 c177363a19
			
		
	
	c177363a19
	
	
	
		
			
			🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
		
			
				
	
	
		
			343 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			343 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /**
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|  * @fileoverview A class of the code path.
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|  * @author Toru Nagashima
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|  */
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| 
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| "use strict";
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| 
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| //------------------------------------------------------------------------------
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| // Requirements
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| //------------------------------------------------------------------------------
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| 
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| const CodePathState = require("./code-path-state");
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| const IdGenerator = require("./id-generator");
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| 
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| //------------------------------------------------------------------------------
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| // Public Interface
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| //------------------------------------------------------------------------------
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| 
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| /**
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|  * A code path.
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|  */
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| class CodePath {
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| 
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|     /**
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|      * Creates a new instance.
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|      * @param {Object} options Options for the function (see below).
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|      * @param {string} options.id An identifier.
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|      * @param {string} options.origin The type of code path origin.
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|      * @param {CodePath|null} options.upper The code path of the upper function scope.
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|      * @param {Function} options.onLooped A callback function to notify looping.
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|      */
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|     constructor({ id, origin, upper, onLooped }) {
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| 
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|         /**
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|          * The identifier of this code path.
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|          * Rules use it to store additional information of each rule.
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|          * @type {string}
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|          */
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|         this.id = id;
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| 
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|         /**
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|          * The reason that this code path was started. May be "program",
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|          * "function", "class-field-initializer", or "class-static-block".
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|          * @type {string}
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|          */
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|         this.origin = origin;
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| 
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|         /**
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|          * The code path of the upper function scope.
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|          * @type {CodePath|null}
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|          */
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|         this.upper = upper;
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| 
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|         /**
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|          * The code paths of nested function scopes.
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|          * @type {CodePath[]}
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|          */
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|         this.childCodePaths = [];
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| 
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|         // Initializes internal state.
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|         Object.defineProperty(
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|             this,
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|             "internal",
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|             { value: new CodePathState(new IdGenerator(`${id}_`), onLooped) }
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|         );
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| 
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|         // Adds this into `childCodePaths` of `upper`.
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|         if (upper) {
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|             upper.childCodePaths.push(this);
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|         }
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|     }
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| 
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|     /**
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|      * Gets the state of a given code path.
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|      * @param {CodePath} codePath A code path to get.
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|      * @returns {CodePathState} The state of the code path.
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|      */
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|     static getState(codePath) {
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|         return codePath.internal;
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|     }
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| 
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|     /**
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|      * The initial code path segment. This is the segment that is at the head
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|      * of the code path.
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|      * This is a passthrough to the underlying `CodePathState`.
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|      * @type {CodePathSegment}
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|      */
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|     get initialSegment() {
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|         return this.internal.initialSegment;
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|     }
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| 
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|     /**
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|      * Final code path segments. These are the terminal (tail) segments in the
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|      * code path, which is the combination of `returnedSegments` and `thrownSegments`.
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|      * All segments in this array are reachable.
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|      * This is a passthrough to the underlying `CodePathState`.
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|      * @type {CodePathSegment[]}
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|      */
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|     get finalSegments() {
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|         return this.internal.finalSegments;
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|     }
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| 
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|     /**
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|      * Final code path segments that represent normal completion of the code path.
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|      * For functions, this means both explicit `return` statements and implicit returns,
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|      * such as the last reachable segment in a function that does not have an
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|      * explicit `return` as this implicitly returns `undefined`. For scripts,
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|      * modules, class field initializers, and class static blocks, this means
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|      * all lines of code have been executed.
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|      * These segments are also present in `finalSegments`.
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|      * This is a passthrough to the underlying `CodePathState`.
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|      * @type {CodePathSegment[]}
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|      */
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|     get returnedSegments() {
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|         return this.internal.returnedForkContext;
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|     }
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| 
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|     /**
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|      * Final code path segments that represent `throw` statements.
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|      * This is a passthrough to the underlying `CodePathState`.
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|      * These segments are also present in `finalSegments`.
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|      * @type {CodePathSegment[]}
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|      */
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|     get thrownSegments() {
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|         return this.internal.thrownForkContext;
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|     }
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| 
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|     /**
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|      * Tracks the traversal of the code path through each segment. This array
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|      * starts empty and segments are added or removed as the code path is
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|      * traversed. This array always ends up empty at the end of a code path
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|      * traversal. The `CodePathState` uses this to track its progress through
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|      * the code path.
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|      * This is a passthrough to the underlying `CodePathState`.
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|      * @type {CodePathSegment[]}
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|      * @deprecated
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|      */
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|     get currentSegments() {
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|         return this.internal.currentSegments;
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|     }
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| 
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|     /**
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|      * Traverses all segments in this code path.
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|      *
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|      *     codePath.traverseSegments((segment, controller) => {
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|      *         // do something.
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|      *     });
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|      *
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|      * This method enumerates segments in order from the head.
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|      *
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|      * The `controller` argument has two methods:
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|      *
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|      * - `skip()` - skips the following segments in this branch
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|      * - `break()` - skips all following segments in the traversal
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|      *
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|      * A note on the parameters: the `options` argument is optional. This means
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|      * the first argument might be an options object or the callback function.
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|      * @param {Object} [optionsOrCallback] Optional first and last segments to traverse.
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|      * @param {CodePathSegment} [optionsOrCallback.first] The first segment to traverse.
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|      * @param {CodePathSegment} [optionsOrCallback.last] The last segment to traverse.
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|      * @param {Function} callback A callback function.
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|      * @returns {void}
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|      */
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|     traverseSegments(optionsOrCallback, callback) {
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| 
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|         // normalize the arguments into a callback and options
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|         let resolvedOptions;
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|         let resolvedCallback;
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| 
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|         if (typeof optionsOrCallback === "function") {
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|             resolvedCallback = optionsOrCallback;
