 9bdcbe0447
			
		
	
	9bdcbe0447
	
	
	
		
			
			Major integrations and fixes: - Added BACKBEAT SDK integration for P2P operation timing - Implemented beat-aware status tracking for distributed operations - Added Docker secrets support for secure license management - Resolved KACHING license validation via HTTPS/TLS - Updated docker-compose configuration for clean stack deployment - Disabled rollback policies to prevent deployment failures - Added license credential storage (CHORUS-DEV-MULTI-001) Technical improvements: - BACKBEAT P2P operation tracking with phase management - Enhanced configuration system with file-based secrets - Improved error handling for license validation - Clean separation of KACHING and CHORUS deployment stacks 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
		
			
				
	
	
		
			1018 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			1018 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2009 The Go Authors. All rights reserved.
 | |
| // Copyright (c) 2015 Klaus Post
 | |
| // Use of this source code is governed by a BSD-style
 | |
| // license that can be found in the LICENSE file.
 | |
| 
 | |
| package flate
 | |
| 
 | |
| import (
 | |
| 	"encoding/binary"
 | |
| 	"errors"
 | |
| 	"fmt"
 | |
| 	"io"
 | |
| 	"math"
 | |
| )
 | |
| 
 | |
| const (
 | |
| 	NoCompression      = 0
 | |
| 	BestSpeed          = 1
 | |
| 	BestCompression    = 9
 | |
| 	DefaultCompression = -1
 | |
| 
 | |
| 	// HuffmanOnly disables Lempel-Ziv match searching and only performs Huffman
 | |
| 	// entropy encoding. This mode is useful in compressing data that has
 | |
| 	// already been compressed with an LZ style algorithm (e.g. Snappy or LZ4)
 | |
| 	// that lacks an entropy encoder. Compression gains are achieved when
 | |
| 	// certain bytes in the input stream occur more frequently than others.
 | |
| 	//
 | |
| 	// Note that HuffmanOnly produces a compressed output that is
 | |
| 	// RFC 1951 compliant. That is, any valid DEFLATE decompressor will
 | |
| 	// continue to be able to decompress this output.
 | |
| 	HuffmanOnly         = -2
 | |
| 	ConstantCompression = HuffmanOnly // compatibility alias.
 | |
| 
 | |
| 	logWindowSize    = 15
 | |
| 	windowSize       = 1 << logWindowSize
 | |
| 	windowMask       = windowSize - 1
 | |
| 	logMaxOffsetSize = 15  // Standard DEFLATE
 | |
| 	minMatchLength   = 4   // The smallest match that the compressor looks for
 | |
| 	maxMatchLength   = 258 // The longest match for the compressor
 | |
| 	minOffsetSize    = 1   // The shortest offset that makes any sense
 | |
| 
 | |
| 	// The maximum number of tokens we will encode at the time.
 | |
| 	// Smaller sizes usually creates less optimal blocks.
 | |
| 	// Bigger can make context switching slow.
 | |
| 	// We use this for levels 7-9, so we make it big.
 | |
| 	maxFlateBlockTokens = 1 << 15
 | |
| 	maxStoreBlockSize   = 65535
 | |
| 	hashBits            = 17 // After 17 performance degrades
 | |
| 	hashSize            = 1 << hashBits
 | |
| 	hashMask            = (1 << hashBits) - 1
 | |
| 	hashShift           = (hashBits + minMatchLength - 1) / minMatchLength
 | |
| 	maxHashOffset       = 1 << 28
 | |
| 
 | |
| 	skipNever = math.MaxInt32
 | |
| 
 | |
| 	debugDeflate = false
 | |
| )
 | |
| 
 | |
| type compressionLevel struct {
 | |
| 	good, lazy, nice, chain, fastSkipHashing, level int
 | |
| }
 | |
| 
 | |
| // Compression levels have been rebalanced from zlib deflate defaults
 | |
| // to give a bigger spread in speed and compression.
 | |
| // See https://blog.klauspost.com/rebalancing-deflate-compression-levels/
 | |
| var levels = []compressionLevel{
 | |
| 	{}, // 0
 | |
| 	// Level 1-6 uses specialized algorithm - values not used
 | |
| 	{0, 0, 0, 0, 0, 1},
 | |
| 	{0, 0, 0, 0, 0, 2},
 | |
| 	{0, 0, 0, 0, 0, 3},
 | |
| 	{0, 0, 0, 0, 0, 4},
 | |
| 	{0, 0, 0, 0, 0, 5},
 | |
| 	{0, 0, 0, 0, 0, 6},
 | |
| 	// Levels 7-9 use increasingly more lazy matching
 | |
| 	// and increasingly stringent conditions for "good enough".
 | |
| 	{8, 12, 16, 24, skipNever, 7},
 | |
| 	{16, 30, 40, 64, skipNever, 8},
 | |
| 	{32, 258, 258, 1024, skipNever, 9},
 | |
| }
 | |
| 
 | |
| // advancedState contains state for the advanced levels, with bigger hash tables, etc.
 | |
| type advancedState struct {
 | |
| 	// deflate state
 | |
| 	length         int
 | |
| 	offset         int
 | |
| 	maxInsertIndex int
 | |
| 	chainHead      int
 | |
| 	hashOffset     int
 | |
| 
 | |
| 	ii uint16 // position of last match, intended to overflow to reset.
 | |
| 
 | |
| 	// input window: unprocessed data is window[index:windowEnd]
 | |
| 	index     int
 | |
| 	hashMatch [maxMatchLength + minMatchLength]uint32
 | |
| 
 | |
| 	// Input hash chains
 | |
| 	// hashHead[hashValue] contains the largest inputIndex with the specified hash value
 | |
| 	// If hashHead[hashValue] is within the current window, then
 | |
| 	// hashPrev[hashHead[hashValue] & windowMask] contains the previous index
 | |
| 	// with the same hash value.
