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			637 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # path-scurry
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| 
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| Extremely high performant utility for building tools that read
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| the file system, minimizing filesystem and path string munging
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| operations to the greatest degree possible.
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| 
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| ## Ugh, yet another file traversal thing on npm?
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| 
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| Yes. None of the existing ones gave me exactly what I wanted.
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| 
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| ## Well what is it you wanted?
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| 
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| While working on [glob](http://npm.im/glob), I found that I
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| needed a module to very efficiently manage the traversal over a
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| folder tree, such that:
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| 
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| 1. No `readdir()` or `stat()` would ever be called on the same
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|    file or directory more than one time.
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| 2. No `readdir()` calls would be made if we can be reasonably
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|    sure that the path is not a directory. (Ie, a previous
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|    `readdir()` or `stat()` covered the path, and
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|    `ent.isDirectory()` is false.)
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| 3. `path.resolve()`, `dirname()`, `basename()`, and other
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|    string-parsing/munging operations are be minimized. This means
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|    it has to track "provisional" child nodes that may not exist
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|    (and if we find that they _don't_ exist, store that
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|    information as well, so we don't have to ever check again).
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| 4. The API is not limited to use as a stream/iterator/etc. There
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|    are many cases where an API like node's `fs` is preferrable.
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| 5. It's more important to prevent excess syscalls than to be up
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|    to date, but it should be smart enough to know what it
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|    _doesn't_ know, and go get it seamlessly when requested.
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| 6. Do not blow up the JS heap allocation if operating on a
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|    directory with a huge number of entries.
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| 7. Handle all the weird aspects of Windows paths, like UNC paths
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|    and drive letters and wrongway slashes, so that the consumer
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|    can return canonical platform-specific paths without having to
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|    parse or join or do any error-prone string munging.
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| 
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| ## PERFORMANCE
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| 
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| JavaScript people throw around the word "blazing" a lot. I hope
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| that this module doesn't blaze anyone. But it does go very fast,
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| in the cases it's optimized for, if used properly.
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| 
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| PathScurry provides ample opportunities to get extremely good
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| performance, as well as several options to trade performance for
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| convenience.
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| 
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| Benchmarks can be run by executing `npm run bench`.
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| 
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| As is always the case, doing more means going slower, doing less
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| means going faster, and there are trade offs between speed and
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| memory usage.
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| 
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| PathScurry makes heavy use of [LRUCache](http://npm.im/lru-cache)
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| to efficiently cache whatever it can, and `Path` objects remain
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| in the graph for the lifetime of the walker, so repeated calls
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| with a single PathScurry object will be extremely fast. However,
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| adding items to a cold cache means "doing more", so in those
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| cases, we pay a price. Nothing is free, but every effort has been
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| made to reduce costs wherever possible.
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| 
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| Also, note that a "cache as long as possible" approach means that
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| changes to the filesystem may not be reflected in the results of
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| repeated PathScurry operations.
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| 
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| For resolving string paths, `PathScurry` ranges from 5-50 times
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| faster than `path.resolve` on repeated resolutions, but around
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| 100 to 1000 times _slower_ on the first resolution. If your
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| program is spending a lot of time resolving the _same_ paths
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| repeatedly (like, thousands or millions of times), then this can
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| be beneficial. But both implementations are pretty fast, and
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| speeding up an infrequent operation from 4µs to 400ns is not
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| going to move the needle on your app's performance.
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| 
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| For walking file system directory trees, a lot depends on how
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| often a given PathScurry object will be used, and also on the
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| walk method used.
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| 
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| With default settings on a folder tree of 100,000 items,
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| consisting of around a 10-to-1 ratio of normal files to
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| directories, PathScurry performs comparably to
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| [@nodelib/fs.walk](http://npm.im/@nodelib/fs.walk), which is the
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| fastest and most reliable file system walker I could find. As far
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| as I can tell, it's almost impossible to go much faster in a
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| Node.js program, just based on how fast you can push syscalls out
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| to the fs thread pool.
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| 
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| On my machine, that is about 1000-1200 completed walks per second
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| for async or stream walks, and around 500-600 walks per second
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| synchronously.
