("config is required")
}
nm := &NetworkManagerImpl{
dht: dht,
config: config,
healthCheckInterval: 30 * time.Second,
partitionCheckInterval: 60 * time.Second,
connectivityTimeout: 10 * time.Second,
maxPartitionDuration: 10 * time.Minute,
connectivity: &ConnectivityMatrix{Matrix: make(map[string]map[string]*ConnectionInfo)},
stats: &NetworkStatistics{
LastUpdated: time.Now(),
},
}
// Initialize components
if err := nm.initializeComponents(); err != nil {
return nil, fmt.Errorf("failed to initialize network manager components: %w", err)
}
return nm, nil
}
// initializeComponents initializes all network manager components
func (nm *NetworkManagerImpl) initializeComponents() error {
// Initialize topology
nm.topology = &NetworkTopology{
TotalNodes: 0,
Connections: make(map[string][]string),
Regions: make(map[string][]string),
AvailabilityZones: make(map[string][]string),
UpdatedAt: time.Now(),
}
// Initialize partition info
nm.partitionInfo = &PartitionInfo{
PartitionDetected: false,
PartitionCount: 1,
IsolatedNodes: []string{},
ConnectivityMatrix: make(map[string]map[string]bool),
DetectedAt: time.Now(),
}
// Initialize health checker
nm.healthChecker = &NetworkHealthChecker{
nodeHealth: make(map[string]*NodeHealth),
healthHistory: make(map[string][]*NetworkHealthCheckResult),
alertThresholds: &NetworkAlertThresholds{
LatencyWarning: 500 * time.Millisecond,
LatencyCritical: 2 * time.Second,
PacketLossWarning: 0.05, // 5%
PacketLossCritical: 0.15, // 15%
HealthScoreWarning: 0.7,
HealthScoreCritical: 0.4,
},
}
// Initialize partition detector
nm.partitionDetector = &PartitionDetector{
detectionAlgorithm: AlgorithmHybrid,
partitionHistory: []*PartitionEvent{},
falsePositiveFilter: &FalsePositiveFilter{
consecutiveChecks: 3,
confirmationTime: 60 * time.Second,
suspectNodes: make(map[string]time.Time),
},
config: &PartitionDetectorConfig{
CheckInterval: 60 * time.Second,
ConfidenceThreshold: 0.8,
MinPartitionSize: 1,
MaxPartitionDuration: 30 * time.Minute,
FalsePositiveTimeout: 5 * time.Minute,
},
}
// Initialize recovery manager
nm.recoveryManager = &RecoveryManager{
recoveryStrategies: map[RecoveryStrategy]*RecoveryStrategyConfig{
RecoveryStrategyAutomatic: {
Strategy: RecoveryStrategyAutomatic,
Timeout: 5 * time.Minute,
RetryAttempts: 3,
RetryInterval: 30 * time.Second,
RequireConsensus: false,
ForcedThreshold: 10 * time.Minute,
},
RecoveryStrategyGraceful: {
Strategy: RecoveryStrategyGraceful,
Timeout: 10 * time.Minute,
RetryAttempts: 5,
RetryInterval: 60 * time.Second,
RequireConsensus: true,
ForcedThreshold: 20 * time.Minute,
},
},
activeRecoveries: make(map[string]*RecoveryOperation),
recoveryHistory: []*RecoveryResult{},
}
return nil
}
// Start starts the network manager
func (nm *NetworkManagerImpl) Start(ctx context.Context) error {
nm.mu.Lock()
if nm.running {
nm.mu.Unlock()
return fmt.Errorf("network manager already running")
}
nm.running = true
nm.mu.Unlock()
// Start background workers
go nm.topologyUpdater(ctx)
go nm.healthMonitor(ctx)
go nm.partitionMonitor(ctx)
go nm.connectivityChecker(ctx)
return nil
}
// Stop stops the network manager
func (nm *NetworkManagerImpl) Stop() error {
nm.mu.Lock()
defer nm.mu.Unlock()
nm.running = false
return nil
}
// DetectPartition detects network partitions in the cluster
func (nm *NetworkManagerImpl) DetectPartition(ctx context.Context) (*PartitionInfo, error) {
nm.mu.RLock()
defer nm.mu.RUnlock()
// Update partition detection
partitioned, partitionedNodes, confidence := nm.detectPartitionUsing(nm.partitionDetector.detectionAlgorithm)