 | |
| 	hashHead [hashSize]uint32
 | |
| 	hashPrev [windowSize]uint32
 | |
| }
 | |
| 
 | |
| type compressor struct {
 | |
| 	compressionLevel
 | |
| 
 | |
| 	h *huffmanEncoder
 | |
| 	w *huffmanBitWriter
 | |
| 
 | |
| 	// compression algorithm
 | |
| 	fill func(*compressor, []byte) int // copy data to window
 | |
| 	step func(*compressor)             // process window
 | |
| 
 | |
| 	window     []byte
 | |
| 	windowEnd  int
 | |
| 	blockStart int // window index where current tokens start
 | |
| 	err        error
 | |
| 
 | |
| 	// queued output tokens
 | |
| 	tokens tokens
 | |
| 	fast   fastEnc
 | |
| 	state  *advancedState
 | |
| 
 | |
| 	sync          bool // requesting flush
 | |
| 	byteAvailable bool // if true, still need to process window[index-1].
 | |
| }
 | |
| 
 | |
| func (d *compressor) fillDeflate(b []byte) int {
 | |
| 	s := d.state
 | |
| 	if s.index >= 2*windowSize-(minMatchLength+maxMatchLength) {
 | |
| 		// shift the window by windowSize
 | |
| 		//copy(d.window[:], d.window[windowSize:2*windowSize])
 | |
| 		*(*[windowSize]byte)(d.window) = *(*[windowSize]byte)(d.window[windowSize:])
 | |
| 		s.index -= windowSize
 | |
| 		d.windowEnd -= windowSize
 | |
| 		if d.blockStart >= windowSize {
 | |
| 			d.blockStart -= windowSize
 | |
| 		} else {
 | |
| 			d.blockStart = math.MaxInt32
 | |
| 		}
 | |
| 		s.hashOffset += windowSize
 | |
| 		if s.hashOffset > maxHashOffset {
 | |
| 			delta := s.hashOffset - 1
 | |
| 			s.hashOffset -= delta
 | |
| 			s.chainHead -= delta
 | |
| 			// Iterate over slices instead of arrays to avoid copying
 | |
| 			// the entire table onto the stack (Issue #18625).
 | |
| 			for i, v := range s.hashPrev[:] {
 | |
| 				if int(v) > delta {
 | |
| 					s.hashPrev[i] = uint32(int(v) - delta)
 | |
| 				} else {
 | |
| 					s.hashPrev[i] = 0
 | |
| 				}
 | |
| 			}
 | |
| 			for i, v := range s.hashHead[:] {
 | |
| 				if int(v) > delta {
 | |
| 					s.hashHead[i] = uint32(int(v) - delta)
 | |
| 				} else {
 | |
| 					s.hashHead[i] = 0
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	n := copy(d.window[d.windowEnd:], b)
 | |
| 	d.windowEnd += n
 | |
| 	return n
 | |
| }
 | |
| 
 | |
| func (d *compressor) writeBlock(tok *tokens, index int, eof bool) error {
 | |
| 	if index > 0 || eof {
 | |
| 		var window []byte
 | |
| 		if d.blockStart <= index {
 | |
| 			window = d.window[d.blockStart:index]
 | |
| 		}
 | |
| 		d.blockStart = index
 | |
| 		//d.w.writeBlock(tok, eof, window)
 | |
| 		d.w.writeBlockDynamic(tok, eof, window, d.sync)
 | |
| 		return d.w.err
 | |
| 	}
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // writeBlockSkip writes the current block and uses the number of tokens
 | |
| // to determine if the block should be stored on no matches, or
 | |
| // only huffman encoded.
 | |
| func (d *compressor) writeBlockSkip(tok *tokens, index int, eof bool) error {
 | |
| 	if index > 0 || eof {
 | |
| 		if d.blockStart <= index {
 | |
| 			window := d.window[d.blockStart:index]
 | |
| 			// If we removed less than a 64th of all literals
 | |
| 			// we huffman compress the block.
 | |
| 			if int(tok.n) > len(window)-int(tok.n>>6) {
 | |
| 				d.w.writeBlockHuff(eof, window, d.sync)
 | |
| 			} else {
 | |
| 				// Write a dynamic huffman block.
 | |
| 				d.w.writeBlockDynamic(tok, eof, window, d.sync)
 | |
| 			}
 | |
| 		} else {
 | |
| 			d.w.writeBlock(tok, eof, nil)
 | |
| 		}
 | |
| 		d.blockStart = index
 | |
| 		return d.w.err
 | |
| 	}
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // fillWindow will fill the current window with the supplied
 | |
| // dictionary and calculate all hashes.
 | |
| // This is much faster than doing a full encode.
 | |
| // Should only be used after a start/reset.
 | |
| func (d *compressor) fillWindow(b []byte) {
 | |
| 	// Do not fill window if we are in store-only or huffman mode.
 | |
| 	if d.level <= 0 {
 | |
| 		return
 | |
| 	}
 | |
| 	if d.fast != nil {
 | |
| 		// encode the last data, but discard the result
 | |
| 		if len(b) > maxMatchOffset {
 | |
| 			b = b[len(b)-maxMatchOffset:]
 | |
| 		}
 | |
| 		d.fast.Encode(&d.tokens, b)
 | |
| 		d.tokens.Reset()
 | |
| 		return
 | |
| 	}
 | |
| 	s := d.state
 | |
| 	// If we are given too much, cut it.
 | |
| 	if len(b) > windowSize {
 | |
| 		b = b[len(b)-windowSize:]
 | |
| 	}
 | |
| 	// Add all to window.
