Files
bzzz/mcp-server/node_modules/async/internal/Heap.js
anthonyrawlins b3c00d7cd9 Major BZZZ Code Hygiene & Goal Alignment Improvements
This comprehensive cleanup significantly improves codebase maintainability,
test coverage, and production readiness for the BZZZ distributed coordination system.

## 🧹 Code Cleanup & Optimization
- **Dependency optimization**: Reduced MCP server from 131MB → 127MB by removing unused packages (express, crypto, uuid, zod)
- **Project size reduction**: 236MB → 232MB total (4MB saved)
- **Removed dead code**: Deleted empty directories (pkg/cooee/, systemd/), broken SDK examples, temporary files
- **Consolidated duplicates**: Merged test_coordination.go + test_runner.go → unified test_bzzz.go (465 lines of duplicate code eliminated)

## 🔧 Critical System Implementations
- **Election vote counting**: Complete democratic voting logic with proper tallying, tie-breaking, and vote validation (pkg/election/election.go:508)
- **Crypto security metrics**: Comprehensive monitoring with active/expired key tracking, audit log querying, dynamic security scoring (pkg/crypto/role_crypto.go:1121-1129)
- **SLURP failover system**: Robust state transfer with orphaned job recovery, version checking, proper cryptographic hashing (pkg/slurp/leader/failover.go)
- **Configuration flexibility**: 25+ environment variable overrides for operational deployment (pkg/slurp/leader/config.go)

## 🧪 Test Coverage Expansion
- **Election system**: 100% coverage with 15 comprehensive test cases including concurrency testing, edge cases, invalid inputs
- **Configuration system**: 90% coverage with 12 test scenarios covering validation, environment overrides, timeout handling
- **Overall coverage**: Increased from 11.5% → 25% for core Go systems
- **Test files**: 14 → 16 test files with focus on critical systems

## 🏗️ Architecture Improvements
- **Better error handling**: Consistent error propagation and validation across core systems
- **Concurrency safety**: Proper mutex usage and race condition prevention in election and failover systems
- **Production readiness**: Health monitoring foundations, graceful shutdown patterns, comprehensive logging

## 📊 Quality Metrics
- **TODOs resolved**: 156 critical items → 0 for core systems
- **Code organization**: Eliminated mega-files, improved package structure
- **Security hardening**: Audit logging, metrics collection, access violation tracking
- **Operational excellence**: Environment-based configuration, deployment flexibility

This release establishes BZZZ as a production-ready distributed P2P coordination
system with robust testing, monitoring, and operational capabilities.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-16 12:14:57 +10:00

120 lines
2.4 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
// Binary min-heap implementation used for priority queue.
// Implementation is stable, i.e. push time is considered for equal priorities
class Heap {
constructor() {
this.heap = [];
this.pushCount = Number.MIN_SAFE_INTEGER;
}
get length() {
return this.heap.length;
}
empty() {
this.heap = [];
return this;
}
percUp(index) {
let p;
while (index > 0 && smaller(this.heap[index], this.heap[p = parent(index)])) {
let t = this.heap[index];
this.heap[index] = this.heap[p];
this.heap[p] = t;
index = p;
}
}
percDown(index) {
let l;
while ((l = leftChi(index)) < this.heap.length) {
if (l + 1 < this.heap.length && smaller(this.heap[l + 1], this.heap[l])) {
l = l + 1;
}
if (smaller(this.heap[index], this.heap[l])) {
break;
}
let t = this.heap[index];
this.heap[index] = this.heap[l];
this.heap[l] = t;
index = l;
}
}
push(node) {
node.pushCount = ++this.pushCount;
this.heap.push(node);
this.percUp(this.heap.length - 1);
}
unshift(node) {
return this.heap.push(node);
}
shift() {
let [top] = this.heap;
this.heap[0] = this.heap[this.heap.length - 1];
this.heap.pop();
this.percDown(0);
return top;
}
toArray() {
return [...this];
}
*[Symbol.iterator]() {
for (let i = 0; i < this.heap.length; i++) {
yield this.heap[i].data;
}
}
remove(testFn) {
let j = 0;
for (let i = 0; i < this.heap.length; i++) {
if (!testFn(this.heap[i])) {
this.heap[j] = this.heap[i];
j++;
}
}
this.heap.splice(j);
for (let i = parent(this.heap.length - 1); i >= 0; i--) {
this.percDown(i);
}
return this;
}
}
exports.default = Heap;
function leftChi(i) {
return (i << 1) + 1;
}
function parent(i) {
return (i + 1 >> 1) - 1;
}
function smaller(x, y) {
if (x.priority !== y.priority) {
return x.priority < y.priority;
} else {
return x.pushCount < y.pushCount;
}
}
module.exports = exports.default;