 c5b7311a8b
			
		
	
	c5b7311a8b
	
	
	
		
			
			Comprehensive documentation for coordination, messaging, discovery, and internal systems. Core Coordination Packages: - pkg/election - Democratic leader election (uptime-based, heartbeat mechanism, SLURP integration) - pkg/coordination - Meta-coordination with dependency detection (4 built-in rules) - coordinator/ - Task orchestration and assignment (AI-powered scoring) - discovery/ - mDNS peer discovery (automatic LAN detection) Messaging & P2P Infrastructure: - pubsub/ - GossipSub messaging (31 message types, role-based topics, HMMM integration) - p2p/ - libp2p networking (DHT modes, connection management, security) Monitoring & Health: - pkg/metrics - Prometheus metrics (80+ metrics across 12 categories) - pkg/health - Health monitoring (4 HTTP endpoints, enhanced checks, graceful degradation) Internal Systems: - internal/licensing - License validation (KACHING integration, cluster leases, fail-closed) - internal/hapui - Human Agent Portal UI (9 commands, HMMM wizard, UCXL browser, decision voting) - internal/backbeat - P2P operation telemetry (6 phases, beat synchronization, health reporting) Documentation Statistics (Phase 3): - 10 packages documented (~18,000 lines) - 31 PubSub message types cataloged - 80+ Prometheus metrics documented - Complete API references with examples - Integration patterns and best practices Key Features Documented: - Election: 5 triggers, candidate scoring (5 weighted components), stability windows - Coordination: AI-powered dependency detection, cross-repo sessions, escalation handling - PubSub: Topic patterns, message envelopes, SHHH redaction, Hypercore logging - Metrics: All metric types with labels, Prometheus scrape config, alert rules - Health: Liveness vs readiness, critical checks, Kubernetes integration - Licensing: Grace periods, circuit breaker, cluster lease management - HAP UI: Interactive terminal commands, HMMM composition wizard, web interface (beta) - BACKBEAT: 6-phase operation tracking, beat budget estimation, drift detection Implementation Status Marked: - ✅ Production: Election, metrics, health, licensing, pubsub, p2p, discovery, coordinator - 🔶 Beta: HAP web interface, BACKBEAT telemetry, advanced coordination - 🔷 Alpha: SLURP election scoring - ⚠️ Experimental: Meta-coordination, AI-powered dependency detection Progress: 22/62 files complete (35%) Next Phase: AI providers, SLURP system, API layer, reasoning engine 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
		
			
				
	
	
		
			2757 lines
		
	
	
		
			77 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			2757 lines
		
	
	
		
			77 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # CHORUS Election Package Documentation
 | ||
| 
 | ||
| **Package:** `chorus/pkg/election`
 | ||
| **Purpose:** Democratic leader election and consensus coordination for distributed CHORUS agents
 | ||
| **Status:** Production-ready core system; SLURP integration experimental
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## Table of Contents
 | ||
| 
 | ||
| 1. [Overview](#overview)
 | ||
| 2. [Architecture](#architecture)
 | ||
| 3. [Election Algorithm](#election-algorithm)
 | ||
| 4. [Admin Heartbeat Mechanism](#admin-heartbeat-mechanism)
 | ||
| 5. [Election Triggers](#election-triggers)
 | ||
| 6. [Candidate Scoring System](#candidate-scoring-system)
 | ||
| 7. [SLURP Integration](#slurp-integration)
 | ||
| 8. [Quorum and Consensus](#quorum-and-consensus)
 | ||
| 9. [API Reference](#api-reference)
 | ||
| 10. [Configuration](#configuration)
 | ||
| 11. [Message Formats](#message-formats)
 | ||
| 12. [State Machine](#state-machine)
 | ||
| 13. [Callbacks and Events](#callbacks-and-events)
 | ||
| 14. [Testing](#testing)
 | ||
| 15. [Production Considerations](#production-considerations)
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## Overview
 | ||
| 
 | ||
| The election package implements a democratic leader election system for distributed CHORUS agents. It enables autonomous agents to elect an "admin" node responsible for coordination, context curation, and key management tasks. The system uses uptime-based voting, capability scoring, and heartbeat monitoring to maintain stable leadership while allowing graceful failover.
 | ||
| 
 | ||
| ### Key Features
 | ||
| 
 | ||
| - **Democratic Election**: Nodes vote for the most qualified candidate based on uptime, capabilities, and resources
 | ||
| - **Heartbeat Monitoring**: Active admin sends periodic heartbeats (5s interval) to prove liveness
 | ||
| - **Automatic Failover**: Elections triggered on heartbeat timeout (15s), split-brain detection, or manual triggers
 | ||
| - **Capability-Based Scoring**: Candidates scored on admin capabilities, resources, uptime, and experience
 | ||
| - **SLURP Integration**: Experimental context leadership with Project Manager intelligence capabilities
 | ||
| - **Stability Windows**: Prevents election churn with configurable minimum term durations
 | ||
| - **Graceful Transitions**: Callback system for clean leadership handoffs
 | ||
| 
 | ||
| ### Use Cases
 | ||
| 
 | ||
| 1. **Admin Node Selection**: Elect a coordinator for project-wide context curation
 | ||
| 2. **Split-Brain Recovery**: Resolve network partition conflicts through re-election
 | ||
| 3. **Load Distribution**: Select admin based on available resources and current load
 | ||
| 4. **Failover**: Automatic promotion of standby nodes when admin becomes unavailable
 | ||
| 5. **Context Leadership**: (SLURP) Specialized election for AI context generation leadership
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## Architecture
 | ||
| 
 | ||
| ### Component Structure
 | ||
| 
 | ||
| ```
 | ||
| election/
 | ||
| ├── election.go            # Core election manager (production)
 | ||
| ├── interfaces.go          # Shared type definitions
 | ||
| ├── slurp_election.go      # SLURP election interface (experimental)
 | ||
| ├── slurp_manager.go       # SLURP election manager implementation (experimental)
 | ||
| ├── slurp_scoring.go       # SLURP candidate scoring (experimental)
 | ||
| └── election_test.go       # Unit tests
 | ||
| ```
 | ||
| 
 | ||
| ### Core Components
 | ||
| 
 | ||
| #### 1. ElectionManager (Production)
 | ||
| 
 | ||
| The `ElectionManager` is the production-ready core election coordinator:
 | ||
| 
 | ||
| ```go
 | ||
| type ElectionManager struct {
 | ||
|     ctx    context.Context
 | ||
|     cancel context.CancelFunc
 | ||
|     config *config.Config
 | ||
|     host   libp2p.Host
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|     pubsub *pubsub.PubSub
 | ||
|     nodeID string
 | ||
| 
 | ||
|     // Election state
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|     mu            sync.RWMutex
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|     state         ElectionState
 | ||
|     currentTerm   int
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|     lastHeartbeat time.Time
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|     currentAdmin  string
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|     candidates    map[string]*AdminCandidate
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|     votes         map[string]string // voter -> candidate
 | ||
| 
 | ||
|     // Timers and channels
 | ||
|     heartbeatTimer  *time.Timer
 | ||
|     discoveryTimer  *time.Timer
 | ||
|     electionTimer   *time.Timer
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|     electionTrigger chan ElectionTrigger
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| 
 | ||
|     // Heartbeat management
 | ||
|     heartbeatManager *HeartbeatManager
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| 
 | ||
|     // Callbacks
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|     onAdminChanged     func(oldAdmin, newAdmin string)
 | ||
|     onElectionComplete func(winner string)
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| 
 | ||
|     // Stability windows (prevents election churn)
 | ||
|     lastElectionTime          time.Time
 | ||
|     electionStabilityWindow   time.Duration
 | ||
|     leaderStabilityWindow     time.Duration
 | ||
| 
 | ||
|     startTime time.Time
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| **Key Responsibilities:**
 | ||
| - Discovery of existing admin via broadcast queries
 | ||
| - Triggering elections based on heartbeat timeouts or manual triggers
 | ||
| - Managing candidate announcements and vote collection
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| - Determining election winners based on votes and scores
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| - Broadcasting election results to cluster
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| - Managing admin heartbeat lifecycle
 | ||
| 
 | ||
| #### 2. HeartbeatManager
 | ||
| 
 | ||
| Manages the admin heartbeat transmission lifecycle:
 | ||
| 
 | ||
| ```go
 | ||
| type HeartbeatManager struct {
 | ||
|     mu          sync.Mutex
 | ||
|     isRunning   bool
 | ||
|     stopCh      chan struct{}
 | ||
|     ticker      *time.Ticker
 | ||
|     electionMgr *ElectionManager
 | ||
|     logger      func(msg string, args ...interface{})
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| **Configuration:**
 | ||
| - **Heartbeat Interval**: `HeartbeatTimeout / 2` (default ~7.5s)
 | ||
| - **Heartbeat Timeout**: 15 seconds (configurable via `Security.ElectionConfig.HeartbeatTimeout`)
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| - **Transmission**: Only when node is current admin
 | ||
| - **Lifecycle**: Automatically started/stopped on leadership changes
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| 
 | ||
| #### 3. SLURPElectionManager (Experimental)
 | ||
| 
 | ||
| Extends `ElectionManager` with SLURP contextual intelligence for Project Manager duties:
 | ||
| 
 | ||
| ```go
 | ||
| type SLURPElectionManager struct {
 | ||
|     *ElectionManager // Embeds base election manager
 | ||
| 
 | ||
|     // SLURP-specific state
 | ||
|     contextMu          sync.RWMutex
 | ||
|     contextManager     ContextManager
 | ||
|     slurpConfig        *SLURPElectionConfig
 | ||
|     contextCallbacks   *ContextLeadershipCallbacks
 | ||
| 
 | ||
|     // Context leadership state
 | ||
|     isContextLeader    bool
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|     contextTerm        int64
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|     contextStartedAt   *time.Time
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|     lastHealthCheck    time.Time
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| 
 | ||
|     // Failover state
 | ||
|     failoverState      *ContextFailoverState
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|     transferInProgress bool
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| 
 | ||
|     // Monitoring
 | ||
|     healthMonitor      *ContextHealthMonitor
 | ||
|     metricsCollector   *ContextMetricsCollector
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| 
 | ||
|     // Shutdown coordination
 | ||
|     contextShutdown    chan struct{}
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|     contextWg          sync.WaitGroup
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| }
 | ||
| ```
 | ||
| 
 | ||
| **Additional Capabilities:**
 | ||
| - Context generation leadership
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| - Graceful leadership transfer with state preservation
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| - Health monitoring and metrics collection
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| - Failover state validation and recovery
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| - Advanced scoring for AI capabilities
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| 
 | ||
| ---
 | ||
| 
 | ||
| ## Election Algorithm
 | ||
| 
 | ||
| ### Democratic Election Process
 | ||
| 
 | ||
| The election system implements a **democratic voting algorithm** where nodes elect the most qualified candidate based on objective metrics.
 | ||
| 
 | ||
| #### Election Flow
 | ||
| 
 | ||
| ```
 | ||
| ┌─────────────────────────────────────────────────────────────┐
 | ||
| │ 1. DISCOVERY PHASE                                          │
 | ||
| │    - Node broadcasts admin discovery request                │
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| │    - Existing admin (if any) responds                       │
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| │    - Node updates currentAdmin if discovered                │
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| └─────────────────────────────────────────────────────────────┘
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|                            │
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|                            ▼
 | ||
| ┌─────────────────────────────────────────────────────────────┐
 | ||
| │ 2. ELECTION TRIGGER                                         │
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| │    - Heartbeat timeout (15s without admin heartbeat)        │
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| │    - No admin discovered after discovery attempts           │
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| │    - Split-brain detection                                  │
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| │    - Manual trigger                                         │
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| │    - Quorum restoration                                     │
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| └─────────────────────────────────────────────────────────────┘
 | ||
|                            │
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|                            ▼
 | ||
| ┌─────────────────────────────────────────────────────────────┐
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| │ 3. CANDIDATE ANNOUNCEMENT                                   │
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| │    - Eligible nodes announce candidacy                      │
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| │    - Include: NodeID, capabilities, uptime, resources       │
 | ||
| │    - Calculate and include candidate score                  │
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| │    - Broadcast to election topic                            │
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| └─────────────────────────────────────────────────────────────┘
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|                            │
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|                            ▼
 | ||
| ┌─────────────────────────────────────────────────────────────┐
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| │ 4. VOTE COLLECTION (Election Timeout Period)                │
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| │    - Nodes receive candidate announcements                  │
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| │    - Nodes cast votes for highest-scoring candidate         │
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| │    - Votes broadcast to cluster                             │
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| │    - Duration: Security.ElectionConfig.ElectionTimeout      │
 | ||
| └─────────────────────────────────────────────────────────────┘
 | ||
|                            │
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|                            ▼
 | ||
| ┌─────────────────────────────────────────────────────────────┐
 | ||
| │ 5. WINNER DETERMINATION                                     │
 | ||
| │    - Tally votes for each candidate                         │
 | ||
| │    - Winner: Most votes (ties broken by score)              │
 | ||
| │    - Fallback: Highest score if no votes cast               │
 | ||
| │    - Broadcast election winner                              │
 | ||
| └─────────────────────────────────────────────────────────────┘
 | ||
|                            │
 | ||
|                            ▼
 | ||
| ┌─────────────────────────────────────────────────────────────┐
 | ||
| │ 6. LEADERSHIP TRANSITION                                    │
 | ||
| │    - Update currentAdmin                                    │
 | ||
| │    - Winner starts admin heartbeat                          │
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| │    - Previous admin stops heartbeat (if different node)     │
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| │    - Trigger callbacks (OnAdminChanged, OnElectionComplete) │
 | ||
| │    - Return to DISCOVERY/MONITORING phase                   │
 | ||
| └─────────────────────────────────────────────────────────────┘
 | ||
| ```
 | ||
| 
 | ||
| ### Eligibility Criteria
 | ||
| 
 | ||
| A node can become admin if it has **any** of these capabilities:
 | ||
| - `admin_election` - Core admin election capability
 | ||
| - `context_curation` - Context management capability
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| - `project_manager` - Project coordination capability
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| 
 | ||
| Checked via `ElectionManager.canBeAdmin()`:
 | ||
| ```go
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| func (em *ElectionManager) canBeAdmin() bool {
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|     for _, cap := range em.config.Agent.Capabilities {
 | ||
|         if cap == "admin_election" || cap == "context_curation" || cap == "project_manager" {
 | ||
|             return true
 | ||
|         }
 | ||
|     }
 | ||
|     return false
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ### Election Timing
 | ||
| 
 | ||
| - **Discovery Loop**: Runs continuously, interval = `Security.ElectionConfig.DiscoveryTimeout` (default: 10s)
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| - **Election Timeout**: `Security.ElectionConfig.ElectionTimeout` (default: 30s)
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| - **Randomized Delay**: When triggering election after discovery failure, adds random delay (`DiscoveryTimeout` to `2×DiscoveryTimeout`) to prevent simultaneous elections
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| 
 | ||
| ---
 | ||
| 
 | ||
| ## Admin Heartbeat Mechanism
 | ||
| 
 | ||
| The admin heartbeat proves liveness and prevents unnecessary elections.
