Files
hive/frontend/node_modules/storybook/dist/actions/index.d.ts
anthonyrawlins e89f2f4b7b Add comprehensive development roadmap via GitHub Issues
Created 10 detailed GitHub issues covering:
- Project activation and management UI (#1-2)
- Worker node coordination and visualization (#3-4)
- Automated GitHub repository scanning (#5)
- Intelligent model-to-issue matching (#6)
- Multi-model task execution system (#7)
- N8N workflow integration (#8)
- Hive-Bzzz P2P bridge (#9)
- Peer assistance protocol (#10)

Each issue includes detailed specifications, acceptance criteria,
technical implementation notes, and dependency mapping.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-07-12 19:41:01 +10:00

103 lines
4.6 KiB
TypeScript

declare const PARAM_KEY = "actions";
declare const ADDON_ID = "storybook/actions";
declare const PANEL_ID = "storybook/actions/panel";
declare const EVENT_ID = "storybook/actions/action-event";
declare const CLEAR_ID = "storybook/actions/action-clear";
declare const CYCLIC_KEY = "$___storybook.isCyclic";
interface Options$1 {
allowRegExp: boolean;
allowSymbol: boolean;
allowDate: boolean;
allowUndefined: boolean;
allowError: boolean;
maxDepth: number;
space: number | undefined;
}
interface Options {
depth: number;
clearOnStoryChange: boolean;
limit: number;
implicit: boolean;
id: string;
}
type ActionOptions = Partial<Options> & Partial<Options$1>;
interface ActionDisplay {
id: string;
data: {
name: string;
args: any[];
};
count: number;
options: ActionOptions;
}
type HandlerFunction = (...args: any[]) => void;
type ActionsMap<T extends string = string> = Record<T, HandlerFunction>;
interface ActionsFunction {
<T extends string>(handlerMap: Record<T, string>, options?: ActionOptions): ActionsMap<T>;
<T extends string>(...handlers: T[]): ActionsMap<T>;
<T extends string>(handler1: T, options?: ActionOptions): ActionsMap<T>;
<T extends string>(handler1: T, handler2: T, options?: ActionOptions): ActionsMap<T>;
<T extends string>(handler1: T, handler2: T, handler3: T, options?: ActionOptions): ActionsMap<T>;
<T extends string>(handler1: T, handler2: T, handler3: T, handler4: T, options?: ActionOptions): ActionsMap<T>;
<T extends string>(handler1: T, handler2: T, handler3: T, handler4: T, handler5: T, options?: ActionOptions): ActionsMap<T>;
<T extends string>(handler1: T, handler2: T, handler3: T, handler4: T, handler5: T, handler6: T, options?: ActionOptions): ActionsMap<T>;
<T extends string>(handler1: T, handler2: T, handler3: T, handler4: T, handler5: T, handler6: T, handler7: T, options?: ActionOptions): ActionsMap<T>;
<T extends string>(handler1: T, handler2: T, handler3: T, handler4: T, handler5: T, handler6: T, handler7: T, handler8: T, options?: ActionOptions): ActionsMap<T>;
<T extends string>(handler1: T, handler2: T, handler3: T, handler4: T, handler5: T, handler6: T, handler7: T, handler8: T, handler9: T, options?: ActionOptions): ActionsMap<T>;
<T extends string>(handler1: T, handler2: T, handler3: T, handler4: T, handler5: T, handler6: T, handler7: T, handler8: T, handler9: T, handler10: T, options?: ActionOptions): ActionsMap<T>;
}
type DecoratorFunction = (args: any[]) => any[];
declare function action(name: string, options?: ActionOptions): HandlerFunction;
declare const actions: ActionsFunction;
declare const config: ActionOptions;
declare const configureActions: (options?: ActionOptions) => void;
interface ActionsParameters {
/**
* Actions configuration
*
* @see https://storybook.js.org/docs/essentials/actions#parameters
*/
actions: {
/**
* Create actions for each arg that matches the regex. (**NOT recommended, see below**)
*
* This is quite useful when your component has dozens (or hundreds) of methods and you do not
* want to manually apply the fn utility for each of those methods. However, this is not the
* recommended way of writing actions. That's because automatically inferred args are not
* available as spies in your play function. If you use argTypesRegex and your stories have play
* functions, you will need to also define args with the fn utility to test them in your play
* function.
*
* @example `argTypesRegex: '^on.*'`
*/
argTypesRegex?: string;
/** Remove the addon panel and disable the addon's behavior */
disable?: boolean;
/**
* Binds a standard HTML event handler to the outermost HTML element rendered by your component
* and triggers an action when the event is called for a given selector. The format is
* `<eventname> <selector>`. The selector is optional; it defaults to all elements.
*
* **To enable this feature, you must use the `withActions` decorator.**
*
* @example `handles: ['mouseover', 'click .btn']`
*
* @see https://storybook.js.org/docs/essentials/actions#action-event-handlers
*/
handles?: string[];
};
}
export { ADDON_ID, type ActionDisplay, type ActionOptions, type ActionsFunction, type ActionsMap, type ActionsParameters, CLEAR_ID, CYCLIC_KEY, type DecoratorFunction, EVENT_ID, type HandlerFunction, PANEL_ID, PARAM_KEY, action, actions, config, configureActions };