- Install Jest for unit testing with React Testing Library - Install Playwright for end-to-end testing - Configure Jest with proper TypeScript support and module mapping - Create test setup files and utilities for both unit and e2e tests Components: * Jest configuration with coverage thresholds * Playwright configuration with browser automation * Unit tests for LoginForm, AuthContext, and useSocketIO hook * E2E tests for authentication, dashboard, and agents workflows * GitHub Actions workflow for automated testing * Mock data and API utilities for consistent testing * Test documentation with best practices Testing features: - Unit tests with 70% coverage threshold - E2E tests with API mocking and user journey testing - CI/CD integration for automated test runs - Cross-browser testing support with Playwright - Authentication system testing end-to-end 🚀 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
72 lines
2.7 KiB
TypeScript
72 lines
2.7 KiB
TypeScript
import type { ComponentValue } from '@csstools/css-parser-algorithms';
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import type { TokenDimension } from '@csstools/css-tokenizer';
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import type { TokenNumber } from '@csstools/css-tokenizer';
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import type { TokenPercentage } from '@csstools/css-tokenizer';
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export declare function calc(css: string, options?: conversionOptions): string;
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export declare function calcFromComponentValues(componentValuesList: Array<Array<ComponentValue>>, options?: conversionOptions): Array<Array<ComponentValue>>;
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export declare type conversionOptions = {
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/**
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* Pass global values as a map of key value pairs.
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*/
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globals?: GlobalsWithStrings;
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/**
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* The default precision is fairly high.
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* It aims to be high enough to make rounding unnoticeable in the browser.
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* You can set it to a lower number to suite your needs.
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*/
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precision?: number;
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/**
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* By default this package will try to preserve units.
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* The heuristic to do this is very simplistic.
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* We take the first unit we encounter and try to convert other dimensions to that unit.
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*
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* This better matches what users expect from a CSS dev tool.
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*
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* If you want to have outputs that are closes to CSS serialized values you can set `true`.
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*/
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toCanonicalUnits?: boolean;
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/**
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* Convert NaN, Infinity, ... into standard representable values.
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*/
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censorIntoStandardRepresentableValues?: boolean;
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/**
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* Some percentages resolve against other values and might be negative or positive depending on context.
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* Raw percentages are more likely to be safe to simplify outside of a browser context
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*
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* @see https://drafts.csswg.org/css-values-4/#calc-simplification
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*/
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rawPercentages?: boolean;
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/**
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* The values used to generate random value cache keys.
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*/
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randomCaching?: {
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/**
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* The name of the property the random function is used in.
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*/
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propertyName: string;
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/**
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* N is the index of the random function among other random functions in the same property value.
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*/
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propertyN: number;
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/**
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* An element ID identifying the element the style is being applied to.
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* When omitted any `random()` call will not be computed.
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*/
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elementID: string;
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/**
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* A document ID identifying the Document the styles are from.
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* When omitted any `random()` call will not be computed.
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*/
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documentID: string;
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};
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};
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export declare type GlobalsWithStrings = Map<string, TokenDimension | TokenNumber | TokenPercentage | string>;
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export declare const mathFunctionNames: Set<string>;
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export { }
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