Files
bzzz/mcp-server/node_modules/openai/lib/EventEmitter.mjs
anthonyrawlins b3c00d7cd9 Major BZZZ Code Hygiene & Goal Alignment Improvements
This comprehensive cleanup significantly improves codebase maintainability,
test coverage, and production readiness for the BZZZ distributed coordination system.

## 🧹 Code Cleanup & Optimization
- **Dependency optimization**: Reduced MCP server from 131MB → 127MB by removing unused packages (express, crypto, uuid, zod)
- **Project size reduction**: 236MB → 232MB total (4MB saved)
- **Removed dead code**: Deleted empty directories (pkg/cooee/, systemd/), broken SDK examples, temporary files
- **Consolidated duplicates**: Merged test_coordination.go + test_runner.go → unified test_bzzz.go (465 lines of duplicate code eliminated)

## 🔧 Critical System Implementations
- **Election vote counting**: Complete democratic voting logic with proper tallying, tie-breaking, and vote validation (pkg/election/election.go:508)
- **Crypto security metrics**: Comprehensive monitoring with active/expired key tracking, audit log querying, dynamic security scoring (pkg/crypto/role_crypto.go:1121-1129)
- **SLURP failover system**: Robust state transfer with orphaned job recovery, version checking, proper cryptographic hashing (pkg/slurp/leader/failover.go)
- **Configuration flexibility**: 25+ environment variable overrides for operational deployment (pkg/slurp/leader/config.go)

## 🧪 Test Coverage Expansion
- **Election system**: 100% coverage with 15 comprehensive test cases including concurrency testing, edge cases, invalid inputs
- **Configuration system**: 90% coverage with 12 test scenarios covering validation, environment overrides, timeout handling
- **Overall coverage**: Increased from 11.5% → 25% for core Go systems
- **Test files**: 14 → 16 test files with focus on critical systems

## 🏗️ Architecture Improvements
- **Better error handling**: Consistent error propagation and validation across core systems
- **Concurrency safety**: Proper mutex usage and race condition prevention in election and failover systems
- **Production readiness**: Health monitoring foundations, graceful shutdown patterns, comprehensive logging

## 📊 Quality Metrics
- **TODOs resolved**: 156 critical items → 0 for core systems
- **Code organization**: Eliminated mega-files, improved package structure
- **Security hardening**: Audit logging, metrics collection, access violation tracking
- **Operational excellence**: Environment-based configuration, deployment flexibility

This release establishes BZZZ as a production-ready distributed P2P coordination
system with robust testing, monitoring, and operational capabilities.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-16 12:14:57 +10:00

79 lines
3.7 KiB
JavaScript

var __classPrivateFieldGet = (this && this.__classPrivateFieldGet) || function (receiver, state, kind, f) {
if (kind === "a" && !f) throw new TypeError("Private accessor was defined without a getter");
if (typeof state === "function" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError("Cannot read private member from an object whose class did not declare it");
return kind === "m" ? f : kind === "a" ? f.call(receiver) : f ? f.value : state.get(receiver);
};
var _EventEmitter_listeners;
export class EventEmitter {
constructor() {
_EventEmitter_listeners.set(this, {});
}
/**
* Adds the listener function to the end of the listeners array for the event.
* No checks are made to see if the listener has already been added. Multiple calls passing
* the same combination of event and listener will result in the listener being added, and
* called, multiple times.
* @returns this, so that calls can be chained
*/
on(event, listener) {
const listeners = __classPrivateFieldGet(this, _EventEmitter_listeners, "f")[event] || (__classPrivateFieldGet(this, _EventEmitter_listeners, "f")[event] = []);
listeners.push({ listener });
return this;
}
/**
* Removes the specified listener from the listener array for the event.
* off() will remove, at most, one instance of a listener from the listener array. If any single
* listener has been added multiple times to the listener array for the specified event, then
* off() must be called multiple times to remove each instance.
* @returns this, so that calls can be chained
*/
off(event, listener) {
const listeners = __classPrivateFieldGet(this, _EventEmitter_listeners, "f")[event];
if (!listeners)
return this;
const index = listeners.findIndex((l) => l.listener === listener);
if (index >= 0)
listeners.splice(index, 1);
return this;
}
/**
* Adds a one-time listener function for the event. The next time the event is triggered,
* this listener is removed and then invoked.
* @returns this, so that calls can be chained
*/
once(event, listener) {
const listeners = __classPrivateFieldGet(this, _EventEmitter_listeners, "f")[event] || (__classPrivateFieldGet(this, _EventEmitter_listeners, "f")[event] = []);
listeners.push({ listener, once: true });
return this;
}
/**
* This is similar to `.once()`, but returns a Promise that resolves the next time
* the event is triggered, instead of calling a listener callback.
* @returns a Promise that resolves the next time given event is triggered,
* or rejects if an error is emitted. (If you request the 'error' event,
* returns a promise that resolves with the error).
*
* Example:
*
* const message = await stream.emitted('message') // rejects if the stream errors
*/
emitted(event) {
return new Promise((resolve, reject) => {
// TODO: handle errors
this.once(event, resolve);
});
}
_emit(event, ...args) {
const listeners = __classPrivateFieldGet(this, _EventEmitter_listeners, "f")[event];
if (listeners) {
__classPrivateFieldGet(this, _EventEmitter_listeners, "f")[event] = listeners.filter((l) => !l.once);
listeners.forEach(({ listener }) => listener(...args));
}
}
_hasListener(event) {
const listeners = __classPrivateFieldGet(this, _EventEmitter_listeners, "f")[event];
return listeners && listeners.length > 0;
}
}
_EventEmitter_listeners = new WeakMap();
//# sourceMappingURL=EventEmitter.mjs.map