if partitioned && confidence >= nm.partitionDetector.config.ConfidenceThreshold {
// Record partition event
event := &PartitionEvent{
EventID: nm.generateEventID(),
DetectedAt: time.Now(),
Algorithm: nm.partitionDetector.detectionAlgorithm,
PartitionedNodes: partitionedNodes,
Confidence: confidence,
Resolved: false,
}
nm.partitionDetector.partitionHistory = append(nm.partitionDetector.partitionHistory, event)
// Update partition info
nm.partitionInfo.PartitionDetected = true
nm.partitionInfo.PartitionCount = nm.calculatePartitionCount(partitionedNodes)
nm.partitionInfo.LargestPartitionSize = nm.calculateLargestPartitionSize()
nm.partitionInfo.CurrentPartitionSize = nm.calculateCurrentPartitionSize()
nm.partitionInfo.IsolatedNodes = partitionedNodes
nm.partitionInfo.DetectedAt = time.Now()
nm.partitionInfo.Duration = time.Since(nm.partitionInfo.DetectedAt)
}
return nm.partitionInfo, nil
}
// GetTopology returns current network topology
func (nm *NetworkManagerImpl) GetTopology(ctx context.Context) (*NetworkTopology, error) {
nm.mu.RLock()
defer nm.mu.RUnlock()
// Update topology data
nm.updateTopology()
return nm.topology, nil
}
// GetPeers returns list of available peer nodes
func (nm *NetworkManagerImpl) GetPeers(ctx context.Context) ([]*PeerInfo, error) {
peers := nm.dht.GetConnectedPeers()
peerInfos := make([]*PeerInfo, 0, len(peers))
for _, peerID := range peers {
// Get peer information from DHT
peerInfo := nm.dht.GetKnownPeers()[peerID]
if peerInfo != nil {
peerInfos = append(peerInfos, &PeerInfo{
NodeID: peerID.String(),
Address: nm.getPeerAddress(peerID),
Status: "connected",
Version: "1.0.0",
Region: "default",
AvailabilityZone: "zone-a",
Latency: nm.getPeerLatency(peerID),
LastSeen: peerInfo.LastSeen,
Capabilities: peerInfo.Capabilities,
})
}
}
return peerInfos, nil
}
// CheckConnectivity checks connectivity to peer nodes
func (nm *NetworkManagerImpl) CheckConnectivity(ctx context.Context, peers []string) (*ConnectivityReport, error) {
start := time.Now()
report := &ConnectivityReport{
TotalPeers: len(peers),
ReachablePeers: 0,
UnreachablePeers: 0,
PeerResults: make(map[string]*ConnectivityResult),
TestedAt: start,
}
// Test connectivity to each peer
for _, peerID := range peers {
result := nm.testPeerConnectivity(ctx, peerID)
report.PeerResults[peerID] = result
if result.Reachable {
report.ReachablePeers++
report.AverageLatency = (report.AverageLatency + result.Latency) / time.Duration(report.ReachablePeers)
} else {
report.UnreachablePeers++
}
}
// Calculate overall health
if report.TotalPeers > 0 {
report.OverallHealth = float64(report.ReachablePeers) / float64(report.TotalPeers)
}
report.TestDuration = time.Since(start)
return report, nil
}
// RecoverFromPartition attempts to recover from network partition
func (nm *NetworkManagerImpl) RecoverFromPartition(ctx context.Context) (*RecoveryResult, error) {
nm.mu.Lock()
if nm.recoveryInProgress {
nm.mu.Unlock()
return nil, fmt.Errorf("recovery operation already in progress")
}
nm.recoveryInProgress = true
nm.mu.Unlock()
defer func() {
nm.mu.Lock()
nm.recoveryInProgress = false
nm.mu.Unlock()
}()
start := time.Now()
result := &RecoveryResult{
RecoverySuccessful: false,
RecoveredNodes: []string{},
StillIsolatedNodes: []string{},
RecoveryTime: 0,
RecoveredAt: time.Now(),
}
// Determine recovery strategy
strategy := nm.selectRecoveryStrategy()
// Create recovery operation
operation := &RecoveryOperation{
OperationID: nm.generateOperationID(),
Strategy: strategy,
StartedAt: start,
TargetNodes: nm.partitionInfo.IsolatedNodes,
Status: RecoveryStatusInitiated,
Progress: 0.0,