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| 
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| In the warm cache state, PathScurry's performance increases
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| around 4x for async `for await` iteration, 10-15x faster for
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| streams and synchronous `for of` iteration, and anywhere from 30x
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| to 80x faster for the rest.
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| 
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| ```
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| # walk 100,000 fs entries, 10/1 file/dir ratio
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| # operations / ms
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|  New PathScurry object  |  Reuse PathScurry object
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|      stream:  1112.589  |  13974.917
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| sync stream:   492.718  |  15028.343
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|  async walk:  1095.648  |  32706.395
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|   sync walk:   527.632  |  46129.772
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|  async iter:  1288.821  |   5045.510
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|   sync iter:   498.496  |  17920.746
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| ```
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| 
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| A hand-rolled walk calling `entry.readdir()` and recursing
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| through the entries can benefit even more from caching, with
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| greater flexibility and without the overhead of streams or
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| generators.
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| 
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| The cold cache state is still limited by the costs of file system
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| operations, but with a warm cache, the only bottleneck is CPU
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| speed and VM optimizations. Of course, in that case, some care
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| must be taken to ensure that you don't lose performance as a
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| result of silly mistakes, like calling `readdir()` on entries
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| that you know are not directories.
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| 
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| ```
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| # manual recursive iteration functions
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|       cold cache  |  warm cache
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| async:  1164.901  |  17923.320
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|    cb:  1101.127  |  40999.344
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| zalgo:  1082.240  |  66689.936
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|  sync:   526.935  |  87097.591
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| ```
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| 
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| In this case, the speed improves by around 10-20x in the async
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| case, 40x in the case of using `entry.readdirCB` with protections
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| against synchronous callbacks, and 50-100x with callback
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| deferrals disabled, and _several hundred times faster_ for
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| synchronous iteration.
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| 
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| If you can think of a case that is not covered in these
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| benchmarks, or an implementation that performs significantly
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| better than PathScurry, please [let me
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| know](https://github.com/isaacs/path-scurry/issues).
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| 
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| ## USAGE
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| 
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| ```ts
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| // hybrid module, load with either method
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| import { PathScurry, Path } from 'path-scurry'
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| // or:
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| const { PathScurry, Path } = require('path-scurry')
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| 
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| // very simple example, say we want to find and
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| // delete all the .DS_Store files in a given path
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| // note that the API is very similar to just a
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| // naive walk with fs.readdir()
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| import { unlink } from 'fs/promises'
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| 
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| // easy way, iterate over the directory and do the thing
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| const pw = new PathScurry(process.cwd())
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| for await (const entry of pw) {
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|   if (entry.isFile() && entry.name === '.DS_Store') {
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|     unlink(entry.fullpath())
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|   }
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| }
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| 
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| // here it is as a manual recursive method
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| const walk = async (entry: Path) => {
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|   const promises: Promise<any> = []
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|   // readdir doesn't throw on non-directories, it just doesn't
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|   // return any entries, to save stack trace costs.
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|   // Items are returned in arbitrary unsorted order
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|   for (const child of await pw.readdir(entry)) {
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|     // each child is a Path object
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|     if (child.name === '.DS_Store' && child.isFile()) {
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|       // could also do pw.resolve(entry, child.name),
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|       // just like fs.readdir walking, but .fullpath is
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|       // a *slightly* more efficient shorthand.
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|       promises.push(unlink(child.fullpath()))
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|     } else if (child.isDirectory()) {
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|       promises.push(walk(child))
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|     }
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|   }
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|   return Promise.all(promises)
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| }
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| 
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| walk(pw.cwd).then(() => {
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|   console.log('all .DS_Store files removed')
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| })
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| 
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| const pw2 = new PathScurry('/a/b/c') // pw2.cwd is the Path for /a/b/c
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| const relativeDir = pw2.cwd.resolve('../x') // Path entry for '/a/b/x'
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| const relative2 = pw2.cwd.resolve('/a/b/d/../x') // same path, same entry
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| assert.equal(relativeDir, relative2)
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| ```
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| 
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| ## API
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| 
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| [Full TypeDoc API](https://isaacs.github.io/path-scurry)
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| 
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| There are platform-specific classes exported, but for the most
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| part, the default `PathScurry` and `Path` exports are what you
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| most likely need, unless you are testing behavior for other
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| platforms.