 | ||
| 
 | ||
| ### Heartbeat Configuration
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| 
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| | Parameter | Value | Description |
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| |-----------|-------|-------------|
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| | **Interval** | `HeartbeatTimeout / 2` | Heartbeat transmission frequency (~7.5s) |
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| | **Timeout** | `HeartbeatTimeout` | Max time without heartbeat before election (15s) |
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| | **Topic** | `CHORUS/admin/heartbeat/v1` | PubSub topic for heartbeats |
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| | **Format** | JSON | Message serialization format |
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| 
 | ||
| ### Heartbeat Message Format
 | ||
| 
 | ||
| ```json
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| {
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|   "node_id": "QmXxx...abc",
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|   "timestamp": "2025-09-30T18:15:30.123456789Z"
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| }
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| ```
 | ||
| 
 | ||
| **Fields:**
 | ||
| - `node_id` (string): Admin node's ID
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| - `timestamp` (RFC3339Nano): When heartbeat was sent
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| 
 | ||
| ### Heartbeat Lifecycle
 | ||
| 
 | ||
| #### Starting Heartbeat (Becoming Admin)
 | ||
| 
 | ||
| ```go
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| // Automatically called when node becomes admin
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| func (hm *HeartbeatManager) StartHeartbeat() error {
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|     hm.mu.Lock()
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|     defer hm.mu.Unlock()
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| 
 | ||
|     if hm.isRunning {
 | ||
|         return nil // Already running
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|     }
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| 
 | ||
|     if !hm.electionMgr.IsCurrentAdmin() {
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|         return fmt.Errorf("not admin, cannot start heartbeat")
 | ||
|     }
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| 
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|     hm.stopCh = make(chan struct{})
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|     interval := hm.electionMgr.config.Security.ElectionConfig.HeartbeatTimeout / 2
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|     hm.ticker = time.NewTicker(interval)
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|     hm.isRunning = true
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| 
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|     go hm.heartbeatLoop()
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| 
 | ||
|     return nil
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| }
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| ```
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| 
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| #### Stopping Heartbeat (Losing Admin)
 | ||
| 
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| ```go
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| // Automatically called when node loses admin role
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| func (hm *HeartbeatManager) StopHeartbeat() error {
 | ||
|     hm.mu.Lock()
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|     defer hm.mu.Unlock()
 | ||
| 
 | ||
|     if !hm.isRunning {
 | ||
|         return nil // Already stopped
 | ||
|     }
 | ||
| 
 | ||
|     close(hm.stopCh)
 | ||
| 
 | ||
|     if hm.ticker != nil {
 | ||
|         hm.ticker.Stop()
 | ||
|         hm.ticker = nil
 | ||
|     }
 | ||
| 
 | ||
|     hm.isRunning = false
 | ||
|     return nil
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### Heartbeat Transmission Loop
 | ||
| 
 | ||
| ```go
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| func (hm *HeartbeatManager) heartbeatLoop() {
 | ||
|     defer func() {
 | ||
|         hm.mu.Lock()
 | ||
|         hm.isRunning = false
 | ||
|         hm.mu.Unlock()
 | ||
|     }()
 | ||
| 
 | ||
|     for {
 | ||
|         select {
 | ||
|         case <-hm.ticker.C:
 | ||
|             // Only send heartbeat if still admin
 | ||
|             if hm.electionMgr.IsCurrentAdmin() {
 | ||
|                 if err := hm.electionMgr.SendAdminHeartbeat(); err != nil {
 | ||
|                     hm.logger("Failed to send heartbeat: %v", err)
 | ||
|                 }
 | ||
|             } else {
 | ||
|                 hm.logger("No longer admin, stopping heartbeat")
 | ||
|                 return
 | ||
|             }
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| 
 | ||
|         case <-hm.stopCh:
 | ||
|             return
 | ||
| 
 | ||
|         case <-hm.electionMgr.ctx.Done():
 | ||
|             return
 | ||
|         }
 | ||
|     }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ### Heartbeat Processing
 | ||
| 
 | ||
| When a node receives a heartbeat:
 | ||
| 
 | ||
| ```go
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| func (em *ElectionManager) handleAdminHeartbeat(data []byte) {
 | ||
|     var heartbeat struct {
 | ||
|         NodeID    string    `json:"node_id"`
 | ||
|         Timestamp time.Time `json:"timestamp"`
 | ||
|     }
 | ||
| 
 | ||
|     if err := json.Unmarshal(data, &heartbeat); err != nil {
 | ||
|         log.Printf("❌ Failed to unmarshal heartbeat: %v", err)
 | ||
|         return
 | ||
|     }
 | ||
| 
 | ||
|     em.mu.Lock()
 | ||
|     defer em.mu.Unlock()
 | ||
| 
 | ||
|     // Update admin and heartbeat timestamp
 | ||
|     if em.currentAdmin == "" || em.currentAdmin == heartbeat.NodeID {
 | ||
|         em.currentAdmin = heartbeat.NodeID
 | ||
|         em.lastHeartbeat = heartbeat.Timestamp
 | ||
|     }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ### Timeout Detection
 | ||
| 
 | ||
| Checked during discovery loop:
 | ||
| 
 | ||
| ```go
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| func (em *ElectionManager) performAdminDiscovery() {
 | ||
|     em.mu.Lock()
 | ||
|     lastHeartbeat := em.lastHeartbeat
 | ||
|     em.mu.Unlock()
 | ||
| 
 | ||
|     // Check if admin heartbeat has timed out
 | ||
|     if !lastHeartbeat.IsZero() &&
 | ||
|        time.Since(lastHeartbeat) > em.config.Security.ElectionConfig.HeartbeatTimeout {
 | ||
|         log.Printf("⚰️ Admin heartbeat timeout detected (last: %v)", lastHeartbeat)
 | ||
|         em.TriggerElection(TriggerHeartbeatTimeout)
 | ||
|         return
 | ||
|     }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## Election Triggers
 | ||
| 
 | ||
| Elections can be triggered by multiple events, each with different stability guarantees.
 | ||
| 
 | ||
| ### Trigger Types
 | ||
| 
 | ||
| ```go
 | ||
| type ElectionTrigger string
 | ||
| 
 | ||
| const (
 | ||
|     TriggerHeartbeatTimeout ElectionTrigger = "admin_heartbeat_timeout"
 | ||
|     TriggerDiscoveryFailure ElectionTrigger = "no_admin_discovered"
 | ||
|     TriggerSplitBrain       ElectionTrigger = "split_brain_detected"
 | ||
|     TriggerQuorumRestored   ElectionTrigger = "quorum_restored"
 | ||
|     TriggerManual           ElectionTrigger = "manual_trigger"
 | ||
| )
 | ||
| ```
 | ||
| 
 | ||
| ### Trigger Details
 | ||
| 
 | ||
| #### 1. Heartbeat Timeout
 | ||
| 
 | ||
| **When:** No admin heartbeat received for `HeartbeatTimeout` duration (15s)
 | ||
| 
 | ||
| **Behavior:**
 | ||
| - Most common trigger for failover
 | ||
| - Indicates admin node failure or network partition
 | ||
| - Immediate election trigger (no stability window applies)
 | ||
| 
 | ||
| **Example:**
 | ||
| ```go
 | ||
| if time.Since(lastHeartbeat) > em.config.Security.ElectionConfig.HeartbeatTimeout {
 | ||
|     em.TriggerElection(TriggerHeartbeatTimeout)
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### 2. Discovery Failure
 | ||
| 
 | ||
| **When:** No admin discovered after multiple discovery attempts
 | ||
| 
 | ||
| **Behavior:**
 | ||
| - Occurs on cluster startup or after total admin loss
 | ||
| - Includes randomized delay to prevent simultaneous elections
 | ||
| - Base delay: `2 × DiscoveryTimeout` + random(`DiscoveryTimeout`)
 | ||
| 
 | ||
| **Example:**
 | ||
| ```go
 | ||
| if currentAdmin == "" && em.canBeAdmin() {
 | ||
|     baseDelay := em.config.Security.ElectionConfig.DiscoveryTimeout * 2
 | ||
|     randomDelay := time.Duration(rand.Intn(int(em.config.Security.ElectionConfig.DiscoveryTimeout)))
 | ||
|     totalDelay := baseDelay + randomDelay
 | ||
| 
 | ||
|     time.Sleep(totalDelay)
 | ||
| 
 | ||
|     if stillNoAdmin && stillIdle && em.canBeAdmin() {
 | ||
|         em.TriggerElection(TriggerDiscoveryFailure)
 | ||
|     }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### 3. Split-Brain Detection
 | ||
| 
 | ||
| **When:** Multiple nodes believe they are admin
 | ||
| 
 | ||
| **Behavior:**
 | ||
| - Detected through conflicting admin announcements
 | ||
| - Forces re-election to resolve conflict
 | ||
| - Should be rare in properly configured clusters
 | ||
| 
 | ||
| **Usage:** (Implementation-specific, typically in cluster coordination layer)
 | ||
| 
 | ||
| #### 4. Quorum Restored
 | ||
| 
 | ||
| **When:** Network partition heals and quorum is re-established
 | ||
| 
 | ||
| **Behavior:**
 | ||
| - Allows cluster to re-elect with full member participation
 | ||
| - Ensures minority partition doesn't maintain stale admin
 | ||
| 
 | ||
| **Usage:** (Implementation-specific, typically in quorum management layer)
 | ||
| 
 | ||
| #### 5. Manual Trigger
 | ||
| 
 | ||
| **When:** Explicitly triggered via API or administrative action
 | ||
| 
 | ||
| **Behavior:**
 | ||
| - Used for planned leadership transfers
 | ||
| - Used for testing and debugging
 | ||
| - Respects stability windows (can be overridden)
 | ||
| 
 | ||
| **Example:**
 | ||
| ```go
 | ||
| em.TriggerElection(TriggerManual)
 | ||
| ```
 | ||
| 
 | ||
| ### Stability Windows
 | ||
| 
 | ||
| To prevent election churn, the system enforces minimum durations between elections:
 | ||
| 
 | ||
| #### Election Stability Window
 | ||
| 
 | ||
| **Default:** `2 × DiscoveryTimeout` (20s)
 | ||
| **Configuration:** Environment variable `CHORUS_ELECTION_MIN_TERM`
 | ||
| 
 | ||
| Prevents rapid back-to-back elections regardless of admin state.
 | ||
| 
 | ||
| ```go
 | ||
| func getElectionStabilityWindow(cfg *config.Config) time.Duration {
 | ||
|     if stability := os.Getenv("CHORUS_ELECTION_MIN_TERM"); stability != "" {
 | ||
|         if duration, err := time.ParseDuration(stability); err == nil {
 | ||
|             return duration
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     if cfg.Security.ElectionConfig.DiscoveryTimeout > 0 {
 | ||
|         return cfg.Security.ElectionConfig.DiscoveryTimeout * 2
 | ||
|     }
 | ||
| 
 | ||
|     return 30 * time.Second // Fallback
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### Leader Stability Window
 | ||
| 
 | ||
| **Default:** `3 × HeartbeatTimeout` (45s)
 | ||
| **Configuration:** Environment variable `CHORUS_LEADER_MIN_TERM`
 | ||
| 
 | ||
| Prevents challenging a healthy leader too quickly after election.
