 9bdcbe0447
			
		
	
	9bdcbe0447
	
	
	
		
			
			Major integrations and fixes: - Added BACKBEAT SDK integration for P2P operation timing - Implemented beat-aware status tracking for distributed operations - Added Docker secrets support for secure license management - Resolved KACHING license validation via HTTPS/TLS - Updated docker-compose configuration for clean stack deployment - Disabled rollback policies to prevent deployment failures - Added license credential storage (CHORUS-DEV-MULTI-001) Technical improvements: - BACKBEAT P2P operation tracking with phase management - Enhanced configuration system with file-based secrets - Improved error handling for license validation - Clean separation of KACHING and CHORUS deployment stacks 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
		
			
				
	
	
		
			308 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			308 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2019+ Klaus Post. All rights reserved.
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| // License information can be found in the LICENSE file.
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| // Based on work by Yann Collet, released under BSD License.
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| 
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| package zstd
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| 
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| import (
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| 	"encoding/binary"
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| 	"errors"
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| 	"fmt"
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| 	"io"
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| )
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| 
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| const (
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| 	tablelogAbsoluteMax = 9
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| )
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| 
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| const (
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| 	/*!MEMORY_USAGE :
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| 	 *  Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
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| 	 *  Increasing memory usage improves compression ratio
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| 	 *  Reduced memory usage can improve speed, due to cache effect
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| 	 *  Recommended max value is 14, for 16KB, which nicely fits into Intel x86 L1 cache */
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| 	maxMemoryUsage = tablelogAbsoluteMax + 2
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| 
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| 	maxTableLog    = maxMemoryUsage - 2
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| 	maxTablesize   = 1 << maxTableLog
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| 	maxTableMask   = (1 << maxTableLog) - 1
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| 	minTablelog    = 5
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| 	maxSymbolValue = 255
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| )
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| 
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| // fseDecoder provides temporary storage for compression and decompression.
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| type fseDecoder struct {
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| 	dt             [maxTablesize]decSymbol // Decompression table.
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| 	symbolLen      uint16                  // Length of active part of the symbol table.
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| 	actualTableLog uint8                   // Selected tablelog.
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| 	maxBits        uint8                   // Maximum number of additional bits
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| 
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| 	// used for table creation to avoid allocations.
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| 	stateTable [256]uint16
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| 	norm       [maxSymbolValue + 1]int16
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| 	preDefined bool
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| }
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| 
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| // tableStep returns the next table index.
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| func tableStep(tableSize uint32) uint32 {
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| 	return (tableSize >> 1) + (tableSize >> 3) + 3
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| }
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| 
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| // readNCount will read the symbol distribution so decoding tables can be constructed.
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| func (s *fseDecoder) readNCount(b *byteReader, maxSymbol uint16) error {
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| 	var (
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| 		charnum   uint16
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| 		previous0 bool
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| 	)
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| 	if b.remain() < 4 {
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| 		return errors.New("input too small")
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| 	}
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| 	bitStream := b.Uint32NC()
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| 	nbBits := uint((bitStream & 0xF) + minTablelog) // extract tableLog
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| 	if nbBits > tablelogAbsoluteMax {
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| 		println("Invalid tablelog:", nbBits)
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| 		return errors.New("tableLog too large")
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| 	}
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| 	bitStream >>= 4
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| 	bitCount := uint(4)
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| 
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| 	s.actualTableLog = uint8(nbBits)
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| 	remaining := int32((1 << nbBits) + 1)
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| 	threshold := int32(1 << nbBits)
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| 	gotTotal := int32(0)
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| 	nbBits++
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| 
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| 	for remaining > 1 && charnum <= maxSymbol {
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| 		if previous0 {
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| 			//println("prev0")
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| 			n0 := charnum
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| 			for (bitStream & 0xFFFF) == 0xFFFF {
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| 				//println("24 x 0")
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| 				n0 += 24
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| 				if r := b.remain(); r > 5 {
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| 					b.advance(2)
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| 					// The check above should make sure we can read 32 bits
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| 					bitStream = b.Uint32NC() >> bitCount
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| 				} else {
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| 					// end of bit stream
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| 					bitStream >>= 16
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| 					bitCount += 16
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| 				}
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| 			}
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| 			//printf("bitstream: %d, 0b%b", bitStream&3, bitStream)
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| 			for (bitStream & 3) == 3 {
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| 				n0 += 3
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| 				bitStream >>= 2
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| 				bitCount += 2
