 c177363a19
			
		
	
	c177363a19
	
	
	
		
			
			🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
		
			
				
	
	
		
			2349 lines
		
	
	
		
			80 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			2349 lines
		
	
	
		
			80 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /**
 | |
|  * @fileoverview A class to manage state of generating a code path.
 | |
|  * @author Toru Nagashima
 | |
|  */
 | |
| 
 | |
| "use strict";
 | |
| 
 | |
| //------------------------------------------------------------------------------
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| // Requirements
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| //------------------------------------------------------------------------------
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| 
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| const CodePathSegment = require("./code-path-segment"),
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|     ForkContext = require("./fork-context");
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| 
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| //-----------------------------------------------------------------------------
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| // Contexts
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| //-----------------------------------------------------------------------------
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| 
 | |
| /**
 | |
|  * Represents the context in which a `break` statement can be used.
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|  *
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|  * A `break` statement without a label is only valid in a few places in
 | |
|  * JavaScript: any type of loop or a `switch` statement. Otherwise, `break`
 | |
|  * without a label causes a syntax error. For these contexts, `breakable` is
 | |
|  * set to `true` to indicate that a `break` without a label is valid.
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|  *
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|  * However, a `break` statement with a label is also valid inside of a labeled
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|  * statement. For example, this is valid:
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|  *
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|  *     a : {
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|  *         break a;
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|  *     }
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|  *
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|  * The `breakable` property is set false for labeled statements to indicate
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|  * that `break` without a label is invalid.
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|  */
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| class BreakContext {
 | |
| 
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|     /**
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|      * Creates a new instance.
 | |
|      * @param {BreakContext} upperContext The previous `BreakContext`.
 | |
|      * @param {boolean} breakable Indicates if we are inside a statement where
 | |
|      *      `break` without a label will exit the statement.
 | |
|      * @param {string|null} label The label for the statement.
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|      * @param {ForkContext} forkContext The current fork context.
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|      */
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|     constructor(upperContext, breakable, label, forkContext) {
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| 
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|         /**
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|          * The previous `BreakContext`
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|          * @type {BreakContext}
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|          */
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|         this.upper = upperContext;
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| 
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|         /**
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|          * Indicates if we are inside a statement where `break` without a label
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|          * will exit the statement.
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|          * @type {boolean}
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|          */
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|         this.breakable = breakable;
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| 
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|         /**
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|          * The label associated with the statement.
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|          * @type {string|null}
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|          */
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|         this.label = label;
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| 
 | |
|         /**
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|          * The fork context for the `break`.
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|          * @type {ForkContext}
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|          */
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|         this.brokenForkContext = ForkContext.newEmpty(forkContext);
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|     }
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| }
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| 
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| /**
 | |
|  * Represents the context for `ChainExpression` nodes.
 | |
|  */
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| class ChainContext {
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| 
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|     /**
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|      * Creates a new instance.
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|      * @param {ChainContext} upperContext The previous `ChainContext`.
 | |
|      */
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|     constructor(upperContext) {
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| 
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|         /**
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|          * The previous `ChainContext`
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|          * @type {ChainContext}
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|          */
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|         this.upper = upperContext;
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| 
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|         /**
 | |
|          * The number of choice contexts inside of the `ChainContext`.
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|          * @type {number}
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|          */
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|         this.choiceContextCount = 0;
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| 
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|     }
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| }
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| 
 | |
| /**
 | |
|  * Represents a choice in the code path.
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|  *
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|  * Choices are created by logical operators such as `&&`, loops, conditionals,
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|  * and `if` statements. This is the point at which the code path has a choice of
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|  * which direction to go.
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|  *
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|  * The result of a choice might be in the left (test) expression of another choice,
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|  * and in that case, may create a new fork. For example, `a || b` is a choice
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|  * but does not create a new fork because the result of the expression is
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|  * not used as the test expression in another expression. In this case,
 | |
|  * `isForkingAsResult` is false. In the expression `a || b || c`, the `a || b`
 | |
|  * expression appears as the test expression for `|| c`, so the
 | |
|  * result of `a || b` creates a fork because execution may or may not
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|  * continue to `|| c`. `isForkingAsResult` for `a || b` in this case is true
 | |
|  * while `isForkingAsResult` for `|| c` is false. (`isForkingAsResult` is always
 | |
|  * false for `if` statements, conditional expressions, and loops.)
 | |
|  *
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|  * All of the choices except one (`??`) operate on a true/false fork, meaning if
 | |
|  * true go one way and if false go the other (tracked by `trueForkContext` and
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|  * `falseForkContext`). The `??` operator doesn't operate on true/false because
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|  * the left expression is evaluated to be nullish or not, so only if nullish do
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|  * we fork to the right expression (tracked by `nullishForkContext`).
 | |
|  */
 | |
| class ChoiceContext {
 | |
| 
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|     /**
 | |
|      * Creates a new instance.
 | |
|      * @param {ChoiceContext} upperContext The previous `ChoiceContext`.
 | |
|      * @param {string} kind The kind of choice. If it's a logical or assignment expression, this
 | |
|      *      is `"&&"` or `"||"` or `"??"`; if it's an `if` statement or
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|      *      conditional expression, this is `"test"`; otherwise, this is `"loop"`.
 | |
|      * @param {boolean} isForkingAsResult Indicates if the result of the choice
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|      *      creates a fork.
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|      * @param {ForkContext} forkContext The containing `ForkContext`.
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|      */
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|     constructor(upperContext, kind, isForkingAsResult, forkContext) {
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| 
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|         /**
 | |
|          * The previous `ChoiceContext`
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|          * @type {ChoiceContext}
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|          */
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|         this.upper = upperContext;
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| 
 | |
|         /**
 | |
|          * The kind of choice. If it's a logical or assignment expression, this
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|          * is `"&&"` or `"||"` or `"??"`; if it's an `if` statement or
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|          * conditional expression, this is `"test"`; otherwise, this is `"loop"`.
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|          * @type {string}
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|          */
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|         this.kind = kind;
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| 
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|         /**
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|          * Indicates if the result of the choice forks the code path.
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|          * @type {boolean}
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|          */
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|         this.isForkingAsResult = isForkingAsResult;
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| 
 | |
|         /**
 | |
|          * The fork context for the `true` path of the choice.
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|          * @type {ForkContext}
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|          */
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|         this.trueForkContext = ForkContext.newEmpty(forkContext);
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| 
 | |
|         /**
 | |
|          * The fork context for the `false` path of the choice.
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|          * @type {ForkContext}
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|          */
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|         this.falseForkContext = ForkContext.newEmpty(forkContext);
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| 
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|         /**
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|          * The fork context for when the choice result is `null` or `undefined`.
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|          * @type {ForkContext}
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|          */
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|         this.nullishForkContext = ForkContext.newEmpty(forkContext);
 | |
| 
 | |
|         /**
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|          * Indicates if any of `trueForkContext`, `falseForkContext`, or
 | |
|          * `nullishForkContext` have been updated with segments from a child context.
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|          * @type {boolean}
 | |
|          */
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|         this.processed = false;
 | |
|     }
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Base class for all loop contexts.
 | |
|  */
 | |
| class LoopContextBase {
 | |
| 
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|     /**
 | |
|      * Creates a new instance.
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|      * @param {LoopContext|null} upperContext The previous `LoopContext`.
 | |
|      * @param {string} type The AST node's `type` for the loop.
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|      * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`.
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|      * @param {BreakContext} breakContext The context for breaking the loop.
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|      */
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|     constructor(upperContext, type, label, breakContext) {
 | |
| 
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|         /**
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|          * The previous `LoopContext`.
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|          * @type {LoopContext}
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|          */
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|         this.upper = upperContext;
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| 
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|         /**
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|          * The AST node's `type` for the loop.
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|          * @type {string}
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|          */
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|         this.type = type;
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| 
 | |
|         /**
 | |
|          * The label for the loop from an enclosing `LabeledStatement`.
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|          * @type {string|null}
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|          */
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|         this.label = label;
 | |
| 
 | |
|         /**
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|          * The fork context for when `break` is encountered.
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|          * @type {ForkContext}
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|          */
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|         this.brokenForkContext = breakContext.brokenForkContext;
 | |
|     }
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| }
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| 
 | |
| /**
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|  * Represents the context for a `while` loop.
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|  */
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| class WhileLoopContext extends LoopContextBase {
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| 
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|     /**
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|      * Creates a new instance.
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|      * @param {LoopContext|null} upperContext The previous `LoopContext`.
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|      * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`.
 | |
|      * @param {BreakContext} breakContext The context for breaking the loop.
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|      */
 | |
|     constructor(upperContext, label, breakContext) {
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|         super(upperContext, "WhileStatement", label, breakContext);
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| 
 | |
|         /**
 | |
|          * The hardcoded literal boolean test condition for
 | |
|          * the loop. Used to catch infinite or skipped loops.
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|          * @type {boolean|undefined}
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|          */
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|         this.test = void 0;
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| 
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|         /**
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|          * The segments representing the test condition where `continue` will
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|          * jump to. The test condition will typically have just one segment but
 | |
|          * it's possible for there to be more than one.
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|          * @type {Array<CodePathSegment>|null}
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|          */
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|         this.continueDestSegments = null;
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|     }
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| }
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| 
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| /**
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|  * Represents the context for a `do-while` loop.
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|  */
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| class DoWhileLoopContext extends LoopContextBase {
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| 
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|     /**
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|      * Creates a new instance.
 | |
|      * @param {LoopContext|null} upperContext The previous `LoopContext`.
 | |
|      * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`.
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|      * @param {BreakContext} breakContext The context for breaking the loop.
 | |
|      * @param {ForkContext} forkContext The enclosing fork context.
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|      */
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|     constructor(upperContext, label, breakContext, forkContext) {
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|         super(upperContext, "DoWhileStatement", label, breakContext);
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| 
 | |
|         /**
 | |
|          * The hardcoded literal boolean test condition for
 | |
|          * the loop. Used to catch infinite or skipped loops.
 | |
|          * @type {boolean|undefined}
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|          */
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|         this.test = void 0;
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| 
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|         /**
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|          * The segments at the start of the loop body. This is the only loop
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|          * where the test comes at the end, so the first iteration always
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|          * happens and we need a reference to the first statements.
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|          * @type {Array<CodePathSegment>|null}
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|          */
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|         this.entrySegments = null;
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| 
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|         /**
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|          * The fork context to follow when a `continue` is found.