 | ||
| 
 | ||
| ```go
 | ||
| func getLeaderStabilityWindow(cfg *config.Config) time.Duration {
 | ||
|     if stability := os.Getenv("CHORUS_LEADER_MIN_TERM"); stability != "" {
 | ||
|         if duration, err := time.ParseDuration(stability); err == nil {
 | ||
|             return duration
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     if cfg.Security.ElectionConfig.HeartbeatTimeout > 0 {
 | ||
|         return cfg.Security.ElectionConfig.HeartbeatTimeout * 3
 | ||
|     }
 | ||
| 
 | ||
|     return 45 * time.Second // Fallback
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### Stability Window Enforcement
 | ||
| 
 | ||
| ```go
 | ||
| func (em *ElectionManager) TriggerElection(trigger ElectionTrigger) {
 | ||
|     em.mu.RLock()
 | ||
|     currentState := em.state
 | ||
|     currentAdmin := em.currentAdmin
 | ||
|     lastElection := em.lastElectionTime
 | ||
|     em.mu.RUnlock()
 | ||
| 
 | ||
|     if currentState != StateIdle {
 | ||
|         log.Printf("🗳️ Election already in progress (state: %s), ignoring trigger: %s",
 | ||
|                    currentState, trigger)
 | ||
|         return
 | ||
|     }
 | ||
| 
 | ||
|     now := time.Now()
 | ||
|     if !lastElection.IsZero() {
 | ||
|         timeSinceElection := now.Sub(lastElection)
 | ||
| 
 | ||
|         // Leader stability window (if we have a current admin)
 | ||
|         if currentAdmin != "" && timeSinceElection < em.leaderStabilityWindow {
 | ||
|             log.Printf("⏳ Leader stability window active (%.1fs remaining), ignoring trigger: %s",
 | ||
|                        (em.leaderStabilityWindow - timeSinceElection).Seconds(), trigger)
 | ||
|             return
 | ||
|         }
 | ||
| 
 | ||
|         // General election stability window
 | ||
|         if timeSinceElection < em.electionStabilityWindow {
 | ||
|             log.Printf("⏳ Election stability window active (%.1fs remaining), ignoring trigger: %s",
 | ||
|                        (em.electionStabilityWindow - timeSinceElection).Seconds(), trigger)
 | ||
|             return
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     select {
 | ||
|     case em.electionTrigger <- trigger:
 | ||
|         log.Printf("🗳️ Election triggered: %s", trigger)
 | ||
|     default:
 | ||
|         log.Printf("⚠️ Election trigger buffer full, ignoring: %s", trigger)
 | ||
|     }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| **Key Points:**
 | ||
| - Stability windows prevent election storms during network instability
 | ||
| - Heartbeat timeout triggers bypass some stability checks (admin definitely unavailable)
 | ||
| - Manual triggers respect stability windows unless explicitly overridden
 | ||
| - Referenced in WHOOSH issue #7 as fix for election churn
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## Candidate Scoring System
 | ||
| 
 | ||
| Candidates are scored on multiple dimensions to determine the most qualified admin.
 | ||
| 
 | ||
| ### Base Election Scoring (Production)
 | ||
| 
 | ||
| #### Scoring Formula
 | ||
| 
 | ||
| ```
 | ||
| finalScore = uptimeScore * 0.3 +
 | ||
|              capabilityScore * 0.2 +
 | ||
|              resourceScore * 0.2 +
 | ||
|              networkQuality * 0.15 +
 | ||
|              experienceScore * 0.15
 | ||
| ```
 | ||
| 
 | ||
| #### Component Scores
 | ||
| 
 | ||
| **1. Uptime Score (Weight: 0.3)**
 | ||
| 
 | ||
| Measures node stability and continuous availability.
 | ||
| 
 | ||
| ```go
 | ||
| uptimeScore := min(1.0, candidate.Uptime.Hours() / 24.0)
 | ||
| ```
 | ||
| 
 | ||
| - **Calculation:** Linear scaling from 0 to 1.0 over 24 hours
 | ||
| - **Max Score:** 1.0 (achieved at 24+ hours uptime)
 | ||
| - **Purpose:** Prefer nodes with proven stability
 | ||
| 
 | ||
| **2. Capability Score (Weight: 0.2)**
 | ||
| 
 | ||
| Measures administrative and coordination capabilities.
 | ||
| 
 | ||
| ```go
 | ||
| capabilityScore := 0.0
 | ||
| adminCapabilities := []string{
 | ||
|     "admin_election",
 | ||
|     "context_curation",
 | ||
|     "key_reconstruction",
 | ||
|     "semantic_analysis",
 | ||
|     "project_manager",
 | ||
| }
 | ||
| 
 | ||
| for _, cap := range candidate.Capabilities {
 | ||
|     for _, adminCap := range adminCapabilities {
 | ||
|         if cap == adminCap {
 | ||
|             weight := 0.25 // Default weight
 | ||
|             // Project manager capabilities get higher weight
 | ||
|             if adminCap == "project_manager" || adminCap == "context_curation" {
 | ||
|                 weight = 0.35
 | ||
|             }
 | ||
|             capabilityScore += weight
 | ||
|         }
 | ||
|     }
 | ||
| }
 | ||
| capabilityScore = min(1.0, capabilityScore)
 | ||
| ```
 | ||
| 
 | ||
| - **Admin Capabilities:** +0.25 per capability (standard)
 | ||
| - **Premium Capabilities:** +0.35 for `project_manager` and `context_curation`
 | ||
| - **Max Score:** 1.0 (capped)
 | ||
| - **Purpose:** Prefer nodes with admin-specific capabilities
 | ||
| 
 | ||
| **3. Resource Score (Weight: 0.2)**
 | ||
| 
 | ||
| Measures available compute resources (lower usage = better).
 | ||
| 
 | ||
| ```go
 | ||
| resourceScore := (1.0 - candidate.Resources.CPUUsage) * 0.3 +
 | ||
|                  (1.0 - candidate.Resources.MemoryUsage) * 0.3 +
 | ||
|                  (1.0 - candidate.Resources.DiskUsage) * 0.2 +
 | ||
|                  candidate.Resources.NetworkQuality * 0.2
 | ||
| ```
 | ||
| 
 | ||
| - **CPU Usage:** Lower is better (30% weight)
 | ||
| - **Memory Usage:** Lower is better (30% weight)
 | ||
| - **Disk Usage:** Lower is better (20% weight)
 | ||
| - **Network Quality:** Higher is better (20% weight)
 | ||
| - **Purpose:** Prefer nodes with available resources
 | ||
| 
 | ||
| **4. Network Quality Score (Weight: 0.15)**
 | ||
| 
 | ||
| Direct measure of network connectivity quality.
 | ||
| 
 | ||
| ```go
 | ||
| networkScore := candidate.Resources.NetworkQuality // Range: 0.0 to 1.0
 | ||
| ```
 | ||
| 
 | ||
| - **Source:** Measured network quality metric
 | ||
| - **Range:** 0.0 (poor) to 1.0 (excellent)
 | ||
| - **Purpose:** Ensure admin has good connectivity
 | ||
| 
 | ||
| **5. Experience Score (Weight: 0.15)**
 | ||
| 
 | ||
| Measures long-term operational experience.
 | ||
| 
 | ||
| ```go
 | ||
| experienceScore := min(1.0, candidate.Experience.Hours() / 168.0)
 | ||
| ```
 | ||
| 
 | ||
| - **Calculation:** Linear scaling from 0 to 1.0 over 1 week (168 hours)
 | ||
| - **Max Score:** 1.0 (achieved at 1+ week experience)
 | ||
| - **Purpose:** Prefer nodes with proven long-term reliability
 | ||
| 
 | ||
| #### Resource Metrics Structure
 | ||
| 
 | ||
| ```go
 | ||
| type ResourceMetrics struct {
 | ||
|     CPUUsage       float64 `json:"cpu_usage"`        // 0.0 to 1.0 (0-100%)
 | ||
|     MemoryUsage    float64 `json:"memory_usage"`     // 0.0 to 1.0 (0-100%)
 | ||
|     DiskUsage      float64 `json:"disk_usage"`       // 0.0 to 1.0 (0-100%)
 | ||
|     NetworkQuality float64 `json:"network_quality"`  // 0.0 to 1.0 (quality score)
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| **Note:** Current implementation uses simulated values. Production systems should integrate actual resource monitoring.
 | ||
| 
 | ||
| ### SLURP Candidate Scoring (Experimental)
 | ||
| 
 | ||
| SLURP extends base scoring with contextual intelligence metrics for Project Manager leadership.
 | ||
| 
 | ||
| #### Extended Scoring Formula
 | ||
| 
 | ||
| ```
 | ||
| finalScore = baseScore * (baseWeightsSum) +
 | ||
|              contextCapabilityScore * contextWeight +
 | ||
|              intelligenceScore * intelligenceWeight +
 | ||
|              coordinationScore * coordinationWeight +
 | ||
|              qualityScore * qualityWeight +
 | ||
|              performanceScore * performanceWeight +
 | ||
|              specializationScore * specializationWeight +
 | ||
|              availabilityScore * availabilityWeight +
 | ||
|              reliabilityScore * reliabilityWeight
 | ||
| ```
 | ||
| 
 | ||
| Normalized by total weight sum.
 | ||
| 
 | ||
| #### SLURP Scoring Weights (Default)
 | ||
| 
 | ||
| ```go
 | ||
| func DefaultSLURPScoringWeights() *SLURPScoringWeights {
 | ||
|     return &SLURPScoringWeights{
 | ||
|         // Base election weights (total: 0.4)
 | ||
|         UptimeWeight:           0.08,
 | ||
|         CapabilityWeight:       0.10,
 | ||
|         ResourceWeight:         0.08,
 | ||
|         NetworkWeight:          0.06,
 | ||
|         ExperienceWeight:       0.08,
 | ||
| 
 | ||
|         // SLURP-specific weights (total: 0.6)
 | ||
|         ContextCapabilityWeight: 0.15, // Most important for context leadership
 | ||
|         IntelligenceWeight:      0.12,
 | ||
|         CoordinationWeight:      0.10,
 | ||
|         QualityWeight:          0.08,
 | ||
|         PerformanceWeight:      0.06,
 | ||
|         SpecializationWeight:   0.04,
 | ||
|         AvailabilityWeight:     0.03,
 | ||
|         ReliabilityWeight:      0.02,
 | ||
|     }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### SLURP Component Scores
 | ||
| 
 | ||
| **1. Context Capability Score (Weight: 0.15)**
 | ||
| 
 | ||
| Core context generation capabilities:
 | ||
| 
 | ||
| ```go
 | ||
| score := 0.0
 | ||
| if caps.ContextGeneration { score += 0.3 }   // Required for leadership
 | ||
| if caps.ContextCuration { score += 0.2 }     // Content quality
 | ||
| if caps.ContextDistribution { score += 0.2 } // Delivery capability
 | ||
| if caps.ContextStorage { score += 0.1 }      // Persistence
 | ||
| if caps.SemanticAnalysis { score += 0.1 }    // Advanced analysis
 | ||
| if caps.RAGIntegration { score += 0.1 }      // RAG capability
 | ||
| ```
 | ||
| 
 | ||
| **2. Intelligence Score (Weight: 0.12)**
 | ||
| 
 | ||
| AI and analysis capabilities:
 | ||
| 
 | ||
| ```go
 | ||
| score := 0.0
 | ||
| if caps.SemanticAnalysis { score += 0.25 }
 | ||
| if caps.RAGIntegration { score += 0.25 }
 | ||
| if caps.TemporalAnalysis { score += 0.25 }
 | ||
| if caps.DecisionTracking { score += 0.25 }
 | ||
| 
 | ||
| // Apply quality multiplier
 | ||
| score = score * caps.GenerationQuality
 | ||
| ```
 | ||
| 
 | ||
| **3. Coordination Score (Weight: 0.10)**
 | ||
| 
 | ||
| Cluster management capabilities:
 | ||
| 
 | ||
| ```go
 | ||
| score := 0.0
 | ||
| if caps.ClusterCoordination { score += 0.3 }
 | ||
| if caps.LoadBalancing { score += 0.25 }
 | ||
| if caps.HealthMonitoring { score += 0.2 }
 | ||
| if caps.ResourceManagement { score += 0.25 }
 | ||
| ```
 | ||
| 
 | ||
| **4. Quality Score (Weight: 0.08)**
 | ||
| 
 | ||
| Average of quality metrics:
 | ||
| 
 | ||
| ```go
 | ||
| score := (caps.GenerationQuality + caps.ProcessingSpeed + caps.AccuracyScore) / 3.0
 | ||
| ```
 | ||
| 
 | ||
| **5. Performance Score (Weight: 0.06)**
 | ||
| 
 | ||
| Historical operation success:
 | ||
| 
 | ||
| ```go
 | ||
| totalOps := caps.SuccessfulOperations + caps.FailedOperations
 | ||
| successRate := float64(caps.SuccessfulOperations) / float64(totalOps)
 | ||
| 
 | ||
| // Response time score (1s optimal, 10s poor)
 | ||
| responseTimeScore := calculateResponseTimeScore(caps.AverageResponseTime)
 | ||
| 
 | ||
| score := (successRate * 0.7) + (responseTimeScore * 0.3)
 | ||
| ```
 | ||
| 
 | ||
| **6. Specialization Score (Weight: 0.04)**
 | ||
| 
 | ||
| Domain expertise coverage:
 | ||
| 
 | ||
| ```go
 | ||
| domainCoverage := float64(len(caps.DomainExpertise)) / 10.0
 | ||
| domainCoverage = min(1.0, domainCoverage)
 | ||
| 
 | ||
| score := (caps.SpecializationScore * 0.6) + (domainCoverage * 0.4)
 | ||
| ```
 | ||
| 
 | ||
| **7. Availability Score (Weight: 0.03)**
 | ||
| 
 | ||
| Resource availability:
 | ||
| 
 | ||
| ```go
 | ||
| cpuScore := min(1.0, caps.AvailableCPU / 8.0)           // 8 cores = 1.0
 | ||
| memoryScore := min(1.0, caps.AvailableMemory / 16GB)    // 16GB = 1.0
 | ||
| storageScore := min(1.0, caps.AvailableStorage / 1TB)   // 1TB = 1.0
 | ||
| networkScore := min(1.0, caps.NetworkBandwidth / 1Gbps) // 1Gbps = 1.0
 | ||
| 
 | ||
| score := (cpuScore * 0.3) + (memoryScore * 0.3) +
 | ||
|          (storageScore * 0.2) + (networkScore * 0.2)
 | ||
| ```
 | ||
| 
 | ||
| **8. Reliability Score (Weight: 0.02)**
 | ||
| 
 | ||
| Uptime and reliability:
 | ||
| 
 | ||
| ```go
 | ||
| score := (caps.ReliabilityScore * 0.6) + (caps.UptimePercentage * 0.4)
 | ||
| ```
 | ||
| 
 | ||
| #### SLURP Requirements Filtering
 | ||
| 
 | ||
| Candidates must meet minimum requirements to be eligible:
 | ||
| 
 | ||
| ```go
 | ||
| func DefaultSLURPLeadershipRequirements() *SLURPLeadershipRequirements {
 | ||
|     return &SLURPLeadershipRequirements{
 | ||
|         RequiredCapabilities:    []string{"context_generation", "context_curation"},
 | ||
|         PreferredCapabilities:   []string{"semantic_analysis", "cluster_coordination", "rag_integration"},
 | ||
| 
 | ||
|         MinQualityScore:         0.6,
 | ||
|         MinReliabilityScore:     0.7,
 | ||
|         MinUptimePercentage:     0.8,
 | ||
| 
 | ||
|         MinCPU:                  2.0,              // 2 CPU cores
 | ||
|         MinMemory:               4 * GB,           // 4GB
 | ||
|         MinStorage:              100 * GB,         // 100GB
 | ||
|         MinNetworkBandwidth:     100 * Mbps,       // 100 Mbps
 | ||
| 
 | ||
|         MinSuccessfulOperations: 10,
 | ||
|         MaxFailureRate:          0.1,              // 10% max
 | ||
|         MaxResponseTime:         5 * time.Second,
 | ||
|     }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| **Disqualification:** Candidates failing requirements receive score of 0.0 and are marked with disqualification reasons.