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| 			}
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| 			n0 += uint16(bitStream & 3)
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| 			bitCount += 2
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| 
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| 			if n0 > maxSymbolValue {
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| 				return errors.New("maxSymbolValue too small")
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| 			}
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| 			//println("inserting ", n0-charnum, "zeroes from idx", charnum, "ending before", n0)
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| 			for charnum < n0 {
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| 				s.norm[uint8(charnum)] = 0
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| 				charnum++
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| 			}
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| 
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| 			if r := b.remain(); r >= 7 || r-int(bitCount>>3) >= 4 {
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| 				b.advance(bitCount >> 3)
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| 				bitCount &= 7
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| 				// The check above should make sure we can read 32 bits
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| 				bitStream = b.Uint32NC() >> bitCount
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| 			} else {
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| 				bitStream >>= 2
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| 			}
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| 		}
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| 
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| 		max := (2*threshold - 1) - remaining
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| 		var count int32
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| 
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| 		if int32(bitStream)&(threshold-1) < max {
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| 			count = int32(bitStream) & (threshold - 1)
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| 			if debugAsserts && nbBits < 1 {
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| 				panic("nbBits underflow")
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| 			}
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| 			bitCount += nbBits - 1
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| 		} else {
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| 			count = int32(bitStream) & (2*threshold - 1)
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| 			if count >= threshold {
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| 				count -= max
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| 			}
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| 			bitCount += nbBits
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| 		}
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| 
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| 		// extra accuracy
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| 		count--
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| 		if count < 0 {
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| 			// -1 means +1
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| 			remaining += count
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| 			gotTotal -= count
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| 		} else {
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| 			remaining -= count
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| 			gotTotal += count
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| 		}
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| 		s.norm[charnum&0xff] = int16(count)
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| 		charnum++
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| 		previous0 = count == 0
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| 		for remaining < threshold {
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| 			nbBits--
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| 			threshold >>= 1
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| 		}
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| 
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| 		if r := b.remain(); r >= 7 || r-int(bitCount>>3) >= 4 {
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| 			b.advance(bitCount >> 3)
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| 			bitCount &= 7
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| 			// The check above should make sure we can read 32 bits
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| 			bitStream = b.Uint32NC() >> (bitCount & 31)
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| 		} else {
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| 			bitCount -= (uint)(8 * (len(b.b) - 4 - b.off))
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| 			b.off = len(b.b) - 4
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| 			bitStream = b.Uint32() >> (bitCount & 31)
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| 		}
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| 	}
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| 	s.symbolLen = charnum
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| 	if s.symbolLen <= 1 {
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| 		return fmt.Errorf("symbolLen (%d) too small", s.symbolLen)
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| 	}
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| 	if s.symbolLen > maxSymbolValue+1 {
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| 		return fmt.Errorf("symbolLen (%d) too big", s.symbolLen)
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| 	}
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| 	if remaining != 1 {
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| 		return fmt.Errorf("corruption detected (remaining %d != 1)", remaining)
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| 	}
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| 	if bitCount > 32 {
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| 		return fmt.Errorf("corruption detected (bitCount %d > 32)", bitCount)
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| 	}
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| 	if gotTotal != 1<<s.actualTableLog {
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| 		return fmt.Errorf("corruption detected (total %d != %d)", gotTotal, 1<<s.actualTableLog)
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| 	}
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| 	b.advance((bitCount + 7) >> 3)
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| 	return s.buildDtable()
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| }
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| 
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| func (s *fseDecoder) mustReadFrom(r io.Reader) {
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| 	fatalErr := func(err error) {
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| 		if err != nil {
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| 			panic(err)
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| 		}
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| 	}
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| 	// 	dt             [maxTablesize]decSymbol // Decompression table.
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| 	//	symbolLen      uint16                  // Length of active part of the symbol table.
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| 	//	actualTableLog uint8                   // Selected tablelog.
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| 	//	maxBits        uint8                   // Maximum number of additional bits
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| 	//	// used for table creation to avoid allocations.
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| 	//	stateTable [256]uint16
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| 	//	norm       [maxSymbolValue + 1]int16
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| 	//	preDefined bool
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| 	fatalErr(binary.Read(r, binary.LittleEndian, &s.dt))
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| 	fatalErr(binary.Read(r, binary.LittleEndian, &s.symbolLen))
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| 	fatalErr(binary.Read(r, binary.LittleEndian, &s.actualTableLog))
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| 	fatalErr(binary.Read(r, binary.LittleEndian, &s.maxBits))