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| 
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| Intended public API is documented here, but the full
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| documentation does include internal types, which should not be
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| accessed directly.
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| 
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| ### Interface `PathScurryOpts`
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| 
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| The type of the `options` argument passed to the `PathScurry`
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| constructor.
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| 
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| - `nocase`: Boolean indicating that file names should be compared
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|   case-insensitively. Defaults to `true` on darwin and win32
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|   implementations, `false` elsewhere.
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| 
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|   **Warning** Performing case-insensitive matching on a
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|   case-sensitive filesystem will result in occasionally very
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|   bizarre behavior. Performing case-sensitive matching on a
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|   case-insensitive filesystem may negatively impact performance.
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| 
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| - `childrenCacheSize`: Number of child entries to cache, in order
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|   to speed up `resolve()` and `readdir()` calls. Defaults to
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|   `16 * 1024` (ie, `16384`).
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| 
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|   Setting it to a higher value will run the risk of JS heap
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|   allocation errors on large directory trees. Setting it to `256`
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|   or smaller will significantly reduce the construction time and
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|   data consumption overhead, but with the downside of operations
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|   being slower on large directory trees. Setting it to `0` will
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|   mean that effectively no operations are cached, and this module
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|   will be roughly the same speed as `fs` for file system
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|   operations, and _much_ slower than `path.resolve()` for
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|   repeated path resolution.
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| 
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| - `fs` An object that will be used to override the default `fs`
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|   methods. Any methods that are not overridden will use Node's
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|   built-in implementations.
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| 
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|   - lstatSync
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|   - readdir (callback `withFileTypes` Dirent variant, used for
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|     readdirCB and most walks)
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|   - readdirSync
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|   - readlinkSync
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|   - realpathSync
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|   - promises: Object containing the following async methods:
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|     - lstat
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|     - readdir (Dirent variant only)
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|     - readlink
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|     - realpath
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| 
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| ### Interface `WalkOptions`
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| 
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| The options object that may be passed to all walk methods.
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| 
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| - `withFileTypes`: Boolean, default true. Indicates that `Path`
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|   objects should be returned. Set to `false` to get string paths
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|   instead.
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| - `follow`: Boolean, default false. Attempt to read directory
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|   entries from symbolic links. Otherwise, only actual directories
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|   are traversed. Regardless of this setting, a given target path
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|   will only ever be walked once, meaning that a symbolic link to
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|   a previously traversed directory will never be followed.
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| 
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|   Setting this imposes a slight performance penalty, because
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|   `readlink` must be called on all symbolic links encountered, in
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|   order to avoid infinite cycles.
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| 
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| - `filter`: Function `(entry: Path) => boolean`. If provided,
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|   will prevent the inclusion of any entry for which it returns a
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|   falsey value. This will not prevent directories from being
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|   traversed if they do not pass the filter, though it will
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|   prevent the directories themselves from being included in the
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|   results. By default, if no filter is provided, then all entries
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|   are included in the results.
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| - `walkFilter`: Function `(entry: Path) => boolean`. If provided,
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|   will prevent the traversal of any directory (or in the case of
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|   `follow:true` symbolic links to directories) for which the
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|   function returns false. This will not prevent the directories
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|   themselves from being included in the result set. Use `filter`
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|   for that.
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| 
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| Note that TypeScript return types will only be inferred properly
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| from static analysis if the `withFileTypes` option is omitted, or
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| a constant `true` or `false` value.
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| 
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| ### Class `PathScurry`
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| 
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| The main interface. Defaults to an appropriate class based on the
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| current platform.
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| 
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| Use `PathScurryWin32`, `PathScurryDarwin`, or `PathScurryPosix`
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| if implementation-specific behavior is desired.
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| 
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| All walk methods may be called with a `WalkOptions` argument to
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| walk over the object's current working directory with the
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| supplied options.
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| 
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| #### `async pw.walk(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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| 
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| Walk the directory tree according to the options provided,
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| resolving to an array of all entries found.
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| 
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| #### `pw.walkSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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| 
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| Walk the directory tree according to the options provided,
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| returning an array of all entries found.
