import { defineConfig, devices } from '@playwright/test'; /** * See https://playwright.dev/docs/test-configuration. */ export default defineConfig({ testDir: './e2e', /* Run tests in files in parallel */ fullyParallel: true, /* Fail the build on CI if you accidentally left test.only in the source code. */ forbidOnly: !!process.env.CI, /* Retry on CI only */ retries: process.env.CI ? 2 : 0, /* Opt out of parallel tests on CI. */ workers: process.env.CI ? 1 : undefined, /* Reporter to use. See https://playwright.dev/docs/test-reporters */ reporter: [ ['html'], ['junit', { outputFile: 'e2e-results.xml' }], ['list'] ], /* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */ use: { /* Base URL to use in actions like `await page.goto('/')`. */ baseURL: 'http://localhost:3000', /* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */ trace: 'on-first-retry', /* Take screenshot on failure */ screenshot: 'only-on-failure', /* Record video on failure */ video: 'retain-on-failure', /* Timeout for each action */ actionTimeout: 10000, /* Timeout for navigation */ navigationTimeout: 30000, }, /* Configure projects for major browsers */ projects: [ { name: 'chromium', use: { ...devices['Desktop Chrome'] }, }, // Uncomment for cross-browser testing // { // name: 'firefox', // use: { ...devices['Desktop Firefox'] }, // }, // { // name: 'webkit', // use: { ...devices['Desktop Safari'] }, // }, /* Test against mobile viewports. */ // { // name: 'Mobile Chrome', // use: { ...devices['Pixel 5'] }, // }, // { // name: 'Mobile Safari', // use: { ...devices['iPhone 12'] }, // }, ], /* Run your local dev server before starting the tests */ webServer: { command: 'npm run dev', url: 'http://localhost:3000', reuseExistingServer: !process.env.CI, timeout: 120 * 1000, stderr: 'pipe', stdout: 'pipe', }, /* Global setup */ globalSetup: require.resolve('./e2e/global-setup.ts'), /* Test timeout */ timeout: 30 * 1000, expect: { /* Timeout for expect assertions */ timeout: 10 * 1000, }, });