Major enhancements: - Added production-grade durability guarantees with fsync operations - Implemented BadgerDB WAL for crash recovery and persistence - Added comprehensive HTTP API (GET/POST /state, POST /command) - Exported ComputeStateHash for external use in genesis initialization - Enhanced snapshot system with atomic write-fsync-rename sequence - Added API integration documentation and durability guarantees docs New files: - api.go: HTTP server implementation with state and command endpoints - api_test.go: Comprehensive API test suite - badger_wal.go: BadgerDB-based write-ahead log - cmd/swoosh/main.go: CLI entry point with API server - API_INTEGRATION.md: API usage and integration guide - DURABILITY.md: Durability guarantees and recovery procedures - CHANGELOG.md: Version history and changes - RELEASE_NOTES.md: Release notes for v1.0.0 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
193 lines
5.5 KiB
Go
193 lines
5.5 KiB
Go
package main
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import (
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"log"
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"os"
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"os/signal"
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"syscall"
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"swoosh"
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)
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func main() {
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// Configuration from environment
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listenAddr := getEnv("SWOOSH_LISTEN_ADDR", ":8080")
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walDir := getEnv("SWOOSH_WAL_DIR", "./data/wal")
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snapshotPath := getEnv("SWOOSH_SNAPSHOT_PATH", "./data/snapshots/latest.json")
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log.Printf("SWOOSH starting...")
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log.Printf(" Listen: %s", listenAddr)
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log.Printf(" WAL: %s", walDir)
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log.Printf(" Snapshot: %s", snapshotPath)
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// Initialize production WAL store (BadgerDB)
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wal, err := swoosh.NewBadgerWALStore(walDir)
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if err != nil {
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log.Fatalf("failed to open WAL: %v", err)
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}
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defer wal.Close()
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// Initialize production snapshot store (atomic file writes)
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snapStore := swoosh.NewFileSnapshotStore(snapshotPath)
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// Recover state from snapshot + WAL replay
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state := recoverState(wal, snapStore)
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log.Printf(" Recovered state hash: %s", state.StateHash)
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log.Printf(" Licensed: %v", state.Boot.Licensed)
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log.Printf(" Quarantined: %v", state.Policy.Quarantined)
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log.Printf(" HLC last: %s", state.HLCLast)
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// Create initial snapshot if this is first boot
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snapshot := swoosh.Snapshot{
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State: state,
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LastAppliedHLC: state.HLCLast,
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LastAppliedIndex: wal.LastIndex(),
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}
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// Create nil guard provider for now
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// In production, implement GuardProvider with KACHING, BACKBEAT, HMMM, SHHH, MCP
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var guard swoosh.GuardProvider = nil
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// Initialize executor (single source of truth)
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executor := swoosh.NewExecutor(wal, snapStore, guard, snapshot)
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// Setup graceful shutdown
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sigChan := make(chan os.Signal, 1)
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signal.Notify(sigChan, syscall.SIGINT, syscall.SIGTERM)
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go func() {
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<-sigChan
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log.Println("Shutdown signal received, saving final snapshot...")
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// Get final state and save snapshot
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finalState := executor.GetStateSnapshot()
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finalSnapshot := swoosh.Snapshot{
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State: finalState,
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LastAppliedHLC: finalState.HLCLast,
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LastAppliedIndex: wal.LastIndex(),
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}
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if err := snapStore.Save(finalSnapshot); err != nil {
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log.Printf("WARNING: failed to save final snapshot: %v", err)
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} else {
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log.Printf("Final snapshot saved: hash=%s hlc=%s", finalState.StateHash, finalState.HLCLast)
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}
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if err := wal.Close(); err != nil {
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log.Printf("WARNING: failed to close WAL: %v", err)
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}
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os.Exit(0)
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}()
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// Start HTTP server (blocks until error or shutdown)
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log.Printf("HTTP server listening on %s", listenAddr)
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if err := swoosh.StartHTTPServer(listenAddr, executor); err != nil {
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log.Fatalf("HTTP server failed: %v", err)
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}
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}
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// recoverState loads the latest snapshot and replays WAL to reconstruct state.
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//
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// Recovery steps:
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// 1. Attempt to load latest snapshot
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// 2. If snapshot exists, use it as base state
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// 3. If no snapshot, start from genesis state
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// 4. Replay all WAL records since snapshot's LastAppliedIndex
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// 5. Return fully recovered OrchestratorState
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//
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// This ensures crash recovery: even if crashed mid-transition, WAL replay
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// deterministically reconstructs exact state.
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func recoverState(wal *swoosh.BadgerWALStore, snapStore *swoosh.FileSnapshotStore) swoosh.OrchestratorState {
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var state swoosh.OrchestratorState
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var lastAppliedIndex uint64
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// Try to load latest snapshot
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snapshot, err := snapStore.LoadLatest()
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if err != nil {
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log.Printf("No snapshot found, starting from genesis: %v", err)
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state = genesisState()
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lastAppliedIndex = 0
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} else {
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log.Printf("Loaded snapshot: index=%d hlc=%s", snapshot.LastAppliedIndex, snapshot.LastAppliedHLC)
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state = snapshot.State
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lastAppliedIndex = snapshot.LastAppliedIndex
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}
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// Replay WAL records since snapshot
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records, err := wal.Replay(lastAppliedIndex + 1)
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if err != nil {
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log.Fatalf("WAL replay failed: %v", err)
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}
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if len(records) > 0 {
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log.Printf("Replaying %d WAL records from index %d...", len(records), lastAppliedIndex+1)
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// Replay each record deterministically
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// Use nil guard since guards were already evaluated during original execution
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nilGuard := swoosh.GuardOutcome{
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LicenseOK: true,
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BackbeatOK: true,
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QuorumOK: true,
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PolicyOK: true,
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MCPHealthy: true,
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}
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for _, record := range records {
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// Apply transition using reducer (deterministic replay)
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newState, err := swoosh.Reduce(state, record.Transition, nilGuard)
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if err != nil {
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log.Printf("WARNING: replay error at index %d: %v", record.Index, err)
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// Continue replay - reducer may have evolved since record was written
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continue
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}
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// Verify state hash matches
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if newState.StateHash != record.StatePostHash {
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log.Printf("WARNING: state hash mismatch at index %d (expected=%s got=%s)",
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record.Index, record.StatePostHash, newState.StateHash)
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}
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state = newState
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lastAppliedIndex = record.Index
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}
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log.Printf("Replay complete: final index=%d hash=%s", lastAppliedIndex, state.StateHash)
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} else {
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log.Printf("No WAL records to replay")
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}
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return state
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}
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// genesisState returns the initial OrchestratorState for a fresh deployment.
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func genesisState() swoosh.OrchestratorState {
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state := swoosh.OrchestratorState{
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Meta: struct {
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Version string
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SchemaHash string
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}{
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Version: "1.0.0",
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SchemaHash: "genesis",
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},
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HLCLast: "0-0-0000000000000000",
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}
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// Compute initial state hash
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hash, err := swoosh.ComputeStateHash(state)
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if err != nil {
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log.Printf("WARNING: failed to compute genesis state hash: %v", err)
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hash = "genesis-hash-unavailable"
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}
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state.StateHash = hash
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return state
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}
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func getEnv(key, fallback string) string {
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if value := os.Getenv(key); value != "" {
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return value
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}
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return fallback
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}
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