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| 
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| #### `pw.iterate(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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| 
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| Iterate over the directory asynchronously, for use with `for
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| await of`. This is also the default async iterator method.
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| 
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| #### `pw.iterateSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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| 
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| Iterate over the directory synchronously, for use with `for of`.
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| This is also the default sync iterator method.
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| 
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| #### `pw.stream(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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| 
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| Return a [Minipass](http://npm.im/minipass) stream that emits
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| each entry or path string in the walk. Results are made available
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| asynchronously.
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| 
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| #### `pw.streamSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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| 
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| Return a [Minipass](http://npm.im/minipass) stream that emits
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| each entry or path string in the walk. Results are made available
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| synchronously, meaning that the walk will complete in a single
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| tick if the stream is fully consumed.
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| 
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| #### `pw.cwd`
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| 
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| Path object representing the current working directory for the
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| PathScurry.
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| 
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| #### `pw.chdir(path: string)`
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| 
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| Set the new effective current working directory for the scurry
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| object, so that `path.relative()` and `path.relativePosix()`
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| return values relative to the new cwd path.
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| 
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| #### `pw.depth(path?: Path | string): number`
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| 
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| Return the depth of the specified path (or the PathScurry cwd)
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| within the directory tree.
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| 
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| Root entries have a depth of `0`.
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| 
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| #### `pw.resolve(...paths: string[])`
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| 
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| Caching `path.resolve()`.
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| 
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| Significantly faster than `path.resolve()` if called repeatedly
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| with the same paths. Significantly slower otherwise, as it builds
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| out the cached Path entries.
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| 
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| To get a `Path` object resolved from the `PathScurry`, use
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| `pw.cwd.resolve(path)`. Note that `Path.resolve` only takes a
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| single string argument, not multiple.
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| 
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| #### `pw.resolvePosix(...paths: string[])`
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| 
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| Caching `path.resolve()`, but always using posix style paths.
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| 
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| This is identical to `pw.resolve(...paths)` on posix systems (ie,
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| everywhere except Windows).
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| 
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| On Windows, it returns the full absolute UNC path using `/`
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| separators. Ie, instead of `'C:\\foo\\bar`, it would return
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| `//?/C:/foo/bar`.
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| 
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| #### `pw.relative(path: string | Path): string`
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| 
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| Return the relative path from the PathWalker cwd to the supplied
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| path string or entry.
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| 
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| If the nearest common ancestor is the root, then an absolute path
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| is returned.
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| 
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| #### `pw.relativePosix(path: string | Path): string`
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| 
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| Return the relative path from the PathWalker cwd to the supplied
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| path string or entry, using `/` path separators.
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| 
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| If the nearest common ancestor is the root, then an absolute path
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| is returned.
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| 
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| On posix platforms (ie, all platforms except Windows), this is
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| identical to `pw.relative(path)`.
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| 
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| On Windows systems, it returns the resulting string as a
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| `/`-delimited path. If an absolute path is returned (because the
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| target does not share a common ancestor with `pw.cwd`), then a
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| full absolute UNC path will be returned. Ie, instead of
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| `'C:\\foo\\bar`, it would return `//?/C:/foo/bar`.
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| 
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| #### `pw.basename(path: string | Path): string`
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| 
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| Return the basename of the provided string or Path.
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| 
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| #### `pw.dirname(path: string | Path): string`
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| 
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| Return the parent directory of the supplied string or Path.
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| 
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| #### `async pw.readdir(dir = pw.cwd, opts = { withFileTypes: true })`
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| 
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| Read the directory and resolve to an array of strings if
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| `withFileTypes` is explicitly set to `false` or Path objects
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| otherwise.
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| 
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| Can be called as `pw.readdir({ withFileTypes: boolean })` as
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| well.
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| 
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| Returns `[]` if no entries are found, or if any error occurs.
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| 
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| Note that TypeScript return types will only be inferred properly
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| from static analysis if the `withFileTypes` option is omitted, or
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| a constant `true` or `false` value.
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| 
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| #### `pw.readdirSync(dir = pw.cwd, opts = { withFileTypes: true })`
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| 
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| Synchronous `pw.readdir()`
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| 
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| #### `async pw.readlink(link = pw.cwd, opts = { withFileTypes: false })`
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| 
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| Call `fs.readlink` on the supplied string or Path object, and
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| return the result.
