Add comprehensive development roadmap via GitHub Issues
Created 10 detailed GitHub issues covering: - Project activation and management UI (#1-2) - Worker node coordination and visualization (#3-4) - Automated GitHub repository scanning (#5) - Intelligent model-to-issue matching (#6) - Multi-model task execution system (#7) - N8N workflow integration (#8) - Hive-Bzzz P2P bridge (#9) - Peer assistance protocol (#10) Each issue includes detailed specifications, acceptance criteria, technical implementation notes, and dependency mapping. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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121
frontend/node_modules/storybook/dist/actions/index.cjs
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121
frontend/node_modules/storybook/dist/actions/index.cjs
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"use strict";
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var a = Object.defineProperty;
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var D = Object.getOwnPropertyDescriptor;
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var R = Object.prototype.hasOwnProperty;
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var j = (t, o) => {
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var S = (t) => P(a({}, "__esModule", { value: !0 }), t);
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// src/actions/index.ts
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var $ = {};
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j($, {
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ADDON_ID: () => l,
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CLEAR_ID: () => k,
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CYCLIC_KEY: () => C,
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EVENT_ID: () => m,
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PANEL_ID: () => T,
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PARAM_KEY: () => I,
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action: () => f,
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actions: () => Y,
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config: () => s,
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configureActions: () => F
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});
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module.exports = S($);
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// src/actions/constants.ts
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var I = "actions", l = "storybook/actions", T = `${l}/panel`, m = `${l}/action-event`, k = `${l}/action-clear`, C = "$___storybook.isCyclic";
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// src/actions/runtime/action.ts
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var A = require("storybook/internal/preview-errors"), y = require("@storybook/global"), O = require("storybook/preview-api");
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// src/actions/runtime/configureActions.ts
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var s = {
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depth: 10,
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clearOnStoryChange: !0,
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limit: 50
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Object.assign(s, t);
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}, "configureActions");
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// src/actions/runtime/action.ts
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Object.getOwnPropertyDescriptors(t)
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);
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o.persist();
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let n = Object.getOwnPropertyDescriptor(o, "view"), e = n?.value;
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return typeof e == "object" && e?.constructor.name === "Window" && Object.defineProperty(o, "view", {
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...n,
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value: Object.create(e.constructor.prototype)
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}), o;
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function f(t, o = {}) {
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let n = {
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if (o.implicit) {
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let u = ("__STORYBOOK_PREVIEW__" in y.global ? y.global.__STORYBOOK_PREVIEW__ : void 0)?.storyRenders.find(
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(p) => p.phase === "playing" || p.phase === "rendering"
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);
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if (u) {
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let p = !globalThis?.FEATURES?.disallowImplicitActionsInRenderV8, g = new A.ImplicitActionsDuringRendering({
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name: t,
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deprecated: p
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});
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if (p)
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console.warn(g);
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else
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throw g;
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}
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}
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let E = O.addons.getChannel(), b = Date.now().toString(36) + Math.random().toString(36).substring(2), w = 5, d = c.map(W), _ = c.length >
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1 ? d : d[0], v = {
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id: b,
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count: 0,
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data: { name: t, args: _ },
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options: {
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...n,
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maxDepth: w + (n.depth || 3)
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}
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};
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E.emit(m, v);
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}, "actionHandler");
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return e.isAction = !0, e.implicit = o.implicit, e;
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}
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i(f, "action");
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// src/actions/runtime/actions.ts
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var Y = /* @__PURE__ */ i((...t) => {
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let o = s, n = t;
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n.length === 1 && Array.isArray(n[0]) && ([n] = n), n.length !== 1 && typeof n[n.length - 1] != "string" && (o = {
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...s,
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...n.pop()
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});
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let e = n[0];
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(n.length !== 1 || typeof e == "string") && (e = {}, n.forEach((c) => {
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e[c] = c;
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}));
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let r = {};
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return Object.keys(e).forEach((c) => {
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r[c] = f(e[c], o);
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}), r;
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}, "actions");
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