CurrentPhase: RecoveryPhaseAssessment,
Errors: []string{},
LastUpdate: time.Now(),
}
// Execute recovery phases
phases := []RecoveryPhase{
RecoveryPhaseAssessment,
RecoveryPhasePreparation,
RecoveryPhaseReconnection,
RecoveryPhaseSynchronization,
RecoveryPhaseValidation,
RecoveryPhaseCompletion,
}
for i, phase := range phases {
operation.CurrentPhase = phase
operation.Progress = float64(i) / float64(len(phases))
if err := nm.executeRecoveryPhase(ctx, operation, phase); err != nil {
operation.Errors = append(operation.Errors, err.Error())
if len(operation.Errors) > 3 { // Too many errors, abort
operation.Status = RecoveryStatusFailed
break
}
}
operation.LastUpdate = time.Now()
}
// Finalize result
result.RecoveryTime = time.Since(start)
result.RecoverySuccessful = operation.Status != RecoveryStatusFailed
// Update partition info if recovery was successful
if result.RecoverySuccessful {
nm.partitionInfo.PartitionDetected = false
nm.partitionInfo.IsolatedNodes = []string{}
}
// Store recovery history
nm.recoveryManager.recoveryHistory = append(nm.recoveryManager.recoveryHistory, result)
return result, nil
}
// GetNetworkStats returns network performance statistics
func (nm *NetworkManagerImpl) GetNetworkStats() (*NetworkStatistics, error) {
nm.mu.RLock()
defer nm.mu.RUnlock()
// Update real-time statistics
nm.updateNetworkStatistics()
return nm.stats, nil
}
// Background workers
func (nm *NetworkManagerImpl) topologyUpdater(ctx context.Context) {
ticker := time.NewTicker(5 * time.Minute)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
if nm.running {
nm.updateTopology()
}
}
}
}
func (nm *NetworkManagerImpl) healthMonitor(ctx context.Context) {
ticker := time.NewTicker(nm.healthCheckInterval)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
if nm.running {
nm.performHealthChecks(ctx)
}
}
}
}
func (nm *NetworkManagerImpl) partitionMonitor(ctx context.Context) {
ticker := time.NewTicker(nm.partitionCheckInterval)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
if nm.running {
nm.DetectPartition(ctx)
}
}
}
}
func (nm *NetworkManagerImpl) connectivityChecker(ctx context.Context) {
ticker := time.NewTicker(2 * time.Minute)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
if nm.running {
nm.updateConnectivityMatrix(ctx)
}
}
}
}
// Helper methods
func (nm *NetworkManagerImpl) updateTopology() {
peers := nm.dht.GetConnectedPeers()
nm.topology.TotalNodes = len(peers) + 1 // +1 for current node
nm.topology.Connections = make(map[string][]string)
// Build connection map
currentNodeID := nm.config.Agent.ID
peerConnections := make([]string, len(peers))
for i, peer := range peers {
peerConnections[i] = peer.String()
}
nm.topology.Connections[currentNodeID] = peerConnections
// Calculate network metrics
nm.topology.ClusterDiameter = nm.calculateClusterDiameter()
nm.topology.ClusteringCoefficient = nm.calculateClusteringCoefficient()
nm.topology.UpdatedAt = time.Now()
nm.lastTopologyUpdate = time.Now()
}
func (nm *NetworkManagerImpl) performHealthChecks(ctx context.Context) {
peers := nm.dht.GetConnectedPeers()
for _, peer := range peers {
result := nm.performHealthCheck(ctx, peer.String())
// Update node health
nodeHealth := &NodeHealth{
NodeID: peer.String(),
Status: nm.determineNodeStatus(result),
HealthScore: nm.calculateHealthScore(result),
LastSeen: time.Now(),
ResponseTime: result.ResponseTime,
PacketLossRate: 0.0, // Would be measured in real implementation
ErrorRate: 0.0, // Would be calculated from history
}
if result.Success {
nodeHealth.Status = NodeStatusHealthy
nodeHealth.HealthScore = 1.0
