type RenderEnv = 'client' | 'server'; type HandoffState = 'pending' | 'complete'; declare class Env { current: RenderEnv; handoffState: HandoffState; currentId: number; set(env: RenderEnv): void; reset(): void; nextId(): number; get isServer(): boolean; get isClient(): boolean; private detect; handoff(): void; get isHandoffComplete(): boolean; } export declare let env: Env; export {};