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|          * @type {ForkContext}
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|          */
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|         this.continueForkContext = ForkContext.newEmpty(forkContext);
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|     }
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| }
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| 
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| /**
 | |
|  * Represents the context for a `for` loop.
 | |
|  */
 | |
| class ForLoopContext extends LoopContextBase {
 | |
| 
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|     /**
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|      * Creates a new instance.
 | |
|      * @param {LoopContext|null} upperContext The previous `LoopContext`.
 | |
|      * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`.
 | |
|      * @param {BreakContext} breakContext The context for breaking the loop.
 | |
|      */
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|     constructor(upperContext, label, breakContext) {
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|         super(upperContext, "ForStatement", label, breakContext);
 | |
| 
 | |
|         /**
 | |
|          * The hardcoded literal boolean test condition for
 | |
|          * the loop. Used to catch infinite or skipped loops.
 | |
|          * @type {boolean|undefined}
 | |
|          */
 | |
|         this.test = void 0;
 | |
| 
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|         /**
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|          * The end of the init expression. This may change during the lifetime
 | |
|          * of the instance as we traverse the loop because some loops don't have
 | |
|          * an init expression.
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|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.endOfInitSegments = null;
 | |
| 
 | |
|         /**
 | |
|          * The start of the test expression. This may change during the lifetime
 | |
|          * of the instance as we traverse the loop because some loops don't have
 | |
|          * a test expression.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.testSegments = null;
 | |
| 
 | |
|         /**
 | |
|          * The end of the test expression. This may change during the lifetime
 | |
|          * of the instance as we traverse the loop because some loops don't have
 | |
|          * a test expression.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.endOfTestSegments = null;
 | |
| 
 | |
|         /**
 | |
|          * The start of the update expression. This may change during the lifetime
 | |
|          * of the instance as we traverse the loop because some loops don't have
 | |
|          * an update expression.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.updateSegments = null;
 | |
| 
 | |
|         /**
 | |
|          * The end of the update expresion. This may change during the lifetime
 | |
|          * of the instance as we traverse the loop because some loops don't have
 | |
|          * an update expression.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.endOfUpdateSegments = null;
 | |
| 
 | |
|         /**
 | |
|          * The segments representing the test condition where `continue` will
 | |
|          * jump to. The test condition will typically have just one segment but
 | |
|          * it's possible for there to be more than one. This may change during the
 | |
|          * lifetime of the instance as we traverse the loop because some loops
 | |
|          * don't have an update expression. When there is an update expression, this
 | |
|          * will end up pointing to that expression; otherwise it will end up pointing
 | |
|          * to the test expression.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.continueDestSegments = null;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Represents the context for a `for-in` loop.
 | |
|  *
 | |
|  * Terminology:
 | |
|  * - "left" means the part of the loop to the left of the `in` keyword. For
 | |
|  *   example, in `for (var x in y)`, the left is `var x`.
 | |
|  * - "right" means the part of the loop to the right of the `in` keyword. For
 | |
|  *   example, in `for (var x in y)`, the right is `y`.
 | |
|  */
 | |
| class ForInLoopContext extends LoopContextBase {
 | |
| 
 | |
|     /**
 | |
|      * Creates a new instance.
 | |
|      * @param {LoopContext|null} upperContext The previous `LoopContext`.
 | |
|      * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`.
 | |
|      * @param {BreakContext} breakContext The context for breaking the loop.
 | |
|      */
 | |
|     constructor(upperContext, label, breakContext) {
 | |
|         super(upperContext, "ForInStatement", label, breakContext);
 | |
| 
 | |
|         /**
 | |
|          * The segments that came immediately before the start of the loop.
 | |
|          * This allows you to traverse backwards out of the loop into the
 | |
|          * surrounding code. This is necessary to evaluate the right expression
 | |
|          * correctly, as it must be evaluated in the same way as the left
 | |
|          * expression, but the pointer to these segments would otherwise be
 | |
|          * lost if not stored on the instance. Once the right expression has
 | |
|          * been evaluated, this property is no longer used.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.prevSegments = null;
 | |
| 
 | |
|         /**
 | |
|          * Segments representing the start of everything to the left of the
 | |
|          * `in` keyword. This can be used to move forward towards
 | |
|          * `endOfLeftSegments`. `leftSegments` and `endOfLeftSegments` are
 | |
|          * effectively the head and tail of a doubly-linked list.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.leftSegments = null;
 | |
| 
 | |
|         /**
 | |
|          * Segments representing the end of everything to the left of the
 | |
|          * `in` keyword. This can be used to move backward towards `leftSegments`.
 | |
|          * `leftSegments` and `endOfLeftSegments` are effectively the head
 | |
|          * and tail of a doubly-linked list.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.endOfLeftSegments = null;
 | |
| 
 | |
|         /**
 | |
|          * The segments representing the left expression where `continue` will
 | |
|          * jump to. In `for-in` loops, `continue` must always re-execute the
 | |
|          * left expression each time through the loop. This contains the same
 | |
|          * segments as `leftSegments`, but is duplicated here so each loop
 | |
|          * context has the same property pointing to where `continue` should
 | |
|          * end up.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.continueDestSegments = null;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Represents the context for a `for-of` loop.
 | |
|  */
 | |
| class ForOfLoopContext extends LoopContextBase {
 | |
| 
 | |
|     /**
 | |
|      * Creates a new instance.
 | |
|      * @param {LoopContext|null} upperContext The previous `LoopContext`.
 | |
|      * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`.
 | |
|      * @param {BreakContext} breakContext The context for breaking the loop.
 | |
|      */
 | |
|     constructor(upperContext, label, breakContext) {
 | |
|         super(upperContext, "ForOfStatement", label, breakContext);
 | |
| 
 | |
|         /**
 | |
|          * The segments that came immediately before the start of the loop.
 | |
|          * This allows you to traverse backwards out of the loop into the
 | |
|          * surrounding code. This is necessary to evaluate the right expression
 | |
|          * correctly, as it must be evaluated in the same way as the left
 | |
|          * expression, but the pointer to these segments would otherwise be
 | |
|          * lost if not stored on the instance. Once the right expression has
 | |
|          * been evaluated, this property is no longer used.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.prevSegments = null;
 | |
| 
 | |
|         /**
 | |
|          * Segments representing the start of everything to the left of the
 | |
|          * `of` keyword. This can be used to move forward towards
 | |
|          * `endOfLeftSegments`. `leftSegments` and `endOfLeftSegments` are
 | |
|          * effectively the head and tail of a doubly-linked list.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.leftSegments = null;
 | |
| 
 | |
|         /**
 | |
|          * Segments representing the end of everything to the left of the
 | |
|          * `of` keyword. This can be used to move backward towards `leftSegments`.
 | |
|          * `leftSegments` and `endOfLeftSegments` are effectively the head
 | |
|          * and tail of a doubly-linked list.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.endOfLeftSegments = null;
 | |
| 
 | |
|         /**
 | |
|          * The segments representing the left expression where `continue` will
 | |
|          * jump to. In `for-in` loops, `continue` must always re-execute the
 | |
|          * left expression each time through the loop. This contains the same
 | |
|          * segments as `leftSegments`, but is duplicated here so each loop
 | |
|          * context has the same property pointing to where `continue` should
 | |
|          * end up.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.continueDestSegments = null;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Represents the context for any loop.
 | |
|  * @typedef {WhileLoopContext|DoWhileLoopContext|ForLoopContext|ForInLoopContext|ForOfLoopContext} LoopContext
 | |
|  */
 | |
| 
 | |
| /**
 | |
|  * Represents the context for a `switch` statement.
 | |
|  */
 | |
| class SwitchContext {
 | |
| 
 | |
|     /**
 | |
|      * Creates a new instance.
 | |
|      * @param {SwitchContext} upperContext The previous context.
 | |
|      * @param {boolean} hasCase Indicates if there is at least one `case` statement.
 | |
|      *      `default` doesn't count.
 | |
|      */
 | |
|     constructor(upperContext, hasCase) {
 | |
| 
 | |
|         /**
 | |
|          * The previous context.
 | |
|          * @type {SwitchContext}
 | |
|          */
 | |
|         this.upper = upperContext;
 | |
| 
 | |
|         /**
 | |
|          * Indicates if there is at least one `case` statement. `default` doesn't count.
 | |
|          * @type {boolean}
 | |
|          */
 | |
|         this.hasCase = hasCase;
 | |
| 
 | |
|         /**
 | |
|          * The `default` keyword.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.defaultSegments = null;
 | |
| 
 | |
|         /**
 | |
|          * The default case body starting segments.
 | |
|          * @type {Array<CodePathSegment>|null}
 | |
|          */
 | |
|         this.defaultBodySegments = null;
 | |
| 
 | |
|         /**
 | |
|          * Indicates if a `default` case and is empty exists.
 | |
|          * @type {boolean}
 | |
|          */
 | |
|         this.foundEmptyDefault = false;
 | |
| 
 | |
|         /**
 | |
|          * Indicates that a `default` exists and is the last case.
 | |
|          * @type {boolean}
 | |
|          */
 | |
|         this.lastIsDefault = false;
 | |
| 
 | |
|         /**
 | |
|          * The number of fork contexts created. This is equivalent to the
 | |
|          * number of `case` statements plus a `default` statement (if present).
 | |
|          * @type {number}
 | |
|          */
 | |
|         this.forkCount = 0;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Represents the context for a `try` statement.
 | |
|  */
 | |
| class TryContext {
 | |
| 
 | |
|     /**
 | |
|      * Creates a new instance.
 | |
|      * @param {TryContext} upperContext The previous context.
 | |
|      * @param {boolean} hasFinalizer Indicates if the `try` statement has a
 | |
|      *      `finally` block.
 | |
|      * @param {ForkContext} forkContext The enclosing fork context.
 | |
|      */
 | |
|     constructor(upperContext, hasFinalizer, forkContext) {
 | |
| 
 | |
|         /**
 | |
|          * The previous context.
 | |
|          * @type {TryContext}
 | |
|          */
 | |
|         this.upper = upperContext;
 | |
| 
 | |
|         /**
 | |
|          * Indicates if the `try` statement has a `finally` block.
 | |
|          * @type {boolean}
 | |
|          */
 | |
|         this.hasFinalizer = hasFinalizer;
 | |
| 
 | |
|         /**
 | |
|          * Tracks the traversal position inside of the `try` statement. This is
 | |
|          * used to help determine the context necessary to create paths because
 | |
|          * a `try` statement may or may not have `catch` or `finally` blocks,
 | |
|          * and code paths behave differently in those blocks.
 | |
|          * @type {"try"|"catch"|"finally"}
 | |
|          */
 | |
|         this.position = "try";
 | |
| 
 | |
|         /**
 | |
|          * If the `try` statement has a `finally` block, this affects how a
 | |
|          * `return` statement behaves in the `try` block. Without `finally`,
 | |
|          * `return` behaves as usual and doesn't require a fork; with `finally`,
 | |
|          * `return` forks into the `finally` block, so we need a fork context
 | |
|          * to track it.