} else {
nodeHealth.Status = NodeStatusUnreachable
nodeHealth.HealthScore = 0.0
}
nm.healthChecker.nodeHealth[peer.String()] = nodeHealth
// Store health check history
if _, exists := nm.healthChecker.healthHistory[peer.String()]; !exists {
nm.healthChecker.healthHistory[peer.String()] = []*NetworkHealthCheckResult{}
}
nm.healthChecker.healthHistory[peer.String()] = append(
nm.healthChecker.healthHistory[peer.String()],
result,
)
// Keep only recent history (last 100 checks)
if len(nm.healthChecker.healthHistory[peer.String()]) > 100 {
nm.healthChecker.healthHistory[peer.String()] =
nm.healthChecker.healthHistory[peer.String()][1:]
}
}
}
func (nm *NetworkManagerImpl) updateConnectivityMatrix(ctx context.Context) {
peers := nm.dht.GetConnectedPeers()
nm.connectivity.mu.Lock()
defer nm.connectivity.mu.Unlock()
// Initialize matrix if needed
if nm.connectivity.Matrix == nil {
nm.connectivity.Matrix = make(map[string]map[string]*ConnectionInfo)
}
currentNodeID := nm.config.Agent.ID
// Ensure current node exists in matrix
if nm.connectivity.Matrix[currentNodeID] == nil {
nm.connectivity.Matrix[currentNodeID] = make(map[string]*ConnectionInfo)
}
// Test connectivity to all peers
for _, peer := range peers {
peerID := peer.String()
// Test connection
connInfo := nm.testConnection(ctx, peerID)
nm.connectivity.Matrix[currentNodeID][peerID] = connInfo
}
nm.connectivity.LastUpdated = time.Now()
}
func (nm *NetworkManagerImpl) detectPartitionUsing(algorithm PartitionDetectionAlgorithm) (bool, []string, float64) {
switch algorithm {
case AlgorithmConnectivityMap:
return nm.detectPartitionByConnectivity()
case AlgorithmHeartbeat:
return nm.detectPartitionByHeartbeat()
case AlgorithmGossipBased:
return nm.detectPartitionByGossip()
case AlgorithmHybrid:
return nm.detectPartitionHybrid()
default:
return false, []string{}, 0.0
}
}
func (nm *NetworkManagerImpl) detectPartitionByConnectivity() (bool, []string, float64) {
// Simplified connectivity-based detection
peers := nm.dht.GetConnectedPeers()
knownPeers := nm.dht.GetKnownPeers()
// If we know more peers than we're connected to, might be partitioned
if len(knownPeers) > len(peers)+2 { // Allow some tolerance
isolatedNodes := []string{}
for peerID := range knownPeers {
connected := false
for _, connectedPeer := range peers {
if peerID == connectedPeer {
connected = true
break
}
}
if !connected {
isolatedNodes = append(isolatedNodes, peerID.String())
}
}
return true, isolatedNodes, 0.8
}
return false, []string{}, 0.0
}
func (nm *NetworkManagerImpl) detectPartitionByHeartbeat() (bool, []string, float64) {
// Simplified heartbeat-based detection
nm.healthChecker.mu.RLock()
defer nm.healthChecker.mu.RUnlock()
isolatedNodes := []string{}
for nodeID, health := range nm.healthChecker.nodeHealth {
if health.Status == NodeStatusUnreachable {
isolatedNodes = append(isolatedNodes, nodeID)
}
}
if len(isolatedNodes) > 0 {
return true, isolatedNodes, 0.7
}
return false, []string{}, 0.0
}
func (nm *NetworkManagerImpl) detectPartitionByGossip() (bool, []string, float64) {
// Placeholder for gossip-based detection
return false, []string{}, 0.0
}
func (nm *NetworkManagerImpl) detectPartitionHybrid() (bool, []string, float64) {
// Combine multiple detection methods
partitioned1, nodes1, conf1 := nm.detectPartitionByConnectivity()
partitioned2, nodes2, conf2 := nm.detectPartitionByHeartbeat()
if partitioned1 && partitioned2 {
// Both methods agree
combinedNodes := nm.combineNodeLists(nodes1, nodes2)
avgConfidence := (conf1 + conf2) / 2.0
return true, combinedNodes, avgConfidence
