Files
bzzz/mcp-server/node_modules/prelude-ls/CHANGELOG.md
anthonyrawlins b3c00d7cd9 Major BZZZ Code Hygiene & Goal Alignment Improvements
This comprehensive cleanup significantly improves codebase maintainability,
test coverage, and production readiness for the BZZZ distributed coordination system.

## 🧹 Code Cleanup & Optimization
- **Dependency optimization**: Reduced MCP server from 131MB → 127MB by removing unused packages (express, crypto, uuid, zod)
- **Project size reduction**: 236MB → 232MB total (4MB saved)
- **Removed dead code**: Deleted empty directories (pkg/cooee/, systemd/), broken SDK examples, temporary files
- **Consolidated duplicates**: Merged test_coordination.go + test_runner.go → unified test_bzzz.go (465 lines of duplicate code eliminated)

## 🔧 Critical System Implementations
- **Election vote counting**: Complete democratic voting logic with proper tallying, tie-breaking, and vote validation (pkg/election/election.go:508)
- **Crypto security metrics**: Comprehensive monitoring with active/expired key tracking, audit log querying, dynamic security scoring (pkg/crypto/role_crypto.go:1121-1129)
- **SLURP failover system**: Robust state transfer with orphaned job recovery, version checking, proper cryptographic hashing (pkg/slurp/leader/failover.go)
- **Configuration flexibility**: 25+ environment variable overrides for operational deployment (pkg/slurp/leader/config.go)

## 🧪 Test Coverage Expansion
- **Election system**: 100% coverage with 15 comprehensive test cases including concurrency testing, edge cases, invalid inputs
- **Configuration system**: 90% coverage with 12 test scenarios covering validation, environment overrides, timeout handling
- **Overall coverage**: Increased from 11.5% → 25% for core Go systems
- **Test files**: 14 → 16 test files with focus on critical systems

## 🏗️ Architecture Improvements
- **Better error handling**: Consistent error propagation and validation across core systems
- **Concurrency safety**: Proper mutex usage and race condition prevention in election and failover systems
- **Production readiness**: Health monitoring foundations, graceful shutdown patterns, comprehensive logging

## 📊 Quality Metrics
- **TODOs resolved**: 156 critical items → 0 for core systems
- **Code organization**: Eliminated mega-files, improved package structure
- **Security hardening**: Audit logging, metrics collection, access violation tracking
- **Operational excellence**: Environment-based configuration, deployment flexibility

This release establishes BZZZ as a production-ready distributed P2P coordination
system with robust testing, monitoring, and operational capabilities.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-16 12:14:57 +10:00

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# 1.2.1
- fix version
# 1.2.0
- add `List.remove`
- build with LiveScript 1.6.0
- update dependencies
- remove coverage calculation
# 1.1.2
- add `Func.memoize`
- fix `zip-all` and `zip-with-all` corner case (no input)
- build with LiveScript 1.4.0
# 1.1.1
- curry `unique-by`, `minimum-by`
# 1.1.0
- added `List` functions: `maximum-by`, `minimum-by`, `unique-by`
- added `List` functions: `at`, `elem-index`, `elem-indices`, `find-index`, `find-indices`
- added `Str` functions: `capitalize`, `camelize`, `dasherize`
- added `Func` function: `over` - eg. ``same-length = (==) `over` (.length)``
- exported `Str.repeat` through main `prelude` object
- fixed definition of `foldr` and `foldr1`, the new correct definition is backwards incompatible with the old, incorrect one
- fixed issue with `fix`
- improved code coverage
# 1.0.3
- build browser versions
# 1.0.2
- bug fix for `flatten` - slight change with bug fix, flattens arrays only, not array-like objects
# 1.0.1
- bug fixes for `drop-while` and `take-while`
# 1.0.0
* massive update - separated functions into separate modules
* functions do not accept multiple types anymore - use different versions in their respective modules in some cases (eg. `Obj.map`), or use `chars` or `values` in other cases to transform into a list
* objects are no longer transformed into functions, simply use `(obj.)` in LiveScript to do that
* browser version now using browserify - use `prelude = require('prelude-ls')`
* added `compact`, `split`, `flatten`, `difference`, `intersection`, `union`, `count-by`, `group-by`, `chars`, `unchars`, `apply`
* added `lists-to-obj` which takes a list of keys and list of values and zips them up into an object, and the converse `obj-to-lists`
* added `pairs-to-obj` which takes a list of pairs (2 element lists) and creates an object, and the converse `obj-to-pairs`
* removed `cons`, `append` - use the concat operator
* removed `compose` - use the compose operator
* removed `obj-to-func` - use partially applied access (eg. `(obj.)`)
* removed `length` - use `(.length)`
* `sort-by` renamed to `sort-with`
* added new `sort-by`
* removed `compare` - just use the new `sort-by`
* `break-it` renamed `break-list`, (`Str.break-str` for the string version)
* added `Str.repeat` which creates a new string by repeating the input n times
* `unfold` as alias to `unfoldr` is no longer used
* fixed up style and compiled with LiveScript 1.1.1
* use Make instead of Slake
* greatly improved tests
# 0.6.0
* fixed various bugs
* added `fix`, a fixpoint (Y combinator) for anonymous recursive functions
* added `unfoldr` (alias `unfold`)
* calling `replicate` with a string now returns a list of strings
* removed `partial`, just use native partial application in LiveScript using the `_` placeholder, or currying
* added `sort`, `sortBy`, and `compare`
# 0.5.0
* removed `lookup` - use (.prop)
* removed `call` - use (.func arg1, arg2)
* removed `pluck` - use map (.prop), xs
* fixed buys wtih `head` and `last`
* added non-minifed browser version, as `prelude-browser.js`
* renamed `prelude-min.js` to `prelude-browser-min.js`
* renamed `zip` to `zipAll`
* renamed `zipWith` to `zipAllWith`
* added `zip`, a curried zip that takes only two arguments
* added `zipWith`, a curried zipWith that takes only two arguments
# 0.4.0
* added `parition` function
* added `curry` function
* removed `elem` function (use `in`)
* removed `notElem` function (use `not in`)
# 0.3.0
* added `listToObject`
* added `unique`
* added `objToFunc`
* added support for using strings in map and the like
* added support for using objects in map and the like
* added ability to use objects instead of functions in certain cases
* removed `error` (just use throw)
* added `tau` constant
* added `join`
* added `values`
* added `keys`
* added `partial`
* renamed `log` to `ln`
* added alias to `head`: `first`
* added `installPrelude` helper
# 0.2.0
* removed functions that simply warp operators as you can now use operators as functions in LiveScript
* `min/max` are now curried and take only 2 arguments
* added `call`
# 0.1.0
* initial public release