 | |
|          * @type {ForkContext|null}
 | |
|          */
 | |
|         this.returnedForkContext = hasFinalizer
 | |
|             ? ForkContext.newEmpty(forkContext)
 | |
|             : null;
 | |
| 
 | |
|         /**
 | |
|          * When a `throw` occurs inside of a `try` block, the code path forks
 | |
|          * into the `catch` or `finally` blocks, and this fork context tracks
 | |
|          * that path.
 | |
|          * @type {ForkContext}
 | |
|          */
 | |
|         this.thrownForkContext = ForkContext.newEmpty(forkContext);
 | |
| 
 | |
|         /**
 | |
|          * Indicates if the last segment in the `try` block is reachable.
 | |
|          * @type {boolean}
 | |
|          */
 | |
|         this.lastOfTryIsReachable = false;
 | |
| 
 | |
|         /**
 | |
|          * Indicates if the last segment in the `catch` block is reachable.
 | |
|          * @type {boolean}
 | |
|          */
 | |
|         this.lastOfCatchIsReachable = false;
 | |
|     }
 | |
| }
 | |
| 
 | |
| //------------------------------------------------------------------------------
 | |
| // Helpers
 | |
| //------------------------------------------------------------------------------
 | |
| 
 | |
| /**
 | |
|  * Adds given segments into the `dest` array.
 | |
|  * If the `others` array does not include the given segments, adds to the `all`
 | |
|  * array as well.
 | |
|  *
 | |
|  * This adds only reachable and used segments.
 | |
|  * @param {CodePathSegment[]} dest A destination array (`returnedSegments` or `thrownSegments`).
 | |
|  * @param {CodePathSegment[]} others Another destination array (`returnedSegments` or `thrownSegments`).
 | |
|  * @param {CodePathSegment[]} all The unified destination array (`finalSegments`).
 | |
|  * @param {CodePathSegment[]} segments Segments to add.
 | |
|  * @returns {void}
 | |
|  */
 | |
| function addToReturnedOrThrown(dest, others, all, segments) {
 | |
|     for (let i = 0; i < segments.length; ++i) {
 | |
|         const segment = segments[i];
 | |
| 
 | |
|         dest.push(segment);
 | |
|         if (!others.includes(segment)) {
 | |
|             all.push(segment);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Gets a loop context for a `continue` statement based on a given label.
 | |
|  * @param {CodePathState} state The state to search within.
 | |
|  * @param {string|null} label The label of a `continue` statement.
 | |
|  * @returns {LoopContext} A loop-context for a `continue` statement.
 | |
|  */
 | |
| function getContinueContext(state, label) {
 | |
|     if (!label) {
 | |
|         return state.loopContext;
 | |
|     }
 | |
| 
 | |
|     let context = state.loopContext;
 | |
| 
 | |
|     while (context) {
 | |
|         if (context.label === label) {
 | |
|             return context;
 | |
|         }
 | |
|         context = context.upper;
 | |
|     }
 | |
| 
 | |
|     /* c8 ignore next */
 | |
|     return null;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Gets a context for a `break` statement.
 | |
|  * @param {CodePathState} state The state to search within.
 | |
|  * @param {string|null} label The label of a `break` statement.
 | |
|  * @returns {BreakContext} A context for a `break` statement.
 | |
|  */
 | |
| function getBreakContext(state, label) {
 | |
|     let context = state.breakContext;
 | |
| 
 | |
|     while (context) {
 | |
|         if (label ? context.label === label : context.breakable) {
 | |
|             return context;
 | |
|         }
 | |
|         context = context.upper;
 | |
|     }
 | |
| 
 | |
|     /* c8 ignore next */
 | |
|     return null;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Gets a context for a `return` statement. There is just one special case:
 | |
|  * if there is a `try` statement with a `finally` block, because that alters
 | |
|  * how `return` behaves; otherwise, this just passes through the given state.
 | |
|  * @param {CodePathState} state The state to search within
 | |
|  * @returns {TryContext|CodePathState} A context for a `return` statement.
 | |
|  */
 | |
| function getReturnContext(state) {
 | |
|     let context = state.tryContext;
 | |
| 
 | |
|     while (context) {
 | |
|         if (context.hasFinalizer && context.position !== "finally") {
 | |
|             return context;
 | |
|         }
 | |
|         context = context.upper;
 | |
|     }
 | |
| 
 | |
|     return state;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Gets a context for a `throw` statement. There is just one special case:
 | |
|  * if there is a `try` statement with a `finally` block and we are inside of
 | |
|  * a `catch` because that changes how `throw` behaves; otherwise, this just
 | |
|  * passes through the given state.
 | |
|  * @param {CodePathState} state The state to search within.
 | |
|  * @returns {TryContext|CodePathState} A context for a `throw` statement.
 | |
|  */
 | |
| function getThrowContext(state) {
 | |
|     let context = state.tryContext;
 | |
| 
 | |
|     while (context) {
 | |
|         if (context.position === "try" ||
 | |
|             (context.hasFinalizer && context.position === "catch")
 | |
|         ) {
 | |
|             return context;
 | |
|         }
 | |
|         context = context.upper;
 | |
|     }
 | |
| 
 | |
|     return state;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Removes a given value from a given array.
 | |
|  * @param {any[]} elements An array to remove the specific element.
 | |
|  * @param {any} value The value to be removed.
 | |
|  * @returns {void}
 | |
|  */
 | |
| function removeFromArray(elements, value) {
 | |
|     elements.splice(elements.indexOf(value), 1);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Disconnect given segments.
 | |
|  *
 | |
|  * This is used in a process for switch statements.
 | |
|  * If there is the "default" chunk before other cases, the order is different
 | |
|  * between node's and running's.
 | |
|  * @param {CodePathSegment[]} prevSegments Forward segments to disconnect.
 | |
|  * @param {CodePathSegment[]} nextSegments Backward segments to disconnect.
 | |
|  * @returns {void}
 | |
|  */
 | |
| function disconnectSegments(prevSegments, nextSegments) {
 | |
|     for (let i = 0; i < prevSegments.length; ++i) {
 | |
|         const prevSegment = prevSegments[i];
 | |
|         const nextSegment = nextSegments[i];
 | |
| 
 | |
|         removeFromArray(prevSegment.nextSegments, nextSegment);
 | |
|         removeFromArray(prevSegment.allNextSegments, nextSegment);
 | |
|         removeFromArray(nextSegment.prevSegments, prevSegment);
 | |
|         removeFromArray(nextSegment.allPrevSegments, prevSegment);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Creates looping path between two arrays of segments, ensuring that there are
 | |
|  * paths going between matching segments in the arrays.
 | |
|  * @param {CodePathState} state The state to operate on.
 | |
|  * @param {CodePathSegment[]} unflattenedFromSegments Segments which are source.
 | |
|  * @param {CodePathSegment[]} unflattenedToSegments Segments which are destination.
 | |
|  * @returns {void}
 | |
|  */
 | |
| function makeLooped(state, unflattenedFromSegments, unflattenedToSegments) {
 | |
| 
 | |
|     const fromSegments = CodePathSegment.flattenUnusedSegments(unflattenedFromSegments);
 | |
|     const toSegments = CodePathSegment.flattenUnusedSegments(unflattenedToSegments);
 | |
|     const end = Math.min(fromSegments.length, toSegments.length);
 | |
| 
 | |
|     /*
 | |
|      * This loop effectively updates a doubly-linked list between two collections
 | |
|      * of segments making sure that segments in the same array indices are
 | |
|      * combined to create a path.
 | |
|      */
 | |
|     for (let i = 0; i < end; ++i) {
 | |
| 
 | |
|         // get the segments in matching array indices
 | |
|         const fromSegment = fromSegments[i];
 | |
|         const toSegment = toSegments[i];
 | |
| 
 | |
|         /*
 | |
|          * If the destination segment is reachable, then create a path from the
 | |
|          * source segment to the destination segment.
 | |
|          */
 | |
|         if (toSegment.reachable) {
 | |
|             fromSegment.nextSegments.push(toSegment);
 | |
|         }
 | |
| 
 | |
|         /*
 | |
|          * If the source segment is reachable, then create a path from the
 | |
|          * destination segment back to the source segment.
 | |
|          */
 | |
|         if (fromSegment.reachable) {
 | |
|             toSegment.prevSegments.push(fromSegment);
 | |
|         }
 | |
| 
 | |
|         /*
 | |
|          * Also update the arrays that don't care if the segments are reachable
 | |
|          * or not. This should always happen regardless of anything else.
 | |
|          */
 | |
|         fromSegment.allNextSegments.push(toSegment);
 | |
|         toSegment.allPrevSegments.push(fromSegment);
 | |
| 
 | |
|         /*
 | |
|          * If the destination segment has at least two previous segments in its
 | |
|          * path then that means there was one previous segment before this iteration
 | |
|          * of the loop was executed. So, we need to mark the source segment as
 | |
|          * looped.
 | |
|          */
 | |
|         if (toSegment.allPrevSegments.length >= 2) {
 | |
|             CodePathSegment.markPrevSegmentAsLooped(toSegment, fromSegment);
 | |
|         }
 | |
| 
 | |
|         // let the code path analyzer know that there's been a loop created
 | |
|         state.notifyLooped(fromSegment, toSegment);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Finalizes segments of `test` chunk of a ForStatement.
 | |
|  *
 | |
|  * - Adds `false` paths to paths which are leaving from the loop.
 | |
|  * - Sets `true` paths to paths which go to the body.
 | |
|  * @param {LoopContext} context A loop context to modify.
 | |
|  * @param {ChoiceContext} choiceContext A choice context of this loop.
 | |
|  * @param {CodePathSegment[]} head The current head paths.
 | |
|  * @returns {void}
 | |
|  */
 | |
| function finalizeTestSegmentsOfFor(context, choiceContext, head) {
 | |
| 
 | |
|     /*
 | |
|      * If this choice context doesn't already contain paths from a
 | |
|      * child context, then add the current head to each potential path.
 | |
|      */
 | |
|     if (!choiceContext.processed) {
 | |
|         choiceContext.trueForkContext.add(head);
 | |
|         choiceContext.falseForkContext.add(head);
 | |
|         choiceContext.nullishForkContext.add(head);
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|      * If the test condition isn't a hardcoded truthy value, then `break`
 | |
|      * must follow the same path as if the test condition is false. To represent
 | |
|      * that, we append the path for when the loop test is false (represented by
 | |
|      * `falseForkContext`) to the `brokenForkContext`.
