Implement wave-based scaling system for CHORUS Docker Swarm orchestration
- Health gates system for pre-scaling validation (KACHING, BACKBEAT, bootstrap peers) - Assignment broker API for per-replica configuration management - Bootstrap pool management with weighted peer selection and health monitoring - Wave-based scaling algorithm with exponential backoff and failure recovery - Enhanced SwarmManager with Docker service scaling capabilities - Comprehensive scaling metrics collection and reporting system - RESTful HTTP API for external scaling operations and monitoring - Integration with CHORUS P2P networking and assignment systems 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
444
internal/orchestrator/bootstrap_pool.go
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444
internal/orchestrator/bootstrap_pool.go
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package orchestrator
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import (
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"context"
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"encoding/json"
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"fmt"
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"math/rand"
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"net/http"
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"sync"
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"time"
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"github.com/rs/zerolog/log"
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"go.opentelemetry.io/otel/attribute"
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"github.com/chorus-services/whoosh/internal/tracing"
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)
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// BootstrapPoolManager manages the pool of bootstrap peers for CHORUS instances
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type BootstrapPoolManager struct {
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mu sync.RWMutex
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peers []BootstrapPeer
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chorusNodes map[string]CHORUSNodeInfo
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updateInterval time.Duration
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healthCheckTimeout time.Duration
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httpClient *http.Client
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}
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// BootstrapPeer represents a bootstrap peer in the pool
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type BootstrapPeer struct {
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ID string `json:"id"` // Peer ID
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Addresses []string `json:"addresses"` // Multiaddresses
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Priority int `json:"priority"` // Priority (higher = more likely to be selected)
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Healthy bool `json:"healthy"` // Health status
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LastSeen time.Time `json:"last_seen"` // Last seen timestamp
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NodeInfo CHORUSNodeInfo `json:"node_info,omitempty"` // Associated CHORUS node info
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}
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// CHORUSNodeInfo represents information about a CHORUS node
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type CHORUSNodeInfo struct {
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AgentID string `json:"agent_id"`
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Role string `json:"role"`
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Specialization string `json:"specialization"`
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Capabilities []string `json:"capabilities"`
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LastHeartbeat time.Time `json:"last_heartbeat"`
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Healthy bool `json:"healthy"`
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IsBootstrap bool `json:"is_bootstrap"`
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}
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// BootstrapSubset represents a subset of peers assigned to a replica
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type BootstrapSubset struct {
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Peers []BootstrapPeer `json:"peers"`
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AssignedAt time.Time `json:"assigned_at"`
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RequestedBy string `json:"requested_by,omitempty"`
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}
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// BootstrapPoolConfig represents configuration for the bootstrap pool
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type BootstrapPoolConfig struct {
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MinPoolSize int `json:"min_pool_size"` // Minimum peers to maintain
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MaxPoolSize int `json:"max_pool_size"` // Maximum peers in pool
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HealthCheckInterval time.Duration `json:"health_check_interval"` // How often to check peer health
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StaleThreshold time.Duration `json:"stale_threshold"` // When to consider a peer stale
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PreferredRoles []string `json:"preferred_roles"` // Preferred roles for bootstrap peers
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}
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// BootstrapPoolStats represents statistics about the bootstrap pool
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type BootstrapPoolStats struct {
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TotalPeers int `json:"total_peers"`
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HealthyPeers int `json:"healthy_peers"`
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UnhealthyPeers int `json:"unhealthy_peers"`
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StalePeers int `json:"stale_peers"`
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PeersByRole map[string]int `json:"peers_by_role"`
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LastUpdated time.Time `json:"last_updated"`
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AvgLatency float64 `json:"avg_latency_ms"`
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}
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// NewBootstrapPoolManager creates a new bootstrap pool manager
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func NewBootstrapPoolManager(config BootstrapPoolConfig) *BootstrapPoolManager {
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if config.MinPoolSize == 0 {
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config.MinPoolSize = 5
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}
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if config.MaxPoolSize == 0 {
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config.MaxPoolSize = 30
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}
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if config.HealthCheckInterval == 0 {
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config.HealthCheckInterval = 2 * time.Minute
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}
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if config.StaleThreshold == 0 {
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config.StaleThreshold = 10 * time.Minute
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}
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return &BootstrapPoolManager{
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peers: make([]BootstrapPeer, 0),
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chorusNodes: make(map[string]CHORUSNodeInfo),
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updateInterval: config.HealthCheckInterval,
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healthCheckTimeout: 10 * time.Second,
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httpClient: &http.Client{Timeout: 10 * time.Second},
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}
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}
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// Start begins the bootstrap pool management process
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func (bpm *BootstrapPoolManager) Start(ctx context.Context) {
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log.Info().Msg("Starting bootstrap pool manager")
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// Start periodic health checks
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ticker := time.NewTicker(bpm.updateInterval)
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defer ticker.Stop()
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for {
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select {
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case <-ctx.Done():
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log.Info().Msg("Bootstrap pool manager stopping")
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return
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case <-ticker.C:
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if err := bpm.updatePeerHealth(ctx); err != nil {
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log.Error().Err(err).Msg("Failed to update peer health")
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}
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}
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}
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}
