 9bdcbe0447
			
		
	
	9bdcbe0447
	
	
	
		
			
			Major integrations and fixes: - Added BACKBEAT SDK integration for P2P operation timing - Implemented beat-aware status tracking for distributed operations - Added Docker secrets support for secure license management - Resolved KACHING license validation via HTTPS/TLS - Updated docker-compose configuration for clean stack deployment - Disabled rollback policies to prevent deployment failures - Added license credential storage (CHORUS-DEV-MULTI-001) Technical improvements: - BACKBEAT P2P operation tracking with phase management - Enhanced configuration system with file-based secrets - Improved error handling for license validation - Clean separation of KACHING and CHORUS deployment stacks 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
		
			
				
	
	
		
			119 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright (c) 2021 Uber Technologies, Inc.
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| //
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| //
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| //
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| package graph
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| 
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| // Graph represents a simple interface for representation
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| // of a directed graph.
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| // It is assumed that each node in the graph is uniquely
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| // identified with an incremental positive integer (i.e. 1, 2, 3...).
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| // A value of 0 for a node represents a sentinel error value.
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| type Graph interface {
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| 	// Order returns the total number of nodes in the graph
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| 	Order() int
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| 
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| 	// EdgesFrom returns a list of integers that each
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| 	// represents a node that has an edge from node u.
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| 	EdgesFrom(u int) []int
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| }
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| 
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| // IsAcyclic uses depth-first search to find cycles
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| // in a generic graph represented by Graph interface.
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| // If a cycle is found, it returns a list of nodes that
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| // are in the cyclic path, identified by their orders.
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| func IsAcyclic(g Graph) (bool, []int) {
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| 	// cycleStart is a node that introduces a cycle in
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| 	// the graph. Values in the range [1, g.Order()) mean
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| 	// that there exists a cycle in g.
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| 	info := newCycleInfo(g.Order())
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| 
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| 	for i := 0; i < g.Order(); i++ {
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| 		info.Reset()
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| 
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| 		cycle := isAcyclic(g, i, info, nil /* cycle path */)
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| 		if len(cycle) > 0 {
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| 			return false, cycle
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| 		}
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| 	}
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| 
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| 	return true, nil
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| }
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| 
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| // isAcyclic traverses the given graph starting from a specific node
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| // using depth-first search using recursion. If a cycle is detected,
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| // it returns the node that contains the "last" edge that introduces
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| // a cycle.
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| // For example, running isAcyclic starting from 1 on the following
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| // graph will return 3.
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| //
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| //	1 -> 2 -> 3 -> 1
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| func isAcyclic(g Graph, u int, info cycleInfo, path []int) []int {
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| 	// We've already verified that there are no cycles from this node.
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| 	if info[u].Visited {
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| 		return nil
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| 	}
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| 	info[u].Visited = true
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| 	info[u].OnStack = true
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| 
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| 	path = append(path, u)
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| 	for _, v := range g.EdgesFrom(u) {
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| 		if !info[v].Visited {
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| 			if cycle := isAcyclic(g, v, info, path); len(cycle) > 0 {
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| 				return cycle
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| 			}
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| 		} else if info[v].OnStack {
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| 			// We've found a cycle, and we have a full path back.
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| 			// Prune it down to just the cyclic nodes.
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| 			cycle := path
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| 			for i := len(cycle) - 1; i >= 0; i-- {
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| 				if cycle[i] == v {
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| 					cycle = cycle[i:]
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| 					break
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| 				}
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| 			}
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| 
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| 			// Complete the cycle by adding this node to it.
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| 			return append(cycle, v)
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| 		}
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| 	}
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| 	info[u].OnStack = false
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| 	return nil
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| }
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| 
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| // cycleNode keeps track of a single node's info for cycle detection.
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| type cycleNode struct {
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| 	Visited bool
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| 	OnStack bool
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| }
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| 
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| // cycleInfo contains information about each node while we're trying to find
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| // cycles.
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| type cycleInfo []cycleNode
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| 
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| func newCycleInfo(order int) cycleInfo {
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| 	return make(cycleInfo, order)
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| }
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| 
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| func (info cycleInfo) Reset() {
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| 	for i := range info {
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| 		info[i].OnStack = false
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| 	}
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| }
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