 | ||
| 
 | ||
| #### Score Adjustments (Bonuses/Penalties)
 | ||
| 
 | ||
| ```go
 | ||
| // Bonuses
 | ||
| if caps.GenerationQuality > 0.95 {
 | ||
|     finalScore += 0.05 // Exceptional quality
 | ||
| }
 | ||
| if caps.UptimePercentage > 0.99 {
 | ||
|     finalScore += 0.03 // Exceptional uptime
 | ||
| }
 | ||
| if caps.ContextGeneration && caps.ContextCuration &&
 | ||
|    caps.SemanticAnalysis && caps.ClusterCoordination {
 | ||
|     finalScore += 0.02 // Full capability coverage
 | ||
| }
 | ||
| 
 | ||
| // Penalties
 | ||
| if caps.GenerationQuality < 0.5 {
 | ||
|     finalScore -= 0.1 // Low quality
 | ||
| }
 | ||
| if caps.FailedOperations > caps.SuccessfulOperations {
 | ||
|     finalScore -= 0.15 // High failure rate
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## SLURP Integration
 | ||
| 
 | ||
| SLURP (Semantic Layer for Understanding, Reasoning, and Planning) extends election with context generation leadership.
 | ||
| 
 | ||
| ### Architecture
 | ||
| 
 | ||
| ```
 | ||
| ┌─────────────────────────────────────────────────────────────┐
 | ||
| │ Base Election (Production)                                  │
 | ||
| │ - Admin election                                            │
 | ||
| │ - Heartbeat monitoring                                      │
 | ||
| │ - Basic leadership                                          │
 | ||
| └─────────────────────────────────────────────────────────────┘
 | ||
|                            │
 | ||
|                            │ Embeds
 | ||
|                            ▼
 | ||
| ┌─────────────────────────────────────────────────────────────┐
 | ||
| │ SLURP Election (Experimental)                               │
 | ||
| │ - Context leadership                                        │
 | ||
| │ - Advanced scoring                                          │
 | ||
| │ - Failover state management                                 │
 | ||
| │ - Health monitoring                                         │
 | ||
| └─────────────────────────────────────────────────────────────┘
 | ||
| ```
 | ||
| 
 | ||
| ### Status: Experimental
 | ||
| 
 | ||
| The SLURP integration is **experimental** and provides:
 | ||
| - ✅ Extended candidate scoring for AI capabilities
 | ||
| - ✅ Context leadership state management
 | ||
| - ✅ Graceful failover with state preservation
 | ||
| - ✅ Health and metrics monitoring framework
 | ||
| - ⚠️ Incomplete: Actual context manager integration (TODOs present)
 | ||
| - ⚠️ Incomplete: State recovery mechanisms
 | ||
| - ⚠️ Incomplete: Production metrics collection
 | ||
| 
 | ||
| ### Context Leadership
 | ||
| 
 | ||
| #### Becoming Context Leader
 | ||
| 
 | ||
| When a node wins election and becomes admin, it can also become context leader:
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) StartContextGeneration(ctx context.Context) error {
 | ||
|     if !sem.IsCurrentAdmin() {
 | ||
|         return fmt.Errorf("not admin, cannot start context generation")
 | ||
|     }
 | ||
| 
 | ||
|     sem.contextMu.Lock()
 | ||
|     defer sem.contextMu.Unlock()
 | ||
| 
 | ||
|     if sem.contextManager == nil {
 | ||
|         return fmt.Errorf("no context manager registered")
 | ||
|     }
 | ||
| 
 | ||
|     // Mark as context leader
 | ||
|     sem.isContextLeader = true
 | ||
|     sem.contextTerm++
 | ||
|     now := time.Now()
 | ||
|     sem.contextStartedAt = &now
 | ||
| 
 | ||
|     // Start background processes
 | ||
|     sem.contextWg.Add(2)
 | ||
|     go sem.runHealthMonitoring()
 | ||
|     go sem.runMetricsCollection()
 | ||
| 
 | ||
|     // Trigger callbacks
 | ||
|     if sem.contextCallbacks != nil {
 | ||
|         if sem.contextCallbacks.OnBecomeContextLeader != nil {
 | ||
|             sem.contextCallbacks.OnBecomeContextLeader(ctx, sem.contextTerm)
 | ||
|         }
 | ||
|         if sem.contextCallbacks.OnContextGenerationStarted != nil {
 | ||
|             sem.contextCallbacks.OnContextGenerationStarted(sem.nodeID)
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     // Broadcast context leadership start
 | ||
|     // ...
 | ||
| 
 | ||
|     return nil
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### Losing Context Leadership
 | ||
| 
 | ||
| When a node loses admin role or election, it stops context generation:
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) StopContextGeneration(ctx context.Context) error {
 | ||
|     // Signal shutdown to background processes
 | ||
|     close(sem.contextShutdown)
 | ||
| 
 | ||
|     // Wait for background processes with timeout
 | ||
|     done := make(chan struct{})
 | ||
|     go func() {
 | ||
|         sem.contextWg.Wait()
 | ||
|         close(done)
 | ||
|     }()
 | ||
| 
 | ||
|     select {
 | ||
|     case <-done:
 | ||
|         // Clean shutdown
 | ||
|     case <-time.After(sem.slurpConfig.GenerationStopTimeout):
 | ||
|         // Timeout
 | ||
|     }
 | ||
| 
 | ||
|     sem.contextMu.Lock()
 | ||
|     sem.isContextLeader = false
 | ||
|     sem.contextStartedAt = nil
 | ||
|     sem.contextMu.Unlock()
 | ||
| 
 | ||
|     // Trigger callbacks
 | ||
|     // ...
 | ||
| 
 | ||
|     return nil
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ### Graceful Leadership Transfer
 | ||
| 
 | ||
| SLURP supports explicit leadership transfer with state preservation:
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) TransferContextLeadership(
 | ||
|     ctx context.Context,
 | ||
|     targetNodeID string,
 | ||
| ) error {
 | ||
|     if !sem.IsContextLeader() {
 | ||
|         return fmt.Errorf("not context leader, cannot transfer")
 | ||
|     }
 | ||
| 
 | ||
|     // Prepare failover state
 | ||
|     state, err := sem.PrepareContextFailover(ctx)
 | ||
|     if err != nil {
 | ||
|         return err
 | ||
|     }
 | ||
| 
 | ||
|     // Send transfer message to cluster
 | ||
|     transferMsg := ElectionMessage{
 | ||
|         Type:      "context_leadership_transfer",
 | ||
|         NodeID:    sem.nodeID,
 | ||
|         Timestamp: time.Now(),
 | ||
|         Term:      int(sem.contextTerm),
 | ||
|         Data: map[string]interface{}{
 | ||
|             "target_node":    targetNodeID,
 | ||
|             "failover_state": state,
 | ||
|             "reason":         "manual_transfer",
 | ||
|         },
 | ||
|     }
 | ||
| 
 | ||
|     if err := sem.publishElectionMessage(transferMsg); err != nil {
 | ||
|         return err
 | ||
|     }
 | ||
| 
 | ||
|     // Stop context generation
 | ||
|     sem.StopContextGeneration(ctx)
 | ||
| 
 | ||
|     // Trigger new election
 | ||
|     sem.TriggerElection(TriggerManual)
 | ||
| 
 | ||
|     return nil
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ### Failover State
 | ||
| 
 | ||
| Context leadership state preserved during failover:
 | ||
| 
 | ||
| ```go
 | ||
| type ContextFailoverState struct {
 | ||
|     // Basic failover state
 | ||
|     LeaderID            string
 | ||
|     Term                int64
 | ||
|     TransferTime        time.Time
 | ||
| 
 | ||
|     // Context generation state
 | ||
|     QueuedRequests      []*ContextGenerationRequest
 | ||
|     ActiveJobs          map[string]*ContextGenerationJob
 | ||
|     CompletedJobs       []*ContextGenerationJob
 | ||
| 
 | ||
|     // Cluster coordination state
 | ||
|     ClusterState        *ClusterState
 | ||
|     ResourceAllocations map[string]*ResourceAllocation
 | ||
|     NodeAssignments     map[string][]string
 | ||
| 
 | ||
|     // Configuration state
 | ||
|     ManagerConfig       *ManagerConfig
 | ||
|     GenerationPolicy    *GenerationPolicy
 | ||
|     QueuePolicy         *QueuePolicy
 | ||
| 
 | ||
|     // State validation
 | ||
|     StateVersion        int64
 | ||
|     Checksum            string
 | ||
|     HealthSnapshot      *ContextClusterHealth
 | ||
| 
 | ||
|     // Transfer metadata
 | ||
|     TransferReason      string
 | ||
|     TransferSource      string
 | ||
|     TransferDuration    time.Duration
 | ||
|     ValidationResults   *ContextStateValidation
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### State Validation
 | ||
| 
 | ||
| Before accepting transferred state:
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) ValidateContextState(
 | ||
|     state *ContextFailoverState,
 | ||
| ) (*ContextStateValidation, error) {
 | ||
|     validation := &ContextStateValidation{
 | ||
|         ValidatedAt: time.Now(),
 | ||
|         ValidatedBy: sem.nodeID,
 | ||
|         Valid:       true,
 | ||
|     }
 | ||
| 
 | ||
|     // Check basic fields
 | ||
|     if state.LeaderID == "" {
 | ||
|         validation.Issues = append(validation.Issues, "missing leader ID")
 | ||
|         validation.Valid = false
 | ||
|     }
 | ||
| 
 | ||
|     // Validate checksum
 | ||
|     if state.Checksum != "" {
 | ||
|         tempState := *state
 | ||
|         tempState.Checksum = ""
 | ||
|         data, _ := json.Marshal(tempState)
 | ||
|         hash := md5.Sum(data)
 | ||
|         expectedChecksum := fmt.Sprintf("%x", hash)
 | ||
|         validation.ChecksumValid = (expectedChecksum == state.Checksum)
 | ||
|         if !validation.ChecksumValid {
 | ||
|             validation.Issues = append(validation.Issues, "checksum validation failed")
 | ||
|             validation.Valid = false
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     // Validate timestamps, queue state, cluster state, config
 | ||
|     // ...
 | ||
| 
 | ||
|     // Set recovery requirements if issues found
 | ||
|     if len(validation.Issues) > 0 {
 | ||
|         validation.RequiresRecovery = true
 | ||
|         validation.RecoverySteps = []string{
 | ||
|             "Review validation issues",
 | ||
|             "Perform partial state recovery",
 | ||
|             "Restart context generation with defaults",
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     return validation, nil
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ### Health Monitoring
 | ||
| 
 | ||
| SLURP election includes cluster health monitoring:
 | ||
| 
 | ||
| ```go
 | ||
| type ContextClusterHealth struct {
 | ||
|     TotalNodes          int
 | ||
|     HealthyNodes        int
 | ||
|     UnhealthyNodes      []string
 | ||
|     CurrentLeader       string
 | ||
|     LeaderHealthy       bool
 | ||
|     GenerationActive    bool
 | ||
|     QueueHealth         *QueueHealthStatus
 | ||
|     NodeHealths         map[string]*NodeHealthStatus
 | ||
|     LastElection        time.Time
 | ||
|     NextHealthCheck     time.Time
 | ||
|     OverallHealthScore  float64 // 0-1
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| Health checks run periodically (default: 30s):
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) runHealthMonitoring() {
 | ||
|     defer sem.contextWg.Done()
 | ||
| 
 | ||
|     ticker := time.NewTicker(sem.slurpConfig.ContextHealthCheckInterval)
 | ||
|     defer ticker.Stop()
 | ||
| 
 | ||
|     for {
 | ||
|         select {
 | ||
|         case <-ticker.C:
 | ||
|             sem.performHealthCheck()
 | ||
|         case <-sem.contextShutdown:
 | ||
|             return
 | ||
|         }
 | ||
|     }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ### Configuration
 | ||
| 
 | ||
| ```go
 | ||
| func DefaultSLURPElectionConfig() *SLURPElectionConfig {
 | ||
|     return &SLURPElectionConfig{
 | ||
|         EnableContextLeadership:     true,
 | ||
|         ContextLeadershipWeight:     0.3,
 | ||
|         RequireContextCapability:    true,
 | ||
| 
 | ||
|         AutoStartGeneration:         true,
 | ||
|         GenerationStartDelay:        5 * time.Second,
 | ||
|         GenerationStopTimeout:       30 * time.Second,
 | ||
| 
 | ||
|         ContextFailoverTimeout:      60 * time.Second,
 | ||
|         StateTransferTimeout:        30 * time.Second,
 | ||
|         ValidationTimeout:           10 * time.Second,
 | ||
|         RequireStateValidation:      true,
 | ||
| 
 | ||
|         ContextHealthCheckInterval:  30 * time.Second,
 | ||
|         ClusterHealthThreshold:      0.7,
 | ||
|         LeaderHealthThreshold:       0.8,
 | ||
| 
 | ||
|         MaxQueueTransferSize:        1000,
 | ||
|         QueueDrainTimeout:           60 * time.Second,
 | ||
|         PreserveCompletedJobs:       true,
 | ||
| 
 | ||
|         CoordinationTimeout:         10 * time.Second,
 | ||
|         MaxCoordinationRetries:      3,
 | ||
|         CoordinationBackoff:         2 * time.Second,
 | ||
|     }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## Quorum and Consensus
 | ||
| 
 | ||
| Currently, the election system uses **democratic voting** without strict quorum requirements. This section describes the voting mechanism and future quorum considerations.