} else if partitioned1 || partitioned2 {
// One method detects partition
if conf1 > conf2 {
return true, nodes1, conf1 * 0.7 // Reduce confidence
} else {
return true, nodes2, conf2 * 0.7
}
}
return false, []string{}, 0.0
}
func (nm *NetworkManagerImpl) selectRecoveryStrategy() RecoveryStrategy {
// Simple strategy selection based on partition duration
if nm.partitionInfo.Duration > 10*time.Minute {
return RecoveryStrategyForced
} else if nm.partitionInfo.Duration > 5*time.Minute {
return RecoveryStrategyGraceful
} else {
return RecoveryStrategyAutomatic
}
}
func (nm *NetworkManagerImpl) executeRecoveryPhase(ctx context.Context, operation *RecoveryOperation, phase RecoveryPhase) error {
switch phase {
case RecoveryPhaseAssessment:
return nm.assessPartitionState(ctx, operation)
case RecoveryPhasePreparation:
return nm.prepareRecovery(ctx, operation)
case RecoveryPhaseReconnection:
return nm.attemptReconnection(ctx, operation)
case RecoveryPhaseSynchronization:
return nm.synchronizeAfterRecovery(ctx, operation)
case RecoveryPhaseValidation:
return nm.validateRecovery(ctx, operation)
case RecoveryPhaseCompletion:
return nm.completeRecovery(ctx, operation)
default:
return fmt.Errorf("unknown recovery phase: %s", phase)
}
}
// Placeholder implementations for recovery phases
func (nm *NetworkManagerImpl) assessPartitionState(ctx context.Context, operation *RecoveryOperation) error {
// Assess current partition state
operation.Status = RecoveryStatusInProgress
return nil
}
func (nm *NetworkManagerImpl) prepareRecovery(ctx context.Context, operation *RecoveryOperation) error {
// Prepare for recovery
return nil
}
func (nm *NetworkManagerImpl) attemptReconnection(ctx context.Context, operation *RecoveryOperation) error {
// Attempt to reconnect partitioned nodes
return nil
}
func (nm *NetworkManagerImpl) synchronizeAfterRecovery(ctx context.Context, operation *RecoveryOperation) error {
// Synchronize state after reconnection
return nil
}
func (nm *NetworkManagerImpl) validateRecovery(ctx context.Context, operation *RecoveryOperation) error {
// Validate that recovery was successful
return nil
}
func (nm *NetworkManagerImpl) completeRecovery(ctx context.Context, operation *RecoveryOperation) error {
// Complete recovery operation
operation.Status = RecoveryStatusCompleted
operation.Progress = 1.0
return nil
}
// Utility methods
func (nm *NetworkManagerImpl) testPeerConnectivity(ctx context.Context, peerID string) *ConnectivityResult {
start := time.Now()
// In a real implementation, this would test actual network connectivity
// For now, we'll simulate based on DHT connectivity
peers := nm.dht.GetConnectedPeers()
for _, peer := range peers {
if peer.String() == peerID {
return &ConnectivityResult{
PeerID: peerID,
Reachable: true,
Latency: time.Since(start),
PacketLoss: 0.0,
Bandwidth: 1000000, // 1 Mbps placeholder
TestedAt: time.Now(),
}
}
}
return &ConnectivityResult{
PeerID: peerID,
Reachable: false,
Latency: 0,
PacketLoss: 1.0,
Bandwidth: 0,
Error: "peer not connected",
TestedAt: time.Now(),
}
}
func (nm *NetworkManagerImpl) performHealthCheck(ctx context.Context, nodeID string) *NetworkHealthCheckResult {
start := time.Now()
// In a real implementation, this would perform actual health checks
// For now, simulate based on connectivity
peers := nm.dht.GetConnectedPeers()
for _, peer := range peers {
if peer.String() == nodeID {
return &HealthCheckResult{
NodeID: nodeID,
Timestamp: time.Now(),
Success: true,
ResponseTime: time.Since(start),
}
}
}
return &HealthCheckResult{
NodeID: nodeID,
Timestamp: time.Now(),
