Frontend Enhancements: - Complete React TypeScript frontend with modern UI components - Distributed workflows management interface with real-time updates - Socket.IO integration for live agent status monitoring - Agent management dashboard with cluster visualization - Project management interface with metrics and task tracking - Responsive design with proper error handling and loading states Backend Infrastructure: - Distributed coordinator for multi-agent workflow orchestration - Cluster management API with comprehensive agent operations - Enhanced database models for agents and projects - Project service for filesystem-based project discovery - Performance monitoring and metrics collection - Comprehensive API documentation and error handling Documentation: - Complete distributed development guide (README_DISTRIBUTED.md) - Comprehensive development report with architecture insights - System configuration templates and deployment guides The platform now provides a complete web interface for managing the distributed AI cluster with real-time monitoring, workflow orchestration, and agent coordination capabilities. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
42 lines
1.6 KiB
JavaScript
42 lines
1.6 KiB
JavaScript
import { useRef, useEffect } from 'react';
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import { useInstantLayoutTransition } from '../projection/use-instant-layout-transition.mjs';
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import { useForceUpdate } from './use-force-update.mjs';
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import { instantAnimationState } from './use-instant-transition-state.mjs';
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import { frame } from '../frameloop/frame.mjs';
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function useInstantTransition() {
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const [forceUpdate, forcedRenderCount] = useForceUpdate();
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const startInstantLayoutTransition = useInstantLayoutTransition();
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const unlockOnFrameRef = useRef();
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useEffect(() => {
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/**
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* Unblock after two animation frames, otherwise this will unblock too soon.
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*/
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frame.postRender(() => frame.postRender(() => {
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/**
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* If the callback has been called again after the effect
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* triggered this 2 frame delay, don't unblock animations. This
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* prevents the previous effect from unblocking the current
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* instant transition too soon. This becomes more likely when
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* used in conjunction with React.startTransition().
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*/
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if (forcedRenderCount !== unlockOnFrameRef.current)
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return;
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instantAnimationState.current = false;
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}));
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}, [forcedRenderCount]);
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return (callback) => {
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startInstantLayoutTransition(() => {
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instantAnimationState.current = true;
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forceUpdate();
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callback();
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unlockOnFrameRef.current = forcedRenderCount + 1;
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});
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};
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}
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function disableInstantTransitions() {
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instantAnimationState.current = false;
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}
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export { disableInstantTransitions, useInstantTransition };
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