 | |
|      */
 | |
|     if (context.test !== true) {
 | |
|         context.brokenForkContext.addAll(choiceContext.falseForkContext);
 | |
|     }
 | |
| 
 | |
|     context.endOfTestSegments = choiceContext.trueForkContext.makeNext(0, -1);
 | |
| }
 | |
| 
 | |
| //------------------------------------------------------------------------------
 | |
| // Public Interface
 | |
| //------------------------------------------------------------------------------
 | |
| 
 | |
| /**
 | |
|  * A class which manages state to analyze code paths.
 | |
|  */
 | |
| class CodePathState {
 | |
| 
 | |
|     /**
 | |
|      * Creates a new instance.
 | |
|      * @param {IdGenerator} idGenerator An id generator to generate id for code
 | |
|      *   path segments.
 | |
|      * @param {Function} onLooped A callback function to notify looping.
 | |
|      */
 | |
|     constructor(idGenerator, onLooped) {
 | |
| 
 | |
|         /**
 | |
|          * The ID generator to use when creating new segments.
 | |
|          * @type {IdGenerator}
 | |
|          */
 | |
|         this.idGenerator = idGenerator;
 | |
| 
 | |
|         /**
 | |
|          * A callback function to call when there is a loop.
 | |
|          * @type {Function}
 | |
|          */
 | |
|         this.notifyLooped = onLooped;
 | |
| 
 | |
|         /**
 | |
|          * The root fork context for this state.
 | |
|          * @type {ForkContext}
 | |
|          */
 | |
|         this.forkContext = ForkContext.newRoot(idGenerator);
 | |
| 
 | |
|         /**
 | |
|          * Context for logical expressions, conditional expressions, `if` statements,
 | |
|          * and loops.
 | |
|          * @type {ChoiceContext}
 | |
|          */
 | |
|         this.choiceContext = null;
 | |
| 
 | |
|         /**
 | |
|          * Context for `switch` statements.
 | |
|          * @type {SwitchContext}
 | |
|          */
 | |
|         this.switchContext = null;
 | |
| 
 | |
|         /**
 | |
|          * Context for `try` statements.
 | |
|          * @type {TryContext}
 | |
|          */
 | |
|         this.tryContext = null;
 | |
| 
 | |
|         /**
 | |
|          * Context for loop statements.
 | |
|          * @type {LoopContext}
 | |
|          */
 | |
|         this.loopContext = null;
 | |
| 
 | |
|         /**
 | |
|          * Context for `break` statements.
 | |
|          * @type {BreakContext}
 | |
|          */
 | |
|         this.breakContext = null;
 | |
| 
 | |
|         /**
 | |
|          * Context for `ChainExpression` nodes.
 | |
|          * @type {ChainContext}
 | |
|          */
 | |
|         this.chainContext = null;
 | |
| 
 | |
|         /**
 | |
|          * An array that tracks the current segments in the state. The array
 | |
|          * starts empty and segments are added with each `onCodePathSegmentStart`
 | |
|          * event and removed with each `onCodePathSegmentEnd` event. Effectively,
 | |
|          * this is tracking the code path segment traversal as the state is
 | |
|          * modified.
 | |
|          * @type {Array<CodePathSegment>}
 | |
|          */
 | |
|         this.currentSegments = [];
 | |
| 
 | |
|         /**
 | |
|          * Tracks the starting segment for this path. This value never changes.
 | |
|          * @type {CodePathSegment}
 | |
|          */
 | |
|         this.initialSegment = this.forkContext.head[0];
 | |
| 
 | |
|         /**
 | |
|          * The final segments of the code path which are either `return` or `throw`.
 | |
|          * This is a union of the segments in `returnedForkContext` and `thrownForkContext`.
 | |
|          * @type {Array<CodePathSegment>}
 | |
|          */
 | |
|         this.finalSegments = [];
 | |
| 
 | |
|         /**
 | |
|          * The final segments of the code path which are `return`. These
 | |
|          * segments are also contained in `finalSegments`.
 | |
|          * @type {Array<CodePathSegment>}
 | |
|          */
 | |
|         this.returnedForkContext = [];
 | |
| 
 | |
|         /**
 | |
|          * The final segments of the code path which are `throw`. These
 | |
|          * segments are also contained in `finalSegments`.
 | |
|          * @type {Array<CodePathSegment>}
 | |
|          */
 | |
|         this.thrownForkContext = [];
 | |
| 
 | |
|         /*
 | |
|          * We add an `add` method so that these look more like fork contexts and
 | |
|          * can be used interchangeably when a fork context is needed to add more
 | |
|          * segments to a path.
 | |
|          *
 | |
|          * Ultimately, we want anything added to `returned` or `thrown` to also
 | |
|          * be added to `final`. We only add reachable and used segments to these
 | |
|          * arrays.
 | |
|          */
 | |
|         const final = this.finalSegments;
 | |
|         const returned = this.returnedForkContext;
 | |
|         const thrown = this.thrownForkContext;
 | |
| 
 | |
|         returned.add = addToReturnedOrThrown.bind(null, returned, thrown, final);
 | |
|         thrown.add = addToReturnedOrThrown.bind(null, thrown, returned, final);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * A passthrough property exposing the current pointer as part of the API.
 | |
|      * @type {CodePathSegment[]}
 | |
|      */
 | |
|     get headSegments() {
 | |
|         return this.forkContext.head;
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * The parent forking context.
 | |
|      * This is used for the root of new forks.
 | |
|      * @type {ForkContext}
 | |
|      */
 | |
|     get parentForkContext() {
 | |
|         const current = this.forkContext;
 | |
| 
 | |
|         return current && current.upper;
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Creates and stacks new forking context.
 | |
|      * @param {boolean} forkLeavingPath A flag which shows being in a
 | |
|      *   "finally" block.
 | |
|      * @returns {ForkContext} The created context.
 | |
|      */
 | |
|     pushForkContext(forkLeavingPath) {
 | |
|         this.forkContext = ForkContext.newEmpty(
 | |
|             this.forkContext,
 | |
|             forkLeavingPath
 | |
|         );
 | |
| 
 | |
|         return this.forkContext;
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Pops and merges the last forking context.
 | |
|      * @returns {ForkContext} The last context.
 | |
|      */
 | |
|     popForkContext() {
 | |
|         const lastContext = this.forkContext;
 | |
| 
 | |
|         this.forkContext = lastContext.upper;
 | |
|         this.forkContext.replaceHead(lastContext.makeNext(0, -1));
 | |
| 
 | |
|         return lastContext;
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Creates a new path.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     forkPath() {
 | |
|         this.forkContext.add(this.parentForkContext.makeNext(-1, -1));
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Creates a bypass path.
 | |
|      * This is used for such as IfStatement which does not have "else" chunk.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     forkBypassPath() {
 | |
|         this.forkContext.add(this.parentForkContext.head);
 | |
|     }
 | |
| 
 | |
|     //--------------------------------------------------------------------------
 | |
|     // ConditionalExpression, LogicalExpression, IfStatement
 | |
|     //--------------------------------------------------------------------------
 | |
| 
 | |
|     /**
 | |
|      * Creates a context for ConditionalExpression, LogicalExpression, AssignmentExpression (logical assignments only),
 | |
|      * IfStatement, WhileStatement, DoWhileStatement, or ForStatement.
 | |
|      *
 | |
|      * LogicalExpressions have cases that it goes different paths between the
 | |
|      * `true` case and the `false` case.
 | |
|      *
 | |
|      * For Example:
 | |
|      *
 | |
|      *     if (a || b) {
 | |
|      *         foo();
 | |
|      *     } else {
 | |
|      *         bar();
 | |
|      *     }
 | |
|      *
 | |
|      * In this case, `b` is evaluated always in the code path of the `else`
 | |
|      * block, but it's not so in the code path of the `if` block.
 | |
|      * So there are 3 paths.
 | |
|      *
 | |
|      *     a -> foo();
 | |
|      *     a -> b -> foo();
 | |
|      *     a -> b -> bar();
 | |
|      * @param {string} kind A kind string.
 | |
|      *   If the new context is LogicalExpression's or AssignmentExpression's, this is `"&&"` or `"||"` or `"??"`.
 | |
|      *   If it's IfStatement's or ConditionalExpression's, this is `"test"`.
 | |
|      *   Otherwise, this is `"loop"`.
 | |
|      * @param {boolean} isForkingAsResult Indicates if the result of the choice
 | |
|      *      creates a fork.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     pushChoiceContext(kind, isForkingAsResult) {
 | |
|         this.choiceContext = new ChoiceContext(this.choiceContext, kind, isForkingAsResult, this.forkContext);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Pops the last choice context and finalizes it.
 | |
|      * This is called upon leaving a node that represents a choice.
 | |
|      * @throws {Error} (Unreachable.)
 | |
|      * @returns {ChoiceContext} The popped context.
 | |
|      */
 | |
|     popChoiceContext() {
 | |
|         const poppedChoiceContext = this.choiceContext;
 | |
|         const forkContext = this.forkContext;
 | |
|         const head = forkContext.head;
 | |
| 
 | |
|         this.choiceContext = poppedChoiceContext.upper;
 | |
| 
 | |
|         switch (poppedChoiceContext.kind) {
 | |
|             case "&&":
 | |
|             case "||":
 | |
|             case "??":
 | |
| 
 | |
|                 /*
 | |
|                  * The `head` are the path of the right-hand operand.
 | |
|                  * If we haven't previously added segments from child contexts,
 | |
|                  * then we add these segments to all possible forks.
 | |
|                  */
 | |
|                 if (!poppedChoiceContext.processed) {
 | |
|                     poppedChoiceContext.trueForkContext.add(head);
 | |
|                     poppedChoiceContext.falseForkContext.add(head);
 | |
|                     poppedChoiceContext.nullishForkContext.add(head);
 | |
|                 }
 | |
| 
 | |
|                 /*
 | |
|                  * If this context is the left (test) expression for another choice
 | |
|                  * context, such as `a || b` in the expression `a || b || c`,
 | |
|                  * then we take the segments for this context and move them up
 | |
|                  * to the parent context.
 | |
|                  */
 | |
|                 if (poppedChoiceContext.isForkingAsResult) {
 | |
|                     const parentContext = this.choiceContext;
 | |
| 
 | |
|                     parentContext.trueForkContext.addAll(poppedChoiceContext.trueForkContext);
 | |
|                     parentContext.falseForkContext.addAll(poppedChoiceContext.falseForkContext);
 | |
|                     parentContext.nullishForkContext.addAll(poppedChoiceContext.nullishForkContext);
 | |
|                     parentContext.processed = true;
 | |
| 
 | |
|                     // Exit early so we don't collapse all paths into one.