Success: false,
ResponseTime: 0,
ErrorMessage: "node unreachable",
}
}
func (nm *NetworkManagerImpl) testConnection(ctx context.Context, peerID string) *ConnectionInfo {
// Test connection to specific peer
connected := false
latency := time.Duration(0)
// Check if peer is in connected peers list
peers := nm.dht.GetConnectedPeers()
for _, peer := range peers {
if peer.String() == peerID {
connected = true
latency = 50 * time.Millisecond // Placeholder
break
}
}
return &ConnectionInfo{
Connected: connected,
Latency: latency,
PacketLoss: 0.0,
Bandwidth: 1000000, // 1 Mbps placeholder
LastChecked: time.Now(),
ErrorCount: 0,
}
}
func (nm *NetworkManagerImpl) updateNetworkStatistics() {
peers := nm.dht.GetConnectedPeers()
nm.stats.TotalNodes = len(peers) + 1
nm.stats.ConnectedNodes = len(peers)
nm.stats.DisconnectedNodes = nm.stats.TotalNodes - nm.stats.ConnectedNodes
// Calculate average latency from connectivity matrix
totalLatency := time.Duration(0)
connectionCount := 0
nm.connectivity.mu.RLock()
for _, connections := range nm.connectivity.Matrix {
for _, conn := range connections {
if conn.Connected {
totalLatency += conn.Latency
connectionCount++
}
}
}
nm.connectivity.mu.RUnlock()
if connectionCount > 0 {
nm.stats.AverageLatency = totalLatency / time.Duration(connectionCount)
}
nm.stats.OverallHealth = nm.calculateOverallNetworkHealth()
nm.stats.LastUpdated = time.Now()
}
// Placeholder implementations for calculated fields
func (nm *NetworkManagerImpl) calculateClusterDiameter() int {
// Simplified calculation
return nm.topology.TotalNodes - 1
}
func (nm *NetworkManagerImpl) calculateClusteringCoefficient() float64 {
// Simplified calculation
if nm.topology.TotalNodes > 1 {
return 0.8 // Placeholder
}
return 0.0
}
func (nm *NetworkManagerImpl) calculatePartitionCount(partitionedNodes []string) int {
return len(partitionedNodes) + 1 // Current partition + isolated nodes
}
func (nm *NetworkManagerImpl) calculateLargestPartitionSize() int {
peers := nm.dht.GetConnectedPeers()
return len(peers) + 1 // Current partition size
}
func (nm *NetworkManagerImpl) calculateCurrentPartitionSize() int {
return nm.calculateLargestPartitionSize()
}
func (nm *NetworkManagerImpl) calculateOverallNetworkHealth() float64 {
if nm.stats.TotalNodes == 0 {
return 1.0
}
return float64(nm.stats.ConnectedNodes) / float64(nm.stats.TotalNodes)
}
func (nm *NetworkManagerImpl) determineNodeStatus(result *NetworkHealthCheckResult) NodeStatus {
if result.Success {
return NodeStatusHealthy
}
return NodeStatusUnreachable
}
func (nm *NetworkManagerImpl) calculateHealthScore(result *NetworkHealthCheckResult) float64 {
if result.Success {
return 1.0
}
return 0.0
}
func (nm *NetworkManagerImpl) combineNodeLists(list1, list2 []string) []string {
nodeSet := make(map[string]bool)
for _, node := range list1 {
nodeSet[node] = true
}
for _, node := range list2 {
nodeSet[node] = true
}
result := make([]string, 0, len(nodeSet))
for node := range nodeSet {
result = append(result, node)
}
sort.Strings(result)
return result
}
func (nm *NetworkManagerImpl) getPeerAddress(peerID peer.ID) string {
// In a real implementation, would get actual peer address
return "unknown"
}
func (nm *NetworkManagerImpl) getPeerLatency(peerID peer.ID) time.Duration {
// In a real implementation, would measure actual latency
return 50 * time.Millisecond
}
func (nm *NetworkManagerImpl) generateEventID() string {
return fmt.Sprintf("evt-%d", time.Now().UnixNano())
}
func (nm *NetworkManagerImpl) generateOperationID() string {
return fmt.Sprintf("op-%d", time.Now().UnixNano())
}