feat: Implement proper Three.js logo system with custom environment mapping
- Replace CDN-based Three.js with npm packages for reliable loading - Add DRACO loader support for compressed GLB files - Implement custom horizon gradient environment mapping - Use exact material properties from reference logo.html (MeshPhysicalMaterial) - Apply proper metallic sheen, clearcoat, and reflectivity settings - Fix camera positioning and canvas sizing to prevent clipping - Maintain square aspect ratio for consistent logo display - Load user's mobius-ring.glb with fallback torus geometry 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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brand-assets/brand-style-guide-site/next.config.ts
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brand-assets/brand-style-guide-site/next.config.ts
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import type { NextConfig } from "next";
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const nextConfig: NextConfig = {
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/* config options here */
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};
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export default nextConfig;
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