 | |
|                     return poppedChoiceContext;
 | |
|                 }
 | |
| 
 | |
|                 break;
 | |
| 
 | |
|             case "test":
 | |
|                 if (!poppedChoiceContext.processed) {
 | |
| 
 | |
|                     /*
 | |
|                      * The head segments are the path of the `if` block here.
 | |
|                      * Updates the `true` path with the end of the `if` block.
 | |
|                      */
 | |
|                     poppedChoiceContext.trueForkContext.clear();
 | |
|                     poppedChoiceContext.trueForkContext.add(head);
 | |
|                 } else {
 | |
| 
 | |
|                     /*
 | |
|                      * The head segments are the path of the `else` block here.
 | |
|                      * Updates the `false` path with the end of the `else`
 | |
|                      * block.
 | |
|                      */
 | |
|                     poppedChoiceContext.falseForkContext.clear();
 | |
|                     poppedChoiceContext.falseForkContext.add(head);
 | |
|                 }
 | |
| 
 | |
|                 break;
 | |
| 
 | |
|             case "loop":
 | |
| 
 | |
|                 /*
 | |
|                  * Loops are addressed in `popLoopContext()` so just return
 | |
|                  * the context without modification.
 | |
|                  */
 | |
|                 return poppedChoiceContext;
 | |
| 
 | |
|             /* c8 ignore next */
 | |
|             default:
 | |
|                 throw new Error("unreachable");
 | |
|         }
 | |
| 
 | |
|         /*
 | |
|          * Merge the true path with the false path to create a single path.
 | |
|          */
 | |
|         const combinedForkContext = poppedChoiceContext.trueForkContext;
 | |
| 
 | |
|         combinedForkContext.addAll(poppedChoiceContext.falseForkContext);
 | |
|         forkContext.replaceHead(combinedForkContext.makeNext(0, -1));
 | |
| 
 | |
|         return poppedChoiceContext;
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Creates a code path segment to represent right-hand operand of a logical
 | |
|      * expression.
 | |
|      * This is called in the preprocessing phase when entering a node.
 | |
|      * @throws {Error} (Unreachable.)
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeLogicalRight() {
 | |
|         const currentChoiceContext = this.choiceContext;
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         if (currentChoiceContext.processed) {
 | |
| 
 | |
|             /*
 | |
|              * This context was already assigned segments from a child
 | |
|              * choice context. In this case, we are concerned only about
 | |
|              * the path that does not short-circuit and so ends up on the
 | |
|              * right-hand operand of the logical expression.
 | |
|              */
 | |
|             let prevForkContext;
 | |
| 
 | |
|             switch (currentChoiceContext.kind) {
 | |
|                 case "&&": // if true then go to the right-hand side.
 | |
|                     prevForkContext = currentChoiceContext.trueForkContext;
 | |
|                     break;
 | |
|                 case "||": // if false then go to the right-hand side.
 | |
|                     prevForkContext = currentChoiceContext.falseForkContext;
 | |
|                     break;
 | |
|                 case "??": // Both true/false can short-circuit, so needs the third path to go to the right-hand side. That's nullishForkContext.
 | |
|                     prevForkContext = currentChoiceContext.nullishForkContext;
 | |
|                     break;
 | |
|                 default:
 | |
|                     throw new Error("unreachable");
 | |
|             }
 | |
| 
 | |
|             /*
 | |
|              * Create the segment for the right-hand operand of the logical expression
 | |
|              * and adjust the fork context pointer to point there. The right-hand segment
 | |
|              * is added at the end of all segments in `prevForkContext`.
 | |
|              */
 | |
|             forkContext.replaceHead(prevForkContext.makeNext(0, -1));
 | |
| 
 | |
|             /*
 | |
|              * We no longer need this list of segments.
 | |
|              *
 | |
|              * Reset `processed` because we've removed the segments from the child
 | |
|              * choice context. This allows `popChoiceContext()` to continue adding
 | |
|              * segments later.
 | |
|              */
 | |
|             prevForkContext.clear();
 | |
|             currentChoiceContext.processed = false;
 | |
| 
 | |
|         } else {
 | |
| 
 | |
|             /*
 | |
|              * This choice context was not assigned segments from a child
 | |
|              * choice context, which means that it's a terminal logical
 | |
|              * expression.
 | |
|              *
 | |
|              * `head` is the segments for the left-hand operand of the
 | |
|              * logical expression.
 | |
|              *
 | |
|              * Each of the fork contexts below are empty at this point. We choose
 | |
|              * the path(s) that will short-circuit and add the segment for the
 | |
|              * left-hand operand to it. Ultimately, this will be the only segment
 | |
|              * in that path due to the short-circuting, so we are just seeding
 | |
|              * these paths to start.
 | |
|              */
 | |
|             switch (currentChoiceContext.kind) {
 | |
|                 case "&&":
 | |
| 
 | |
|                     /*
 | |
|                      * In most contexts, when a && expression evaluates to false,
 | |
|                      * it short circuits, so we need to account for that by setting
 | |
|                      * the `falseForkContext` to the left operand.
 | |
|                      *
 | |
|                      * When a && expression is the left-hand operand for a ??
 | |
|                      * expression, such as `(a && b) ?? c`, a nullish value will
 | |
|                      * also short-circuit in a different way than a false value,
 | |
|                      * so we also set the `nullishForkContext` to the left operand.
 | |
|                      * This path is only used with a ?? expression and is thrown
 | |
|                      * away for any other type of logical expression, so it's safe
 | |
|                      * to always add.
 | |
|                      */
 | |
|                     currentChoiceContext.falseForkContext.add(forkContext.head);
 | |
|                     currentChoiceContext.nullishForkContext.add(forkContext.head);
 | |
|                     break;
 | |
|                 case "||": // the true path can short-circuit.
 | |
|                     currentChoiceContext.trueForkContext.add(forkContext.head);
 | |
|                     break;
 | |
|                 case "??": // both can short-circuit.
 | |
|                     currentChoiceContext.trueForkContext.add(forkContext.head);
 | |
|                     currentChoiceContext.falseForkContext.add(forkContext.head);
 | |
|                     break;
 | |
|                 default:
 | |
|                     throw new Error("unreachable");
 | |
|             }
 | |
| 
 | |
|             /*
 | |
|              * Create the segment for the right-hand operand of the logical expression
 | |
|              * and adjust the fork context pointer to point there.
 | |
|              */
 | |
|             forkContext.replaceHead(forkContext.makeNext(-1, -1));
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment of the `if` block.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeIfConsequent() {
 | |
|         const context = this.choiceContext;
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         /*
 | |
|          * If any result were not transferred from child contexts,
 | |
|          * this sets the head segments to both cases.
 | |
|          * The head segments are the path of the test expression.
 | |
|          */
 | |
|         if (!context.processed) {
 | |
|             context.trueForkContext.add(forkContext.head);
 | |
|             context.falseForkContext.add(forkContext.head);
 | |
|             context.nullishForkContext.add(forkContext.head);
 | |
|         }
 | |
| 
 | |
|         context.processed = false;
 | |
| 
 | |
|         // Creates new path from the `true` case.
 | |
|         forkContext.replaceHead(
 | |
|             context.trueForkContext.makeNext(0, -1)
 | |
|         );
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment of the `else` block.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeIfAlternate() {
 | |
|         const context = this.choiceContext;
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         /*
 | |
|          * The head segments are the path of the `if` block.
 | |
|          * Updates the `true` path with the end of the `if` block.
 | |
|          */
 | |
|         context.trueForkContext.clear();
 | |
|         context.trueForkContext.add(forkContext.head);
 | |
|         context.processed = true;
 | |
| 
 | |
|         // Creates new path from the `false` case.
 | |
|         forkContext.replaceHead(
 | |
|             context.falseForkContext.makeNext(0, -1)
 | |
|         );
 | |
|     }
 | |
| 
 | |
|     //--------------------------------------------------------------------------
 | |
|     // ChainExpression
 | |
|     //--------------------------------------------------------------------------
 | |
| 
 | |
|     /**
 | |
|      * Pushes a new `ChainExpression` context to the stack. This method is
 | |
|      * called when entering a `ChainExpression` node. A chain context is used to
 | |
|      * count forking in the optional chain then merge them on the exiting from the
 | |
|      * `ChainExpression` node.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     pushChainContext() {
 | |
|         this.chainContext = new ChainContext(this.chainContext);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Pop a `ChainExpression` context from the stack. This method is called on
 | |
|      * exiting from each `ChainExpression` node. This merges all forks of the
 | |
|      * last optional chaining.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     popChainContext() {
 | |
|         const context = this.chainContext;
 | |
| 
 | |
|         this.chainContext = context.upper;
 | |
| 
 | |
|         // pop all choice contexts of this.
 | |
|         for (let i = context.choiceContextCount; i > 0; --i) {
 | |
|             this.popChoiceContext();
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Create a choice context for optional access.
 | |
|      * This method is called on entering to each `(Call|Member)Expression[optional=true]` node.
 | |
|      * This creates a choice context as similar to `LogicalExpression[operator="??"]` node.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeOptionalNode() {
 | |
|         if (this.chainContext) {
 | |
|             this.chainContext.choiceContextCount += 1;
 | |
|             this.pushChoiceContext("??", false);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Create a fork.
 | |
|      * This method is called on entering to the `arguments|property` property of each `(Call|Member)Expression` node.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeOptionalRight() {
 | |
|         if (this.chainContext) {
 | |
|             this.makeLogicalRight();
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     //--------------------------------------------------------------------------
 | |
|     // SwitchStatement
 | |
|     //--------------------------------------------------------------------------
 | |
| 
 | |
|     /**
 | |
|      * Creates a context object of SwitchStatement and stacks it.
 | |
|      * @param {boolean} hasCase `true` if the switch statement has one or more
 | |
|      *   case parts.
 | |
|      * @param {string|null} label The label text.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     pushSwitchContext(hasCase, label) {
 | |
|         this.switchContext = new SwitchContext(this.switchContext, hasCase);
 | |
|         this.pushBreakContext(true, label);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Pops the last context of SwitchStatement and finalizes it.
 | |
|      *
 | |
|      * - Disposes all forking stack for `case` and `default`.
 | |
|      * - Creates the next code path segment from `context.brokenForkContext`.
 | |
|      * - If the last `SwitchCase` node is not a `default` part, creates a path
 | |
|      *   to the `default` body.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     popSwitchContext() {
 | |
|         const context = this.switchContext;
 | |
| 
 | |
|         this.switchContext = context.upper;
 | |
| 
 | |
|         const forkContext = this.forkContext;
 | |
|         const brokenForkContext = this.popBreakContext().brokenForkContext;
 | |
| 
 | |
|         if (context.forkCount === 0) {
 | |
| 
 | |
|             /*
 | |
|              * When there is only one `default` chunk and there is one or more
 | |
|              * `break` statements, even if forks are nothing, it needs to merge
 | |
|              * those.