 | ||
| 
 | ||
| ### Voting Mechanism
 | ||
| 
 | ||
| #### Vote Casting
 | ||
| 
 | ||
| Nodes cast votes for candidates during the election period:
 | ||
| 
 | ||
| ```go
 | ||
| voteMsg := ElectionMessage{
 | ||
|     Type:      "election_vote",
 | ||
|     NodeID:    voterNodeID,
 | ||
|     Timestamp: time.Now(),
 | ||
|     Term:      currentTerm,
 | ||
|     Data: map[string]interface{}{
 | ||
|         "candidate": chosenCandidateID,
 | ||
|     },
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### Vote Tallying
 | ||
| 
 | ||
| Votes are tallied when election timeout occurs:
 | ||
| 
 | ||
| ```go
 | ||
| func (em *ElectionManager) findElectionWinner() *AdminCandidate {
 | ||
|     if len(em.candidates) == 0 {
 | ||
|         return nil
 | ||
|     }
 | ||
| 
 | ||
|     // Count votes for each candidate
 | ||
|     voteCounts := make(map[string]int)
 | ||
|     totalVotes := 0
 | ||
| 
 | ||
|     for _, candidateID := range em.votes {
 | ||
|         if _, exists := em.candidates[candidateID]; exists {
 | ||
|             voteCounts[candidateID]++
 | ||
|             totalVotes++
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     // If no votes cast, fall back to highest scoring candidate
 | ||
|     if totalVotes == 0 {
 | ||
|         var winner *AdminCandidate
 | ||
|         highestScore := -1.0
 | ||
| 
 | ||
|         for _, candidate := range em.candidates {
 | ||
|             if candidate.Score > highestScore {
 | ||
|                 highestScore = candidate.Score
 | ||
|                 winner = candidate
 | ||
|             }
 | ||
|         }
 | ||
|         return winner
 | ||
|     }
 | ||
| 
 | ||
|     // Find candidate with most votes (ties broken by score)
 | ||
|     var winner *AdminCandidate
 | ||
|     maxVotes := -1
 | ||
|     highestScore := -1.0
 | ||
| 
 | ||
|     for candidateID, voteCount := range voteCounts {
 | ||
|         candidate := em.candidates[candidateID]
 | ||
|         if voteCount > maxVotes ||
 | ||
|            (voteCount == maxVotes && candidate.Score > highestScore) {
 | ||
|             maxVotes = voteCount
 | ||
|             highestScore = candidate.Score
 | ||
|             winner = candidate
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     return winner
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| **Key Points:**
 | ||
| - Majority not required (simple plurality)
 | ||
| - If no votes cast, highest score wins (useful for single-node startup)
 | ||
| - Ties broken by candidate score
 | ||
| - Vote validation ensures voted candidate exists
 | ||
| 
 | ||
| ### Quorum Considerations
 | ||
| 
 | ||
| The system does **not** currently implement strict quorum requirements. This has implications:
 | ||
| 
 | ||
| **Advantages:**
 | ||
| - Works in small clusters (1-2 nodes)
 | ||
| - Allows elections during network partitions
 | ||
| - Simple consensus algorithm
 | ||
| 
 | ||
| **Disadvantages:**
 | ||
| - Risk of split-brain if network partitions occur
 | ||
| - No guarantee majority of cluster agrees on admin
 | ||
| - Potential for competing admins in partition scenarios
 | ||
| 
 | ||
| **Future Enhancement:** Consider implementing configurable quorum (e.g., "majority of last known cluster size") for production deployments.
 | ||
| 
 | ||
| ### Split-Brain Scenarios
 | ||
| 
 | ||
| **Scenario:** Network partition creates two isolated groups, each electing separate admin.
 | ||
| 
 | ||
| **Detection Methods:**
 | ||
| 1. Admin heartbeat conflicts (multiple nodes claiming admin)
 | ||
| 2. Cluster membership disagreements
 | ||
| 3. Partition healing revealing duplicate admins
 | ||
| 
 | ||
| **Resolution:**
 | ||
| 1. Detect conflicting admin via heartbeat messages
 | ||
| 2. Trigger `TriggerSplitBrain` election
 | ||
| 3. Re-elect with full cluster participation
 | ||
| 4. Higher-scored or higher-term admin typically wins
 | ||
| 
 | ||
| **Mitigation:**
 | ||
| - Stability windows reduce rapid re-elections
 | ||
| - Heartbeat timeout ensures dead admin detection
 | ||
| - Democratic voting resolves conflicts when partition heals
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## API Reference
 | ||
| 
 | ||
| ### ElectionManager (Production)
 | ||
| 
 | ||
| #### Constructor
 | ||
| 
 | ||
| ```go
 | ||
| func NewElectionManager(
 | ||
|     ctx context.Context,
 | ||
|     cfg *config.Config,
 | ||
|     host libp2p.Host,
 | ||
|     ps *pubsub.PubSub,
 | ||
|     nodeID string,
 | ||
| ) *ElectionManager
 | ||
| ```
 | ||
| 
 | ||
| Creates new election manager.
 | ||
| 
 | ||
| **Parameters:**
 | ||
| - `ctx`: Parent context for lifecycle management
 | ||
| - `cfg`: CHORUS configuration (capabilities, election config)
 | ||
| - `host`: libp2p host for peer communication
 | ||
| - `ps`: PubSub instance for election messages
 | ||
| - `nodeID`: Unique identifier for this node
 | ||
| 
 | ||
| **Returns:** Configured `ElectionManager`
 | ||
| 
 | ||
| #### Methods
 | ||
| 
 | ||
| ```go
 | ||
| func (em *ElectionManager) Start() error
 | ||
| ```
 | ||
| 
 | ||
| Starts the election management system. Subscribes to election and heartbeat topics, launches discovery and coordination goroutines.
 | ||
| 
 | ||
| **Returns:** Error if subscription fails
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (em *ElectionManager) Stop()
 | ||
| ```
 | ||
| 
 | ||
| Stops the election manager. Stops heartbeat, cancels context, cleans up timers.
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (em *ElectionManager) TriggerElection(trigger ElectionTrigger)
 | ||
| ```
 | ||
| 
 | ||
| Manually triggers an election.
 | ||
| 
 | ||
| **Parameters:**
 | ||
| - `trigger`: Reason for triggering election (see [Election Triggers](#election-triggers))
 | ||
| 
 | ||
| **Behavior:**
 | ||
| - Respects stability windows
 | ||
| - Ignores if election already in progress
 | ||
| - Buffers trigger in channel (size 10)
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (em *ElectionManager) GetCurrentAdmin() string
 | ||
| ```
 | ||
| 
 | ||
| Returns the current admin node ID.
 | ||
| 
 | ||
| **Returns:** Node ID string (empty if no admin)
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (em *ElectionManager) IsCurrentAdmin() bool
 | ||
| ```
 | ||
| 
 | ||
| Checks if this node is the current admin.
 | ||
| 
 | ||
| **Returns:** `true` if this node is admin
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (em *ElectionManager) GetElectionState() ElectionState
 | ||
| ```
 | ||
| 
 | ||
| Returns current election state.
 | ||
| 
 | ||
| **Returns:** One of: `StateIdle`, `StateDiscovering`, `StateElecting`, `StateReconstructing`, `StateComplete`
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (em *ElectionManager) SetCallbacks(
 | ||
|     onAdminChanged func(oldAdmin, newAdmin string),
 | ||
|     onElectionComplete func(winner string),
 | ||
| )
 | ||
| ```
 | ||
| 
 | ||
| Sets election event callbacks.
 | ||
| 
 | ||
| **Parameters:**
 | ||
| - `onAdminChanged`: Called when admin changes (includes admin discovery)
 | ||
| - `onElectionComplete`: Called when election completes
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (em *ElectionManager) SendAdminHeartbeat() error
 | ||
| ```
 | ||
| 
 | ||
| Sends admin heartbeat (only if this node is admin).
 | ||
| 
 | ||
| **Returns:** Error if not admin or send fails
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (em *ElectionManager) GetHeartbeatStatus() map[string]interface{}
 | ||
| ```
 | ||
| 
 | ||
| Returns current heartbeat status.
 | ||
| 
 | ||
| **Returns:** Map with keys:
 | ||
| - `running` (bool): Whether heartbeat is active
 | ||
| - `is_admin` (bool): Whether this node is admin
 | ||
| - `last_sent` (time.Time): Last heartbeat time
 | ||
| - `interval` (string): Heartbeat interval (if running)
 | ||
| - `next_heartbeat` (time.Time): Next scheduled heartbeat (if running)
 | ||
| 
 | ||
| ### SLURPElectionManager (Experimental)
 | ||
| 
 | ||
| #### Constructor
 | ||
| 
 | ||
| ```go
 | ||
| func NewSLURPElectionManager(
 | ||
|     ctx context.Context,
 | ||
|     cfg *config.Config,
 | ||
|     host libp2p.Host,
 | ||
|     ps *pubsub.PubSub,
 | ||
|     nodeID string,
 | ||
|     slurpConfig *SLURPElectionConfig,
 | ||
| ) *SLURPElectionManager
 | ||
| ```
 | ||
| 
 | ||
| Creates new SLURP-enhanced election manager.
 | ||
| 
 | ||
| **Parameters:**
 | ||
| - (Same as `NewElectionManager`)
 | ||
| - `slurpConfig`: SLURP-specific configuration (nil for defaults)
 | ||
| 
 | ||
| **Returns:** Configured `SLURPElectionManager`
 | ||
| 
 | ||
| #### Methods
 | ||
| 
 | ||
| **All ElectionManager methods plus:**
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) RegisterContextManager(manager ContextManager) error
 | ||
| ```
 | ||
| 
 | ||
| Registers a context manager for leader duties.
 | ||
| 
 | ||
| **Parameters:**
 | ||
| - `manager`: Context manager implementing `ContextManager` interface
 | ||
| 
 | ||
| **Returns:** Error if manager already registered
 | ||
| 
 | ||
| **Behavior:** If this node is already admin and auto-start enabled, starts context generation
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) IsContextLeader() bool
 | ||
| ```
 | ||
| 
 | ||
| Checks if this node is the current context generation leader.
 | ||
| 
 | ||
| **Returns:** `true` if context leader and admin
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) GetContextManager() (ContextManager, error)
 | ||
| ```
 | ||
| 
 | ||
| Returns the registered context manager (only if leader).
 | ||
| 
 | ||
| **Returns:**
 | ||
| - `ContextManager` if leader
 | ||
| - Error if not leader or no manager registered
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) StartContextGeneration(ctx context.Context) error
 | ||
| ```
 | ||
| 
 | ||
| Begins context generation operations (leader only).
 | ||
| 
 | ||
| **Returns:** Error if not admin, already started, or no manager registered
 | ||
| 
 | ||
| **Behavior:**
 | ||
| - Marks node as context leader
 | ||
| - Increments context term
 | ||
| - Starts health monitoring and metrics collection
 | ||
| - Triggers callbacks
 | ||
| - Broadcasts context generation start
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) StopContextGeneration(ctx context.Context) error
 | ||
| ```
 | ||
| 
 | ||
| Stops context generation operations.
 | ||
| 
 | ||
| **Returns:** Error if issues during shutdown (logged, not fatal)
 | ||
| 
 | ||
| **Behavior:**
 | ||
| - Signals background processes to stop
 | ||
| - Waits for clean shutdown (with timeout)
 | ||
| - Triggers callbacks
 | ||
| - Broadcasts context generation stop
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) TransferContextLeadership(
 | ||
|     ctx context.Context,
 | ||
|     targetNodeID string,
 | ||
| ) error
 | ||
| ```
 | ||
| 
 | ||
| Initiates graceful context leadership transfer.
 | ||
| 
 | ||
| **Parameters:**
 | ||
| - `ctx`: Context for transfer operations
 | ||
| - `targetNodeID`: Target node to receive leadership
 | ||
| 
 | ||
| **Returns:** Error if not leader, transfer in progress, or preparation fails
 | ||
| 
 | ||
| **Behavior:**
 | ||
| - Prepares failover state
 | ||
| - Broadcasts transfer message
 | ||
| - Stops context generation
 | ||
| - Triggers new election
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) GetContextLeaderInfo() (*LeaderInfo, error)
 | ||
| ```
 | ||
| 
 | ||
| Returns information about current context leader.
 | ||
| 
 | ||
| **Returns:**
 | ||
| - `LeaderInfo` with leader details
 | ||
| - Error if no current leader
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) GetContextGenerationStatus() (*GenerationStatus, error)
 | ||
| ```
 | ||
| 
 | ||
| Returns status of context operations.
 | ||
| 
 | ||
| **Returns:**
 | ||
| - `GenerationStatus` with current state
 | ||
| - Error if retrieval fails
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) SetContextLeadershipCallbacks(
 | ||
|     callbacks *ContextLeadershipCallbacks,
 | ||
| ) error
 | ||
| ```
 | ||
| 
 | ||
| Sets callbacks for context leadership changes.
 | ||
| 
 | ||
| **Parameters:**
 | ||
| - `callbacks`: Struct with context leadership event callbacks
 | ||
| 
 | ||
| **Returns:** Always `nil` (error reserved for future validation)
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) GetContextClusterHealth() (*ContextClusterHealth, error)
 | ||
| ```
 | ||
| 
 | ||
| Returns health of context generation cluster.
