This commit preserves substantial development work including: ## Core Infrastructure: - **Bootstrap Pool Manager** (pkg/bootstrap/pool_manager.go): Advanced peer discovery and connection management for distributed CHORUS clusters - **Runtime Configuration System** (pkg/config/runtime_config.go): Dynamic configuration updates and assignment-based role management - **Cryptographic Key Derivation** (pkg/crypto/key_derivation.go): Secure key management for P2P networking and DHT operations ## Enhanced Monitoring & Operations: - **Comprehensive Monitoring Stack**: Added Prometheus and Grafana services with full metrics collection, alerting, and dashboard visualization - **License Gate System** (internal/licensing/license_gate.go): Advanced license validation with circuit breaker patterns - **Enhanced P2P Configuration**: Improved networking configuration for better peer discovery and connection reliability ## Health & Reliability: - **DHT Health Check Fix**: Temporarily disabled problematic DHT health checks to prevent container shutdown issues - **Enhanced License Validation**: Improved error handling and retry logic for license server communication ## Docker & Deployment: - **Optimized Container Configuration**: Updated Dockerfile and compose configurations for better resource management and networking - **Static Binary Support**: Proper compilation flags for Alpine containers This work addresses the P2P networking issues that were preventing proper leader election in CHORUS clusters and establishes the foundation for reliable distributed operation. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
129 lines
3.6 KiB
Go
129 lines
3.6 KiB
Go
package licensing
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import (
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"bytes"
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"context"
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"encoding/json"
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"fmt"
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"net/http"
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"time"
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)
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const (
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DefaultKachingURL = "http://localhost:8083" // For development testing
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LicenseTimeout = 30 * time.Second
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)
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// LicenseConfig holds licensing information
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type LicenseConfig struct {
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LicenseID string
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ClusterID string
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KachingURL string
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}
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// Validator handles license validation with KACHING
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// Enhanced with license gate for burst-proof validation
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type Validator struct {
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config LicenseConfig
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kachingURL string
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client *http.Client
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gate *LicenseGate // New: License gate for scaling support
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}
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// NewValidator creates a new license validator with enhanced scaling support
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func NewValidator(config LicenseConfig) *Validator {
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kachingURL := config.KachingURL
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if kachingURL == "" {
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kachingURL = DefaultKachingURL
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}
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validator := &Validator{
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config: config,
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kachingURL: kachingURL,
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client: &http.Client{
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Timeout: LicenseTimeout,
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},
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}
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// Initialize license gate for scaling support
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validator.gate = NewLicenseGate(config)
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return validator
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}
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// Validate performs license validation with KACHING license authority
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// Enhanced with caching, circuit breaker, and lease token support
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func (v *Validator) Validate() error {
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return v.ValidateWithContext(context.Background())
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}
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// ValidateWithContext performs license validation with context and agent ID
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func (v *Validator) ValidateWithContext(ctx context.Context) error {
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if v.config.LicenseID == "" || v.config.ClusterID == "" {
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return fmt.Errorf("license ID and cluster ID are required")
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}
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// Use enhanced license gate for validation
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agentID := "default-agent" // TODO: Get from config/environment
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if err := v.gate.Validate(ctx, agentID); err != nil {
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// Fallback to legacy validation for backward compatibility
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fmt.Printf("⚠️ License gate validation failed, trying legacy validation: %v\n", err)
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return v.validateLegacy()
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}
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return nil
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}
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// validateLegacy performs the original license validation (for fallback)
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func (v *Validator) validateLegacy() error {
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// Prepare validation request
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request := map[string]interface{}{
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"license_id": v.config.LicenseID,
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"cluster_id": v.config.ClusterID,
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"metadata": map[string]string{
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"product": "CHORUS",
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"version": "0.1.0-dev",
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"container": "true",
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},
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}
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requestBody, err := json.Marshal(request)
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if err != nil {
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return fmt.Errorf("failed to marshal license request: %w", err)
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}
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// Call KACHING license authority
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licenseURL := fmt.Sprintf("%s/v1/license/activate", v.kachingURL)
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resp, err := v.client.Post(licenseURL, "application/json", bytes.NewReader(requestBody))
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if err != nil {
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// FAIL-CLOSED: No network = No license = No operation
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return fmt.Errorf("unable to contact license authority: %w", err)
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}
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defer resp.Body.Close()
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// Parse response
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var licenseResponse map[string]interface{}
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if err := json.NewDecoder(resp.Body).Decode(&licenseResponse); err != nil {
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return fmt.Errorf("invalid license authority response: %w", err)
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}
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// Check validation result
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if resp.StatusCode != http.StatusOK {
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message := "license validation failed"
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if msg, ok := licenseResponse["message"].(string); ok {
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message = msg
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}
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return fmt.Errorf("license validation failed: %s", message)
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}
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// License is valid
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return nil
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}
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// ValidateBackground performs background license validation (for runtime checks)
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// This is used for periodic license validation during operation
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func (v *Validator) ValidateBackground() error {
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// Similar to Validate() but with longer timeout and retry logic
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// Implementation would include retry logic and graceful degradation
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return v.Validate()
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} |