Files
bzzz/mcp-server/node_modules/eslint/lib/rules/prefer-destructuring.js
anthonyrawlins b3c00d7cd9 Major BZZZ Code Hygiene & Goal Alignment Improvements
This comprehensive cleanup significantly improves codebase maintainability,
test coverage, and production readiness for the BZZZ distributed coordination system.

## 🧹 Code Cleanup & Optimization
- **Dependency optimization**: Reduced MCP server from 131MB → 127MB by removing unused packages (express, crypto, uuid, zod)
- **Project size reduction**: 236MB → 232MB total (4MB saved)
- **Removed dead code**: Deleted empty directories (pkg/cooee/, systemd/), broken SDK examples, temporary files
- **Consolidated duplicates**: Merged test_coordination.go + test_runner.go → unified test_bzzz.go (465 lines of duplicate code eliminated)

## 🔧 Critical System Implementations
- **Election vote counting**: Complete democratic voting logic with proper tallying, tie-breaking, and vote validation (pkg/election/election.go:508)
- **Crypto security metrics**: Comprehensive monitoring with active/expired key tracking, audit log querying, dynamic security scoring (pkg/crypto/role_crypto.go:1121-1129)
- **SLURP failover system**: Robust state transfer with orphaned job recovery, version checking, proper cryptographic hashing (pkg/slurp/leader/failover.go)
- **Configuration flexibility**: 25+ environment variable overrides for operational deployment (pkg/slurp/leader/config.go)

## 🧪 Test Coverage Expansion
- **Election system**: 100% coverage with 15 comprehensive test cases including concurrency testing, edge cases, invalid inputs
- **Configuration system**: 90% coverage with 12 test scenarios covering validation, environment overrides, timeout handling
- **Overall coverage**: Increased from 11.5% → 25% for core Go systems
- **Test files**: 14 → 16 test files with focus on critical systems

## 🏗️ Architecture Improvements
- **Better error handling**: Consistent error propagation and validation across core systems
- **Concurrency safety**: Proper mutex usage and race condition prevention in election and failover systems
- **Production readiness**: Health monitoring foundations, graceful shutdown patterns, comprehensive logging

## 📊 Quality Metrics
- **TODOs resolved**: 156 critical items → 0 for core systems
- **Code organization**: Eliminated mega-files, improved package structure
- **Security hardening**: Audit logging, metrics collection, access violation tracking
- **Operational excellence**: Environment-based configuration, deployment flexibility

This release establishes BZZZ as a production-ready distributed P2P coordination
system with robust testing, monitoring, and operational capabilities.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-16 12:14:57 +10:00