 | ||
| 
 | ||
| **Returns:** `ContextClusterHealth` with cluster health metrics
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) PrepareContextFailover(
 | ||
|     ctx context.Context,
 | ||
| ) (*ContextFailoverState, error)
 | ||
| ```
 | ||
| 
 | ||
| Prepares context state for leadership failover.
 | ||
| 
 | ||
| **Returns:**
 | ||
| - `ContextFailoverState` with preserved state
 | ||
| - Error if not context leader or preparation fails
 | ||
| 
 | ||
| **Behavior:**
 | ||
| - Collects queued requests, active jobs, configuration
 | ||
| - Captures health snapshot
 | ||
| - Calculates checksum for validation
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) ExecuteContextFailover(
 | ||
|     ctx context.Context,
 | ||
|     state *ContextFailoverState,
 | ||
| ) error
 | ||
| ```
 | ||
| 
 | ||
| Executes context leadership failover from provided state.
 | ||
| 
 | ||
| **Parameters:**
 | ||
| - `ctx`: Context for failover operations
 | ||
| - `state`: Failover state from previous leader
 | ||
| 
 | ||
| **Returns:** Error if already leader, validation fails, or restoration fails
 | ||
| 
 | ||
| **Behavior:**
 | ||
| - Validates failover state
 | ||
| - Restores context leadership
 | ||
| - Applies configuration and state
 | ||
| - Starts background processes
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ```go
 | ||
| func (sem *SLURPElectionManager) ValidateContextState(
 | ||
|     state *ContextFailoverState,
 | ||
| ) (*ContextStateValidation, error)
 | ||
| ```
 | ||
| 
 | ||
| Validates context failover state before accepting.
 | ||
| 
 | ||
| **Parameters:**
 | ||
| - `state`: Failover state to validate
 | ||
| 
 | ||
| **Returns:**
 | ||
| - `ContextStateValidation` with validation results
 | ||
| - Error only if validation process itself fails (rare)
 | ||
| 
 | ||
| **Validation Checks:**
 | ||
| - Basic field presence (LeaderID, Term, StateVersion)
 | ||
| - Checksum validation (MD5)
 | ||
| - Timestamp validity
 | ||
| - Queue state validity
 | ||
| - Cluster state validity
 | ||
| - Configuration validity
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## Configuration
 | ||
| 
 | ||
| ### Election Configuration Structure
 | ||
| 
 | ||
| ```go
 | ||
| type ElectionConfig struct {
 | ||
|     DiscoveryTimeout    time.Duration // Admin discovery loop interval
 | ||
|     DiscoveryBackoff    time.Duration // Backoff after failed discovery
 | ||
|     ElectionTimeout     time.Duration // Election voting period duration
 | ||
|     HeartbeatTimeout    time.Duration // Max time without heartbeat before election
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ### Configuration Sources
 | ||
| 
 | ||
| #### 1. Config File (config.toml)
 | ||
| 
 | ||
| ```toml
 | ||
| [security.election_config]
 | ||
| discovery_timeout = "10s"
 | ||
| discovery_backoff = "5s"
 | ||
| election_timeout = "30s"
 | ||
| heartbeat_timeout = "15s"
 | ||
| ```
 | ||
| 
 | ||
| #### 2. Environment Variables
 | ||
| 
 | ||
| ```bash
 | ||
| # Stability windows
 | ||
| export CHORUS_ELECTION_MIN_TERM="30s"  # Min time between elections
 | ||
| export CHORUS_LEADER_MIN_TERM="45s"    # Min time before challenging healthy leader
 | ||
| ```
 | ||
| 
 | ||
| #### 3. Default Values (Fallback)
 | ||
| 
 | ||
| ```go
 | ||
| // In config package
 | ||
| ElectionConfig: ElectionConfig{
 | ||
|     DiscoveryTimeout:  10 * time.Second,
 | ||
|     DiscoveryBackoff:  5 * time.Second,
 | ||
|     ElectionTimeout:   30 * time.Second,
 | ||
|     HeartbeatTimeout:  15 * time.Second,
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ### SLURP Configuration
 | ||
| 
 | ||
| ```go
 | ||
| type SLURPElectionConfig struct {
 | ||
|     // Context leadership configuration
 | ||
|     EnableContextLeadership     bool          // Enable context leadership
 | ||
|     ContextLeadershipWeight     float64       // Weight for context leadership scoring
 | ||
|     RequireContextCapability    bool          // Require context capability for leadership
 | ||
| 
 | ||
|     // Context generation configuration
 | ||
|     AutoStartGeneration         bool          // Auto-start generation on leadership
 | ||
|     GenerationStartDelay        time.Duration // Delay before starting generation
 | ||
|     GenerationStopTimeout       time.Duration // Timeout for stopping generation
 | ||
| 
 | ||
|     // Failover configuration
 | ||
|     ContextFailoverTimeout      time.Duration // Context failover timeout
 | ||
|     StateTransferTimeout        time.Duration // State transfer timeout
 | ||
|     ValidationTimeout           time.Duration // State validation timeout
 | ||
|     RequireStateValidation      bool          // Require state validation
 | ||
| 
 | ||
|     // Health monitoring configuration
 | ||
|     ContextHealthCheckInterval  time.Duration // Context health check interval
 | ||
|     ClusterHealthThreshold      float64       // Minimum cluster health for operations
 | ||
|     LeaderHealthThreshold       float64       // Minimum leader health
 | ||
| 
 | ||
|     // Queue management configuration
 | ||
|     MaxQueueTransferSize        int           // Max requests to transfer
 | ||
|     QueueDrainTimeout           time.Duration // Timeout for draining queue
 | ||
|     PreserveCompletedJobs       bool          // Preserve completed jobs on transfer
 | ||
| 
 | ||
|     // Coordination configuration
 | ||
|     CoordinationTimeout         time.Duration // Coordination operation timeout
 | ||
|     MaxCoordinationRetries      int           // Max coordination retries
 | ||
|     CoordinationBackoff         time.Duration // Backoff between coordination retries
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| **Defaults:** See `DefaultSLURPElectionConfig()` in [SLURP Integration](#slurp-integration)
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## Message Formats
 | ||
| 
 | ||
| ### PubSub Topics
 | ||
| 
 | ||
| ```
 | ||
| CHORUS/election/v1             # Election messages (candidates, votes, winners)
 | ||
| CHORUS/admin/heartbeat/v1      # Admin heartbeat messages
 | ||
| ```
 | ||
| 
 | ||
| ### ElectionMessage Structure
 | ||
| 
 | ||
| ```go
 | ||
| type ElectionMessage struct {
 | ||
|     Type      string      `json:"type"`       // Message type
 | ||
|     NodeID    string      `json:"node_id"`    // Sender node ID
 | ||
|     Timestamp time.Time   `json:"timestamp"`  // Message timestamp
 | ||
|     Term      int         `json:"term"`       // Election term
 | ||
|     Data      interface{} `json:"data,omitempty"` // Type-specific data
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ### Message Types
 | ||
| 
 | ||
| #### 1. Admin Discovery Request
 | ||
| 
 | ||
| **Type:** `admin_discovery_request`
 | ||
| 
 | ||
| **Purpose:** Node searching for existing admin
 | ||
| 
 | ||
| **Data:** `nil`
 | ||
| 
 | ||
| **Example:**
 | ||
| ```json
 | ||
| {
 | ||
|   "type": "admin_discovery_request",
 | ||
|   "node_id": "QmXxx...abc",
 | ||
|   "timestamp": "2025-09-30T18:15:30.123Z",
 | ||
|   "term": 0
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### 2. Admin Discovery Response
 | ||
| 
 | ||
| **Type:** `admin_discovery_response`
 | ||
| 
 | ||
| **Purpose:** Node informing requester of known admin
 | ||
| 
 | ||
| **Data:**
 | ||
| ```json
 | ||
| {
 | ||
|   "current_admin": "QmYyy...def"
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| **Example:**
 | ||
| ```json
 | ||
| {
 | ||
|   "type": "admin_discovery_response",
 | ||
|   "node_id": "QmYyy...def",
 | ||
|   "timestamp": "2025-09-30T18:15:30.456Z",
 | ||
|   "term": 0,
 | ||
|   "data": {
 | ||
|     "current_admin": "QmYyy...def"
 | ||
|   }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### 3. Election Started
 | ||
| 
 | ||
| **Type:** `election_started`
 | ||
| 
 | ||
| **Purpose:** Node announcing start of new election
 | ||
| 
 | ||
| **Data:**
 | ||
| ```json
 | ||
| {
 | ||
|   "trigger": "admin_heartbeat_timeout"
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| **Example:**
 | ||
| ```json
 | ||
| {
 | ||
|   "type": "election_started",
 | ||
|   "node_id": "QmXxx...abc",
 | ||
|   "timestamp": "2025-09-30T18:15:45.123Z",
 | ||
|   "term": 5,
 | ||
|   "data": {
 | ||
|     "trigger": "admin_heartbeat_timeout"
 | ||
|   }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### 4. Candidacy Announcement
 | ||
| 
 | ||
| **Type:** `candidacy_announcement`
 | ||
| 
 | ||
| **Purpose:** Node announcing candidacy in election
 | ||
| 
 | ||
| **Data:** `AdminCandidate` structure
 | ||
| 
 | ||
| **Example:**
 | ||
| ```json
 | ||
| {
 | ||
|   "type": "candidacy_announcement",
 | ||
|   "node_id": "QmXxx...abc",
 | ||
|   "timestamp": "2025-09-30T18:15:46.123Z",
 | ||
|   "term": 5,
 | ||
|   "data": {
 | ||
|     "node_id": "QmXxx...abc",
 | ||
|     "peer_id": "QmXxx...abc",
 | ||
|     "capabilities": ["admin_election", "context_curation"],
 | ||
|     "uptime": "86400000000000",
 | ||
|     "resources": {
 | ||
|       "cpu_usage": 0.35,
 | ||
|       "memory_usage": 0.52,
 | ||
|       "disk_usage": 0.41,
 | ||
|       "network_quality": 0.95
 | ||
|     },
 | ||
|     "experience": "604800000000000",
 | ||
|     "score": 0.78
 | ||
|   }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### 5. Election Vote
 | ||
| 
 | ||
| **Type:** `election_vote`
 | ||
| 
 | ||
| **Purpose:** Node casting vote for candidate
 | ||
| 
 | ||
| **Data:**
 | ||
| ```json
 | ||
| {
 | ||
|   "candidate": "QmYyy...def"
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| **Example:**
 | ||
| ```json
 | ||
| {
 | ||
|   "type": "election_vote",
 | ||
|   "node_id": "QmZzz...ghi",
 | ||
|   "timestamp": "2025-09-30T18:15:50.123Z",
 | ||
|   "term": 5,
 | ||
|   "data": {
 | ||
|     "candidate": "QmYyy...def"
 | ||
|   }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### 6. Election Winner
 | ||
| 
 | ||
| **Type:** `election_winner`
 | ||
| 
 | ||
| **Purpose:** Announcing election winner
 | ||
| 
 | ||
| **Data:** `AdminCandidate` structure (winner)
 | ||
| 
 | ||
| **Example:**
 | ||
| ```json
 | ||
| {
 | ||
|   "type": "election_winner",
 | ||
|   "node_id": "QmXxx...abc",
 | ||
|   "timestamp": "2025-09-30T18:16:15.123Z",
 | ||
|   "term": 5,
 | ||
|   "data": {
 | ||
|     "node_id": "QmYyy...def",
 | ||
|     "peer_id": "QmYyy...def",
 | ||
|     "capabilities": ["admin_election", "context_curation", "project_manager"],
 | ||
|     "uptime": "172800000000000",
 | ||
|     "resources": {
 | ||
|       "cpu_usage": 0.25,
 | ||
|       "memory_usage": 0.45,
 | ||
|       "disk_usage": 0.38,
 | ||
|       "network_quality": 0.98
 | ||
|     },
 | ||
|     "experience": "1209600000000000",
 | ||
|     "score": 0.85
 | ||
|   }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### 7. Context Leadership Transfer (SLURP)
 | ||
| 
 | ||
| **Type:** `context_leadership_transfer`
 | ||
| 
 | ||
| **Purpose:** Graceful transfer of context leadership
 | ||
| 
 | ||
| **Data:**
 | ||
| ```json
 | ||
| {
 | ||
|   "target_node": "QmNewLeader...xyz",
 | ||
|   "failover_state": { /* ContextFailoverState */ },
 | ||
|   "reason": "manual_transfer"
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### 8. Context Generation Started (SLURP)
 | ||
| 
 | ||
| **Type:** `context_generation_started`
 | ||
| 
 | ||
| **Purpose:** Node announcing start of context generation
 | ||
| 
 | ||
| **Data:**
 | ||
| ```json
 | ||
| {
 | ||
|   "leader_id": "QmLeader...abc"
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| #### 9. Context Generation Stopped (SLURP)
 | ||
| 
 | ||
| **Type:** `context_generation_stopped`
 | ||
| 
 | ||
| **Purpose:** Node announcing stop of context generation
 | ||
| 
 | ||
| **Data:**
 | ||
| ```json
 | ||
| {
 | ||
|   "reason": "leadership_lost"
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ### Admin Heartbeat Message
 | ||
| 
 | ||
| **Topic:** `CHORUS/admin/heartbeat/v1`
 | ||
| 
 | ||
| **Format:**
 | ||
| ```json
 | ||
| {
 | ||
|   "node_id": "QmAdmin...abc",
 | ||
|   "timestamp": "2025-09-30T18:15:30.123456789Z"
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| **Frequency:** Every `HeartbeatTimeout / 2` (default: ~7.5s)
 | ||
| 
 | ||
| **Purpose:** Prove admin liveness, prevent unnecessary elections
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## State Machine
 | ||
| 
 | ||
| ### Election States
 | ||
| 
 | ||
| ```go
 | ||
| type ElectionState string
 | ||
| 
 | ||
| const (
 | ||
|     StateIdle           ElectionState = "idle"
 | ||
|     StateDiscovering    ElectionState = "discovering"
 | ||
|     StateElecting       ElectionState = "electing"
 | ||
|     StateReconstructing ElectionState = "reconstructing_keys"
 | ||
|     StateComplete       ElectionState = "complete"
 | ||
| )
 | ||
| ```
 | ||
| 
 | ||
| ### State Transitions
 | ||
| 
 | ||
| ```
 | ||
|                      ┌─────────────────────────────────┐
 | ||
|                      │                                 │
 | ||
|                      │  START                          │
 | ||
|                      │                                 │
 | ||
|                      └────────────┬────────────────────┘
 | ||
|                                   │
 | ||
|                                   ▼
 | ||
|                      ┌─────────────────────────────────┐
 | ||
|                      │                                 │
 | ||
|                      │  StateIdle                      │
 | ||
|                      │  - Monitoring heartbeats        │
 | ||
|                      │  - Running discovery loop       │
 | ||
|                      │  - Waiting for triggers         │
 | ||
|                      │                                 │
 | ||
|                      └───┬─────────────────────────┬───┘
 | ||
|                          │                         │
 | ||
|               Discovery  │                         │  Election
 | ||
|               Request    │                         │  Trigger
 | ||
|                          │                         │
 | ||
|                          ▼                         ▼
 | ||
|         ┌────────────────────────────┐  ┌─────────────────────────────┐
 | ||
|         │                            │  │                             │
 | ||
|         │  StateDiscovering          │  │  StateElecting              │
 | ||
|         │  - Broadcasting discovery  │  │  - Collecting candidates    │
 | ||
|         │  - Waiting for responses   │  │  - Collecting votes         │
 | ||
|         │                            │  │  - Election timeout running │
 | ||
|         └────────────┬───────────────┘  └──────────┬──────────────────┘
 | ||
|                      │                             │
 | ||
|            Admin     │                             │  Timeout
 | ||
|            Found     │                             │  Reached
 | ||
|                      │                             │
 | ||
|                      ▼                             ▼
 | ||
|         ┌────────────────────────────┐  ┌─────────────────────────────┐
 | ||
|         │                            │  │                             │
 | ||
|         │  Update currentAdmin       │  │  StateComplete              │
 | ||
|         │  Trigger OnAdminChanged    │  │  - Tallying votes           │
 | ||
|         │  Return to StateIdle       │  │  - Determining winner       │
 | ||
|         │                            │  │  - Broadcasting winner      │
 | ||
|         └────────────────────────────┘  └──────────┬──────────────────┘
 | ||
|                                                     │
 | ||
|                                           Winner    │
 | ||
|                                           Announced │
 | ||
|                                                     │
 | ||
|                                                     ▼
 | ||
|                                         ┌─────────────────────────────┐
 | ||
|                                         │                             │
 | ||
|                                         │  Update currentAdmin        │
 | ||
|                                         │  Start/Stop heartbeat       │
 | ||
|                                         │  Trigger callbacks          │
 | ||
|                                         │  Return to StateIdle        │
 | ||
|                                         │                             │
 | ||
|                                         └─────────────────────────────┘
 | ||
| ```
 | ||
| 
 | ||
| ### State Descriptions
 | ||
| 
 | ||
| #### StateIdle
 | ||
| 
 | ||
| **Description:** Normal operation state. Node is monitoring for admin heartbeats and ready to participate in elections.