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|             resolvedOptions = {};
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|         } else {
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|             resolvedOptions = optionsOrCallback || {};
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|             resolvedCallback = callback;
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|         }
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| 
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|         // determine where to start traversing from based on the options
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|         const startSegment = resolvedOptions.first || this.internal.initialSegment;
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|         const lastSegment = resolvedOptions.last;
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| 
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|         // set up initial location information
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|         let record = null;
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|         let index = 0;
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|         let end = 0;
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|         let segment = null;
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| 
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|         // segments that have already been visited during traversal
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|         const visited = new Set();
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| 
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|         // tracks the traversal steps
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|         const stack = [[startSegment, 0]];
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| 
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|         // tracks the last skipped segment during traversal
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|         let skippedSegment = null;
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| 
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|         // indicates if we exited early from the traversal
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|         let broken = false;
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| 
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|         /**
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|          * Maintains traversal state.
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|          */
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|         const controller = {
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| 
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|             /**
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|              * Skip the following segments in this branch.
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|              * @returns {void}
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|              */
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|             skip() {
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|                 if (stack.length <= 1) {
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|                     broken = true;
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|                 } else {
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|                     skippedSegment = stack[stack.length - 2][0];
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|                 }
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|             },
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| 
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|             /**
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|              * Stop traversal completely - do not traverse to any
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|              * other segments.
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|              * @returns {void}
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|              */
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|             break() {
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|                 broken = true;
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|             }
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|         };
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| 
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|         /**
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|          * Checks if a given previous segment has been visited.
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|          * @param {CodePathSegment} prevSegment A previous segment to check.
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|          * @returns {boolean} `true` if the segment has been visited.
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|          */
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|         function isVisited(prevSegment) {
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|             return (
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|                 visited.has(prevSegment) ||
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|                 segment.isLoopedPrevSegment(prevSegment)
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|             );
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|         }
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| 
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|         // the traversal
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|         while (stack.length > 0) {
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| 
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|             /*
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|              * This isn't a pure stack. We use the top record all the time
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|              * but don't always pop it off. The record is popped only if
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|              * one of the following is true:
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|              *
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|              * 1) We have already visited the segment.
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|              * 2) We have not visited *all* of the previous segments.
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|              * 3) We have traversed past the available next segments.
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|              *
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|              * Otherwise, we just read the value and sometimes modify the
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|              * record as we traverse.
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|              */
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|             record = stack[stack.length - 1];
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|             segment = record[0];
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|             index = record[1];
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| 
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|             if (index === 0) {
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| 
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|                 // Skip if this segment has been visited already.
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|                 if (visited.has(segment)) {
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|                     stack.pop();
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|                     continue;
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|                 }
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| 
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|                 // Skip if all previous segments have not been visited.
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|                 if (segment !== startSegment &&
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|                     segment.prevSegments.length > 0 &&
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|                     !segment.prevSegments.every(isVisited)
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|                 ) {
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|                     stack.pop();
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|                     continue;
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|                 }
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| 
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|                 // Reset the skipping flag if all branches have been skipped.
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|                 if (skippedSegment && segment.prevSegments.includes(skippedSegment)) {
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|                     skippedSegment = null;
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|                 }
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|                 visited.add(segment);
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| 
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|                 /*
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|                  * If the most recent segment hasn't been skipped, then we call
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|                  * the callback, passing in the segment and the controller.
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|                  */
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|                 if (!skippedSegment) {
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|                     resolvedCallback.call(this, segment, controller);
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| 
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|                     // exit if we're at the last segment
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|                     if (segment === lastSegment) {
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|                         controller.skip();
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|                     }
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| 
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|                     /*
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|                      * If the previous statement was executed, or if the callback
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|                      * called a method on the controller, we might need to exit the
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|                      * loop, so check for that and break accordingly.
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|                      */
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|                     if (broken) {
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|                         break;
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|                     }
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|                 }
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|             }
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| 
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|             // Update the stack.
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|             end = segment.nextSegments.length - 1;
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|             if (index < end) {
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| 
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|                 /*
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|                  * If we haven't yet visited all of the next segments, update
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|                  * the current top record on the stack to the next index to visit
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|                  * and then push a record for the current segment on top.
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|                  *
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|                  * Setting the current top record's index lets us know how many
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|                  * times we've been here and ensures that the segment won't be
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|                  * reprocessed (because we only process segments with an index
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|                  * of 0).
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|                  */
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|                 record[1] += 1;
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|                 stack.push([segment.nextSegments[index], 0]);
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|             } else if (index === end) {
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| 
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|                 /*
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|                  * If we are at the last next segment, then reset the top record
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|                  * in the stack to next segment and set its index to 0 so it will
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|                  * be processed next.
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|                  */
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|                 record[0] = segment.nextSegments[index];
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|                 record[1] = 0;
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|             } else {
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| 
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|                 /*
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|                  * If index > end, that means we have no more segments that need
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|                  * processing. So, we pop that record off of the stack in order to
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|                  * continue traversing at the next level up.
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|                  */
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|                 stack.pop();
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|             }
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|         }
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|     }
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| }
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| 
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| module.exports = CodePath;
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