 | |
| 	n := copy(d.window[d.windowEnd:], b)
 | |
| 
 | |
| 	// Calculate 256 hashes at the time (more L1 cache hits)
 | |
| 	loops := (n + 256 - minMatchLength) / 256
 | |
| 	for j := 0; j < loops; j++ {
 | |
| 		startindex := j * 256
 | |
| 		end := startindex + 256 + minMatchLength - 1
 | |
| 		if end > n {
 | |
| 			end = n
 | |
| 		}
 | |
| 		tocheck := d.window[startindex:end]
 | |
| 		dstSize := len(tocheck) - minMatchLength + 1
 | |
| 
 | |
| 		if dstSize <= 0 {
 | |
| 			continue
 | |
| 		}
 | |
| 
 | |
| 		dst := s.hashMatch[:dstSize]
 | |
| 		bulkHash4(tocheck, dst)
 | |
| 		var newH uint32
 | |
| 		for i, val := range dst {
 | |
| 			di := i + startindex
 | |
| 			newH = val & hashMask
 | |
| 			// Get previous value with the same hash.
 | |
| 			// Our chain should point to the previous value.
 | |
| 			s.hashPrev[di&windowMask] = s.hashHead[newH]
 | |
| 			// Set the head of the hash chain to us.
 | |
| 			s.hashHead[newH] = uint32(di + s.hashOffset)
 | |
| 		}
 | |
| 	}
 | |
| 	// Update window information.
 | |
| 	d.windowEnd += n
 | |
| 	s.index = n
 | |
| }
 | |
| 
 | |
| // Try to find a match starting at index whose length is greater than prevSize.
 | |
| // We only look at chainCount possibilities before giving up.
 | |
| // pos = s.index, prevHead = s.chainHead-s.hashOffset, prevLength=minMatchLength-1, lookahead
 | |
| func (d *compressor) findMatch(pos int, prevHead int, lookahead int) (length, offset int, ok bool) {
 | |
| 	minMatchLook := maxMatchLength
 | |
| 	if lookahead < minMatchLook {
 | |
| 		minMatchLook = lookahead
 | |
| 	}
 | |
| 
 | |
| 	win := d.window[0 : pos+minMatchLook]
 | |
| 
 | |
| 	// We quit when we get a match that's at least nice long
 | |
| 	nice := len(win) - pos
 | |
| 	if d.nice < nice {
 | |
| 		nice = d.nice
 | |
| 	}
 | |
| 
 | |
| 	// If we've got a match that's good enough, only look in 1/4 the chain.
 | |
| 	tries := d.chain
 | |
| 	length = minMatchLength - 1
 | |
| 
 | |
| 	wEnd := win[pos+length]
 | |
| 	wPos := win[pos:]
 | |
| 	minIndex := pos - windowSize
 | |
| 	if minIndex < 0 {
 | |
| 		minIndex = 0
 | |
| 	}
 | |
| 	offset = 0
 | |
| 
 | |
| 	if d.chain < 100 {
 | |
| 		for i := prevHead; tries > 0; tries-- {
 | |
| 			if wEnd == win[i+length] {
 | |
| 				n := matchLen(win[i:i+minMatchLook], wPos)
 | |
| 				if n > length {
 | |
| 					length = n
 | |
| 					offset = pos - i
 | |
| 					ok = true
 | |
| 					if n >= nice {
 | |
| 						// The match is good enough that we don't try to find a better one.
 | |
| 						break
 | |
| 					}
 | |
| 					wEnd = win[pos+n]
 | |
| 				}
 | |
| 			}
 | |
| 			if i <= minIndex {
 | |
| 				// hashPrev[i & windowMask] has already been overwritten, so stop now.
 | |
| 				break
 | |
| 			}
 | |
| 			i = int(d.state.hashPrev[i&windowMask]) - d.state.hashOffset
 | |
| 			if i < minIndex {
 | |
| 				break
 | |
| 			}
 | |
| 		}
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	// Minimum gain to accept a match.
 | |
| 	cGain := 4
 | |
| 
 | |
| 	// Some like it higher (CSV), some like it lower (JSON)
 | |
| 	const baseCost = 3
 | |
| 	// Base is 4 bytes at with an additional cost.
 | |
| 	// Matches must be better than this.
 | |
| 
 | |
| 	for i := prevHead; tries > 0; tries-- {
 | |
| 		if wEnd == win[i+length] {
 | |
| 			n := matchLen(win[i:i+minMatchLook], wPos)
 | |
| 			if n > length {
 | |
| 				// Calculate gain. Estimate
 | |
| 				newGain := d.h.bitLengthRaw(wPos[:n]) - int(offsetExtraBits[offsetCode(uint32(pos-i))]) - baseCost - int(lengthExtraBits[lengthCodes[(n-3)&255]])
 | |
| 
 | |
| 				//fmt.Println("gain:", newGain, "prev:", cGain, "raw:", d.h.bitLengthRaw(wPos[:n]), "this-len:", n, "prev-len:", length)
 | |
| 				if newGain > cGain {
 | |
| 					length = n
 | |
| 					offset = pos - i
 | |
| 					cGain = newGain
 | |
| 					ok = true
 | |
| 					if n >= nice {
 | |
| 						// The match is good enough that we don't try to find a better one.
 | |
| 						break
 | |
| 					}
 | |
| 					wEnd = win[pos+n]
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		if i <= minIndex {
 | |
| 			// hashPrev[i & windowMask] has already been overwritten, so stop now.
 | |
| 			break
 | |
| 		}
 | |
| 		i = int(d.state.hashPrev[i&windowMask]) - d.state.hashOffset
 | |
| 		if i < minIndex {
 | |
| 			break
 | |
| 		}
 | |
| 	}
 | |
| 	return
 | |
| }
 | |
| 
 | |
| func (d *compressor) writeStoredBlock(buf []byte) error {
 | |
| 	if d.w.writeStoredHeader(len(buf), false); d.w.err != nil {
 | |
| 		return d.w.err
 | |
| 	}
 | |
| 	d.w.writeBytes(buf)
 | |
| 	return d.w.err
 | |
| }
 | |
| 
 | |
| // hash4 returns a hash representation of the first 4 bytes
 | |
| // of the supplied slice.
