 131868bdca
			
		
	
	131868bdca
	
	
	
		
			
			Major security, observability, and configuration improvements:
## Security Hardening
- Implemented configurable CORS (no more wildcards)
- Added comprehensive auth middleware for admin endpoints
- Enhanced webhook HMAC validation
- Added input validation and rate limiting
- Security headers and CSP policies
## Configuration Management
- Made N8N webhook URL configurable (WHOOSH_N8N_BASE_URL)
- Replaced all hardcoded endpoints with environment variables
- Added feature flags for LLM vs heuristic composition
- Gitea fetch hardening with EAGER_FILTER and FULL_RESCAN options
## API Completeness
- Implemented GetCouncilComposition function
- Added GET /api/v1/councils/{id} endpoint
- Council artifacts API (POST/GET /api/v1/councils/{id}/artifacts)
- /admin/health/details endpoint with component status
- Database lookup for repository URLs (no hardcoded fallbacks)
## Observability & Performance
- Added OpenTelemetry distributed tracing with goal/pulse correlation
- Performance optimization database indexes
- Comprehensive health monitoring
- Enhanced logging and error handling
## Infrastructure
- Production-ready P2P discovery (replaces mock implementation)
- Removed unused Redis configuration
- Enhanced Docker Swarm integration
- Added migration files for performance indexes
## Code Quality
- Comprehensive input validation
- Graceful error handling and failsafe fallbacks
- Backwards compatibility maintained
- Following security best practices
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
		
	
		
			
				
	
	
		
			57 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2023 Google Inc.  All rights reserved.
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| // Use of this source code is governed by a BSD-style
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| // license that can be found in the LICENSE file.
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| 
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| package uuid
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| 
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| import "encoding/binary"
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| 
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| // UUID version 6 is a field-compatible version of UUIDv1, reordered for improved DB locality.
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| // It is expected that UUIDv6 will primarily be used in contexts where there are existing v1 UUIDs.
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| // Systems that do not involve legacy UUIDv1 SHOULD consider using UUIDv7 instead.
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| //
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| // see https://datatracker.ietf.org/doc/html/draft-peabody-dispatch-new-uuid-format-03#uuidv6
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| //
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| // NewV6 returns a Version 6 UUID based on the current NodeID and clock
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| // sequence, and the current time. If the NodeID has not been set by SetNodeID
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| // or SetNodeInterface then it will be set automatically. If the NodeID cannot
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| // be set NewV6 set NodeID is random bits automatically . If clock sequence has not been set by
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| // SetClockSequence then it will be set automatically. If GetTime fails to
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| // return the current NewV6 returns Nil and an error.
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| func NewV6() (UUID, error) {
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| 	var uuid UUID
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| 	now, seq, err := GetTime()
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| 	if err != nil {
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| 		return uuid, err
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| 	}
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| 
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| 	/*
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| 	    0                   1                   2                   3
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| 	    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
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| 	   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| 	   |                           time_high                           |
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| 	   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| 	   |           time_mid            |      time_low_and_version     |
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| 	   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| 	   |clk_seq_hi_res |  clk_seq_low  |         node (0-1)            |
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| 	   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| 	   |                         node (2-5)                            |
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| 	   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| 	*/
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| 
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| 	binary.BigEndian.PutUint64(uuid[0:], uint64(now))
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| 	binary.BigEndian.PutUint16(uuid[8:], seq)
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| 
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| 	uuid[6] = 0x60 | (uuid[6] & 0x0F)
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| 	uuid[8] = 0x80 | (uuid[8] & 0x3F)
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| 
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| 	nodeMu.Lock()
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| 	if nodeID == zeroID {
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| 		setNodeInterface("")
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| 	}
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| 	copy(uuid[10:], nodeID[:])
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| 	nodeMu.Unlock()
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| 
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| 	return uuid, nil
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| }
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