 | |
|              */
 | |
|             if (!brokenForkContext.empty) {
 | |
|                 brokenForkContext.add(forkContext.makeNext(-1, -1));
 | |
|                 forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
 | |
|             }
 | |
| 
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         const lastSegments = forkContext.head;
 | |
| 
 | |
|         this.forkBypassPath();
 | |
|         const lastCaseSegments = forkContext.head;
 | |
| 
 | |
|         /*
 | |
|          * `brokenForkContext` is used to make the next segment.
 | |
|          * It must add the last segment into `brokenForkContext`.
 | |
|          */
 | |
|         brokenForkContext.add(lastSegments);
 | |
| 
 | |
|         /*
 | |
|          * Any value that doesn't match a `case` test should flow to the default
 | |
|          * case. That happens normally when the default case is last in the `switch`,
 | |
|          * but if it's not, we need to rewire some of the paths to be correct.
 | |
|          */
 | |
|         if (!context.lastIsDefault) {
 | |
|             if (context.defaultBodySegments) {
 | |
| 
 | |
|                 /*
 | |
|                  * There is a non-empty default case, so remove the path from the `default`
 | |
|                  * label to its body for an accurate representation.
 | |
|                  */
 | |
|                 disconnectSegments(context.defaultSegments, context.defaultBodySegments);
 | |
| 
 | |
|                 /*
 | |
|                  * Connect the path from the last non-default case to the body of the
 | |
|                  * default case.
 | |
|                  */
 | |
|                 makeLooped(this, lastCaseSegments, context.defaultBodySegments);
 | |
| 
 | |
|             } else {
 | |
| 
 | |
|                 /*
 | |
|                  * There is no default case, so we treat this as if the last case
 | |
|                  * had a `break` in it.
 | |
|                  */
 | |
|                 brokenForkContext.add(lastCaseSegments);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // Traverse up to the original fork context for the `switch` statement
 | |
|         for (let i = 0; i < context.forkCount; ++i) {
 | |
|             this.forkContext = this.forkContext.upper;
 | |
|         }
 | |
| 
 | |
|         /*
 | |
|          * Creates a path from all `brokenForkContext` paths.
 | |
|          * This is a path after `switch` statement.
 | |
|          */
 | |
|         this.forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment for a `SwitchCase` node.
 | |
|      * @param {boolean} isCaseBodyEmpty `true` if the body is empty.
 | |
|      * @param {boolean} isDefaultCase `true` if the body is the default case.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeSwitchCaseBody(isCaseBodyEmpty, isDefaultCase) {
 | |
|         const context = this.switchContext;
 | |
| 
 | |
|         if (!context.hasCase) {
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         /*
 | |
|          * Merge forks.
 | |
|          * The parent fork context has two segments.
 | |
|          * Those are from the current `case` and the body of the previous case.
 | |
|          */
 | |
|         const parentForkContext = this.forkContext;
 | |
|         const forkContext = this.pushForkContext();
 | |
| 
 | |
|         forkContext.add(parentForkContext.makeNext(0, -1));
 | |
| 
 | |
|         /*
 | |
|          * Add information about the default case.
 | |
|          *
 | |
|          * The purpose of this is to identify the starting segments for the
 | |
|          * default case to make sure there is a path there.
 | |
|          */
 | |
|         if (isDefaultCase) {
 | |
| 
 | |
|             /*
 | |
|              * This is the default case in the `switch`.
 | |
|              *
 | |
|              * We first save the current pointer as `defaultSegments` to point
 | |
|              * to the `default` keyword.
 | |
|              */
 | |
|             context.defaultSegments = parentForkContext.head;
 | |
| 
 | |
|             /*
 | |
|              * If the body of the case is empty then we just set
 | |
|              * `foundEmptyDefault` to true; otherwise, we save a reference
 | |
|              * to the current pointer as `defaultBodySegments`.
 | |
|              */
 | |
|             if (isCaseBodyEmpty) {
 | |
|                 context.foundEmptyDefault = true;
 | |
|             } else {
 | |
|                 context.defaultBodySegments = forkContext.head;
 | |
|             }
 | |
| 
 | |
|         } else {
 | |
| 
 | |
|             /*
 | |
|              * This is not the default case in the `switch`.
 | |
|              *
 | |
|              * If it's not empty and there is already an empty default case found,
 | |
|              * that means the default case actually comes before this case,
 | |
|              * and that it will fall through to this case. So, we can now
 | |
|              * ignore the previous default case (reset `foundEmptyDefault` to false)
 | |
|              * and set `defaultBodySegments` to the current segments because this is
 | |
|              * effectively the new default case.
 | |
|              */
 | |
|             if (!isCaseBodyEmpty && context.foundEmptyDefault) {
 | |
|                 context.foundEmptyDefault = false;
 | |
|                 context.defaultBodySegments = forkContext.head;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // keep track if the default case ends up last
 | |
|         context.lastIsDefault = isDefaultCase;
 | |
|         context.forkCount += 1;
 | |
|     }
 | |
| 
 | |
|     //--------------------------------------------------------------------------
 | |
|     // TryStatement
 | |
|     //--------------------------------------------------------------------------
 | |
| 
 | |
|     /**
 | |
|      * Creates a context object of TryStatement and stacks it.
 | |
|      * @param {boolean} hasFinalizer `true` if the try statement has a
 | |
|      *   `finally` block.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     pushTryContext(hasFinalizer) {
 | |
|         this.tryContext = new TryContext(this.tryContext, hasFinalizer, this.forkContext);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Pops the last context of TryStatement and finalizes it.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     popTryContext() {
 | |
|         const context = this.tryContext;
 | |
| 
 | |
|         this.tryContext = context.upper;
 | |
| 
 | |
|         /*
 | |
|          * If we're inside the `catch` block, that means there is no `finally`,
 | |
|          * so we can process the `try` and `catch` blocks the simple way and
 | |
|          * merge their two paths.
 | |
|          */
 | |
|         if (context.position === "catch") {
 | |
|             this.popForkContext();
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         /*
 | |
|          * The following process is executed only when there is a `finally`
 | |
|          * block.
 | |
|          */
 | |
| 
 | |
|         const originalReturnedForkContext = context.returnedForkContext;
 | |
|         const originalThrownForkContext = context.thrownForkContext;
 | |
| 
 | |
|         // no `return` or `throw` in `try` or `catch` so there's nothing left to do
 | |
|         if (originalReturnedForkContext.empty && originalThrownForkContext.empty) {
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         /*
 | |
|          * The following process is executed only when there is a `finally`
 | |
|          * block and there was a `return` or `throw` in the `try` or `catch`
 | |
|          * blocks.
 | |
|          */
 | |
| 
 | |
|         // Separate head to normal paths and leaving paths.
 | |
|         const headSegments = this.forkContext.head;
 | |
| 
 | |
|         this.forkContext = this.forkContext.upper;
 | |
|         const normalSegments = headSegments.slice(0, headSegments.length / 2 | 0);
 | |
|         const leavingSegments = headSegments.slice(headSegments.length / 2 | 0);
 | |
| 
 | |
|         // Forwards the leaving path to upper contexts.
 | |
|         if (!originalReturnedForkContext.empty) {
 | |
|             getReturnContext(this).returnedForkContext.add(leavingSegments);
 | |
|         }
 | |
|         if (!originalThrownForkContext.empty) {
 | |
|             getThrowContext(this).thrownForkContext.add(leavingSegments);
 | |
|         }
 | |
| 
 | |
|         // Sets the normal path as the next.
 | |
|         this.forkContext.replaceHead(normalSegments);
 | |
| 
 | |
|         /*
 | |
|          * If both paths of the `try` block and the `catch` block are
 | |
|          * unreachable, the next path becomes unreachable as well.
 | |
|          */
 | |
|         if (!context.lastOfTryIsReachable && !context.lastOfCatchIsReachable) {
 | |
|             this.forkContext.makeUnreachable();
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment for a `catch` block.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeCatchBlock() {
 | |
|         const context = this.tryContext;
 | |
|         const forkContext = this.forkContext;
 | |
|         const originalThrownForkContext = context.thrownForkContext;
 | |
| 
 | |
|         /*
 | |
|          * We are now in a catch block so we need to update the context
 | |
|          * with that information. This includes creating a new fork
 | |
|          * context in case we encounter any `throw` statements here.
 | |
|          */
 | |
|         context.position = "catch";
 | |
|         context.thrownForkContext = ForkContext.newEmpty(forkContext);
 | |
|         context.lastOfTryIsReachable = forkContext.reachable;
 | |
| 
 | |
|         // Merge the thrown paths from the `try` and `catch` blocks
 | |
|         originalThrownForkContext.add(forkContext.head);
 | |
|         const thrownSegments = originalThrownForkContext.makeNext(0, -1);
 | |
| 
 | |
|         // Fork to a bypass and the merged thrown path.
 | |
|         this.pushForkContext();
 | |
|         this.forkBypassPath();
 | |
|         this.forkContext.add(thrownSegments);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment for a `finally` block.
 | |
|      *
 | |
|      * In the `finally` block, parallel paths are created. The parallel paths
 | |
|      * are used as leaving-paths. The leaving-paths are paths from `return`
 | |
|      * statements and `throw` statements in a `try` block or a `catch` block.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeFinallyBlock() {
 | |
|         const context = this.tryContext;
 | |
|         let forkContext = this.forkContext;
 | |
|         const originalReturnedForkContext = context.returnedForkContext;
 | |
|         const originalThrownForContext = context.thrownForkContext;
 | |
|         const headOfLeavingSegments = forkContext.head;
 | |
| 
 | |
|         // Update state.
 | |
|         if (context.position === "catch") {
 | |
| 
 | |
|             // Merges two paths from the `try` block and `catch` block.
 | |
|             this.popForkContext();
 | |
|             forkContext = this.forkContext;
 | |
| 
 | |
|             context.lastOfCatchIsReachable = forkContext.reachable;
 | |
|         } else {
 | |
|             context.lastOfTryIsReachable = forkContext.reachable;
 | |
|         }
 | |
| 
 | |
| 
 | |
|         context.position = "finally";
 | |
| 
 | |
|         /*
 | |
|          * If there was no `return` or `throw` in either the `try` or `catch`
 | |
|          * blocks, then there's no further code paths to create for `finally`.
 | |
|          */
 | |
|         if (originalReturnedForkContext.empty && originalThrownForContext.empty) {
 | |
| 
 | |
|             // This path does not leave.