 | |
| // The caller must ensure that len(b) >= 4.
 | |
| func hash4(b []byte) uint32 {
 | |
| 	return hash4u(binary.LittleEndian.Uint32(b), hashBits)
 | |
| }
 | |
| 
 | |
| // hash4 returns the hash of u to fit in a hash table with h bits.
 | |
| // Preferably h should be a constant and should always be <32.
 | |
| func hash4u(u uint32, h uint8) uint32 {
 | |
| 	return (u * prime4bytes) >> (32 - h)
 | |
| }
 | |
| 
 | |
| // bulkHash4 will compute hashes using the same
 | |
| // algorithm as hash4
 | |
| func bulkHash4(b []byte, dst []uint32) {
 | |
| 	if len(b) < 4 {
 | |
| 		return
 | |
| 	}
 | |
| 	hb := binary.LittleEndian.Uint32(b)
 | |
| 
 | |
| 	dst[0] = hash4u(hb, hashBits)
 | |
| 	end := len(b) - 4 + 1
 | |
| 	for i := 1; i < end; i++ {
 | |
| 		hb = (hb >> 8) | uint32(b[i+3])<<24
 | |
| 		dst[i] = hash4u(hb, hashBits)
 | |
| 	}
 | |
| }
 | |
| 
 | |
| func (d *compressor) initDeflate() {
 | |
| 	d.window = make([]byte, 2*windowSize)
 | |
| 	d.byteAvailable = false
 | |
| 	d.err = nil
 | |
| 	if d.state == nil {
 | |
| 		return
 | |
| 	}
 | |
| 	s := d.state
 | |
| 	s.index = 0
 | |
| 	s.hashOffset = 1
 | |
| 	s.length = minMatchLength - 1
 | |
| 	s.offset = 0
 | |
| 	s.chainHead = -1
 | |
| }
 | |
| 
 | |
| // deflateLazy is the same as deflate, but with d.fastSkipHashing == skipNever,
 | |
| // meaning it always has lazy matching on.
 | |
| func (d *compressor) deflateLazy() {
 | |
| 	s := d.state
 | |
| 	// Sanity enables additional runtime tests.
 | |
| 	// It's intended to be used during development
 | |
| 	// to supplement the currently ad-hoc unit tests.
 | |
| 	const sanity = debugDeflate
 | |
| 
 | |
| 	if d.windowEnd-s.index < minMatchLength+maxMatchLength && !d.sync {
 | |
| 		return
 | |
| 	}
 | |
| 	if d.windowEnd != s.index && d.chain > 100 {
 | |
| 		// Get literal huffman coder.
 | |
| 		if d.h == nil {
 | |
| 			d.h = newHuffmanEncoder(maxFlateBlockTokens)
 | |
| 		}
 | |
| 		var tmp [256]uint16
 | |
| 		for _, v := range d.window[s.index:d.windowEnd] {
 | |
| 			tmp[v]++
 | |
| 		}
 | |
| 		d.h.generate(tmp[:], 15)
 | |
| 	}
 | |
| 
 | |
| 	s.maxInsertIndex = d.windowEnd - (minMatchLength - 1)
 | |
| 
 | |
| 	for {
 | |
| 		if sanity && s.index > d.windowEnd {
 | |
| 			panic("index > windowEnd")
 | |
| 		}
 | |
| 		lookahead := d.windowEnd - s.index
 | |
| 		if lookahead < minMatchLength+maxMatchLength {
 | |
| 			if !d.sync {
 | |
| 				return
 | |
| 			}
 | |
| 			if sanity && s.index > d.windowEnd {
 | |
| 				panic("index > windowEnd")
 | |
| 			}
 | |
| 			if lookahead == 0 {
 | |
| 				// Flush current output block if any.
 | |
| 				if d.byteAvailable {
 | |
| 					// There is still one pending token that needs to be flushed
 | |
| 					d.tokens.AddLiteral(d.window[s.index-1])
 | |
| 					d.byteAvailable = false
 | |
| 				}
 | |
| 				if d.tokens.n > 0 {
 | |
| 					if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
 | |
| 						return
 | |
| 					}
 | |
| 					d.tokens.Reset()
 | |
| 				}
 | |
| 				return
 | |
| 			}
 | |
| 		}
 | |
| 		if s.index < s.maxInsertIndex {
 | |
| 			// Update the hash
 | |
| 			hash := hash4(d.window[s.index:])
 | |
| 			ch := s.hashHead[hash]
 | |
| 			s.chainHead = int(ch)
 | |
| 			s.hashPrev[s.index&windowMask] = ch
 | |
| 			s.hashHead[hash] = uint32(s.index + s.hashOffset)
 | |
| 		}
 | |
| 		prevLength := s.length
 | |
| 		prevOffset := s.offset
 | |
| 		s.length = minMatchLength - 1
 | |
| 		s.offset = 0
 | |
| 		minIndex := s.index - windowSize
 | |
| 		if minIndex < 0 {
 | |
| 			minIndex = 0
 | |
| 		}
 | |
| 
 | |
| 		if s.chainHead-s.hashOffset >= minIndex && lookahead > prevLength && prevLength < d.lazy {
 | |
| 			if newLength, newOffset, ok := d.findMatch(s.index, s.chainHead-s.hashOffset, lookahead); ok {
 | |
| 				s.length = newLength
 | |
| 				s.offset = newOffset
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if prevLength >= minMatchLength && s.length <= prevLength {
 | |
| 			// No better match, but check for better match at end...
 | |
| 			//
 | |
| 			// Skip forward a number of bytes.
 | |
| 			// Offset of 2 seems to yield best results. 3 is sometimes better.