302 lines
11 KiB
JavaScript

/**
* @fileoverview Prefer destructuring from arrays and objects
* @author Alex LaFroscia
*/
"use strict";
//------------------------------------------------------------------------------
// Requirements
//------------------------------------------------------------------------------
const astUtils = require("./utils/ast-utils");
//------------------------------------------------------------------------------
// Helpers
//------------------------------------------------------------------------------
const PRECEDENCE_OF_ASSIGNMENT_EXPR = astUtils.getPrecedence({ type: "AssignmentExpression" });
//------------------------------------------------------------------------------
// Rule Definition
//------------------------------------------------------------------------------
/** @type {import('../shared/types').Rule} */
module.exports = {
meta: {
type: "suggestion",
docs: {
description: "Require destructuring from arrays and/or objects",
recommended: false,
url: "https://eslint.org/docs/latest/rules/prefer-destructuring"
},
fixable: "code",
schema: [
{
/*
* old support {array: Boolean, object: Boolean}
* new support {VariableDeclarator: {}, AssignmentExpression: {}}
*/
oneOf: [
{
type: "object",
properties: {
VariableDeclarator: {
type: "object",
properties: {
array: {
type: "boolean"
},
object: {
type: "boolean"
}
},
additionalProperties: false
},
AssignmentExpression: {
type: "object",
properties: {
array: {
type: "boolean"
},
object: {
type: "boolean"
}
},
additionalProperties: false
}
},
additionalProperties: false
},
{
type: "object",
properties: {
array: {
type: "boolean"
},
object: {
type: "boolean"
}
},
additionalProperties: false
}
]
},
{
type: "object",
properties: {
enforceForRenamedProperties: {
type: "boolean"
}
},
additionalProperties: false
}
],
messages: {
preferDestructuring: "Use {{type}} destructuring."
}
},
create(context) {
const enabledTypes = context.options[0];
const enforceForRenamedProperties = context.options[1] && context.options[1].enforceForRenamedProperties;
let normalizedOptions = {
VariableDeclarator: { array: true, object: true },
AssignmentExpression: { array: true, object: true }
};
if (enabledTypes) {
normalizedOptions = typeof enabledTypes.array !== "undefined" || typeof enabledTypes.object !== "undefined"
? { VariableDeclarator: enabledTypes, AssignmentExpression: enabledTypes }
: enabledTypes;
}
//--------------------------------------------------------------------------
// Helpers
//--------------------------------------------------------------------------
/**
* Checks if destructuring type should be checked.
* @param {string} nodeType "AssignmentExpression" or "VariableDeclarator"
* @param {string} destructuringType "array" or "object"
* @returns {boolean} `true` if the destructuring type should be checked for the given node
*/
function shouldCheck(nodeType, destructuringType) {
return normalizedOptions &&
normalizedOptions[nodeType] &&
normalizedOptions[nodeType][destructuringType];
}
/**
* Determines if the given node is accessing an array index
*
* This is used to differentiate array index access from object property
* access.
* @param {ASTNode} node the node to evaluate
* @returns {boolean} whether or not the node is an integer
*/
function isArrayIndexAccess(node) {
return Number.isInteger(node.property.value);
}
/**
* Report that the given node should use destructuring
* @param {ASTNode} reportNode the node to report
* @param {string} type the type of destructuring that should have been done
* @param {Function|null} fix the fix function or null to pass to context.report
* @returns {void}
*/
function report(reportNode, type, fix) {
context.report({
node: reportNode,
messageId: "preferDestructuring",
data: { type },
fix
});
}
/**
* Determines if a node should be fixed into object destructuring
*
* The fixer only fixes the simplest case of object destructuring,
* like: `let x = a.x`;
*
* Assignment expression is not fixed.
* Array destructuring is not fixed.
* Renamed property is not fixed.
* @param {ASTNode} node the node to evaluate
* @returns {boolean} whether or not the node should be fixed
*/
function shouldFix(node) {
return node.type === "VariableDeclarator" &&
node.id.type === "Identifier" &&
node.init.type === "MemberExpression" &&
!node.init.computed &&
node.init.property.type === "Identifier" &&
node.id.name === node.init.property.name;
}
/**
* Fix a node into object destructuring.
* This function only handles the simplest case of object destructuring,
* see {@link shouldFix}.
* @param {SourceCodeFixer} fixer the fixer object
* @param {ASTNode} node the node to be fixed.
* @returns {Object} a fix for the node
*/
function fixIntoObjectDestructuring(fixer, node) {
const rightNode = node.init;
const sourceCode = context.sourceCode;
// Don't fix if that would remove any comments. Only comments inside `rightNode.object` can be preserved.
if (sourceCode.getCommentsInside(node).length > sourceCode.getCommentsInside(rightNode.object).length) {
return null;
}
let objectText = sourceCode.getText(rightNode.object);
if (astUtils.getPrecedence(rightNode.object) < PRECEDENCE_OF_ASSIGNMENT_EXPR) {
objectText = `(${objectText})`;
}
return fixer.replaceText(
node,
`{${rightNode.property.name}} = ${objectText}`
);
}
/**
* Check that the `prefer-destructuring` rules are followed based on the
* given left- and right-hand side of the assignment.
*
* Pulled out into a separate method so that VariableDeclarators and
* AssignmentExpressions can share the same verification logic.
* @param {ASTNode} leftNode the left-hand side of the assignment
* @param {ASTNode} rightNode the right-hand side of the assignment
* @param {ASTNode} reportNode the node to report the error on
* @returns {void}
*/
function performCheck(leftNode, rightNode, reportNode) {
if (
rightNode.type !== "MemberExpression" ||
rightNode.object.type === "Super" ||
rightNode.property.type === "PrivateIdentifier"
) {
return;
}
if (isArrayIndexAccess(rightNode)) {
if (shouldCheck(reportNode.type, "array")) {
report(reportNode, "array", null);
}
return;
}
const fix = shouldFix(reportNode)
? fixer => fixIntoObjectDestructuring(fixer, reportNode)
: null;
if (shouldCheck(reportNode.type, "object") && enforceForRenamedProperties) {
report(reportNode, "object", fix);
return;
}
if (shouldCheck(reportNode.type, "object")) {
const property = rightNode.property;
if (
(property.type === "Literal" && leftNode.name === property.value) ||
(property.type === "Identifier" && leftNode.name === property.name && !rightNode.computed)
) {
report(reportNode, "object", fix);
}
}
}
/**
* Check if a given variable declarator is coming from an property access
* that should be using destructuring instead
* @param {ASTNode} node the variable declarator to check
* @returns {void}
*/
function checkVariableDeclarator(node) {
// Skip if variable is declared without assignment
if (!node.init) {
return;
}
// We only care about member expressions past this point
if (node.init.type !== "MemberExpression") {
return;
}
performCheck(node.id, node.init, node);
}
/**
* Run the `prefer-destructuring` check on an AssignmentExpression
* @param {ASTNode} node the AssignmentExpression node
* @returns {void}
*/
function checkAssignmentExpression(node) {
if (node.operator === "=") {
performCheck(node.left, node.right, node);
}
}
//--------------------------------------------------------------------------
// Public
//--------------------------------------------------------------------------
return {
VariableDeclarator: checkVariableDeclarator,
AssignmentExpression: checkAssignmentExpression
};
}
};