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// AddPeer adds a new peer to the bootstrap pool
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func (bpm *BootstrapPoolManager) AddPeer(peer BootstrapPeer) {
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bpm.mu.Lock()
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defer bpm.mu.Unlock()
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// Check if peer already exists
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for i, existingPeer := range bpm.peers {
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if existingPeer.ID == peer.ID {
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// Update existing peer
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bpm.peers[i] = peer
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log.Debug().Str("peer_id", peer.ID).Msg("Updated existing bootstrap peer")
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return
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}
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}
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// Add new peer
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peer.LastSeen = time.Now()
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bpm.peers = append(bpm.peers, peer)
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log.Info().Str("peer_id", peer.ID).Msg("Added new bootstrap peer")
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}
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// RemovePeer removes a peer from the bootstrap pool
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func (bpm *BootstrapPoolManager) RemovePeer(peerID string) {
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bpm.mu.Lock()
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defer bpm.mu.Unlock()
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for i, peer := range bpm.peers {
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if peer.ID == peerID {
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// Remove peer by swapping with last element
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bpm.peers[i] = bpm.peers[len(bpm.peers)-1]
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bpm.peers = bpm.peers[:len(bpm.peers)-1]
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log.Info().Str("peer_id", peerID).Msg("Removed bootstrap peer")
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return
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}
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}
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}
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// GetSubset returns a subset of healthy bootstrap peers
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func (bpm *BootstrapPoolManager) GetSubset(count int) BootstrapSubset {
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bpm.mu.RLock()
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defer bpm.mu.RUnlock()
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// Filter healthy peers
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var healthyPeers []BootstrapPeer
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for _, peer := range bpm.peers {
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if peer.Healthy && time.Since(peer.LastSeen) < 10*time.Minute {
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healthyPeers = append(healthyPeers, peer)
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}
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}
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if len(healthyPeers) == 0 {
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log.Warn().Msg("No healthy bootstrap peers available")
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return BootstrapSubset{
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Peers: []BootstrapPeer{},
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AssignedAt: time.Now(),
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}
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}
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// Ensure count doesn't exceed available peers
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if count > len(healthyPeers) {
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count = len(healthyPeers)
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}
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// Select peers with weighted random selection based on priority
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selectedPeers := bpm.selectWeightedRandomPeers(healthyPeers, count)
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return BootstrapSubset{
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Peers: selectedPeers,
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AssignedAt: time.Now(),
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}
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}
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// selectWeightedRandomPeers selects peers using weighted random selection
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func (bpm *BootstrapPoolManager) selectWeightedRandomPeers(peers []BootstrapPeer, count int) []BootstrapPeer {
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if count >= len(peers) {
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return peers
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}
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// Calculate total weight
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totalWeight := 0
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for _, peer := range peers {
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weight := peer.Priority
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if weight <= 0 {
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weight = 1 // Minimum weight
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}
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totalWeight += weight
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}
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selected := make([]BootstrapPeer, 0, count)
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usedIndices := make(map[int]bool)
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for len(selected) < count {
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// Random selection with weight
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randWeight := rand.Intn(totalWeight)
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currentWeight := 0
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for i, peer := range peers {
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if usedIndices[i] {
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continue
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}
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weight := peer.Priority
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if weight <= 0 {
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weight = 1
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}
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currentWeight += weight
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if randWeight < currentWeight {
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selected = append(selected, peer)
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usedIndices[i] = true
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break
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}
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}
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// Prevent infinite loop if we can't find more unique peers
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if len(selected) == len(peers)-len(usedIndices) {
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break
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}
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}
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return selected
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}
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// DiscoverPeersFromCHORUS discovers bootstrap peers from existing CHORUS nodes
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func (bpm *BootstrapPoolManager) DiscoverPeersFromCHORUS(ctx context.Context, chorusEndpoints []string) error {
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ctx, span := tracing.Tracer.Start(ctx, "bootstrap_pool.discover_peers")
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defer span.End()
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discoveredCount := 0
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for _, endpoint := range chorusEndpoints {
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if err := bpm.discoverFromEndpoint(ctx, endpoint); err != nil {
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log.Warn().Str("endpoint", endpoint).Err(err).Msg("Failed to discover peers from CHORUS endpoint")
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continue
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}
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discoveredCount++
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}
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span.SetAttributes(
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attribute.Int("discovery.endpoints_checked", len(chorusEndpoints)),
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attribute.Int("discovery.successful_discoveries", discoveredCount),
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)
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log.Info().
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Int("endpoints_checked", len(chorusEndpoints)).
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Int("successful_discoveries", discoveredCount).