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| 
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| Can be called as `pw.readlink({ withFileTypes: boolean })` as
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| well.
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| 
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| Returns `undefined` if any error occurs (for example, if the
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| argument is not a symbolic link), or a `Path` object if
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| `withFileTypes` is explicitly set to `true`, or a string
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| otherwise.
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| 
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| Note that TypeScript return types will only be inferred properly
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| from static analysis if the `withFileTypes` option is omitted, or
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| a constant `true` or `false` value.
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| 
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| #### `pw.readlinkSync(link = pw.cwd, opts = { withFileTypes: false })`
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| 
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| Synchronous `pw.readlink()`
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| 
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| #### `async pw.lstat(entry = pw.cwd)`
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| 
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| Call `fs.lstat` on the supplied string or Path object, and fill
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| in as much information as possible, returning the updated `Path`
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| object.
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| 
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| Returns `undefined` if the entry does not exist, or if any error
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| is encountered.
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| 
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| Note that some `Stats` data (such as `ino`, `dev`, and `mode`)
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| will not be supplied. For those things, you'll need to call
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| `fs.lstat` yourself.
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| 
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| #### `pw.lstatSync(entry = pw.cwd)`
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| 
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| Synchronous `pw.lstat()`
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| 
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| #### `pw.realpath(entry = pw.cwd, opts = { withFileTypes: false })`
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| 
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| Call `fs.realpath` on the supplied string or Path object, and
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| return the realpath if available.
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| 
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| Returns `undefined` if any error occurs.
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| 
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| May be called as `pw.realpath({ withFileTypes: boolean })` to run
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| on `pw.cwd`.
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| 
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| #### `pw.realpathSync(entry = pw.cwd, opts = { withFileTypes: false })`
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| 
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| Synchronous `pw.realpath()`
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| 
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| ### Class `Path` implements [fs.Dirent](https://nodejs.org/docs/latest/api/fs.html#class-fsdirent)
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| 
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| Object representing a given path on the filesystem, which may or
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| may not exist.
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| 
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| Note that the actual class in use will be either `PathWin32` or
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| `PathPosix`, depending on the implementation of `PathScurry` in
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| use. They differ in the separators used to split and join path
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| strings, and the handling of root paths.
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| 
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| In `PathPosix` implementations, paths are split and joined using
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| the `'/'` character, and `'/'` is the only root path ever in use.
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| 
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| In `PathWin32` implementations, paths are split using either
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| `'/'` or `'\\'` and joined using `'\\'`, and multiple roots may
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| be in use based on the drives and UNC paths encountered. UNC
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| paths such as `//?/C:/` that identify a drive letter, will be
 | |
| treated as an alias for the same root entry as their associated
 | |
| drive letter (in this case `'C:\\'`).
 | |
| 
 | |
| #### `path.name`
 | |
| 
 | |
| Name of this file system entry.
 | |
| 
 | |
| **Important**: _always_ test the path name against any test
 | |
| string using the `isNamed` method, and not by directly comparing
 | |
| this string. Otherwise, unicode path strings that the system sees
 | |
| as identical will not be properly treated as the same path,
 | |
| leading to incorrect behavior and possible security issues.
 | |
| 
 | |
| #### `path.isNamed(name: string): boolean`
 | |
| 
 | |
| Return true if the path is a match for the given path name. This
 | |
| handles case sensitivity and unicode normalization.
 | |
| 
 | |
| Note: even on case-sensitive systems, it is **not** safe to test
 | |
| the equality of the `.name` property to determine whether a given
 | |
| pathname matches, due to unicode normalization mismatches.
 | |
| 
 | |
| Always use this method instead of testing the `path.name`
 | |
| property directly.
 | |
| 
 | |
| #### `path.isCWD`
 | |
| 
 | |
| Set to true if this `Path` object is the current working
 | |
| directory of the `PathScurry` collection that contains it.
 | |
| 
 | |
| #### `path.getType()`
 | |
| 
 | |
| Returns the type of the Path object, `'File'`, `'Directory'`,
 | |
| etc.
 | |
| 
 | |
| #### `path.isType(t: type)`
 | |
| 
 | |
| Returns true if `is{t}()` returns true.
