Files
bzzz/mcp-server/node_modules/eslint/lib/rules/prefer-promise-reject-errors.js
anthonyrawlins b3c00d7cd9 Major BZZZ Code Hygiene & Goal Alignment Improvements
This comprehensive cleanup significantly improves codebase maintainability,
test coverage, and production readiness for the BZZZ distributed coordination system.

## 🧹 Code Cleanup & Optimization
- **Dependency optimization**: Reduced MCP server from 131MB → 127MB by removing unused packages (express, crypto, uuid, zod)
- **Project size reduction**: 236MB → 232MB total (4MB saved)
- **Removed dead code**: Deleted empty directories (pkg/cooee/, systemd/), broken SDK examples, temporary files
- **Consolidated duplicates**: Merged test_coordination.go + test_runner.go → unified test_bzzz.go (465 lines of duplicate code eliminated)

## 🔧 Critical System Implementations
- **Election vote counting**: Complete democratic voting logic with proper tallying, tie-breaking, and vote validation (pkg/election/election.go:508)
- **Crypto security metrics**: Comprehensive monitoring with active/expired key tracking, audit log querying, dynamic security scoring (pkg/crypto/role_crypto.go:1121-1129)
- **SLURP failover system**: Robust state transfer with orphaned job recovery, version checking, proper cryptographic hashing (pkg/slurp/leader/failover.go)
- **Configuration flexibility**: 25+ environment variable overrides for operational deployment (pkg/slurp/leader/config.go)

## 🧪 Test Coverage Expansion
- **Election system**: 100% coverage with 15 comprehensive test cases including concurrency testing, edge cases, invalid inputs
- **Configuration system**: 90% coverage with 12 test scenarios covering validation, environment overrides, timeout handling
- **Overall coverage**: Increased from 11.5% → 25% for core Go systems
- **Test files**: 14 → 16 test files with focus on critical systems

## 🏗️ Architecture Improvements
- **Better error handling**: Consistent error propagation and validation across core systems
- **Concurrency safety**: Proper mutex usage and race condition prevention in election and failover systems
- **Production readiness**: Health monitoring foundations, graceful shutdown patterns, comprehensive logging

## 📊 Quality Metrics
- **TODOs resolved**: 156 critical items → 0 for core systems
- **Code organization**: Eliminated mega-files, improved package structure
- **Security hardening**: Audit logging, metrics collection, access violation tracking
- **Operational excellence**: Environment-based configuration, deployment flexibility

This release establishes BZZZ as a production-ready distributed P2P coordination
system with robust testing, monitoring, and operational capabilities.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-16 12:14:57 +10:00

133 lines
5.4 KiB
JavaScript

/**
* @fileoverview restrict values that can be used as Promise rejection reasons
* @author Teddy Katz
*/
"use strict";
const astUtils = require("./utils/ast-utils");
//------------------------------------------------------------------------------
// Rule Definition
//------------------------------------------------------------------------------
/** @type {import('../shared/types').Rule} */
module.exports = {
meta: {
type: "suggestion",
docs: {
description: "Require using Error objects as Promise rejection reasons",
recommended: false,
url: "https://eslint.org/docs/latest/rules/prefer-promise-reject-errors"
},
fixable: null,
schema: [
{
type: "object",
properties: {
allowEmptyReject: { type: "boolean", default: false }
},
additionalProperties: false
}
],
messages: {
rejectAnError: "Expected the Promise rejection reason to be an Error."
}
},
create(context) {
const ALLOW_EMPTY_REJECT = context.options.length && context.options[0].allowEmptyReject;
const sourceCode = context.sourceCode;
//----------------------------------------------------------------------
// Helpers
//----------------------------------------------------------------------
/**
* Checks the argument of a reject() or Promise.reject() CallExpression, and reports it if it can't be an Error
* @param {ASTNode} callExpression A CallExpression node which is used to reject a Promise
* @returns {void}
*/
function checkRejectCall(callExpression) {
if (!callExpression.arguments.length && ALLOW_EMPTY_REJECT) {
return;
}
if (
!callExpression.arguments.length ||
!astUtils.couldBeError(callExpression.arguments[0]) ||
callExpression.arguments[0].type === "Identifier" && callExpression.arguments[0].name === "undefined"
) {
context.report({
node: callExpression,
messageId: "rejectAnError"
});
}
}
/**
* Determines whether a function call is a Promise.reject() call
* @param {ASTNode} node A CallExpression node
* @returns {boolean} `true` if the call is a Promise.reject() call
*/
function isPromiseRejectCall(node) {
return astUtils.isSpecificMemberAccess(node.callee, "Promise", "reject");
}
//----------------------------------------------------------------------
// Public
//----------------------------------------------------------------------
return {
// Check `Promise.reject(value)` calls.
CallExpression(node) {
if (isPromiseRejectCall(node)) {
checkRejectCall(node);
}
},
/*
* Check for `new Promise((resolve, reject) => {})`, and check for reject() calls.
* This function is run on "NewExpression:exit" instead of "NewExpression" to ensure that
* the nodes in the expression already have the `parent` property.
*/
"NewExpression:exit"(node) {
if (
node.callee.type === "Identifier" && node.callee.name === "Promise" &&
node.arguments.length && astUtils.isFunction(node.arguments[0]) &&
node.arguments[0].params.length > 1 && node.arguments[0].params[1].type === "Identifier"
) {
sourceCode.getDeclaredVariables(node.arguments[0])
/*
* Find the first variable that matches the second parameter's name.
* If the first parameter has the same name as the second parameter, then the variable will actually
* be "declared" when the first parameter is evaluated, but then it will be immediately overwritten
* by the second parameter. It's not possible for an expression with the variable to be evaluated before
* the variable is overwritten, because functions with duplicate parameters cannot have destructuring or
* default assignments in their parameter lists. Therefore, it's not necessary to explicitly account for
* this case.
*/
.find(variable => variable.name === node.arguments[0].params[1].name)
// Get the references to that variable.
.references
// Only check the references that read the parameter's value.
.filter(ref => ref.isRead())
// Only check the references that are used as the callee in a function call, e.g. `reject(foo)`.
.filter(ref => ref.identifier.parent.type === "CallExpression" && ref.identifier === ref.identifier.parent.callee)
// Check the argument of the function call to determine whether it's an Error.
.forEach(ref => checkRejectCall(ref.identifier.parent));
}
}
};
}
};