 aacb45156b
			
		
	
	aacb45156b
	
	
	
		
			
			- Install Jest for unit testing with React Testing Library - Install Playwright for end-to-end testing - Configure Jest with proper TypeScript support and module mapping - Create test setup files and utilities for both unit and e2e tests Components: * Jest configuration with coverage thresholds * Playwright configuration with browser automation * Unit tests for LoginForm, AuthContext, and useSocketIO hook * E2E tests for authentication, dashboard, and agents workflows * GitHub Actions workflow for automated testing * Mock data and API utilities for consistent testing * Test documentation with best practices Testing features: - Unit tests with 70% coverage threshold - E2E tests with API mocking and user journey testing - CI/CD integration for automated test runs - Cross-browser testing support with Playwright - Authentication system testing end-to-end 🚀 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
		
			
				
	
	
		
			199 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			199 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| "use strict";
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| var Buffer = require("safer-buffer").Buffer;
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| 
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| // Export Node.js internal encodings.
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| 
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| module.exports = {
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|     // Encodings
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|     utf8:   { type: "_internal", bomAware: true},
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|     cesu8:  { type: "_internal", bomAware: true},
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|     unicode11utf8: "utf8",
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| 
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|     ucs2:   { type: "_internal", bomAware: true},
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|     utf16le: "ucs2",
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| 
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|     binary: { type: "_internal" },
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|     base64: { type: "_internal" },
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|     hex:    { type: "_internal" },
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| 
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|     // Codec.
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|     _internal: InternalCodec,
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| };
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| 
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| //------------------------------------------------------------------------------
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| 
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| function InternalCodec(codecOptions, iconv) {
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|     this.enc = codecOptions.encodingName;
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|     this.bomAware = codecOptions.bomAware;
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| 
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|     if (this.enc === "base64")
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|         this.encoder = InternalEncoderBase64;
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|     else if (this.enc === "cesu8") {
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|         this.enc = "utf8"; // Use utf8 for decoding.
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|         this.encoder = InternalEncoderCesu8;
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| 
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|         // Add decoder for versions of Node not supporting CESU-8
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|         if (Buffer.from('eda0bdedb2a9', 'hex').toString() !== '💩') {
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|             this.decoder = InternalDecoderCesu8;
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|             this.defaultCharUnicode = iconv.defaultCharUnicode;
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|         }
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|     }
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| }
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| 
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| InternalCodec.prototype.encoder = InternalEncoder;
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| InternalCodec.prototype.decoder = InternalDecoder;
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| 
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| //------------------------------------------------------------------------------
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| 
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| // We use node.js internal decoder. Its signature is the same as ours.
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| var StringDecoder = require('string_decoder').StringDecoder;
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| 
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| if (!StringDecoder.prototype.end) // Node v0.8 doesn't have this method.
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|     StringDecoder.prototype.end = function() {};
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| 
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| 
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| function InternalDecoder(options, codec) {
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|     this.decoder = new StringDecoder(codec.enc);
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| }
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| 
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| InternalDecoder.prototype.write = function(buf) {
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|     if (!Buffer.isBuffer(buf)) {
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|         buf = Buffer.from(buf);
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|     }
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| 
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|     return this.decoder.write(buf);
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| }
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| 
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| InternalDecoder.prototype.end = function() {
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|     return this.decoder.end();
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| }
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| 
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| 
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| //------------------------------------------------------------------------------
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| // Encoder is mostly trivial
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| 
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| function InternalEncoder(options, codec) {
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|     this.enc = codec.enc;
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| }
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| 
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| InternalEncoder.prototype.write = function(str) {
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|     return Buffer.from(str, this.enc);
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| }
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| 
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| InternalEncoder.prototype.end = function() {
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| }
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| 
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| 
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| //------------------------------------------------------------------------------
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| // Except base64 encoder, which must keep its state.
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| 
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| function InternalEncoderBase64(options, codec) {
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|     this.prevStr = '';
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| }
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| 
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| InternalEncoderBase64.prototype.write = function(str) {
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|     str = this.prevStr + str;
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|     var completeQuads = str.length - (str.length % 4);
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|     this.prevStr = str.slice(completeQuads);
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|     str = str.slice(0, completeQuads);