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         /*
 | |
|          * Create a parallel segment from merging returned and thrown.
 | |
|          * This segment will leave at the end of this `finally` block.
 | |
|          */
 | |
|         const segments = forkContext.makeNext(-1, -1);
 | |
| 
 | |
|         for (let i = 0; i < forkContext.count; ++i) {
 | |
|             const prevSegsOfLeavingSegment = [headOfLeavingSegments[i]];
 | |
| 
 | |
|             for (let j = 0; j < originalReturnedForkContext.segmentsList.length; ++j) {
 | |
|                 prevSegsOfLeavingSegment.push(originalReturnedForkContext.segmentsList[j][i]);
 | |
|             }
 | |
|             for (let j = 0; j < originalThrownForContext.segmentsList.length; ++j) {
 | |
|                 prevSegsOfLeavingSegment.push(originalThrownForContext.segmentsList[j][i]);
 | |
|             }
 | |
| 
 | |
|             segments.push(
 | |
|                 CodePathSegment.newNext(
 | |
|                     this.idGenerator.next(),
 | |
|                     prevSegsOfLeavingSegment
 | |
|                 )
 | |
|             );
 | |
|         }
 | |
| 
 | |
|         this.pushForkContext(true);
 | |
|         this.forkContext.add(segments);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment from the first throwable node to the `catch`
 | |
|      * block or the `finally` block.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeFirstThrowablePathInTryBlock() {
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         if (!forkContext.reachable) {
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         const context = getThrowContext(this);
 | |
| 
 | |
|         if (context === this ||
 | |
|             context.position !== "try" ||
 | |
|             !context.thrownForkContext.empty
 | |
|         ) {
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         context.thrownForkContext.add(forkContext.head);
 | |
|         forkContext.replaceHead(forkContext.makeNext(-1, -1));
 | |
|     }
 | |
| 
 | |
|     //--------------------------------------------------------------------------
 | |
|     // Loop Statements
 | |
|     //--------------------------------------------------------------------------
 | |
| 
 | |
|     /**
 | |
|      * Creates a context object of a loop statement and stacks it.
 | |
|      * @param {string} type The type of the node which was triggered. One of
 | |
|      *   `WhileStatement`, `DoWhileStatement`, `ForStatement`, `ForInStatement`,
 | |
|      *   and `ForStatement`.
 | |
|      * @param {string|null} label A label of the node which was triggered.
 | |
|      * @throws {Error} (Unreachable - unknown type.)
 | |
|      * @returns {void}
 | |
|      */
 | |
|     pushLoopContext(type, label) {
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         // All loops need a path to account for `break` statements
 | |
|         const breakContext = this.pushBreakContext(true, label);
 | |
| 
 | |
|         switch (type) {
 | |
|             case "WhileStatement":
 | |
|                 this.pushChoiceContext("loop", false);
 | |
|                 this.loopContext = new WhileLoopContext(this.loopContext, label, breakContext);
 | |
|                 break;
 | |
| 
 | |
|             case "DoWhileStatement":
 | |
|                 this.pushChoiceContext("loop", false);
 | |
|                 this.loopContext = new DoWhileLoopContext(this.loopContext, label, breakContext, forkContext);
 | |
|                 break;
 | |
| 
 | |
|             case "ForStatement":
 | |
|                 this.pushChoiceContext("loop", false);
 | |
|                 this.loopContext = new ForLoopContext(this.loopContext, label, breakContext);
 | |
|                 break;
 | |
| 
 | |
|             case "ForInStatement":
 | |
|                 this.loopContext = new ForInLoopContext(this.loopContext, label, breakContext);
 | |
|                 break;
 | |
| 
 | |
|             case "ForOfStatement":
 | |
|                 this.loopContext = new ForOfLoopContext(this.loopContext, label, breakContext);
 | |
|                 break;
 | |
| 
 | |
|             /* c8 ignore next */
 | |
|             default:
 | |
|                 throw new Error(`unknown type: "${type}"`);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Pops the last context of a loop statement and finalizes it.
 | |
|      * @throws {Error} (Unreachable - unknown type.)
 | |
|      * @returns {void}
 | |
|      */
 | |
|     popLoopContext() {
 | |
|         const context = this.loopContext;
 | |
| 
 | |
|         this.loopContext = context.upper;
 | |
| 
 | |
|         const forkContext = this.forkContext;
 | |
|         const brokenForkContext = this.popBreakContext().brokenForkContext;
 | |
| 
 | |
|         // Creates a looped path.
 | |
|         switch (context.type) {
 | |
|             case "WhileStatement":
 | |
|             case "ForStatement":
 | |
|                 this.popChoiceContext();
 | |
| 
 | |
|                 /*
 | |
|                  * Creates the path from the end of the loop body up to the
 | |
|                  * location where `continue` would jump to.
 | |
|                  */
 | |
|                 makeLooped(
 | |
|                     this,
 | |
|                     forkContext.head,
 | |
|                     context.continueDestSegments
 | |
|                 );
 | |
|                 break;
 | |
| 
 | |
|             case "DoWhileStatement": {
 | |
|                 const choiceContext = this.popChoiceContext();
 | |
| 
 | |
|                 if (!choiceContext.processed) {
 | |
|                     choiceContext.trueForkContext.add(forkContext.head);
 | |
|                     choiceContext.falseForkContext.add(forkContext.head);
 | |
|                 }
 | |
| 
 | |
|                 /*
 | |
|                  * If this isn't a hardcoded `true` condition, then `break`
 | |
|                  * should continue down the path as if the condition evaluated
 | |
|                  * to false.
 | |
|                  */
 | |
|                 if (context.test !== true) {
 | |
|                     brokenForkContext.addAll(choiceContext.falseForkContext);
 | |
|                 }
 | |
| 
 | |
|                 /*
 | |
|                  * When the condition is true, the loop continues back to the top,
 | |
|                  * so create a path from each possible true condition back to the
 | |
|                  * top of the loop.
 | |
|                  */
 | |
|                 const segmentsList = choiceContext.trueForkContext.segmentsList;
 | |
| 
 | |
|                 for (let i = 0; i < segmentsList.length; ++i) {
 | |
|                     makeLooped(
 | |
|                         this,
 | |
|                         segmentsList[i],
 | |
|                         context.entrySegments
 | |
|                     );
 | |
|                 }
 | |
|                 break;
 | |
|             }
 | |
| 
 | |
|             case "ForInStatement":
 | |
|             case "ForOfStatement":
 | |
|                 brokenForkContext.add(forkContext.head);
 | |
| 
 | |
|                 /*
 | |
|                  * Creates the path from the end of the loop body up to the
 | |
|                  * left expression (left of `in` or `of`) of the loop.
 | |
|                  */
 | |
|                 makeLooped(
 | |
|                     this,
 | |
|                     forkContext.head,
 | |
|                     context.leftSegments
 | |
|                 );
 | |
|                 break;
 | |
| 
 | |
|             /* c8 ignore next */
 | |
|             default:
 | |
|                 throw new Error("unreachable");
 | |
|         }
 | |
| 
 | |
|         /*
 | |
|          * If there wasn't a `break` statement in the loop, then we're at
 | |
|          * the end of the loop's path, so we make an unreachable segment
 | |
|          * to mark that.
 | |
|          *
 | |
|          * If there was a `break` statement, then we continue on into the
 | |
|          * `brokenForkContext`.
 | |
|          */
 | |
|         if (brokenForkContext.empty) {
 | |
|             forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
 | |
|         } else {
 | |
|             forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment for the test part of a WhileStatement.
 | |
|      * @param {boolean|undefined} test The test value (only when constant).
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeWhileTest(test) {
 | |
|         const context = this.loopContext;
 | |
|         const forkContext = this.forkContext;
 | |
|         const testSegments = forkContext.makeNext(0, -1);
 | |
| 
 | |
|         // Update state.
 | |
|         context.test = test;
 | |
|         context.continueDestSegments = testSegments;
 | |
|         forkContext.replaceHead(testSegments);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment for the body part of a WhileStatement.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeWhileBody() {
 | |
|         const context = this.loopContext;
 | |
|         const choiceContext = this.choiceContext;
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         if (!choiceContext.processed) {
 | |
|             choiceContext.trueForkContext.add(forkContext.head);
 | |
|             choiceContext.falseForkContext.add(forkContext.head);
 | |
|         }
 | |
| 
 | |
|         /*
 | |
|          * If this isn't a hardcoded `true` condition, then `break`
 | |
|          * should continue down the path as if the condition evaluated
 | |
|          * to false.
 | |
|          */
 | |
|         if (context.test !== true) {
 | |
|             context.brokenForkContext.addAll(choiceContext.falseForkContext);
 | |
|         }
 | |
|         forkContext.replaceHead(choiceContext.trueForkContext.makeNext(0, -1));
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment for the body part of a DoWhileStatement.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeDoWhileBody() {
 | |
|         const context = this.loopContext;
 | |
|         const forkContext = this.forkContext;
 | |
|         const bodySegments = forkContext.makeNext(-1, -1);
 | |
| 
 | |
|         // Update state.
 | |
|         context.entrySegments = bodySegments;
 | |
|         forkContext.replaceHead(bodySegments);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment for the test part of a DoWhileStatement.
 | |
|      * @param {boolean|undefined} test The test value (only when constant).
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeDoWhileTest(test) {
 | |
|         const context = this.loopContext;
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         context.test = test;
 | |
| 
 | |
|         /*
 | |
|          * If there is a `continue` statement in the loop then `continueForkContext`
 | |
|          * won't be empty. We wire up the path from `continue` to the loop
 | |
|          * test condition and then continue the traversal in the root fork context.
 | |
|          */
 | |
|         if (!context.continueForkContext.empty) {
 | |
|             context.continueForkContext.add(forkContext.head);
 | |
|             const testSegments = context.continueForkContext.makeNext(0, -1);
 | |
| 
 | |
|             forkContext.replaceHead(testSegments);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment for the test part of a ForStatement.
 | |
|      * @param {boolean|undefined} test The test value (only when constant).
