Files
WHOOSH/vendor/github.com/rs/zerolog/hook.go
Claude Code 131868bdca feat: Production readiness improvements for WHOOSH council formation
Major security, observability, and configuration improvements:

## Security Hardening
- Implemented configurable CORS (no more wildcards)
- Added comprehensive auth middleware for admin endpoints
- Enhanced webhook HMAC validation
- Added input validation and rate limiting
- Security headers and CSP policies

## Configuration Management
- Made N8N webhook URL configurable (WHOOSH_N8N_BASE_URL)
- Replaced all hardcoded endpoints with environment variables
- Added feature flags for LLM vs heuristic composition
- Gitea fetch hardening with EAGER_FILTER and FULL_RESCAN options

## API Completeness
- Implemented GetCouncilComposition function
- Added GET /api/v1/councils/{id} endpoint
- Council artifacts API (POST/GET /api/v1/councils/{id}/artifacts)
- /admin/health/details endpoint with component status
- Database lookup for repository URLs (no hardcoded fallbacks)

## Observability & Performance
- Added OpenTelemetry distributed tracing with goal/pulse correlation
- Performance optimization database indexes
- Comprehensive health monitoring
- Enhanced logging and error handling

## Infrastructure
- Production-ready P2P discovery (replaces mock implementation)
- Removed unused Redis configuration
- Enhanced Docker Swarm integration
- Added migration files for performance indexes

## Code Quality
- Comprehensive input validation
- Graceful error handling and failsafe fallbacks
- Backwards compatibility maintained
- Following security best practices

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-12 20:34:17 +10:00

65 lines
1.5 KiB
Go

package zerolog
// Hook defines an interface to a log hook.
type Hook interface {
// Run runs the hook with the event.
Run(e *Event, level Level, message string)
}
// HookFunc is an adaptor to allow the use of an ordinary function
// as a Hook.
type HookFunc func(e *Event, level Level, message string)
// Run implements the Hook interface.
func (h HookFunc) Run(e *Event, level Level, message string) {
h(e, level, message)
}
// LevelHook applies a different hook for each level.
type LevelHook struct {
NoLevelHook, TraceHook, DebugHook, InfoHook, WarnHook, ErrorHook, FatalHook, PanicHook Hook
}
// Run implements the Hook interface.
func (h LevelHook) Run(e *Event, level Level, message string) {
switch level {
case TraceLevel:
if h.TraceHook != nil {
h.TraceHook.Run(e, level, message)
}
case DebugLevel:
if h.DebugHook != nil {
h.DebugHook.Run(e, level, message)
}
case InfoLevel:
if h.InfoHook != nil {
h.InfoHook.Run(e, level, message)
}
case WarnLevel:
if h.WarnHook != nil {
h.WarnHook.Run(e, level, message)
}
case ErrorLevel:
if h.ErrorHook != nil {
h.ErrorHook.Run(e, level, message)
}
case FatalLevel:
if h.FatalHook != nil {
h.FatalHook.Run(e, level, message)
}
case PanicLevel:
if h.PanicHook != nil {
h.PanicHook.Run(e, level, message)
}
case NoLevel:
if h.NoLevelHook != nil {
h.NoLevelHook.Run(e, level, message)
}
}
}
// NewLevelHook returns a new LevelHook.
func NewLevelHook() LevelHook {
return LevelHook{}
}