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| 
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|     return Buffer.from(str, "base64");
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| }
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| 
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| InternalEncoderBase64.prototype.end = function() {
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|     return Buffer.from(this.prevStr, "base64");
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| }
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| 
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| 
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| //------------------------------------------------------------------------------
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| // CESU-8 encoder is also special.
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| 
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| function InternalEncoderCesu8(options, codec) {
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| }
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| 
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| InternalEncoderCesu8.prototype.write = function(str) {
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|     var buf = Buffer.alloc(str.length * 3), bufIdx = 0;
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|     for (var i = 0; i < str.length; i++) {
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|         var charCode = str.charCodeAt(i);
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|         // Naive implementation, but it works because CESU-8 is especially easy
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|         // to convert from UTF-16 (which all JS strings are encoded in).
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|         if (charCode < 0x80)
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|             buf[bufIdx++] = charCode;
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|         else if (charCode < 0x800) {
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|             buf[bufIdx++] = 0xC0 + (charCode >>> 6);
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|             buf[bufIdx++] = 0x80 + (charCode & 0x3f);
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|         }
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|         else { // charCode will always be < 0x10000 in javascript.
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|             buf[bufIdx++] = 0xE0 + (charCode >>> 12);
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|             buf[bufIdx++] = 0x80 + ((charCode >>> 6) & 0x3f);
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|             buf[bufIdx++] = 0x80 + (charCode & 0x3f);
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|         }
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|     }
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|     return buf.slice(0, bufIdx);
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| }
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| 
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| InternalEncoderCesu8.prototype.end = function() {
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| }
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| 
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| //------------------------------------------------------------------------------
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| // CESU-8 decoder is not implemented in Node v4.0+
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| 
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| function InternalDecoderCesu8(options, codec) {
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|     this.acc = 0;
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|     this.contBytes = 0;
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|     this.accBytes = 0;
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|     this.defaultCharUnicode = codec.defaultCharUnicode;
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| }
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| 
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| InternalDecoderCesu8.prototype.write = function(buf) {
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|     var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes, 
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|         res = '';
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|     for (var i = 0; i < buf.length; i++) {
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|         var curByte = buf[i];
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|         if ((curByte & 0xC0) !== 0x80) { // Leading byte
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|             if (contBytes > 0) { // Previous code is invalid
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|                 res += this.defaultCharUnicode;
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|                 contBytes = 0;
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|             }
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| 
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|             if (curByte < 0x80) { // Single-byte code
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|                 res += String.fromCharCode(curByte);
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|             } else if (curByte < 0xE0) { // Two-byte code
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|                 acc = curByte & 0x1F;
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|                 contBytes = 1; accBytes = 1;
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|             } else if (curByte < 0xF0) { // Three-byte code
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|                 acc = curByte & 0x0F;
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|                 contBytes = 2; accBytes = 1;
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|             } else { // Four or more are not supported for CESU-8.
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|                 res += this.defaultCharUnicode;
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|             }
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|         } else { // Continuation byte
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|             if (contBytes > 0) { // We're waiting for it.
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|                 acc = (acc << 6) | (curByte & 0x3f);
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|                 contBytes--; accBytes++;
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|                 if (contBytes === 0) {
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|                     // Check for overlong encoding, but support Modified UTF-8 (encoding NULL as C0 80)
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|                     if (accBytes === 2 && acc < 0x80 && acc > 0)
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|                         res += this.defaultCharUnicode;
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|                     else if (accBytes === 3 && acc < 0x800)
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|                         res += this.defaultCharUnicode;
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|                     else
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|                         // Actually add character.
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|                         res += String.fromCharCode(acc);
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|                 }
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|             } else { // Unexpected continuation byte
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|                 res += this.defaultCharUnicode;
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|             }
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|         }
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|     }
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|     this.acc = acc; this.contBytes = contBytes; this.accBytes = accBytes;
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|     return res;
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| }
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| 
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| InternalDecoderCesu8.prototype.end = function() {
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|     var res = 0;
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|     if (this.contBytes > 0)
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|         res += this.defaultCharUnicode;
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|     return res;
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| }
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