 131868bdca
			
		
	
	131868bdca
	
	
	
		
			
			Major security, observability, and configuration improvements:
## Security Hardening
- Implemented configurable CORS (no more wildcards)
- Added comprehensive auth middleware for admin endpoints
- Enhanced webhook HMAC validation
- Added input validation and rate limiting
- Security headers and CSP policies
## Configuration Management
- Made N8N webhook URL configurable (WHOOSH_N8N_BASE_URL)
- Replaced all hardcoded endpoints with environment variables
- Added feature flags for LLM vs heuristic composition
- Gitea fetch hardening with EAGER_FILTER and FULL_RESCAN options
## API Completeness
- Implemented GetCouncilComposition function
- Added GET /api/v1/councils/{id} endpoint
- Council artifacts API (POST/GET /api/v1/councils/{id}/artifacts)
- /admin/health/details endpoint with component status
- Database lookup for repository URLs (no hardcoded fallbacks)
## Observability & Performance
- Added OpenTelemetry distributed tracing with goal/pulse correlation
- Performance optimization database indexes
- Comprehensive health monitoring
- Enhanced logging and error handling
## Infrastructure
- Production-ready P2P discovery (replaces mock implementation)
- Removed unused Redis configuration
- Enhanced Docker Swarm integration
- Added migration files for performance indexes
## Code Quality
- Comprehensive input validation
- Graceful error handling and failsafe fallbacks
- Backwards compatibility maintained
- Following security best practices
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
		
	
		
			
				
	
	
		
			135 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			135 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package zerolog
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| 
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| import (
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| 	"math/rand"
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| 	"sync/atomic"
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| 	"time"
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| )
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| 
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| var (
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| 	// Often samples log every ~ 10 events.
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| 	Often = RandomSampler(10)
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| 	// Sometimes samples log every ~ 100 events.
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| 	Sometimes = RandomSampler(100)
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| 	// Rarely samples log every ~ 1000 events.
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| 	Rarely = RandomSampler(1000)
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| )
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| 
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| // Sampler defines an interface to a log sampler.
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| type Sampler interface {
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| 	// Sample returns true if the event should be part of the sample, false if
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| 	// the event should be dropped.
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| 	Sample(lvl Level) bool
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| }
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| 
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| // RandomSampler use a PRNG to randomly sample an event out of N events,
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| // regardless of their level.
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| type RandomSampler uint32
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| 
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| // Sample implements the Sampler interface.
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| func (s RandomSampler) Sample(lvl Level) bool {
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| 	if s <= 0 {
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| 		return false
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| 	}
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| 	if rand.Intn(int(s)) != 0 {
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| 		return false
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| 	}
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| 	return true
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| }
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| 
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| // BasicSampler is a sampler that will send every Nth events, regardless of
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| // their level.
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| type BasicSampler struct {
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| 	N       uint32
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| 	counter uint32
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| }
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| 
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| // Sample implements the Sampler interface.
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| func (s *BasicSampler) Sample(lvl Level) bool {
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| 	n := s.N
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| 	if n == 1 {
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| 		return true
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| 	}
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| 	c := atomic.AddUint32(&s.counter, 1)
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| 	return c%n == 1
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| }
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| 
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| // BurstSampler lets Burst events pass per Period then pass the decision to
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| // NextSampler. If Sampler is not set, all subsequent events are rejected.
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| type BurstSampler struct {
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| 	// Burst is the maximum number of event per period allowed before calling
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| 	// NextSampler.
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| 	Burst uint32
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| 	// Period defines the burst period. If 0, NextSampler is always called.
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| 	Period time.Duration
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| 	// NextSampler is the sampler used after the burst is reached. If nil,
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| 	// events are always rejected after the burst.
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| 	NextSampler Sampler
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| 
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| 	counter uint32
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| 	resetAt int64
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| }
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| 
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| // Sample implements the Sampler interface.
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| func (s *BurstSampler) Sample(lvl Level) bool {
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| 	if s.Burst > 0 && s.Period > 0 {
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| 		if s.inc() <= s.Burst {
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| 			return true
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| 		}
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| 	}
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| 	if s.NextSampler == nil {
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| 		return false
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| 	}
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| 	return s.NextSampler.Sample(lvl)
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| }
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| 
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| func (s *BurstSampler) inc() uint32 {
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| 	now := time.Now().UnixNano()
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| 	resetAt := atomic.LoadInt64(&s.resetAt)
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| 	var c uint32
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| 	if now > resetAt {
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| 		c = 1
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| 		atomic.StoreUint32(&s.counter, c)
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| 		newResetAt := now + s.Period.Nanoseconds()
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| 		reset := atomic.CompareAndSwapInt64(&s.resetAt, resetAt, newResetAt)
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| 		if !reset {
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| 			// Lost the race with another goroutine trying to reset.
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| 			c = atomic.AddUint32(&s.counter, 1)
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| 		}
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| 	} else {
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| 		c = atomic.AddUint32(&s.counter, 1)
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| 	}
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| 	return c
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| }
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| 
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| // LevelSampler applies a different sampler for each level.
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| type LevelSampler struct {
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| 	TraceSampler, DebugSampler, InfoSampler, WarnSampler, ErrorSampler Sampler
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| }
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| 
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| func (s LevelSampler) Sample(lvl Level) bool {
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| 	switch lvl {
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| 	case TraceLevel:
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| 		if s.TraceSampler != nil {
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| 			return s.TraceSampler.Sample(lvl)
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| 		}
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| 	case DebugLevel:
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| 		if s.DebugSampler != nil {
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| 			return s.DebugSampler.Sample(lvl)
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| 		}
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| 	case InfoLevel:
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| 		if s.InfoSampler != nil {
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| 			return s.InfoSampler.Sample(lvl)
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| 		}
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| 	case WarnLevel:
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| 		if s.WarnSampler != nil {
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| 			return s.WarnSampler.Sample(lvl)
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| 		}
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| 	case ErrorLevel:
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| 		if s.ErrorSampler != nil {
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| 			return s.ErrorSampler.Sample(lvl)
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| 		}
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| 	}
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| 	return true
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| }
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