WIP: Save agent roles integration work before CHORUS rebrand
- Agent roles and coordination features - Chat API integration testing - New configuration and workspace management 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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								vendor/github.com/klauspost/compress/zstd/seqenc.go
									
									
									
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								vendor/github.com/klauspost/compress/zstd/seqenc.go
									
									
									
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							| @@ -0,0 +1,114 @@ | ||||
| // Copyright 2019+ Klaus Post. All rights reserved. | ||||
| // License information can be found in the LICENSE file. | ||||
| // Based on work by Yann Collet, released under BSD License. | ||||
|  | ||||
| package zstd | ||||
|  | ||||
| import "math/bits" | ||||
|  | ||||
| type seqCoders struct { | ||||
| 	llEnc, ofEnc, mlEnc    *fseEncoder | ||||
| 	llPrev, ofPrev, mlPrev *fseEncoder | ||||
| } | ||||
|  | ||||
| // swap coders with another (block). | ||||
| func (s *seqCoders) swap(other *seqCoders) { | ||||
| 	*s, *other = *other, *s | ||||
| } | ||||
|  | ||||
| // setPrev will update the previous encoders to the actually used ones | ||||
| // and make sure a fresh one is in the main slot. | ||||
| func (s *seqCoders) setPrev(ll, ml, of *fseEncoder) { | ||||
| 	compareSwap := func(used *fseEncoder, current, prev **fseEncoder) { | ||||
| 		// We used the new one, more current to history and reuse the previous history | ||||
| 		if *current == used { | ||||
| 			*prev, *current = *current, *prev | ||||
| 			c := *current | ||||
| 			p := *prev | ||||
| 			c.reUsed = false | ||||
| 			p.reUsed = true | ||||
| 			return | ||||
| 		} | ||||
| 		if used == *prev { | ||||
| 			return | ||||
| 		} | ||||
| 		// Ensure we cannot reuse by accident | ||||
| 		prevEnc := *prev | ||||
| 		prevEnc.symbolLen = 0 | ||||
| 	} | ||||
| 	compareSwap(ll, &s.llEnc, &s.llPrev) | ||||
| 	compareSwap(ml, &s.mlEnc, &s.mlPrev) | ||||
| 	compareSwap(of, &s.ofEnc, &s.ofPrev) | ||||
| } | ||||
|  | ||||
| func highBit(val uint32) (n uint32) { | ||||
| 	return uint32(bits.Len32(val) - 1) | ||||
| } | ||||
|  | ||||
| var llCodeTable = [64]byte{0, 1, 2, 3, 4, 5, 6, 7, | ||||
| 	8, 9, 10, 11, 12, 13, 14, 15, | ||||
| 	16, 16, 17, 17, 18, 18, 19, 19, | ||||
| 	20, 20, 20, 20, 21, 21, 21, 21, | ||||
| 	22, 22, 22, 22, 22, 22, 22, 22, | ||||
| 	23, 23, 23, 23, 23, 23, 23, 23, | ||||
| 	24, 24, 24, 24, 24, 24, 24, 24, | ||||
| 	24, 24, 24, 24, 24, 24, 24, 24} | ||||
|  | ||||
| // Up to 6 bits | ||||
| const maxLLCode = 35 | ||||
|  | ||||
| // llBitsTable translates from ll code to number of bits. | ||||
| var llBitsTable = [maxLLCode + 1]byte{ | ||||
| 	0, 0, 0, 0, 0, 0, 0, 0, | ||||
| 	0, 0, 0, 0, 0, 0, 0, 0, | ||||
| 	1, 1, 1, 1, 2, 2, 3, 3, | ||||
| 	4, 6, 7, 8, 9, 10, 11, 12, | ||||
| 	13, 14, 15, 16} | ||||
|  | ||||
| // llCode returns the code that represents the literal length requested. | ||||
| func llCode(litLength uint32) uint8 { | ||||
| 	const llDeltaCode = 19 | ||||
| 	if litLength <= 63 { | ||||
| 		// Compiler insists on bounds check (Go 1.12) | ||||
| 		return llCodeTable[litLength&63] | ||||
| 	} | ||||
| 	return uint8(highBit(litLength)) + llDeltaCode | ||||
| } | ||||
|  | ||||
| var mlCodeTable = [128]byte{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, | ||||
| 	16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, | ||||
| 	32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 36, 36, 37, 37, 37, 37, | ||||
| 	38, 38, 38, 38, 38, 38, 38, 38, 39, 39, 39, 39, 39, 39, 39, 39, | ||||
| 	40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, | ||||
| 	41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, | ||||
| 	42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, | ||||
| 	42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42} | ||||
|  | ||||
| // Up to 6 bits | ||||
| const maxMLCode = 52 | ||||
|  | ||||
| // mlBitsTable translates from ml code to number of bits. | ||||
| var mlBitsTable = [maxMLCode + 1]byte{ | ||||
| 	0, 0, 0, 0, 0, 0, 0, 0, | ||||
| 	0, 0, 0, 0, 0, 0, 0, 0, | ||||
| 	0, 0, 0, 0, 0, 0, 0, 0, | ||||
| 	0, 0, 0, 0, 0, 0, 0, 0, | ||||
| 	1, 1, 1, 1, 2, 2, 3, 3, | ||||
| 	4, 4, 5, 7, 8, 9, 10, 11, | ||||
| 	12, 13, 14, 15, 16} | ||||
|  | ||||
| // note : mlBase = matchLength - MINMATCH; | ||||
| // because it's the format it's stored in seqStore->sequences | ||||
| func mlCode(mlBase uint32) uint8 { | ||||
| 	const mlDeltaCode = 36 | ||||
| 	if mlBase <= 127 { | ||||
| 		// Compiler insists on bounds check (Go 1.12) | ||||
| 		return mlCodeTable[mlBase&127] | ||||
| 	} | ||||
| 	return uint8(highBit(mlBase)) + mlDeltaCode | ||||
| } | ||||
|  | ||||
| func ofCode(offset uint32) uint8 { | ||||
| 	// A valid offset will always be > 0. | ||||
| 	return uint8(bits.Len32(offset) - 1) | ||||
| } | ||||
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