WIP: Save agent roles integration work before CHORUS rebrand

- Agent roles and coordination features
- Chat API integration testing
- New configuration and workspace management

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
anthonyrawlins
2025-08-01 02:21:11 +10:00
parent 81b473d48f
commit 5978a0b8f5
3713 changed files with 1103925 additions and 59 deletions

334
repository/matcher.go Normal file
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package repository
import (
"sort"
"strings"
"time"
)
// DefaultTaskMatcher implements TaskMatcher interface
type DefaultTaskMatcher struct{}
// MatchTasksToRole filters tasks suitable for a specific role and expertise
func (m *DefaultTaskMatcher) MatchTasksToRole(tasks []*Task, role string, expertise []string) ([]*Task, error) {
var matchedTasks []*Task
for _, task := range tasks {
score := m.ScoreTaskForAgent(task, role, expertise)
if score > 0.3 { // Minimum threshold for task suitability
matchedTasks = append(matchedTasks, task)
}
}
// Sort by score (highest first)
sort.Slice(matchedTasks, func(i, j int) bool {
scoreI := m.ScoreTaskForAgent(matchedTasks[i], role, expertise)
scoreJ := m.ScoreTaskForAgent(matchedTasks[j], role, expertise)
return scoreI > scoreJ
})
return matchedTasks, nil
}
// ScoreTaskForAgent calculates how suitable a task is for an agent based on role and expertise
func (m *DefaultTaskMatcher) ScoreTaskForAgent(task *Task, agentRole string, agentExpertise []string) float64 {
score := 0.0
// Base score for role matching
if task.RequiredRole != "" {
if task.RequiredRole == agentRole {
score += 0.5 // Perfect role match
} else if m.isCompatibleRole(task.RequiredRole, agentRole) {
score += 0.3 // Compatible role
}
} else {
// No specific role required, default bonus for general roles
if m.isGeneralRole(agentRole) {
score += 0.2
}
}
// Expertise matching
expertiseScore := m.calculateExpertiseScore(task.RequiredExpertise, agentExpertise)
score += expertiseScore * 0.4
// Priority bonus (higher priority tasks get small bonus)
priorityBonus := float64(task.Priority) / 10.0 * 0.1
score += priorityBonus
// Task type bonuses based on agent role
taskTypeScore := m.calculateTaskTypeScore(task, agentRole)
score += taskTypeScore * 0.1
// Label-based scoring
labelScore := m.calculateLabelScore(task.Labels, agentRole, agentExpertise)
score += labelScore * 0.1
// Ensure score is between 0 and 1
if score > 1.0 {
score = 1.0
}
if score < 0.0 {
score = 0.0
}
return score
}
// GetRecommendedAgents returns agents best suited for a task
func (m *DefaultTaskMatcher) GetRecommendedAgents(task *Task, availableAgents []AgentInfo) ([]AgentInfo, error) {
type agentScore struct {
agent AgentInfo
score float64
}
var scoredAgents []agentScore
for _, agent := range availableAgents {
// Skip agents that are offline or at capacity
if agent.Status != "online" && agent.Status != "ready" {
continue
}
if agent.CurrentTasks >= agent.MaxTasks {
continue
}
// Calculate base task suitability score
taskScore := m.ScoreTaskForAgent(task, agent.Role, agent.Expertise)
// Apply agent-specific modifiers
finalScore := taskScore
// Performance modifier (0.5 to 1.5 multiplier)
performanceMod := 0.5 + agent.Performance
finalScore *= performanceMod
// Availability modifier
availabilityMod := agent.Availability
finalScore *= availabilityMod
// Workload penalty (agents with fewer current tasks get slight bonus)
workloadRatio := float64(agent.CurrentTasks) / float64(agent.MaxTasks)
workloadBonus := (1.0 - workloadRatio) * 0.1
finalScore += workloadBonus
// Recent activity bonus (agents seen recently get small bonus)
timeSinceLastSeen := time.Since(agent.LastSeen)
if timeSinceLastSeen < 5*time.Minute {
finalScore += 0.05
}
if finalScore > 0.1 { // Minimum threshold
scoredAgents = append(scoredAgents, agentScore{agent: agent, score: finalScore})
}
}
// Sort by score (highest first)
sort.Slice(scoredAgents, func(i, j int) bool {
return scoredAgents[i].score > scoredAgents[j].score
})
// Return top agents (up to 5)
maxAgents := 5
if len(scoredAgents) < maxAgents {
maxAgents = len(scoredAgents)
}
result := make([]AgentInfo, maxAgents)
for i := 0; i < maxAgents; i++ {
result[i] = scoredAgents[i].agent
}
return result, nil
}
// calculateExpertiseScore computes overlap between required and agent expertise
func (m *DefaultTaskMatcher) calculateExpertiseScore(requiredExpertise, agentExpertise []string) float64 {
if len(requiredExpertise) == 0 {
return 0.5 // No specific expertise required
}
matches := 0
for _, required := range requiredExpertise {
for _, agent := range agentExpertise {
if strings.EqualFold(required, agent) || m.isRelatedExpertise(required, agent) {
matches++
break
}
}
}
// Score based on percentage of required expertise covered
score := float64(matches) / float64(len(requiredExpertise))
// Bonus for having additional relevant expertise
