Files
CHORUS/vendor/github.com/ipfs/go-cid/builder.go
anthonyrawlins 9bdcbe0447 Integrate BACKBEAT SDK and resolve KACHING license validation
Major integrations and fixes:
- Added BACKBEAT SDK integration for P2P operation timing
- Implemented beat-aware status tracking for distributed operations
- Added Docker secrets support for secure license management
- Resolved KACHING license validation via HTTPS/TLS
- Updated docker-compose configuration for clean stack deployment
- Disabled rollback policies to prevent deployment failures
- Added license credential storage (CHORUS-DEV-MULTI-001)

Technical improvements:
- BACKBEAT P2P operation tracking with phase management
- Enhanced configuration system with file-based secrets
- Improved error handling for license validation
- Clean separation of KACHING and CHORUS deployment stacks

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-06 07:56:26 +10:00

75 lines
1.2 KiB
Go

package cid
import (
mh "github.com/multiformats/go-multihash"
)
type Builder interface {
Sum(data []byte) (Cid, error)
GetCodec() uint64
WithCodec(uint64) Builder
}
type V0Builder struct{}
type V1Builder struct {
Codec uint64
MhType uint64
MhLength int // MhLength <= 0 means the default length
}
func (p Prefix) GetCodec() uint64 {
return p.Codec
}
func (p Prefix) WithCodec(c uint64) Builder {
if c == p.Codec {
return p
}
p.Codec = c
if c != DagProtobuf {
p.Version = 1
}
return p
}
func (p V0Builder) Sum(data []byte) (Cid, error) {
hash, err := mh.Sum(data, mh.SHA2_256, -1)
if err != nil {
return Undef, err
}
return Cid{string(hash)}, nil
}
func (p V0Builder) GetCodec() uint64 {
return DagProtobuf
}
func (p V0Builder) WithCodec(c uint64) Builder {
if c == DagProtobuf {
return p
}
return V1Builder{Codec: c, MhType: mh.SHA2_256}
}
func (p V1Builder) Sum(data []byte) (Cid, error) {
mhLen := p.MhLength
if mhLen <= 0 {
mhLen = -1
}
hash, err := mh.Sum(data, p.MhType, mhLen)
if err != nil {
return Undef, err
}
return NewCidV1(p.Codec, hash), nil
}
func (p V1Builder) GetCodec() uint64 {
return p.Codec
}
func (p V1Builder) WithCodec(c uint64) Builder {
p.Codec = c
return p
}