 | ||
| 
 | ||
| **Activities:**
 | ||
| - Running discovery loop (periodic admin checks)
 | ||
| - Monitoring heartbeat timeout
 | ||
| - Listening for election messages
 | ||
| - Ready to trigger election
 | ||
| 
 | ||
| **Transitions:**
 | ||
| - → `StateDiscovering`: Discovery request sent
 | ||
| - → `StateElecting`: Election triggered
 | ||
| 
 | ||
| #### StateDiscovering
 | ||
| 
 | ||
| **Description:** Node is actively searching for existing admin.
 | ||
| 
 | ||
| **Activities:**
 | ||
| - Broadcasting discovery requests
 | ||
| - Waiting for discovery responses
 | ||
| - Timeout-based fallback to election
 | ||
| 
 | ||
| **Transitions:**
 | ||
| - → `StateIdle`: Admin discovered
 | ||
| - → `StateElecting`: No admin discovered (after timeout)
 | ||
| 
 | ||
| **Note:** Current implementation doesn't explicitly use this state; discovery is integrated into idle loop.
 | ||
| 
 | ||
| #### StateElecting
 | ||
| 
 | ||
| **Description:** Election in progress. Node is collecting candidates and votes.
 | ||
| 
 | ||
| **Activities:**
 | ||
| - Announcing candidacy (if eligible)
 | ||
| - Listening for candidate announcements
 | ||
| - Casting votes
 | ||
| - Collecting votes
 | ||
| - Waiting for election timeout
 | ||
| 
 | ||
| **Transitions:**
 | ||
| - → `StateComplete`: Election timeout reached
 | ||
| 
 | ||
| **Duration:** `ElectionTimeout` (default: 30s)
 | ||
| 
 | ||
| #### StateComplete
 | ||
| 
 | ||
| **Description:** Election complete, determining winner.
 | ||
| 
 | ||
| **Activities:**
 | ||
| - Tallying votes
 | ||
| - Determining winner (most votes or highest score)
 | ||
| - Broadcasting winner
 | ||
| - Updating currentAdmin
 | ||
| - Managing heartbeat lifecycle
 | ||
| - Triggering callbacks
 | ||
| 
 | ||
| **Transitions:**
 | ||
| - → `StateIdle`: Winner announced, system returns to normal
 | ||
| 
 | ||
| **Duration:** Momentary (immediate transition to `StateIdle`)
 | ||
| 
 | ||
| #### StateReconstructing
 | ||
| 
 | ||
| **Description:** Reserved for future key reconstruction operations.
 | ||
| 
 | ||
| **Status:** Not currently used in production code.
 | ||
| 
 | ||
| **Purpose:** Placeholder for post-election key reconstruction when Shamir Secret Sharing is integrated.
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## Callbacks and Events
 | ||
| 
 | ||
| ### Callback Types
 | ||
| 
 | ||
| #### 1. OnAdminChanged
 | ||
| 
 | ||
| **Signature:**
 | ||
| ```go
 | ||
| func(oldAdmin, newAdmin string)
 | ||
| ```
 | ||
| 
 | ||
| **When Called:**
 | ||
| - Admin discovered via discovery response
 | ||
| - Admin elected via election completion
 | ||
| - Admin changed due to re-election
 | ||
| 
 | ||
| **Purpose:** Notify application of admin leadership changes
 | ||
| 
 | ||
| **Example:**
 | ||
| ```go
 | ||
| em.SetCallbacks(
 | ||
|     func(oldAdmin, newAdmin string) {
 | ||
|         if oldAdmin == "" {
 | ||
|             log.Printf("✅ Admin discovered: %s", newAdmin)
 | ||
|         } else {
 | ||
|             log.Printf("🔄 Admin changed: %s → %s", oldAdmin, newAdmin)
 | ||
|         }
 | ||
| 
 | ||
|         // Update application state
 | ||
|         app.SetCoordinator(newAdmin)
 | ||
|     },
 | ||
|     nil,
 | ||
| )
 | ||
| ```
 | ||
| 
 | ||
| #### 2. OnElectionComplete
 | ||
| 
 | ||
| **Signature:**
 | ||
| ```go
 | ||
| func(winner string)
 | ||
| ```
 | ||
| 
 | ||
| **When Called:**
 | ||
| - Election completes and winner is determined
 | ||
| 
 | ||
| **Purpose:** Notify application of election completion
 | ||
| 
 | ||
| **Example:**
 | ||
| ```go
 | ||
| em.SetCallbacks(
 | ||
|     nil,
 | ||
|     func(winner string) {
 | ||
|         log.Printf("🏆 Election complete, winner: %s", winner)
 | ||
| 
 | ||
|         // Record election in metrics
 | ||
|         metrics.RecordElection(winner)
 | ||
|     },
 | ||
| )
 | ||
| ```
 | ||
| 
 | ||
| ### SLURP Context Leadership Callbacks
 | ||
| 
 | ||
| ```go
 | ||
| type ContextLeadershipCallbacks struct {
 | ||
|     // Called when this node becomes context leader
 | ||
|     OnBecomeContextLeader func(ctx context.Context, term int64) error
 | ||
| 
 | ||
|     // Called when this node loses context leadership
 | ||
|     OnLoseContextLeadership func(ctx context.Context, newLeader string) error
 | ||
| 
 | ||
|     // Called when any leadership change occurs
 | ||
|     OnContextLeaderChanged func(oldLeader, newLeader string, term int64)
 | ||
| 
 | ||
|     // Called when context generation starts
 | ||
|     OnContextGenerationStarted func(leaderID string)
 | ||
| 
 | ||
|     // Called when context generation stops
 | ||
|     OnContextGenerationStopped func(leaderID string, reason string)
 | ||
| 
 | ||
|     // Called when context leadership failover occurs
 | ||
|     OnContextFailover func(oldLeader, newLeader string, duration time.Duration)
 | ||
| 
 | ||
|     // Called when context-related errors occur
 | ||
|     OnContextError func(err error, severity ErrorSeverity)
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| **Example:**
 | ||
| ```go
 | ||
| sem.SetContextLeadershipCallbacks(&election.ContextLeadershipCallbacks{
 | ||
|     OnBecomeContextLeader: func(ctx context.Context, term int64) error {
 | ||
|         log.Printf("🚀 Became context leader (term %d)", term)
 | ||
|         return app.InitializeContextGeneration()
 | ||
|     },
 | ||
| 
 | ||
|     OnLoseContextLeadership: func(ctx context.Context, newLeader string) error {
 | ||
|         log.Printf("🔄 Lost context leadership to %s", newLeader)
 | ||
|         return app.ShutdownContextGeneration()
 | ||
|     },
 | ||
| 
 | ||
|     OnContextError: func(err error, severity election.ErrorSeverity) {
 | ||
|         log.Printf("⚠️ Context error [%s]: %v", severity, err)
 | ||
|         if severity == election.ErrorSeverityCritical {
 | ||
|             app.TriggerFailover()
 | ||
|         }
 | ||
|     },
 | ||
| })
 | ||
| ```
 | ||
| 
 | ||
| ### Callback Threading
 | ||
| 
 | ||
| **Important:** Callbacks are invoked from election manager goroutines. Consider:
 | ||
| 
 | ||
| 1. **Non-Blocking:** Callbacks should be fast or spawn goroutines for slow operations
 | ||
| 2. **Error Handling:** Errors in callbacks are logged but don't prevent election operations
 | ||
| 3. **Synchronization:** Use proper locking if callbacks modify shared state
 | ||
| 4. **Idempotency:** Callbacks may be invoked multiple times for same event (rare but possible)
 | ||
| 
 | ||
| **Good Practice:**
 | ||
| ```go
 | ||
| em.SetCallbacks(
 | ||
|     func(oldAdmin, newAdmin string) {
 | ||
|         // Fast: Update local state
 | ||
|         app.mu.Lock()
 | ||
|         app.currentAdmin = newAdmin
 | ||
|         app.mu.Unlock()
 | ||
| 
 | ||
|         // Slow: Spawn goroutine for heavy work
 | ||
|         go app.NotifyAdminChange(oldAdmin, newAdmin)
 | ||
|     },
 | ||
|     nil,
 | ||
| )
 | ||
| ```
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## Testing
 | ||
| 
 | ||
| ### Test Structure
 | ||
| 
 | ||
| The package includes comprehensive unit tests in `election_test.go`.
 | ||
| 
 | ||
| ### Running Tests
 | ||
| 
 | ||
| ```bash
 | ||
| # Run all election tests
 | ||
| cd /home/tony/chorus/project-queues/active/CHORUS
 | ||
| go test ./pkg/election
 | ||
| 
 | ||
| # Run with verbose output
 | ||
| go test -v ./pkg/election
 | ||
| 
 | ||
| # Run specific test
 | ||
| go test -v ./pkg/election -run TestElectionManagerCanBeAdmin
 | ||
| 
 | ||
| # Run with race detection
 | ||
| go test -race ./pkg/election
 | ||
| ```
 | ||
| 
 | ||
| ### Test Utilities
 | ||
| 
 | ||
| #### newTestElectionManager
 | ||
| 
 | ||
| ```go
 | ||
| func newTestElectionManager(t *testing.T) *ElectionManager
 | ||
| ```
 | ||
| 
 | ||
| Creates a fully-wired test election manager with:
 | ||
| - Real libp2p host (localhost)
 | ||
| - Real PubSub instance
 | ||
| - Test configuration
 | ||
| - Automatic cleanup
 | ||
| 
 | ||
| **Example:**
 | ||
| ```go
 | ||
| func TestMyFeature(t *testing.T) {
 | ||
|     em := newTestElectionManager(t)
 | ||
| 
 | ||
|     // Test uses real message passing
 | ||
|     em.Start()
 | ||
| 
 | ||
|     // ... test code ...