if len(agentExpertise) > len(requiredExpertise) {
bonus := 0.1 * float64(len(agentExpertise)-len(requiredExpertise)) / float64(len(agentExpertise))
score += bonus
}
return score
}
// calculateTaskTypeScore gives bonuses based on task type and agent role compatibility
func (m *DefaultTaskMatcher) calculateTaskTypeScore(task *Task, agentRole string) float64 {
taskType := strings.ToLower(task.TaskType)
role := strings.ToLower(agentRole)
switch taskType {
case "bug_fix", "bug":
if strings.Contains(role, "qa") || strings.Contains(role, "test") {
return 0.8
}
if strings.Contains(role, "backend") || strings.Contains(role, "full_stack") {
return 0.6
}
case "feature", "enhancement":
if strings.Contains(role, "developer") || strings.Contains(role, "engineer") {
return 0.7
}
case "documentation", "docs":
if strings.Contains(role, "writer") || strings.Contains(role, "documentation") {
return 0.9
}
case "security":
if strings.Contains(role, "security") {
return 0.9
}
case "design":
if strings.Contains(role, "designer") || strings.Contains(role, "ux") {
return 0.9
}
case "infrastructure", "devops":
if strings.Contains(role, "devops") || strings.Contains(role, "systems") {
return 0.9
}
}
return 0.0
}
// calculateLabelScore analyzes task labels for additional role matching
func (m *DefaultTaskMatcher) calculateLabelScore(labels []string, agentRole string, agentExpertise []string) float64 {
score := 0.0
role := strings.ToLower(agentRole)
for _, label := range labels {
label = strings.ToLower(label)
// Direct role matches
if strings.Contains(role, label) || strings.Contains(label, role) {
score += 0.3
}
// Expertise matches
for _, expertise := range agentExpertise {
if strings.Contains(strings.ToLower(expertise), label) || strings.Contains(label, strings.ToLower(expertise)) {
score += 0.2
}
}
// Specific label bonuses
switch label {
case "frontend":
if strings.Contains(role, "frontend") || strings.Contains(role, "ui") {
score += 0.4
}
case "backend":
if strings.Contains(role, "backend") || strings.Contains(role, "api") {
score += 0.4
}
case "urgent", "critical":
score += 0.1 // Small bonus for urgent tasks
case "good first issue", "beginner":
if strings.Contains(role, "junior") {
score += 0.3
}
}
}
return score
}
// isCompatibleRole checks if two roles are compatible
func (m *DefaultTaskMatcher) isCompatibleRole(requiredRole, agentRole string) bool {
compatibilityMap := map[string][]string{
"frontend_developer": {"full_stack_engineer", "ui_ux_designer"},
"backend_developer": {"full_stack_engineer", "database_engineer"},
"full_stack_engineer": {"frontend_developer", "backend_developer"},
"qa_engineer": {"full_stack_engineer", "backend_developer"},
"devops_engineer": {"systems_engineer", "backend_developer"},
"ui_ux_designer": {"frontend_developer", "lead_designer"},
"security_expert": {"backend_developer", "senior_software_architect"},
"technical_writer": {"full_stack_engineer"},
"database_engineer": {"backend_developer", "full_stack_engineer"},
"senior_software_architect": {"full_stack_engineer", "backend_developer", "frontend_developer"},
}
compatibleRoles, exists := compatibilityMap[requiredRole]
if !exists {
return false
}
for _, compatible := range compatibleRoles {
if compatible == agentRole {
return true
}
}
return false
}
// isGeneralRole checks if a role is considered general-purpose
func (m *DefaultTaskMatcher) isGeneralRole(role string) bool {
generalRoles := []string{
"full_stack_engineer",
"senior_software_architect",
"general_developer",
}
for _, general := range generalRoles {
if general == role {
return true
}
}
return false
}
// isRelatedExpertise checks if two expertise areas are related
func (m *DefaultTaskMatcher) isRelatedExpertise(required, agent string) bool {
relatedMap := map[string][]string{
"frontend": {"javascript", "typescript", "react", "vue", "angular", "css", "html"},
"backend": {"api_development", "server_frameworks", "databases", "microservices"},
"database": {"sql", "nosql", "data_modeling", "query_optimization"},
"security": {"cybersecurity", "owasp", "vulnerability_analysis", "penetration_testing"},
"devops": {"deployment", "infrastructure", "docker", "kubernetes", "cicd"},
"testing": {"qa_methodologies", "test_automation", "debugging"},
"design": {"ui_ux", "user_experience", "prototyping", "design_systems"},
"documentation": {"technical_writing", "api_documentation"},
}
required = strings.ToLower(required)
agent = strings.ToLower(agent)
// Check direct related expertise
if related, exists := relatedMap[required]; exists {
for _, rel := range related {
if strings.Contains(agent, rel) || strings.Contains(rel, agent) {
return true
}
}
}
// Check reverse mapping
if related, exists := relatedMap[agent]; exists {
for _, rel := range related {
if strings.Contains(required, rel) || strings.Contains(rel, required) {
return true
}
}
}
return false
}