 | |
| 			const checkOff = 2
 | |
| 
 | |
| 			// Check all, except full length
 | |
| 			if prevLength < maxMatchLength-checkOff {
 | |
| 				prevIndex := s.index - 1
 | |
| 				if prevIndex+prevLength < s.maxInsertIndex {
 | |
| 					end := lookahead
 | |
| 					if lookahead > maxMatchLength+checkOff {
 | |
| 						end = maxMatchLength + checkOff
 | |
| 					}
 | |
| 					end += prevIndex
 | |
| 
 | |
| 					// Hash at match end.
 | |
| 					h := hash4(d.window[prevIndex+prevLength:])
 | |
| 					ch2 := int(s.hashHead[h]) - s.hashOffset - prevLength
 | |
| 					if prevIndex-ch2 != prevOffset && ch2 > minIndex+checkOff {
 | |
| 						length := matchLen(d.window[prevIndex+checkOff:end], d.window[ch2+checkOff:])
 | |
| 						// It seems like a pure length metric is best.
 | |
| 						if length > prevLength {
 | |
| 							prevLength = length
 | |
| 							prevOffset = prevIndex - ch2
 | |
| 
 | |
| 							// Extend back...
 | |
| 							for i := checkOff - 1; i >= 0; i-- {
 | |
| 								if prevLength >= maxMatchLength || d.window[prevIndex+i] != d.window[ch2+i] {
 | |
| 									// Emit tokens we "owe"
 | |
| 									for j := 0; j <= i; j++ {
 | |
| 										d.tokens.AddLiteral(d.window[prevIndex+j])
 | |
| 										if d.tokens.n == maxFlateBlockTokens {
 | |
| 											// The block includes the current character
 | |
| 											if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
 | |
| 												return
 | |
| 											}
 | |
| 											d.tokens.Reset()
 | |
| 										}
 | |
| 										s.index++
 | |
| 										if s.index < s.maxInsertIndex {
 | |
| 											h := hash4(d.window[s.index:])
 | |
| 											ch := s.hashHead[h]
 | |
| 											s.chainHead = int(ch)
 | |
| 											s.hashPrev[s.index&windowMask] = ch
 | |
| 											s.hashHead[h] = uint32(s.index + s.hashOffset)
 | |
| 										}
 | |
| 									}
 | |
| 									break
 | |
| 								} else {
 | |
| 									prevLength++
 | |
| 								}
 | |
| 							}
 | |
| 						} else if false {
 | |
| 							// Check one further ahead.
 | |
| 							// Only rarely better, disabled for now.
 | |
| 							prevIndex++
 | |
| 							h := hash4(d.window[prevIndex+prevLength:])
 | |
| 							ch2 := int(s.hashHead[h]) - s.hashOffset - prevLength
 | |
| 							if prevIndex-ch2 != prevOffset && ch2 > minIndex+checkOff {
 | |
| 								length := matchLen(d.window[prevIndex+checkOff:end], d.window[ch2+checkOff:])
 | |
| 								// It seems like a pure length metric is best.
 | |
| 								if length > prevLength+checkOff {
 | |
| 									prevLength = length
 | |
| 									prevOffset = prevIndex - ch2
 | |
| 									prevIndex--
 | |
| 
 | |
| 									// Extend back...
 | |
| 									for i := checkOff; i >= 0; i-- {
 | |
| 										if prevLength >= maxMatchLength || d.window[prevIndex+i] != d.window[ch2+i-1] {
 | |
| 											// Emit tokens we "owe"
 | |
| 											for j := 0; j <= i; j++ {
 | |
| 												d.tokens.AddLiteral(d.window[prevIndex+j])
 | |
| 												if d.tokens.n == maxFlateBlockTokens {
 | |
| 													// The block includes the current character
 | |
| 													if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
 | |
| 														return
 | |
| 													}
 | |
| 													d.tokens.Reset()
 | |
| 												}
 | |
| 												s.index++
 | |
| 												if s.index < s.maxInsertIndex {
 | |
| 													h := hash4(d.window[s.index:])
 | |
| 													ch := s.hashHead[h]
 | |
| 													s.chainHead = int(ch)
 | |
| 													s.hashPrev[s.index&windowMask] = ch
 | |
| 													s.hashHead[h] = uint32(s.index + s.hashOffset)
 | |
| 												}
 | |
| 											}
 | |
| 											break
 | |
| 										} else {
 | |
| 											prevLength++
 | |
| 										}
 | |
| 									}
 | |
| 								}
 | |
| 							}
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			// There was a match at the previous step, and the current match is
 | |
| 			// not better. Output the previous match.
 | |
| 			d.tokens.AddMatch(uint32(prevLength-3), uint32(prevOffset-minOffsetSize))
 | |
| 
 | |
| 			// Insert in the hash table all strings up to the end of the match.
 | |
| 			// index and index-1 are already inserted. If there is not enough
 | |
| 			// lookahead, the last two strings are not inserted into the hash
 | |
| 			// table.
 | |
| 			newIndex := s.index + prevLength - 1
 | |
| 			// Calculate missing hashes
 | |
| 			end := newIndex
 | |
| 			if end > s.maxInsertIndex {
 | |
| 				end = s.maxInsertIndex
 | |
| 			}
 | |
| 			end += minMatchLength - 1
 | |
| 			startindex := s.index + 1
 | |
| 			if startindex > s.maxInsertIndex {
 | |
| 				startindex = s.maxInsertIndex
 | |
| 			}
 | |
| 			tocheck := d.window[startindex:end]
 | |
| 			dstSize := len(tocheck) - minMatchLength + 1
 | |
| 			if dstSize > 0 {
 | |
| 				dst := s.hashMatch[:dstSize]
 | |
| 				bulkHash4(tocheck, dst)
 | |
| 				var newH uint32
 | |
| 				for i, val := range dst {
 | |
| 					di := i + startindex
 | |
| 					newH = val & hashMask
 | |
| 					// Get previous value with the same hash.
 | |
| 					// Our chain should point to the previous value.