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| 	fatalErr(binary.Read(r, binary.LittleEndian, &s.stateTable))
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| 	fatalErr(binary.Read(r, binary.LittleEndian, &s.norm))
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| 	fatalErr(binary.Read(r, binary.LittleEndian, &s.preDefined))
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| }
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| 
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| // decSymbol contains information about a state entry,
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| // Including the state offset base, the output symbol and
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| // the number of bits to read for the low part of the destination state.
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| // Using a composite uint64 is faster than a struct with separate members.
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| type decSymbol uint64
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| 
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| func newDecSymbol(nbits, addBits uint8, newState uint16, baseline uint32) decSymbol {
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| 	return decSymbol(nbits) | (decSymbol(addBits) << 8) | (decSymbol(newState) << 16) | (decSymbol(baseline) << 32)
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| }
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| 
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| func (d decSymbol) nbBits() uint8 {
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| 	return uint8(d)
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| }
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| 
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| func (d decSymbol) addBits() uint8 {
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| 	return uint8(d >> 8)
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| }
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| 
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| func (d decSymbol) newState() uint16 {
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| 	return uint16(d >> 16)
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| }
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| 
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| func (d decSymbol) baselineInt() int {
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| 	return int(d >> 32)
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| }
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| 
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| func (d *decSymbol) setNBits(nBits uint8) {
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| 	const mask = 0xffffffffffffff00
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| 	*d = (*d & mask) | decSymbol(nBits)
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| }
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| 
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| func (d *decSymbol) setAddBits(addBits uint8) {
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| 	const mask = 0xffffffffffff00ff
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| 	*d = (*d & mask) | (decSymbol(addBits) << 8)
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| }
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| 
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| func (d *decSymbol) setNewState(state uint16) {
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| 	const mask = 0xffffffff0000ffff
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| 	*d = (*d & mask) | decSymbol(state)<<16
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| }
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| 
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| func (d *decSymbol) setExt(addBits uint8, baseline uint32) {
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| 	const mask = 0xffff00ff
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| 	*d = (*d & mask) | (decSymbol(addBits) << 8) | (decSymbol(baseline) << 32)
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| }
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| 
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| // decSymbolValue returns the transformed decSymbol for the given symbol.
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| func decSymbolValue(symb uint8, t []baseOffset) (decSymbol, error) {
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| 	if int(symb) >= len(t) {
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| 		return 0, fmt.Errorf("rle symbol %d >= max %d", symb, len(t))
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| 	}
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| 	lu := t[symb]
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| 	return newDecSymbol(0, lu.addBits, 0, lu.baseLine), nil
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| }
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| 
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| // setRLE will set the decoder til RLE mode.
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| func (s *fseDecoder) setRLE(symbol decSymbol) {
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| 	s.actualTableLog = 0
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| 	s.maxBits = symbol.addBits()
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| 	s.dt[0] = symbol
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| }
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| 
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| // transform will transform the decoder table into a table usable for
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| // decoding without having to apply the transformation while decoding.
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| // The state will contain the base value and the number of bits to read.
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| func (s *fseDecoder) transform(t []baseOffset) error {
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| 	tableSize := uint16(1 << s.actualTableLog)
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| 	s.maxBits = 0
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| 	for i, v := range s.dt[:tableSize] {
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| 		add := v.addBits()
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| 		if int(add) >= len(t) {
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| 			return fmt.Errorf("invalid decoding table entry %d, symbol %d >= max (%d)", i, v.addBits(), len(t))
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| 		}
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| 		lu := t[add]
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| 		if lu.addBits > s.maxBits {
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| 			s.maxBits = lu.addBits
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| 		}
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| 		v.setExt(lu.addBits, lu.baseLine)
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| 		s.dt[i] = v
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| 	}
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| 	return nil
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| }
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| 
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| type fseState struct {
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| 	dt    []decSymbol
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| 	state decSymbol
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| }
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| 
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| // Initialize and decodeAsync first state and symbol.
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| func (s *fseState) init(br *bitReader, tableLog uint8, dt []decSymbol) {
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| 	s.dt = dt
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| 	br.fill()
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| 	s.state = dt[br.getBits(tableLog)]
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| }
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| 
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| // final returns the current state symbol without decoding the next.
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| func (s decSymbol) final() (int, uint8) {
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| 	return s.baselineInt(), s.addBits()
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| }
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