 | ||
| 
 | ||
|     // Cleanup automatic via t.Cleanup()
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| ### Test Coverage
 | ||
| 
 | ||
| #### 1. TestNewElectionManagerInitialState
 | ||
| 
 | ||
| Verifies initial state after construction:
 | ||
| - State is `StateIdle`
 | ||
| - Term is `0`
 | ||
| - Node ID is populated
 | ||
| 
 | ||
| #### 2. TestElectionManagerCanBeAdmin
 | ||
| 
 | ||
| Tests eligibility checking:
 | ||
| - Node with admin capabilities can be admin
 | ||
| - Node without admin capabilities cannot be admin
 | ||
| 
 | ||
| #### 3. TestFindElectionWinnerPrefersVotesThenScore
 | ||
| 
 | ||
| Tests winner determination logic:
 | ||
| - Most votes wins
 | ||
| - Score breaks ties
 | ||
| - Fallback to highest score if no votes
 | ||
| 
 | ||
| #### 4. TestHandleElectionMessageAddsCandidate
 | ||
| 
 | ||
| Tests candidacy announcement handling:
 | ||
| - Candidate added to candidates map
 | ||
| - Candidate data correctly deserialized
 | ||
| 
 | ||
| #### 5. TestSendAdminHeartbeatRequiresLeadership
 | ||
| 
 | ||
| Tests heartbeat authorization:
 | ||
| - Non-admin cannot send heartbeat
 | ||
| - Admin can send heartbeat
 | ||
| 
 | ||
| ### Integration Testing
 | ||
| 
 | ||
| For integration testing with multiple nodes:
 | ||
| 
 | ||
| ```go
 | ||
| func TestMultiNodeElection(t *testing.T) {
 | ||
|     // Create 3 test nodes
 | ||
|     nodes := make([]*ElectionManager, 3)
 | ||
|     for i := 0; i < 3; i++ {
 | ||
|         nodes[i] = newTestElectionManager(t)
 | ||
|         nodes[i].Start()
 | ||
|     }
 | ||
| 
 | ||
|     // Connect nodes (libp2p peer connection)
 | ||
|     // ...
 | ||
| 
 | ||
|     // Trigger election
 | ||
|     nodes[0].TriggerElection(TriggerManual)
 | ||
| 
 | ||
|     // Wait for election to complete
 | ||
|     time.Sleep(35 * time.Second)
 | ||
| 
 | ||
|     // Verify all nodes agree on admin
 | ||
|     admin := nodes[0].GetCurrentAdmin()
 | ||
|     for i, node := range nodes {
 | ||
|         if node.GetCurrentAdmin() != admin {
 | ||
|             t.Errorf("Node %d disagrees on admin", i)
 | ||
|         }
 | ||
|     }
 | ||
| }
 | ||
| ```
 | ||
| 
 | ||
| **Note:** Multi-node tests require proper libp2p peer discovery and connection setup.
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## Production Considerations
 | ||
| 
 | ||
| ### Deployment Checklist
 | ||
| 
 | ||
| #### Configuration
 | ||
| 
 | ||
| - [ ] Set appropriate `HeartbeatTimeout` (default 15s)
 | ||
| - [ ] Set appropriate `ElectionTimeout` (default 30s)
 | ||
| - [ ] Configure stability windows via environment variables
 | ||
| - [ ] Ensure nodes have correct capabilities in config
 | ||
| - [ ] Configure discovery and backoff timeouts
 | ||
| 
 | ||
| #### Monitoring
 | ||
| 
 | ||
| - [ ] Monitor election frequency (should be rare)
 | ||
| - [ ] Monitor heartbeat status on admin node
 | ||
| - [ ] Alert on frequent admin changes (possible network issues)
 | ||
| - [ ] Track election duration and participation
 | ||
| - [ ] Monitor candidate scores and voting patterns
 | ||
| 
 | ||
| #### Network
 | ||
| 
 | ||
| - [ ] Ensure PubSub connectivity between all nodes
 | ||
| - [ ] Configure appropriate gossipsub parameters
 | ||
| - [ ] Test behavior during network partitions
 | ||
| - [ ] Verify heartbeat messages reach all nodes
 | ||
| - [ ] Monitor libp2p connection stability
 | ||
| 
 | ||
| #### Capabilities
 | ||
| 
 | ||
| - [ ] Ensure at least one node has admin capabilities
 | ||
| - [ ] Balance capabilities across cluster (redundancy)
 | ||
| - [ ] Test elections with different capability distributions
 | ||
| - [ ] Verify scoring weights match organizational priorities
 | ||
| 
 | ||
| #### Resource Metrics
 | ||
| 
 | ||
| - [ ] Implement actual resource metric collection (currently simulated)
 | ||
| - [ ] Calibrate resource scoring weights
 | ||
| - [ ] Test behavior under high load
 | ||
| - [ ] Verify low-resource nodes don't become admin
 | ||
| 
 | ||
| ### Performance Characteristics
 | ||
| 
 | ||
| #### Latency
 | ||
| 
 | ||
| - **Discovery Response:** < 1s (network RTT + processing)
 | ||
| - **Election Duration:** `ElectionTimeout` + processing (~30-35s)
 | ||
| - **Heartbeat Latency:** < 1s (network RTT)
 | ||
| - **Admin Failover:** `HeartbeatTimeout` + `ElectionTimeout` (~45s)
 | ||
| 
 | ||
| #### Scalability
 | ||
| 
 | ||
| - **Tested:** 1-10 nodes
 | ||
| - **Expected:** 10-100 nodes (limited by gossipsub performance)
 | ||
| - **Bottleneck:** PubSub message fanout, JSON serialization overhead
 | ||
| 
 | ||
| #### Message Load
 | ||
| 
 | ||
| Per election cycle:
 | ||
| - Discovery: 1 request + N responses
 | ||
| - Election: 1 start + N candidacies + N votes + 1 winner = ~3N+2 messages
 | ||
| - Heartbeat: 1 message every ~7.5s from admin
 | ||
| 
 | ||
| ### Common Issues and Solutions
 | ||
| 
 | ||
| #### Issue: Rapid Election Churn
 | ||
| 
 | ||
| **Symptoms:** Elections occurring frequently, admin changing constantly
 | ||
| 
 | ||
| **Causes:**
 | ||
| - Network instability
 | ||
| - Insufficient stability windows
 | ||
| - Admin node resource exhaustion
 | ||
| 
 | ||
| **Solutions:**
 | ||
| 1. Increase stability windows:
 | ||
|    ```bash
 | ||
|    export CHORUS_ELECTION_MIN_TERM="60s"
 | ||
|    export CHORUS_LEADER_MIN_TERM="90s"
 | ||
|    ```
 | ||
| 2. Investigate network connectivity
 | ||
| 3. Check admin node resources
 | ||
| 4. Review scoring weights (prefer stable nodes)
 | ||
| 
 | ||
| #### Issue: Split-Brain (Multiple Admins)
 | ||
| 
 | ||
| **Symptoms:** Different nodes report different admins
 | ||
| 
 | ||
| **Causes:**
 | ||
| - Network partition
 | ||
| - PubSub message loss
 | ||
| - No quorum enforcement
 | ||
| 
 | ||
| **Solutions:**
 | ||
| 1. Trigger manual election to force re-sync:
 | ||
|    ```go
 | ||
|    em.TriggerElection(TriggerManual)
 | ||
|    ```
 | ||
| 2. Verify network connectivity
 | ||
| 3. Consider implementing quorum (future enhancement)
 | ||
| 
 | ||
| #### Issue: No Admin Elected
 | ||
| 
 | ||
| **Symptoms:** All nodes report empty admin
 | ||
| 
 | ||
| **Causes:**
 | ||
| - No nodes have admin capabilities
 | ||
| - Election timeout too short
 | ||
| - PubSub not properly connected
 | ||
| 
 | ||
| **Solutions:**
 | ||
| 1. Verify at least one node has capabilities:
 | ||
|    ```toml
 | ||
|    capabilities = ["admin_election", "context_curation"]
 | ||
|    ```
 | ||
| 2. Increase `ElectionTimeout`
 | ||
| 3. Check PubSub subscription status
 | ||
| 4. Verify nodes are connected in libp2p mesh
 | ||
| 
 | ||
| #### Issue: Admin Heartbeat Not Received
 | ||
| 
 | ||
| **Symptoms:** Frequent heartbeat timeout elections despite admin running
 | ||
| 
 | ||
| **Causes:**
 | ||
| - PubSub message loss
 | ||
| - Heartbeat goroutine stopped
 | ||
| - Clock skew
 | ||
| 
 | ||
| **Solutions:**
 | ||
| 1. Check heartbeat status:
 | ||
|    ```go
 | ||
|    status := em.GetHeartbeatStatus()
 | ||
|    log.Printf("Heartbeat status: %+v", status)
 | ||
|    ```
 | ||
| 2. Verify PubSub connectivity
 | ||
| 3. Check admin node logs for heartbeat errors
 | ||
| 4. Ensure NTP synchronization across cluster
 | ||
| 
 | ||
| ### Security Considerations
 | ||
| 
 | ||
| #### Authentication
 | ||
| 
 | ||
| **Current State:** Election messages are not authenticated beyond libp2p peer IDs.
 | ||
| 
 | ||
| **Risk:** Malicious node could announce false election results.
 | ||
| 
 | ||
| **Mitigation:**
 | ||
| - Rely on libp2p transport security
 | ||
| - Future: Sign election messages with node private keys
 | ||
| - Future: Verify candidate claims against cluster membership
 | ||
| 
 | ||
| #### Authorization
 | ||
| 
 | ||
| **Current State:** Any node with admin capabilities can participate in elections.
 | ||
| 
 | ||
| **Risk:** Compromised node could win election and become admin.
 | ||
| 
 | ||
| **Mitigation:**
 | ||
| - Carefully control which nodes have admin capabilities
 | ||
| - Monitor election outcomes for suspicious patterns
 | ||
| - Future: Implement capability attestation
 | ||
| - Future: Add reputation scoring
 | ||
| 
 | ||
| #### Split-Brain Attacks
 | ||
| 
 | ||
| **Current State:** No strict quorum, partitions can elect separate admins.
 | ||
| 
 | ||
| **Risk:** Adversary could isolate admin and force minority election.
 | ||
| 
 | ||
| **Mitigation:**
 | ||
| - Use stability windows to prevent rapid changes
 | ||
| - Monitor for conflicting admin announcements
 | ||
| - Future: Implement configurable quorum requirements
 | ||
| - Future: Add partition detection and recovery
 | ||
| 
 | ||
| #### Message Spoofing
 | ||
| 
 | ||
| **Current State:** PubSub messages are authenticated by libp2p but content is not signed.
 | ||
| 
 | ||
| **Risk:** Man-in-the-middle could modify election messages.
 | ||
| 
 | ||
| **Mitigation:**
 | ||
| - Use libp2p transport security (TLS)
 | ||
| - Future: Add message signing with node keys
 | ||
| - Future: Implement message sequence numbers
 | ||
| 
 | ||
| ### SLURP Production Readiness
 | ||
| 
 | ||
| **Status:** Experimental - Not recommended for production
 | ||
| 
 | ||
| **Incomplete Features:**
 | ||
| - Context manager integration (TODOs present)
 | ||
| - State recovery mechanisms
 | ||
| - Production metrics collection
 | ||
| - Comprehensive failover testing
 | ||
| 
 | ||
| **Production Use:** Wait for:
 | ||
| 1. Context manager interface stabilization
 | ||
| 2. Complete state recovery implementation
 | ||
| 3. Production metrics and monitoring
 | ||
| 4. Multi-node failover testing
 | ||
| 5. Documentation of recovery procedures
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| ## Summary
 | ||
| 
 | ||
| The CHORUS election package provides democratic leader election for distributed agent clusters. Key highlights:
 | ||
| 
 | ||
| ### Production Features (Ready)
 | ||
| 
 | ||
| ✅ **Democratic Voting:** Uptime and capability-based candidate scoring
 | ||
| ✅ **Heartbeat Monitoring:** 5s interval, 15s timeout for liveness detection
 | ||
| ✅ **Automatic Failover:** Elections triggered on timeout, split-brain, manual
 | ||
| ✅ **Stability Windows:** Prevents election churn during network instability
 | ||
| ✅ **Clean Transitions:** Callback system for graceful leadership handoffs
 | ||
| ✅ **Well-Tested:** Comprehensive unit tests with real libp2p integration
 | ||
| 
 | ||
| ### Experimental Features (Not Production-Ready)
 | ||
| 
 | ||
| ⚠️ **SLURP Integration:** Context leadership with advanced AI scoring
 | ||
| ⚠️ **Failover State:** Graceful transfer with state preservation
 | ||
| ⚠️ **Health Monitoring:** Cluster health tracking framework
 | ||
| 
 | ||
| ### Key Metrics
 | ||
| 
 | ||
| - **Discovery Cycle:** 10s (configurable)
 | ||
| - **Heartbeat Interval:** ~7.5s (HeartbeatTimeout / 2)
 | ||
| - **Heartbeat Timeout:** 15s (triggers election)
 | ||
| - **Election Duration:** 30s (voting period)
 | ||
| - **Failover Time:** ~45s (timeout + election)
 | ||
| 
 | ||
| ### Recommended Configuration
 | ||
| 
 | ||
| ```toml
 | ||
| [security.election_config]
 | ||
| discovery_timeout = "10s"
 | ||
| election_timeout = "30s"
 | ||
| heartbeat_timeout = "15s"
 | ||
| ```
 | ||
| 
 | ||
| ```bash
 | ||
| export CHORUS_ELECTION_MIN_TERM="30s"
 | ||
| export CHORUS_LEADER_MIN_TERM="45s"
 | ||
| ```
 | ||
| 
 | ||
| ### Next Steps for Production
 | ||
| 
 | ||
| 1. **Implement Resource Metrics:** Replace simulated metrics with actual system monitoring
 | ||
| 2. **Add Quorum Support:** Implement configurable quorum for split-brain prevention
 | ||
| 3. **Complete SLURP Integration:** Finish context manager integration and state recovery
 | ||
| 4. **Enhanced Security:** Add message signing and capability attestation
 | ||
| 5. **Comprehensive Testing:** Multi-node integration tests with partition scenarios
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| **Documentation Version:** 1.0
 | ||
| **Last Updated:** 2025-09-30
 | ||
| **Package Version:** Based on commit at documentation time
 | ||
| **Maintainer:** CHORUS Development Team |