 | |
| 					s.hashPrev[di&windowMask] = s.hashHead[newH]
 | |
| 					// Set the head of the hash chain to us.
 | |
| 					s.hashHead[newH] = uint32(di + s.hashOffset)
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			s.index = newIndex
 | |
| 			d.byteAvailable = false
 | |
| 			s.length = minMatchLength - 1
 | |
| 			if d.tokens.n == maxFlateBlockTokens {
 | |
| 				// The block includes the current character
 | |
| 				if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
 | |
| 					return
 | |
| 				}
 | |
| 				d.tokens.Reset()
 | |
| 			}
 | |
| 			s.ii = 0
 | |
| 		} else {
 | |
| 			// Reset, if we got a match this run.
 | |
| 			if s.length >= minMatchLength {
 | |
| 				s.ii = 0
 | |
| 			}
 | |
| 			// We have a byte waiting. Emit it.
 | |
| 			if d.byteAvailable {
 | |
| 				s.ii++
 | |
| 				d.tokens.AddLiteral(d.window[s.index-1])
 | |
| 				if d.tokens.n == maxFlateBlockTokens {
 | |
| 					if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
 | |
| 						return
 | |
| 					}
 | |
| 					d.tokens.Reset()
 | |
| 				}
 | |
| 				s.index++
 | |
| 
 | |
| 				// If we have a long run of no matches, skip additional bytes
 | |
| 				// Resets when s.ii overflows after 64KB.
 | |
| 				if n := int(s.ii) - d.chain; n > 0 {
 | |
| 					n = 1 + int(n>>6)
 | |
| 					for j := 0; j < n; j++ {
 | |
| 						if s.index >= d.windowEnd-1 {
 | |
| 							break
 | |
| 						}
 | |
| 						d.tokens.AddLiteral(d.window[s.index-1])
 | |
| 						if d.tokens.n == maxFlateBlockTokens {
 | |
| 							if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
 | |
| 								return
 | |
| 							}
 | |
| 							d.tokens.Reset()
 | |
| 						}
 | |
| 						// Index...
 | |
| 						if s.index < s.maxInsertIndex {
 | |
| 							h := hash4(d.window[s.index:])
 | |
| 							ch := s.hashHead[h]
 | |
| 							s.chainHead = int(ch)
 | |
| 							s.hashPrev[s.index&windowMask] = ch
 | |
| 							s.hashHead[h] = uint32(s.index + s.hashOffset)
 | |
| 						}
 | |
| 						s.index++
 | |
| 					}
 | |
| 					// Flush last byte
 | |
| 					d.tokens.AddLiteral(d.window[s.index-1])
 | |
| 					d.byteAvailable = false
 | |
| 					// s.length = minMatchLength - 1 // not needed, since s.ii is reset above, so it should never be > minMatchLength
 | |
| 					if d.tokens.n == maxFlateBlockTokens {
 | |
| 						if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil {
 | |
| 							return
 | |
| 						}
 | |
| 						d.tokens.Reset()
 | |
| 					}
 | |
| 				}
 | |
| 			} else {
 | |
| 				s.index++
 | |
| 				d.byteAvailable = true
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| func (d *compressor) store() {
 | |
| 	if d.windowEnd > 0 && (d.windowEnd == maxStoreBlockSize || d.sync) {
 | |
| 		d.err = d.writeStoredBlock(d.window[:d.windowEnd])
 | |
| 		d.windowEnd = 0
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // fillWindow will fill the buffer with data for huffman-only compression.
 | |
| // The number of bytes copied is returned.
 | |
| func (d *compressor) fillBlock(b []byte) int {
 | |
| 	n := copy(d.window[d.windowEnd:], b)
 | |
| 	d.windowEnd += n
 | |
| 	return n
 | |
| }
 | |
| 
 | |
| // storeHuff will compress and store the currently added data,
 | |
| // if enough has been accumulated or we at the end of the stream.
 | |
| // Any error that occurred will be in d.err
 | |
| func (d *compressor) storeHuff() {
 | |
| 	if d.windowEnd < len(d.window) && !d.sync || d.windowEnd == 0 {
 | |
| 		return
 | |
| 	}
 | |
| 	d.w.writeBlockHuff(false, d.window[:d.windowEnd], d.sync)
 | |
| 	d.err = d.w.err
 | |
| 	d.windowEnd = 0
 | |
| }
 | |
| 
 | |
| // storeFast will compress and store the currently added data,
 | |
| // if enough has been accumulated or we at the end of the stream.
 | |
| // Any error that occurred will be in d.err
 | |
| func (d *compressor) storeFast() {
 | |
| 	// We only compress if we have maxStoreBlockSize.
 | |
| 	if d.windowEnd < len(d.window) {
 | |
| 		if !d.sync {
 | |
| 			return
 | |
| 		}
 | |
| 		// Handle extremely small sizes.
 | |
| 		if d.windowEnd < 128 {
 | |
| 			if d.windowEnd == 0 {
 | |
| 				return
 | |
| 			}
 | |
| 			if d.windowEnd <= 32 {
 | |
| 				d.err = d.writeStoredBlock(d.window[:d.windowEnd])
 | |
| 			} else {
 | |
| 				d.w.writeBlockHuff(false, d.window[:d.windowEnd], true)
 | |
| 				d.err = d.w.err
 | |
| 			}
 | |
| 			d.tokens.Reset()
 | |
| 			d.windowEnd = 0
 | |
| 			d.fast.Reset()
 | |
| 			return
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	d.fast.Encode(&d.tokens, d.window[:d.windowEnd])
 | |
| 	// If we made zero matches, store the block as is.
 | |
| 	if d.tokens.n == 0 {
 | |
| 		d.err = d.writeStoredBlock(d.window[:d.windowEnd])
 | |
| 		// If we removed less than 1/16th, huffman compress the block.