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Msg("Completed peer discovery from CHORUS nodes")
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return nil
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}
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// discoverFromEndpoint discovers peers from a single CHORUS endpoint
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func (bpm *BootstrapPoolManager) discoverFromEndpoint(ctx context.Context, endpoint string) error {
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url := fmt.Sprintf("%s/api/v1/peers", endpoint)
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req, err := http.NewRequestWithContext(ctx, "GET", url, nil)
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if err != nil {
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return fmt.Errorf("failed to create discovery request: %w", err)
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}
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resp, err := bpm.httpClient.Do(req)
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if err != nil {
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return fmt.Errorf("discovery request failed: %w", err)
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}
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defer resp.Body.Close()
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if resp.StatusCode != http.StatusOK {
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return fmt.Errorf("discovery request returned status %d", resp.StatusCode)
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}
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var peerInfo struct {
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Peers []BootstrapPeer `json:"peers"`
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NodeInfo CHORUSNodeInfo `json:"node_info"`
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}
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if err := json.NewDecoder(resp.Body).Decode(&peerInfo); err != nil {
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return fmt.Errorf("failed to decode peer discovery response: %w", err)
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}
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// Add discovered peers to pool
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for _, peer := range peerInfo.Peers {
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peer.NodeInfo = peerInfo.NodeInfo
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peer.Healthy = true
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peer.LastSeen = time.Now()
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// Set priority based on role
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if bpm.isPreferredRole(peer.NodeInfo.Role) {
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peer.Priority = 100
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} else {
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peer.Priority = 50
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}
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bpm.AddPeer(peer)
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}
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return nil
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}
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// isPreferredRole checks if a role is preferred for bootstrap peers
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func (bpm *BootstrapPoolManager) isPreferredRole(role string) bool {
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preferredRoles := []string{"admin", "coordinator", "stable"}
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for _, preferred := range preferredRoles {
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if role == preferred {
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return true
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}
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}
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return false
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}
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// updatePeerHealth updates the health status of all peers
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func (bpm *BootstrapPoolManager) updatePeerHealth(ctx context.Context) error {
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bpm.mu.Lock()
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defer bpm.mu.Unlock()
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ctx, span := tracing.Tracer.Start(ctx, "bootstrap_pool.update_health")
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defer span.End()
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healthyCount := 0
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checkedCount := 0
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for i := range bpm.peers {
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peer := &bpm.peers[i]
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// Check if peer is stale
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if time.Since(peer.LastSeen) > 10*time.Minute {
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peer.Healthy = false
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continue
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}
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// Health check via ping (if addresses are available)
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if len(peer.Addresses) > 0 {
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if bpm.pingPeer(ctx, peer) {
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peer.Healthy = true
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peer.LastSeen = time.Now()
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healthyCount++
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} else {
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peer.Healthy = false
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}
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checkedCount++
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}
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}
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span.SetAttributes(
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attribute.Int("health_check.checked_count", checkedCount),
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attribute.Int("health_check.healthy_count", healthyCount),
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attribute.Int("health_check.total_peers", len(bpm.peers)),
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)
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log.Debug().
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Int("checked", checkedCount).
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Int("healthy", healthyCount).
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Int("total", len(bpm.peers)).
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Msg("Updated bootstrap peer health")
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return nil
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}
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// pingPeer performs a simple connectivity check to a peer
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func (bpm *BootstrapPoolManager) pingPeer(ctx context.Context, peer *BootstrapPeer) bool {
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// For now, just return true if the peer was seen recently
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// In a real implementation, this would do a libp2p ping or HTTP health check
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return time.Since(peer.LastSeen) < 5*time.Minute
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}
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// GetStats returns statistics about the bootstrap pool
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func (bpm *BootstrapPoolManager) GetStats() BootstrapPoolStats {
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bpm.mu.RLock()
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defer bpm.mu.RUnlock()
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stats := BootstrapPoolStats{
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TotalPeers: len(bpm.peers),
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PeersByRole: make(map[string]int),
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LastUpdated: time.Now(),
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}
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staleCutoff := time.Now().Add(-10 * time.Minute)
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for _, peer := range bpm.peers {
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// Count by health status
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if peer.Healthy {
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stats.HealthyPeers++
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} else {
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stats.UnhealthyPeers++
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}
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// Count stale peers
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if peer.LastSeen.Before(staleCutoff) {
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stats.StalePeers++
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}
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// Count by role
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role := peer.NodeInfo.Role
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if role == "" {
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role = "unknown"
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}
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stats.PeersByRole[role]++
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}
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return stats
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}
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// GetHealthyPeerCount returns the number of healthy peers
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func (bpm *BootstrapPoolManager) GetHealthyPeerCount() int {
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bpm.mu.RLock()
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defer bpm.mu.RUnlock()
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count := 0
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for _, peer := range bpm.peers {
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if peer.Healthy && time.Since(peer.LastSeen) < 10*time.Minute {
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count++
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}
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}
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return count
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}
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// GetAllPeers returns all peers in the pool (for debugging)
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func (bpm *BootstrapPoolManager) GetAllPeers() []BootstrapPeer {
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bpm.mu.RLock()
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defer bpm.mu.RUnlock()
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peers := make([]BootstrapPeer, len(bpm.peers))
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copy(peers, bpm.peers)
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return peers
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}
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Reference in New Issue
Block a user