 | |
| 
 | |
| For example, `path.isType('Directory')` is equivalent to
 | |
| `path.isDirectory()`.
 | |
| 
 | |
| #### `path.depth()`
 | |
| 
 | |
| Return the depth of the Path entry within the directory tree.
 | |
| Root paths have a depth of `0`.
 | |
| 
 | |
| #### `path.fullpath()`
 | |
| 
 | |
| The fully resolved path to the entry.
 | |
| 
 | |
| #### `path.fullpathPosix()`
 | |
| 
 | |
| The fully resolved path to the entry, using `/` separators.
 | |
| 
 | |
| On posix systems, this is identical to `path.fullpath()`. On
 | |
| windows, this will return a fully resolved absolute UNC path
 | |
| using `/` separators. Eg, instead of `'C:\\foo\\bar'`, it will
 | |
| return `'//?/C:/foo/bar'`.
 | |
| 
 | |
| #### `path.isFile()`, `path.isDirectory()`, etc.
 | |
| 
 | |
| Same as the identical `fs.Dirent.isX()` methods.
 | |
| 
 | |
| #### `path.isUnknown()`
 | |
| 
 | |
| Returns true if the path's type is unknown. Always returns true
 | |
| when the path is known to not exist.
 | |
| 
 | |
| #### `path.resolve(p: string)`
 | |
| 
 | |
| Return a `Path` object associated with the provided path string
 | |
| as resolved from the current Path object.
 | |
| 
 | |
| #### `path.relative(): string`
 | |
| 
 | |
| Return the relative path from the PathWalker cwd to the supplied
 | |
| path string or entry.
 | |
| 
 | |
| If the nearest common ancestor is the root, then an absolute path
 | |
| is returned.
 | |
| 
 | |
| #### `path.relativePosix(): string`
 | |
| 
 | |
| Return the relative path from the PathWalker cwd to the supplied
 | |
| path string or entry, using `/` path separators.
 | |
| 
 | |
| If the nearest common ancestor is the root, then an absolute path
 | |
| is returned.
 | |
| 
 | |
| On posix platforms (ie, all platforms except Windows), this is
 | |
| identical to `pw.relative(path)`.
 | |
| 
 | |
| On Windows systems, it returns the resulting string as a
 | |
| `/`-delimited path. If an absolute path is returned (because the
 | |
| target does not share a common ancestor with `pw.cwd`), then a
 | |
| full absolute UNC path will be returned. Ie, instead of
 | |
| `'C:\\foo\\bar`, it would return `//?/C:/foo/bar`.
 | |
| 
 | |
| #### `async path.readdir()`
 | |
| 
 | |
| Return an array of `Path` objects found by reading the associated
 | |
| path entry.
 | |
| 
 | |
| If path is not a directory, or if any error occurs, returns `[]`,
 | |
| and marks all children as provisional and non-existent.
 | |
| 
 | |
| #### `path.readdirSync()`
 | |
| 
 | |
| Synchronous `path.readdir()`
 | |
| 
 | |
| #### `async path.readlink()`
 | |
| 
 | |
| Return the `Path` object referenced by the `path` as a symbolic
 | |
| link.
 | |
| 
 | |
| If the `path` is not a symbolic link, or any error occurs,
 | |
| returns `undefined`.
 | |
| 
 | |
| #### `path.readlinkSync()`
 | |
| 
 | |
| Synchronous `path.readlink()`
 | |
| 
 | |
| #### `async path.lstat()`
 | |
| 
 | |
| Call `lstat` on the path object, and fill it in with details
 | |
| determined.
 | |
| 
 | |
| If path does not exist, or any other error occurs, returns
 | |
| `undefined`, and marks the path as "unknown" type.
 | |
| 
 | |
| #### `path.lstatSync()`
 | |
| 
 | |
| Synchronous `path.lstat()`
 | |
| 
 | |
| #### `async path.realpath()`
 | |
| 
 | |
| Call `realpath` on the path, and return a Path object
 | |
| corresponding to the result, or `undefined` if any error occurs.
 | |
| 
 | |
| #### `path.realpathSync()`
 | |
| 
 | |
| Synchornous `path.realpath()`
 |