 | |
| 	} else if int(d.tokens.n) > d.windowEnd-(d.windowEnd>>4) {
 | |
| 		d.w.writeBlockHuff(false, d.window[:d.windowEnd], d.sync)
 | |
| 		d.err = d.w.err
 | |
| 	} else {
 | |
| 		d.w.writeBlockDynamic(&d.tokens, false, d.window[:d.windowEnd], d.sync)
 | |
| 		d.err = d.w.err
 | |
| 	}
 | |
| 	d.tokens.Reset()
 | |
| 	d.windowEnd = 0
 | |
| }
 | |
| 
 | |
| // write will add input byte to the stream.
 | |
| // Unless an error occurs all bytes will be consumed.
 | |
| func (d *compressor) write(b []byte) (n int, err error) {
 | |
| 	if d.err != nil {
 | |
| 		return 0, d.err
 | |
| 	}
 | |
| 	n = len(b)
 | |
| 	for len(b) > 0 {
 | |
| 		if d.windowEnd == len(d.window) || d.sync {
 | |
| 			d.step(d)
 | |
| 		}
 | |
| 		b = b[d.fill(d, b):]
 | |
| 		if d.err != nil {
 | |
| 			return 0, d.err
 | |
| 		}
 | |
| 	}
 | |
| 	return n, d.err
 | |
| }
 | |
| 
 | |
| func (d *compressor) syncFlush() error {
 | |
| 	d.sync = true
 | |
| 	if d.err != nil {
 | |
| 		return d.err
 | |
| 	}
 | |
| 	d.step(d)
 | |
| 	if d.err == nil {
 | |
| 		d.w.writeStoredHeader(0, false)
 | |
| 		d.w.flush()
 | |
| 		d.err = d.w.err
 | |
| 	}
 | |
| 	d.sync = false
 | |
| 	return d.err
 | |
| }
 | |
| 
 | |
| func (d *compressor) init(w io.Writer, level int) (err error) {
 | |
| 	d.w = newHuffmanBitWriter(w)
 | |
| 
 | |
| 	switch {
 | |
| 	case level == NoCompression:
 | |
| 		d.window = make([]byte, maxStoreBlockSize)
 | |
| 		d.fill = (*compressor).fillBlock
 | |
| 		d.step = (*compressor).store
 | |
| 	case level == ConstantCompression:
 | |
| 		d.w.logNewTablePenalty = 10
 | |
| 		d.window = make([]byte, 32<<10)
 | |
| 		d.fill = (*compressor).fillBlock
 | |
| 		d.step = (*compressor).storeHuff
 | |
| 	case level == DefaultCompression:
 | |
| 		level = 5
 | |
| 		fallthrough
 | |
| 	case level >= 1 && level <= 6:
 | |
| 		d.w.logNewTablePenalty = 7
 | |
| 		d.fast = newFastEnc(level)
 | |
| 		d.window = make([]byte, maxStoreBlockSize)
 | |
| 		d.fill = (*compressor).fillBlock
 | |
| 		d.step = (*compressor).storeFast
 | |
| 	case 7 <= level && level <= 9:
 | |
| 		d.w.logNewTablePenalty = 8
 | |
| 		d.state = &advancedState{}
 | |
| 		d.compressionLevel = levels[level]
 | |
| 		d.initDeflate()
 | |
| 		d.fill = (*compressor).fillDeflate
 | |
| 		d.step = (*compressor).deflateLazy
 | |
| 	case -level >= MinCustomWindowSize && -level <= MaxCustomWindowSize:
 | |
| 		d.w.logNewTablePenalty = 7
 | |
| 		d.fast = &fastEncL5Window{maxOffset: int32(-level), cur: maxStoreBlockSize}
 | |
| 		d.window = make([]byte, maxStoreBlockSize)
 | |
| 		d.fill = (*compressor).fillBlock
 | |
| 		d.step = (*compressor).storeFast
 | |
| 	default:
 | |
| 		return fmt.Errorf("flate: invalid compression level %d: want value in range [-2, 9]", level)
 | |
| 	}
 | |
| 	d.level = level
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // reset the state of the compressor.
 | |
| func (d *compressor) reset(w io.Writer) {
 | |
| 	d.w.reset(w)
 | |
| 	d.sync = false
 | |
| 	d.err = nil
 | |
| 	// We only need to reset a few things for Snappy.
 | |
| 	if d.fast != nil {
 | |
| 		d.fast.Reset()
 | |
| 		d.windowEnd = 0
 | |
| 		d.tokens.Reset()
 | |
| 		return
 | |
| 	}
 | |
| 	switch d.compressionLevel.chain {
 | |
| 	case 0:
 | |
| 		// level was NoCompression or ConstantCompresssion.
 | |
| 		d.windowEnd = 0
 | |
| 	default:
 | |
| 		s := d.state
 | |
| 		s.chainHead = -1
 | |
| 		for i := range s.hashHead {
 | |
| 			s.hashHead[i] = 0
 | |
| 		}
 | |
| 		for i := range s.hashPrev {
 | |
| 			s.hashPrev[i] = 0
 | |
| 		}
 | |
| 		s.hashOffset = 1
 | |
| 		s.index, d.windowEnd = 0, 0
 | |
| 		d.blockStart, d.byteAvailable = 0, false
 | |
| 		d.tokens.Reset()
 | |
| 		s.length = minMatchLength - 1
 | |
| 		s.offset = 0
 | |
| 		s.ii = 0
 | |
| 		s.maxInsertIndex = 0
 | |
| 	}
 | |
| }
 | |
| 
 | |
| func (d *compressor) close() error {
 | |
| 	if d.err != nil {
 | |
| 		return d.err
 | |
| 	}
 | |
| 	d.sync = true
 | |
| 	d.step(d)
 | |
| 	if d.err != nil {
 | |
| 		return d.err
 | |
| 	}
 | |
| 	if d.w.writeStoredHeader(0, true); d.w.err != nil {
 | |
| 		return d.w.err
 | |
| 	}
 | |
| 	d.w.flush()
 | |
| 	d.w.reset(nil)
 | |
| 	return d.w.err
 | |
| }
 | |
| 
 | |
| // NewWriter returns a new Writer compressing data at the given level.