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeForTest(test) {
 | |
|         const context = this.loopContext;
 | |
|         const forkContext = this.forkContext;
 | |
|         const endOfInitSegments = forkContext.head;
 | |
|         const testSegments = forkContext.makeNext(-1, -1);
 | |
| 
 | |
|         /*
 | |
|          * Update the state.
 | |
|          *
 | |
|          * The `continueDestSegments` are set to `testSegments` because we
 | |
|          * don't yet know if there is an update expression in this loop. So,
 | |
|          * from what we already know at this point, a `continue` statement
 | |
|          * will jump back to the test expression.
 | |
|          */
 | |
|         context.test = test;
 | |
|         context.endOfInitSegments = endOfInitSegments;
 | |
|         context.continueDestSegments = context.testSegments = testSegments;
 | |
|         forkContext.replaceHead(testSegments);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment for the update part of a ForStatement.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeForUpdate() {
 | |
|         const context = this.loopContext;
 | |
|         const choiceContext = this.choiceContext;
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         // Make the next paths of the test.
 | |
|         if (context.testSegments) {
 | |
|             finalizeTestSegmentsOfFor(
 | |
|                 context,
 | |
|                 choiceContext,
 | |
|                 forkContext.head
 | |
|             );
 | |
|         } else {
 | |
|             context.endOfInitSegments = forkContext.head;
 | |
|         }
 | |
| 
 | |
|         /*
 | |
|          * Update the state.
 | |
|          *
 | |
|          * The `continueDestSegments` are now set to `updateSegments` because we
 | |
|          * know there is an update expression in this loop. So, a `continue` statement
 | |
|          * in the loop will jump to the update expression first, and then to any
 | |
|          * test expression the loop might have.
 | |
|          */
 | |
|         const updateSegments = forkContext.makeDisconnected(-1, -1);
 | |
| 
 | |
|         context.continueDestSegments = context.updateSegments = updateSegments;
 | |
|         forkContext.replaceHead(updateSegments);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment for the body part of a ForStatement.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeForBody() {
 | |
|         const context = this.loopContext;
 | |
|         const choiceContext = this.choiceContext;
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         /*
 | |
|          * Determine what to do based on which part of the `for` loop are present.
 | |
|          * 1. If there is an update expression, then `updateSegments` is not null and
 | |
|          *    we need to assign `endOfUpdateSegments`, and if there is a test
 | |
|          *    expression, we then need to create the looped path to get back to
 | |
|          *    the test condition.
 | |
|          * 2. If there is no update expression but there is a test expression,
 | |
|          *    then we only need to update the test segment information.
 | |
|          * 3. If there is no update expression and no test expression, then we
 | |
|          *    just save `endOfInitSegments`.
 | |
|          */
 | |
|         if (context.updateSegments) {
 | |
|             context.endOfUpdateSegments = forkContext.head;
 | |
| 
 | |
|             /*
 | |
|              * In a `for` loop that has both an update expression and a test
 | |
|              * condition, execution flows from the test expression into the
 | |
|              * loop body, to the update expression, and then back to the test
 | |
|              * expression to determine if the loop should continue.
 | |
|              *
 | |
|              * To account for that, we need to make a path from the end of the
 | |
|              * update expression to the start of the test expression. This is
 | |
|              * effectively what creates the loop in the code path.
 | |
|              */
 | |
|             if (context.testSegments) {
 | |
|                 makeLooped(
 | |
|                     this,
 | |
|                     context.endOfUpdateSegments,
 | |
|                     context.testSegments
 | |
|                 );
 | |
|             }
 | |
|         } else if (context.testSegments) {
 | |
|             finalizeTestSegmentsOfFor(
 | |
|                 context,
 | |
|                 choiceContext,
 | |
|                 forkContext.head
 | |
|             );
 | |
|         } else {
 | |
|             context.endOfInitSegments = forkContext.head;
 | |
|         }
 | |
| 
 | |
|         let bodySegments = context.endOfTestSegments;
 | |
| 
 | |
|         /*
 | |
|          * If there is a test condition, then there `endOfTestSegments` is also
 | |
|          * the start of the loop body. If there isn't a test condition then
 | |
|          * `bodySegments` will be null and we need to look elsewhere to find
 | |
|          * the start of the body.
 | |
|          *
 | |
|          * The body starts at the end of the init expression and ends at the end
 | |
|          * of the update expression, so we use those locations to determine the
 | |
|          * body segments.
 | |
|          */
 | |
|         if (!bodySegments) {
 | |
| 
 | |
|             const prevForkContext = ForkContext.newEmpty(forkContext);
 | |
| 
 | |
|             prevForkContext.add(context.endOfInitSegments);
 | |
|             if (context.endOfUpdateSegments) {
 | |
|                 prevForkContext.add(context.endOfUpdateSegments);
 | |
|             }
 | |
| 
 | |
|             bodySegments = prevForkContext.makeNext(0, -1);
 | |
|         }
 | |
| 
 | |
|         /*
 | |
|          * If there was no test condition and no update expression, then
 | |
|          * `continueDestSegments` will be null. In that case, a
 | |
|          * `continue` should skip directly to the body of the loop.
 | |
|          * Otherwise, we want to keep the current `continueDestSegments`.
 | |
|          */
 | |
|         context.continueDestSegments = context.continueDestSegments || bodySegments;
 | |
| 
 | |
|         // move pointer to the body
 | |
|         forkContext.replaceHead(bodySegments);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment for the left part of a ForInStatement and a
 | |
|      * ForOfStatement.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeForInOfLeft() {
 | |
|         const context = this.loopContext;
 | |
|         const forkContext = this.forkContext;
 | |
|         const leftSegments = forkContext.makeDisconnected(-1, -1);
 | |
| 
 | |
|         // Update state.
 | |
|         context.prevSegments = forkContext.head;
 | |
|         context.leftSegments = context.continueDestSegments = leftSegments;
 | |
|         forkContext.replaceHead(leftSegments);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment for the right part of a ForInStatement and a
 | |
|      * ForOfStatement.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeForInOfRight() {
 | |
|         const context = this.loopContext;
 | |
|         const forkContext = this.forkContext;
 | |
|         const temp = ForkContext.newEmpty(forkContext);
 | |
| 
 | |
|         temp.add(context.prevSegments);
 | |
|         const rightSegments = temp.makeNext(-1, -1);
 | |
| 
 | |
|         // Update state.
 | |
|         context.endOfLeftSegments = forkContext.head;
 | |
|         forkContext.replaceHead(rightSegments);
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a code path segment for the body part of a ForInStatement and a
 | |
|      * ForOfStatement.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeForInOfBody() {
 | |
|         const context = this.loopContext;
 | |
|         const forkContext = this.forkContext;
 | |
|         const temp = ForkContext.newEmpty(forkContext);
 | |
| 
 | |
|         temp.add(context.endOfLeftSegments);
 | |
|         const bodySegments = temp.makeNext(-1, -1);
 | |
| 
 | |
|         // Make a path: `right` -> `left`.
 | |
|         makeLooped(this, forkContext.head, context.leftSegments);
 | |
| 
 | |
|         // Update state.
 | |
|         context.brokenForkContext.add(forkContext.head);
 | |
|         forkContext.replaceHead(bodySegments);
 | |
|     }
 | |
| 
 | |
|     //--------------------------------------------------------------------------
 | |
|     // Control Statements
 | |
|     //--------------------------------------------------------------------------
 | |
| 
 | |
|     /**
 | |
|      * Creates new context in which a `break` statement can be used. This occurs inside of a loop,
 | |
|      * labeled statement, or switch statement.
 | |
|      * @param {boolean} breakable Indicates if we are inside a statement where
 | |
|      *      `break` without a label will exit the statement.
 | |
|      * @param {string|null} label The label associated with the statement.
 | |
|      * @returns {BreakContext} The new context.
 | |
|      */
 | |
|     pushBreakContext(breakable, label) {
 | |
|         this.breakContext = new BreakContext(this.breakContext, breakable, label, this.forkContext);
 | |
|         return this.breakContext;
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Removes the top item of the break context stack.
 | |
|      * @returns {Object} The removed context.
 | |
|      */
 | |
|     popBreakContext() {
 | |
|         const context = this.breakContext;
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         this.breakContext = context.upper;
 | |
| 
 | |
|         // Process this context here for other than switches and loops.
 | |
|         if (!context.breakable) {
 | |
|             const brokenForkContext = context.brokenForkContext;
 | |
| 
 | |
|             if (!brokenForkContext.empty) {
 | |
|                 brokenForkContext.add(forkContext.head);
 | |
|                 forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         return context;
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a path for a `break` statement.
 | |
|      *
 | |
|      * It registers the head segment to a context of `break`.
 | |
|      * It makes new unreachable segment, then it set the head with the segment.
 | |
|      * @param {string|null} label A label of the break statement.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeBreak(label) {
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         if (!forkContext.reachable) {
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         const context = getBreakContext(this, label);
 | |
| 
 | |
| 
 | |
|         if (context) {
 | |
|             context.brokenForkContext.add(forkContext.head);
 | |
|         }
 | |
| 
 | |
|         /* c8 ignore next */
 | |
|         forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a path for a `continue` statement.
 | |
|      *
 | |
|      * It makes a looping path.
 | |
|      * It makes new unreachable segment, then it set the head with the segment.
 | |
|      * @param {string|null} label A label of the continue statement.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeContinue(label) {
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         if (!forkContext.reachable) {
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         const context = getContinueContext(this, label);
 | |
| 
 | |
|         if (context) {
 | |
|             if (context.continueDestSegments) {
 | |
|                 makeLooped(this, forkContext.head, context.continueDestSegments);
 | |
| 
 | |
|                 // If the context is a for-in/of loop, this affects a break also.
 | |
|                 if (context.type === "ForInStatement" ||
 | |
|                     context.type === "ForOfStatement"
 | |
|                 ) {
 | |
|                     context.brokenForkContext.add(forkContext.head);
 | |
|                 }
 | |
|             } else {
 | |
|                 context.continueForkContext.add(forkContext.head);
 | |
|             }
 | |
|         }
 | |
|         forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a path for a `return` statement.
 | |
|      *
 | |
|      * It registers the head segment to a context of `return`.
 | |
|      * It makes new unreachable segment, then it set the head with the segment.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeReturn() {
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         if (forkContext.reachable) {
 | |
|             getReturnContext(this).returnedForkContext.add(forkContext.head);
 | |
|             forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes a path for a `throw` statement.
 | |
|      *
 | |
|      * It registers the head segment to a context of `throw`.
 | |
|      * It makes new unreachable segment, then it set the head with the segment.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeThrow() {
 | |
|         const forkContext = this.forkContext;
 | |
| 
 | |
|         if (forkContext.reachable) {
 | |
|             getThrowContext(this).thrownForkContext.add(forkContext.head);
 | |
|             forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /**
 | |
|      * Makes the final path.
 | |
|      * @returns {void}
 | |
|      */
 | |
|     makeFinal() {
 | |
|         const segments = this.currentSegments;
 | |
| 
 | |
|         if (segments.length > 0 && segments[0].reachable) {
 | |
|             this.returnedForkContext.add(segments);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| module.exports = CodePathState;
 |