 | |
| // Following zlib, levels range from 1 (BestSpeed) to 9 (BestCompression);
 | |
| // higher levels typically run slower but compress more.
 | |
| // Level 0 (NoCompression) does not attempt any compression; it only adds the
 | |
| // necessary DEFLATE framing.
 | |
| // Level -1 (DefaultCompression) uses the default compression level.
 | |
| // Level -2 (ConstantCompression) will use Huffman compression only, giving
 | |
| // a very fast compression for all types of input, but sacrificing considerable
 | |
| // compression efficiency.
 | |
| //
 | |
| // If level is in the range [-2, 9] then the error returned will be nil.
 | |
| // Otherwise the error returned will be non-nil.
 | |
| func NewWriter(w io.Writer, level int) (*Writer, error) {
 | |
| 	var dw Writer
 | |
| 	if err := dw.d.init(w, level); err != nil {
 | |
| 		return nil, err
 | |
| 	}
 | |
| 	return &dw, nil
 | |
| }
 | |
| 
 | |
| // NewWriterDict is like NewWriter but initializes the new
 | |
| // Writer with a preset dictionary.  The returned Writer behaves
 | |
| // as if the dictionary had been written to it without producing
 | |
| // any compressed output.  The compressed data written to w
 | |
| // can only be decompressed by a Reader initialized with the
 | |
| // same dictionary.
 | |
| func NewWriterDict(w io.Writer, level int, dict []byte) (*Writer, error) {
 | |
| 	zw, err := NewWriter(w, level)
 | |
| 	if err != nil {
 | |
| 		return nil, err
 | |
| 	}
 | |
| 	zw.d.fillWindow(dict)
 | |
| 	zw.dict = append(zw.dict, dict...) // duplicate dictionary for Reset method.
 | |
| 	return zw, err
 | |
| }
 | |
| 
 | |
| // MinCustomWindowSize is the minimum window size that can be sent to NewWriterWindow.
 | |
| const MinCustomWindowSize = 32
 | |
| 
 | |
| // MaxCustomWindowSize is the maximum custom window that can be sent to NewWriterWindow.
 | |
| const MaxCustomWindowSize = windowSize
 | |
| 
 | |
| // NewWriterWindow returns a new Writer compressing data with a custom window size.
 | |
| // windowSize must be from MinCustomWindowSize to MaxCustomWindowSize.
 | |
| func NewWriterWindow(w io.Writer, windowSize int) (*Writer, error) {
 | |
| 	if windowSize < MinCustomWindowSize {
 | |
| 		return nil, errors.New("flate: requested window size less than MinWindowSize")
 | |
| 	}
 | |
| 	if windowSize > MaxCustomWindowSize {
 | |
| 		return nil, errors.New("flate: requested window size bigger than MaxCustomWindowSize")
 | |
| 	}
 | |
| 	var dw Writer
 | |
| 	if err := dw.d.init(w, -windowSize); err != nil {
 | |
| 		return nil, err
 | |
| 	}
 | |
| 	return &dw, nil
 | |
| }
 | |
| 
 | |
| // A Writer takes data written to it and writes the compressed
 | |
| // form of that data to an underlying writer (see NewWriter).
 | |
| type Writer struct {
 | |
| 	d    compressor
 | |
| 	dict []byte
 | |
| }
 | |
| 
 | |
| // Write writes data to w, which will eventually write the
 | |
| // compressed form of data to its underlying writer.
 | |
| func (w *Writer) Write(data []byte) (n int, err error) {
 | |
| 	return w.d.write(data)
 | |
| }
 | |
| 
 | |
| // Flush flushes any pending data to the underlying writer.
 | |
| // It is useful mainly in compressed network protocols, to ensure that
 | |
| // a remote reader has enough data to reconstruct a packet.
 | |
| // Flush does not return until the data has been written.
 | |
| // Calling Flush when there is no pending data still causes the Writer
 | |
| // to emit a sync marker of at least 4 bytes.
 | |
| // If the underlying writer returns an error, Flush returns that error.
 | |
| //
 | |
| // In the terminology of the zlib library, Flush is equivalent to Z_SYNC_FLUSH.
 | |
| func (w *Writer) Flush() error {
 | |
| 	// For more about flushing:
 | |
| 	// http://www.bolet.org/~pornin/deflate-flush.html
 | |
| 	return w.d.syncFlush()
 | |
| }
 | |
| 
 | |
| // Close flushes and closes the writer.
 | |
| func (w *Writer) Close() error {
 | |
| 	return w.d.close()
 | |
| }
 | |
| 
 | |
| // Reset discards the writer's state and makes it equivalent to
 | |
| // the result of NewWriter or NewWriterDict called with dst
 | |
| // and w's level and dictionary.
 | |
| func (w *Writer) Reset(dst io.Writer) {
 | |
| 	if len(w.dict) > 0 {
 | |
| 		// w was created with NewWriterDict
 | |
| 		w.d.reset(dst)
 | |
| 		if dst != nil {
 | |
| 			w.d.fillWindow(w.dict)
 | |
| 		}
 | |
| 	} else {
 | |
| 		// w was created with NewWriter
 | |
| 		w.d.reset(dst)
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // ResetDict discards the writer's state and makes it equivalent to
 | |
| // the result of NewWriter or NewWriterDict called with dst
 | |
| // and w's level, but sets a specific dictionary.
 | |
| func (w *Writer) ResetDict(dst io.Writer, dict []byte) {
 | |
| 	w.dict = dict
 | |
| 	w.d.reset(dst)
 | |
| 	w.d.fillWindow(w.dict)
 | |
| }
 |